{
  "scene_index": 25,
  "shot_index": 2,
  "base_plan_id": "rooftop_room_interior_plan",
  "visual_domain": "interior",
  "camera": {
    "position": "high-angle camera marker placed just inside the living room entry-side foreground corner, outside the main clutter path, with the wedge broad enough to cover the central dining table zone and rear-left living room window",
    "heading": "diagonal sightline across the living room and kitchen, aimed from the foreground entry-side corner toward the open rear-left window and the overturned dining chairs in the midground",
    "height": "high",
    "fov": "WS",
    "lens_note": "wide establishing survey of the disturbed living room; use a wide dashed FOV cone and label CAM-S25-Shot2 (WS, high angle, high)"
  },
  "characters": [],
  "additions": [
    {
      "type": "environment_state",
      "position": "entire living room and kitchen central zone",
      "note": "ransacked living room state: scattered household items spread across foreground and midground floor areas, leaving the overall room layout readable"
    },
    {
      "type": "window_state",
      "position": "living room window on the rear-left wall",
      "note": "mark window as open with small inward wind arrows and cold dusk light direction arrows entering the room"
    },
    {
      "type": "curtain_state",
      "position": "immediately inside the open living room window",
      "note": "draw half-torn damp curtains as loose paired fabric lines blown inward"
    },
    {
      "type": "furniture_change",
      "position": "around the central dining table in the living room",
      "note": "shift dining table slightly off-center; draw dining chairs overturned with legs splayed and undersides indicated"
    },
    {
      "type": "footprint_trail",
      "position": "living room floor from the open window diagonally through the central dining zone toward the interior door circulation",
      "note": "add muddy dashed footprint marker trail, fresh-looking and directional, without any character marker"
    },
    {
      "type": "scattered_items",
      "position": "living room floor, especially foreground and midground around the table and between window and interior doors",
      "note": "add small irregular household item outlines, tipped containers, papers, and displaced domestic objects as grey clutter annotations"
    },
    {
      "type": "wall_surface_note",
      "position": "living room wall surfaces surrounding the open window and dining zone",
      "note": "add dim worn wall texture notes and subtle reddish marker trace annotations only where already disturbed interior details are indicated"
    }
  ],
  "t2i_prompt": "Overlay on the existing rooftop-room interior floor plan, keeping the original black-and-white architectural plan visible. Focus only on the living room and kitchen central zone. Add a high-angle wide-shot camera overlay: place a triangular wedge camera symbol in the foreground entry-side corner of the living room, pointing diagonally toward the rear-left open window, with a wide dashed FOV cone covering the dining table, overturned chairs, scattered floor clutter, and the open window. Label it exactly: CAM-S25-Shot2 (WS, high angle, high). Do not add any human figure markers. Mark the living room window as open, with inward wind arrows and cold dusk light direction arrows. Draw half-torn damp curtains just inside the window as loose fabric lines blown inward. Shift the dining table slightly off-center and redraw nearby dining chairs as overturned, legs splayed. Add muddy dashed footprint markers leading diagonally away from the open window through the room. Scatter small household item outlines across the floor in foreground and midground, using light grey clutter annotations so the floor plan remains readable. Keep all labels as common nouns only, maintain strict top-down orthographic plan style, no 3D perspective, no shading beyond technical grey overlay textures.",
  "legend_updates": [
    {
      "symbol": "triangular wedge with dashed wide cone",
      "meaning": "wide-shot camera position and field of view"
    },
    {
      "symbol": "small inward arrows at window",
      "meaning": "open window with wind entering"
    },
    {
      "symbol": "pale directional arrows from window",
      "meaning": "cold dusk light direction"
    },
    {
      "symbol": "dashed footprint chain",
      "meaning": "muddy footprint marker trail"
    },
    {
      "symbol": "tilted chair outline with splayed legs",
      "meaning": "overturned dining chair"
    },
    {
      "symbol": "light grey irregular object outlines",
      "meaning": "scattered household items"
    }
  ]
}