{
  "scene_index": 25,
  "shot_index": 2,
  "base_plan_id": "rooftop_room_interior_plan",
  "visual_domain": "interior",
  "camera": {
    "position": "Inside the living kitchen, set high near the interior entry side corner so the camera can survey the central dining area and the rear-left living window.",
    "heading": "Point diagonally across the living kitchen toward the open rear-left window, with the dining table and overturned chairs in the midground of the FOV.",
    "height": "high",
    "fov": "WS",
    "lens_note": "High-angle wide observer view, approximately 24mm; show a broad dashed FOV cone that preserves floor and wall context."
  },
  "characters": [],
  "additions": [
    {
      "type": "environment_state",
      "position": "거실 겸 주방 living kitchen, covering the central floor area around the dining table and extending toward the living window",
      "note": "Ransacked living kitchen state: scattered household items, disturbed furniture, and muddy footprint markers across the worn floor."
    },
    {
      "type": "window_state",
      "position": "living area exterior wall, rear-left side of the living kitchen",
      "note": "Mark the small living window as open; add inward airflow arrows and a cold dusk light annotation."
    },
    {
      "type": "curtain_state",
      "position": "at the open living window",
      "note": "Add half-torn damp curtain lines fluttering inward from the window opening."
    },
    {
      "type": "furniture_change",
      "position": "around the central dining table in the living kitchen",
      "note": "Change wooden dining chairs from upright base state to overturned positions with legs splayed and undersides visible in plan-symbol form."
    },
    {
      "type": "furniture_change",
      "position": "central living kitchen",
      "note": "Shift the dining table slightly off-center and add disturbed clutter outlines on and around it."
    },
    {
      "type": "floor_trace",
      "position": "diagonal path from the open living window across the living kitchen floor toward the interior circulation zone",
      "note": "Add muddy footprint markers forming a diagonal trail through the room."
    },
    {
      "type": "scatter_detail",
      "position": "foreground and midground floor zones of the living kitchen",
      "note": "Add scattered household item outlines, small grey/muddy texture patches, and disorder annotations while leaving clear floor context visible."
    },
    {
      "type": "wall_surface_note",
      "position": "visible living kitchen wall surfaces around the window and dining area",
      "note": "Add worn, dim, stained wall-surface notes without adding any figure marker."
    }
  ],
  "t2i_prompt": "Overlay onto the existing black-and-white rooftop room interior floor plan. In the central living kitchen, draw a high-angle wide-shot camera diagram: a triangular wedge labeled \"CAM-S25-Shot2 (WS, high angle, high, wide observer)\" positioned near the interior entry side corner, pointing diagonally across the room toward the rear-left open living window. Add a broad dashed FOV cone covering the dining table, overturned wooden chairs, scattered household items, muddy footprint trail, open window, and inward-fluttering damp curtains. Modify the living kitchen state only: mark the small window open with inward airflow arrows and a cold dusk light note; draw half-torn damp curtain lines at the window; shift the dining table slightly off-center; replace upright chair symbols with overturned chair outlines and splayed legs; scatter household item outlines across foreground and midground floor areas; add muddy footprint markers leading diagonally away from the open window. Keep the room empty of people. Preserve the base architectural walls, doors, fixtures, room labels, scale bar, and compass. Use technical 2D overlay symbols, dashed cones, grey/muddy texture patches, and concise annotation labels; no 3D perspective.",
  "legend_updates": [
    {
      "symbol": "triangular wedge with point direction",
      "meaning": "camera position and lens direction"
    },
    {
      "symbol": "wide dashed cone",
      "meaning": "wide-shot field of view"
    },
    {
      "symbol": "overturned chair outline with splayed short lines",
      "meaning": "fallen dining chair state"
    },
    {
      "symbol": "small irregular grey scatter shapes",
      "meaning": "scattered household items / disturbed clutter"
    },
    {
      "symbol": "paired muddy footprint marks",
      "meaning": "muddy footprint trail"
    },
    {
      "symbol": "open window line with inward arrows",
      "meaning": "open window with cold air movement"
    },
    {
      "symbol": "wavy broken curtain lines",
      "meaning": "damp half-torn curtain fluttering inward"
    }
  ]
}