{
  "status": "completed",
  "applicable_count": 1,
  "completed_count": 1,
  "failed_count": 0,
  "schema_version": 1,
  "config_hash": "f89d97e368673692",
  "data": {
    "floor_plans": {
      "fp_l03_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_l03_exterior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic exterior floor plan and roof/site map, like a clean architectural CAD plan or simple IKEA-style layout sketch. The subject is an old low-rise multi-family villa in a dense modern Korean west-coast urban outskirts setting, shown from directly above as an exterior massing and rooftop unit overview. Use single-weight black outlines on a white or off-white background, simple geometric top-down symbols only. Fill each zone with one flat pastel solid color: old villa building footprint pale warm gray, rooftop deck pale beige, small rooftop unit pale blue, stair bulkhead pale lavender, narrow alley pale gray, compact parking strip pale muted green, neighboring flat roofs pale tan. No gradients, no blending, no drop shadows. Strictly do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering.\n\nDraw the main old villa as a simple rectangular footprint centered in the plan, with a thin parapet outline around the roof. Place a small rooftop living unit on the northwest side of the roof, typical of an older urban villa rooftop; show it as a simple rectangle with a south-facing door and two window symbols. Place a small stair bulkhead on the east side of the rooftop deck with its door facing the open roof. Add rooftop service items as symbolic top-down glyphs: paired water tanks at the northeast roof corner, a satellite dish and antenna mast along the north parapet, a laundry drying line across the central roof, outdoor air conditioner condensers near the southwest roof edge, and a drain plus utility pipe cluster near the southeast corner. Add a faint thin red circular mark on the open rooftop deck as a simple plot-critical circle symbol.\n\nAround the building, show a narrow alley along the east side, a compact parking strip along the south side, and neighboring flat-roof buildings at the north and west edges. Mark the main building entrance canopy on the south facade and a vertical stack of exterior stairwell windows on the east facade using standard plan symbols. Use only short area labels inside colored zones, such as Rooftop, Rooftop Unit, Stair, Alley, Parking, Neighbor Roofs, and Building. Add a small north arrow with N in one corner. Every listed element must have a small white circle marker with a black outline and black number, numbered 1 through 19 exactly once; do not add any other text, callouts, camera icons, arrows, people, vehicles, decorative effects, or perspective views."
      },
      "fp_l03_rooftop": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_l03_rooftop.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram, like a clean CAD plan or IKEA-style layout sketch. Use single-weight black outlines on a white or off-white background, with simple geometric symbols only. The plan shows a modern Korean coastal residential rooftop entry deck: a large open rooftop deck area filled with one solid pale gray pastel color and labeled only with the generic area text “Rooftop”; a small stairwell headhouse in the southeast corner filled with solid pale beige and labeled “Stair”; an iron rooftop access door on the south side of the stairwell headhouse opening onto the deck, drawn with a simple door line and swing arc; a raised rectangular platform in the northwest quadrant; a cylindrical rooftop water tank symbol centered on that platform; clothesline posts with straight clothesline segments spanning the middle to northeast deck; a continuous low parapet perimeter around the roof edge; a small drainage grate near the southwest deck edge; a utility pipe bundle along the east side of the stairwell headhouse; and a long flat dark elongated intruder silhouette trace extending from the iron door toward the water tank as a plot-device shape, not a lighting effect. Put a small circled black number marker exactly once for each element: 1 rooftop deck area, 2 iron rooftop door, 3 stairwell headhouse, 4 raised tank platform, 5 water tank, 6 clothesline posts and lines, 7 parapet perimeter, 8 drainage grate, 9 long intruder silhouette trace, 10 utility pipe bundle. Area labels may be short English words only; do not add any other text annotations. Include a small north arrow with “N” in one corner. Keep all area fills as solid flat pastel colors, one consistent color per area, with no gradients, no blending, no lighting effects, no surface rendering, no texture, no material rendering, no photorealism, no perspective view, no isometric view, no axonometric view, and no volumetric depth. Furniture and rooftop objects must be simple top-down plan glyphs, not pictorial drawings."
      },
      "fp_l03_yard": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_l03_yard.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a compact modern coastal South Korean residential courtyard. The image must look like a clean CAD or IKEA-style room layout sketch: single-weight black outlines on a white or off-white background, simple geometric plan symbols only. No 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic rendering, no rendered lighting effects, no textured surfaces, no material rendering. Use flat pastel solid color fills only, one consistent color per zone: central Courtyard area in pale beige, exterior stair zone in pale gray, upper rooftop/room strip along the north edge in pale blue-gray. Draw the courtyard as a small enclosed rectangular yard with thick black perimeter walls on west, south, and east sides, a simple south entrance gate opening, and a narrow upper building/rooftop room strip along the north side. Place an exterior stair run along the east wall, starting with a base landing near the southeast corner and stepping upward toward a small landing near the northeast rooftop edge; draw the stair as repeated flat rectangular step glyphs. On the north upper room wall, draw a standard flat window symbol with double parallel wall lines and a flat solid pale yellow fill inside the window rectangle to indicate the rooftop window is lit; do not add glow, beams, shadows, or lighting effects. Place a tiny flat black top-down cat silhouette on the top of the west perimeter wall, as if passing over the wall. Add only short area labels inside colored zones: Courtyard, Stairs, Upper Room. Add a small north arrow with the letter N in one corner. Place exactly seven small white circular markers with black outlines and black numbers, each number appearing once: 1 in the central courtyard area, 2 on the exterior stair run/base landing, 3 in the upper rooftop room strip, 4 at the south entrance gate, 5 at the lit rooftop window, 6 on the perimeter wall, 7 beside the black cat on the west wall. Do not place any other text, annotations, camera icons, arrows, or field-of-view cones inside the diagram."
      },
      "fp_l04_main_interior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_l04_main_interior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic floor plan diagram of a compact modern Korean coastal rooftop unit interior. Use a clean architectural CAD-style plan on white or off-white background, single-weight black outlines, simple geometric symbols only, and uniform flat pastel solid fills with one color per zone. North is up. Draw short generic area labels only: Entry, Hall, Living, Kitchen, Main Bedroom, Small Bedroom, Bath. Add a small N arrow in one corner. Do not place any other words inside the drawing. Every listed element must have one small white circle marker with a black number, each number used exactly once. Use door swing arcs, windows as double parallel wall lines, bed rectangles with pillow shapes, sofa as a long rectangle with cushion divisions, table and chairs as simple top-down glyphs, and bathroom fixtures as standard plan symbols. Keep all fills plain and solid with no tonal modeling or surface detail.\n\nLayout: draw the unit as a compact rectangular rooftop home. Put Entry area 1 in the southeast corner, pale beige. Put Short hallway 2 as a narrow pale sand connector from the entry to the living room, bathroom, and bedroom doors. Put Living room area 3 in the central and southwest portion, pale yellow. Put Kitchenette area 4 as a pale green strip along the west wall opening to the living room. Put Main bedroom area 5 in the northeast room, pale blue. Put Small bedroom area 6 in the northwest room, pale lavender. Put Bathroom area 7 in the southeast beside the entry, pale cyan.\n\nPlace Front door 8 on the south wall at the entry, swinging inward. Place Shoe cabinet 9 against the east wall of the entry. Place Breakfast dining table 10 in the living room center near the kitchenette, with Dining chair set 11 around it. Place Sofa or floor seating 12 on the southwest side of the living room facing TV or monitor 14 on the north living partition wall. Place Low coffee table 13 in front of the seating. Place Kitchen counter with sink 15 on the west wall of the kitchenette, Two-burner cooktop 16 beside it, Mini refrigerator 17 at the south end of the kitchenette, Herb pots 18 on the window sill above the sink, and Kitchen window 44 directly above the sink on the west wall. Place Openable living sliding window 19 on the south wall of the living room, west of the front door.\n\nPlace Main bedroom door 20 on the south wall of the main bedroom. Inside the main bedroom, place Low bed or floor mattress 21 along the east side, Built-in wardrobe 22 on the west wall, Curtain partition 23 along the north side partly enclosing the window corner, Concealed body position 24 as a small dashed oval behind the curtain in the northeast corner, Blood stain symbol 25 as a flat dark red irregular oval on the floor near the curtain, Red circular tattoo clue 26 as a small red circle marker near the concealed position, Backpack 27 near the foot of the bed, Doll 28 beside the backpack, Main bedroom sliding window 29 on the north wall behind or near the curtain, Red circular wall mark 30 on the east wall, and Pinned old photo 31 on the same east wall within or beside the red circle. Place Small bedroom door 32 on the south wall of the small bedroom, Small low bed with storage 33 against the west wall, and Small bedroom window 46 on the north wall.\n\nPlace Bathroom door 34 opening from the hall. Inside the bathroom, place Toilet 35 along the south side, Sink basin 36 on the east wall, Shower area 37 in the north corner, Red circle on bathroom tile 38 near the sink and shower threshold, Small framed family photo 39 on a shelf or wall near the sink, and Bathroom high window 45 on the east wall. Place Washing machine niche 43 in the hall or entry niche beside the bathroom wall. Add Muddy footprint trail 40 from the front door across the living room toward the living sliding window. Place Fallen chair pair 41 near the dining table. Place Smartphone 42 on the low coffee table. Ensure all numbered circles are readable and do not overlap walls or furniture."
      },
      "fp_shelter_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_shelter_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of an indoor animal shelter kennel and grooming area. The image must look like a clean architectural CAD plan or simple room layout sketch: single-weight black outlines, white or off-white background, geometric top-down symbols only. Use flat pastel solid area fills with no blending: Kennels area pale yellow, Exam area pale green, Grooming area pale blue, Wash area pale cyan, Storage area pale beige. Optional large generic area labels may read only: Kennels, Exam, Grooming, Wash, Storage. Add a small north arrow in one corner if useful. Do not add any other text inside the drawing; every object, opening, equipment item, and area marker must be identified only by a small white circle with a black number, each number unique and used exactly once.\n\nLayout: show a compact contemporary coastal-city animal shelter service room. Put the main interior door number 6 on the south wall with a door swing arc, and a small reception viewing window number 25 beside it using double parallel wall lines. Place the pale green exam/vaccination prep area number 2 in the southwest corner with exam table number 12, vaccine prep counter number 13 along the south wall, medical refrigerator number 14 on the west wall, medical waste and sharps cart number 15 near the exam table, and exam sink number 16 at the counter end. Fill the main central kennel zone pale yellow and mark area number 1; draw west dog kennel cage bank number 8 along the west wall as repeated rectangular cage modules facing inward, east dog kennel cage bank number 9 along the east wall north of grooming, small animal cage rack number 10 in the northwest corner, and central kennel aisle floor drain number 11 between the cage rows. Put pale blue grooming area number 3 in the center-right with grooming table number 17, grooming tool trolley number 18, and pet dryer plus holding crate stack number 19 along the east wall. Put pale cyan wash bay area number 4 in the northeast corner with bathing tub number 20 against the east wall, hose sprayer rail number 21 mounted beside it, wash bay floor drain number 22 in front of the tub, and rear service door number 7 on the north wall. Put pale beige storage/service circulation area number 5 in the southeast strip with supply shelving number 23 and towel cabinet plus laundry hamper number 24. Add high ventilation windows number 26 along the north wall using double-line window symbols, wall cooling and ventilation unit number 27 on the north wall, and CCTV camera number 28 in the southeast upper corner aimed across the kennel and grooming zones.\n\nFurniture and equipment must be simple symbolic top-down glyphs: bed-like crate rectangles, cage modules, rectangular tables, counters, sink symbol, tub symbol, door arcs, double-line windows, small wall-mounted equipment rectangles. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered appearance, lighting effects, textured surfaces, material rendering, decorative illustration, people, animals, camera icons, field-of-view cones, and arrows other than the optional north arrow."
      },
      "fp_exterior_entrance": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_exterior_entrance.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a 1024x1024 flat top-down schematic floor plan diagram of a modern coastal city convenience mart exterior entrance on a narrow busy street. Use clean architectural plan linework: one-width black outlines on a white or off-white page, simple geometric symbols only. Use solid pastel area fills with one consistent color per zone: mart frontage pale yellow-green, sidewalk pale beige, bike parking pad pale blue, curb and loading strip pale lavender-gray, street lane pale cool gray. North is at the top; place a small N arrow in one corner. The mart storefront runs horizontally along the north side, with sidewalk in the middle and street lane at the south side. Put optional large generic area labels only: Mart, Sidewalk, Bike Parking, Street. Do not add any other words inside the drawing. Place every listed feature as a small white circle marker with a black number, each number used exactly once. Draw number 1 at the center of the mart frontage area, number 2 at the center of the sidewalk, number 3 at the center of the street lane, number 4 on the central glass double sliding doors, number 5 on the left front glass window, number 6 on the right front glass window, number 7 on the entrance mat just outside the doors, number 8 on the bicycle rack at the east sidewalk, number 9 on one parked bicycle beside the rack, number 10 on a small CCTV camera symbol at the northwest facade corner, number 11 on a thin dashed CCTV sightline sector running from the camera across the doors and bike parking, number 12 on a plain awning sign band above the storefront with no writing, number 13 on the curb and loading strip, and number 14 on a short row of bollards along the curb. Doors and windows must be standard top-down plan symbols: sliding glass doors as overlapping parallel panels, windows as double parallel lines in the storefront wall, bicycle rack as simple U-shaped rails, bicycle as a minimal top-down line glyph, CCTV as a tiny wall-mounted box with the dashed sightline sector. Keep the diagram simple, readable, and schematic."
      },
      "fp_sales_floor": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_sales_floor.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact contemporary Korean neighborhood mart sales floor. The diagram must look like a clean architectural CAD plan or simple IKEA-style room layout sketch: single-weight black outlines, geometric symbols only, white or off-white background. Use flat pastel solid fills with one consistent color per area: number 1 Main Sales Floor in pale yellow, number 2 Front Exit Path in pale beige, number 3 Exterior Sidewalk Strip in pale gray. Place short area labels only: \"Sales Floor\", \"Exit Path\", \"Sidewalk\". Add a small north arrow in one corner if desired. Do not add any other text inside the drawing.\n\nLayout: rectangular store footprint, south/front storefront at the bottom. South wall has number 4 sliding glass exit doors centered on number 2, with number 5 front window band shown as double parallel window lines on both sides. Number 6 checkout counter and POS is near the southeast interior corner beside the entrance. Number 7 left wall refrigerator cases run along the west wall. Number 8 and number 9 are two long narrow central shelf aisle rows, parallel north-south, leaving walkable aisles between them. Number 10 right wall display shelves run along the east wall. Number 11 promotional island table sits in the front-middle sales floor. Number 14 rear staff and storage door is on the north wall, slightly left of center, drawn with a door swing arc. Number 12 restocking box stack and number 13 stock cart sit near the rear aisle close to number 14. Number 15 CCTV security camera is a small simple wall-corner symbol near the southeast entrance/checkout corner. Outside the storefront, number 16 bicycle handle position is on number 3 just right of the sliding exit, and number 17 smartphone call prop position is a tiny rectangle marker beside it.\n\nEvery numbered item must be shown as a small white circle with a black outline and black number, each number 1 through 17 used exactly once. Furniture and openings must be simple top-down symbolic glyphs: shelves as long rectangles, checkout as an L or rectangular counter, refrigerator cases as a wall-aligned row, doors with swing arcs or sliding door tracks, windows as double parallel wall lines, boxes as small stacked rectangles, cart as a simple rectangle with two small wheel circles, bicycle handle as a minimal top-down handlebar glyph, smartphone as a tiny rectangle. Keep all paths and aisles clear and readable.\n\nStrictly do not create a 3D, isometric, perspective, axonometric, rendered, photorealistic, or depth-based image. No shadows, no shading, no gradients, no ambient occlusion, no lighting effects, no textured surfaces, no material rendering, no atmospheric rain or fog effects, no people, no camera icon, no field-of-view cone, no decorative illustration."
      },
      "fp_security_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_security_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a compact modern admin-security office in a present-day Korean coastal city setting. The diagram must be a clean CAD-like or IKEA-style room layout sketch: single-weight black outlines on a white or off-white background, geometric plan symbols only. Absolutely no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic rendering, no rendered furniture, no lighting effects, no textured surfaces, and no material rendering. Use one flat pastel solid fill for the room area: pale beige for the Security Office. No gradients or blending. Show thick black exterior walls around a small rectangular office. Add the area label “Security Office” in simple English inside the pale beige area, and a small north arrow with “N” in one corner. Do not add any other text labels or annotations inside the drawing. Every object must be identified only by a small white circle with a black outline and a black number, each number used exactly once. Draw number 1 as the room area marker. Draw number 2 at a south-wall entrance swing door, using a door line and swing arc. Draw number 3 as a flat row of CCTV monitor rectangles mounted along the north wall. Draw number 4 as a rectangular workstation desk positioned below the monitor bank, facing north. Draw number 5 as a swivel staff chair behind the desk facing the monitor wall. Draw number 6 as two simple visitor or observer chair symbols on the south side of the desk facing the monitors. Draw number 7 as a side staff chair near the east wall. Draw number 8 as a tall equipment rack cabinet on the northeast wall. Draw number 9 as a filing cabinet along the east wall below the equipment rack. Draw number 10 as a west-wall window with double parallel line window symbol and simple blind slats. Draw number 11 as a wall-mounted air conditioner symbol on the north wall near the monitors, appropriate for a compact modern office. Draw number 12 as a small dehumidifier unit near the lower west wall, reflecting a humid coastal office layout cue. Draw number 13 as an umbrella stand just inside the entrance. Draw number 14 as a keyboard and mouse console symbol on the workstation desk. Draw number 15 as one singled-out small monitor within the monitor bank for unclear CCTV footage review, shown only as a flat dark rectangle inside the bank with no readable UI text. Use simple top-down conventional symbols: desk rectangles, chair blocks, cabinet rectangles, window parallel lines, and door swing arc. Keep circulation clear between the entrance, observer chairs, workstation, and monitor wall. No people, no camera icons, no field-of-view cones, no arrows except the north arrow."
      },
      "fp_police_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_police_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a 1024x1024 flat top-down schematic floor plan diagram of a compact modern police office. The image must look like a clean architectural CAD plan or simple IKEA-style room layout sketch: single-weight black outlines on a white or off-white background, geometric plan symbols only. Strictly do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering. Use only flat solid pastel color fills with no blending: number 1 Main duty office area in pale beige, number 2 Evidence casework area in pale yellow, number 3 Records storage strip in pale gray, and number 4 Entry vestibule area in pale cream. North is up; include a small N arrow in one corner. Show a compact open-plan contemporary Korean coastal-city police duty room through layout only: clustered duty desks, a primary case desk, filing cabinets along a wall, a copier, a wall case board, an exterior window band with blinds, and a wall-mounted air conditioner. Use simple top-down symbols: desks as rectangles, chairs as small rectangles, monitor as a thin rectangle on the desk, phone as a tiny handset glyph, door openings with swing arcs, windows as double parallel wall lines, cabinets as repeated narrow rectangles. Place numbered markers as small white circles with black outlines and black numbers, each number appearing exactly once. Do not place text labels inside the drawing except optional large area labels: Duty, Evidence, Storage, Entry. Layout: rectangular office filling most of the canvas; number 5 main hinged entrance door on the south wall slightly west of center, opening into number 4 entry vestibule; number 1 main duty office area spans the center and west; number 2 evidence casework area occupies the east-center; number 3 records storage strip runs along the northeast wall. Put number 6 long exterior window band with blinds centered on the north wall, number 7 short side window on the west wall, and number 8 back office hinged door on the east wall near the upper right. Put number 9 primary detective desk in the east-center, with number 10 primary swivel chair on its south side. Put number 11 west duty desk row in the west-center, number 12 east support desk near the center-right, and number 13 duty chair group around those desks. Put number 14 evidence side table immediately east of number 9. On number 9 draw number 15 as a cluster of small paper rectangles for case photos and documents with no graphic details, number 16 as a desktop monitor at the north edge angled toward number 10, number 17 as a desk phone on the southwest corner, and number 18 as a keyboard and mouse set in front of the monitor. Put number 19 printer copier on the north wall within the storage strip, number 20 filing cabinet row along the northeast wall, number 21 wall case board on the north wall behind the primary desk, and number 22 wall-mounted air conditioner on the upper west wall. Draw number 23 as a thin dashed straight sightline from number 10 to number 16, with no arrowhead and no text. Keep the diagram uncluttered, readable, and purely schematic."
      },
      "fp_police_parking_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_police_parking_exterior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a modern Korean coastal city police station exterior parking area and bicycle departure route. The image must look like a clean architectural CAD plan or IKEA-style site layout sketch: single-weight black outlines on a white or off-white background, simple geometric symbols only. Use one solid flat pastel fill per zone with no blending: parking lot area pale gray, station building footprint pale blue-gray, sidewalk pale beige, public road pale lavender-gray, bicycle departure route pale orange, low curb and planter strip pale green. Show the station building along the north side with a centered main entrance door opening toward the parking lot and front office windows as double parallel wall lines. Show a compact forecourt parking lot in the center with marked car spaces, two simple top-down parked patrol car rectangles on the west side, a covered bicycle rack on the east side, a bicycle positioned to leave from the rack, a clear route leading diagonally to a southeast driveway exit, a manual barrier gate at the exit, a CCTV pole near the northeast corner, a sidewalk and public road along the south edge, and a small station signboard post near the entrance. Use simple plan symbols: doors as line plus swing arc, windows as double parallel lines in the wall, vehicles and bicycle as simplified top-down glyphs, barrier as a thin horizontal bar, CCTV pole as a small circle on a post. Place small white circular markers with black outlines and black numbers 1 through 16 exactly once each, corresponding to every listed element; do not write object names beside them. Short generic area labels such as Parking, Building, Sidewalk, Road may appear inside their filled zones, and a small N arrow may appear in one corner. Do not draw camera icons, field-of-view cones, character figures, motion blur, or narrative text. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered look, lighting effects, textured surfaces, and material rendering."
      },
      "fp_deck_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_deck_exterior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram of a small modern coastal fishing boat exterior deck and wheelhouse doorway. The plan must look like a clean architectural CAD plan or simple IKEA-style layout sketch: single-weight black outlines on a white/off-white background, geometric top-down symbols only. Strictly forbid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering. Use flat solid pastel color fills with no gradient and no blending: open working deck pale blue-gray, wheelhouse interior pale beige, surrounding water pale muted blue. Show the boat as a compact rectangular hull with a slightly tapered bow at the north end. Place the wheelhouse at the forward/north end, the open working deck in the center and stern/south, narrow side gunwales along east and west, safety railings on both sides, and a stern rail with a low gate. Show a narrow wheelhouse doorway centered on the south wall of the wheelhouse with a simple door swing arc, emphasizing it as a tight choke point for blocking. Show simple top-down symbols for sliding wheelhouse windows as double parallel lines in the cabin walls. Include a small deck crate/table near the wheelhouse doorway; on it place a small rectangular old black-and-white photograph symbol, plus a tiny marked corner area for a written clue, but draw no readable clue text. Include simple plan symbols for a coiled rope, a rectangular deck hatch, stacked plastic fish crates, mooring cleats, and a small utility light housing above the doorway. Add only small circular markers with black numbers 1 through 17, each number appearing exactly once, placed beside or on the corresponding area, opening, prop, furniture, or plot device. Do not put any object labels in the diagram. Area labels may be large simple English words only: Deck, Wheelhouse, Water. Add a small north arrow with N in one corner. No camera icons, no field-of-view cones, no arrows other than the north arrow."
      },
      "fp_wheelhouse_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/02829fe8-af47-4dda-9cfe-af9457a4cd5b/episodes/fc38cf03-3863-4cdb-936a-3ef99438242c/images/floor_plan/fp_wheelhouse_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic floor plan diagram of a cramped contemporary coastal fishing boat wheelhouse interior. Make it look like a clean architectural CAD plan or simple room layout sketch: single-weight black outlines, white or off-white background, simple geometric top-down symbols only. Use solid pastel color fills with one consistent color per zone: pale green for the north helm/control zone, pale beige for the south aft standing zone, and a narrow pale muted pink strip for the starboard aft marked wall panel. Bow/forward is north; aft is south; port is west; starboard is east. Draw a compact rectangular wheelhouse with thick black outer bulkhead lines. Add optional area text only for the zones, such as \"Helm Zone\" and \"Aft Zone\", plus a small north arrow in one corner; do not add any other text labels. Every visible object or opening must be identified only by a small white circle with a black outline and black number, each number unique and used once. Place number 1 in the pale green helm control zone at the north third. Place number 2 in the pale beige aft standing zone at the south two-thirds. Place number 3 at a narrow aft entrance door on the south wall, shown with a simple door leaf and swing arc. Place number 4 on a continuous forward windshield window band along the north wall, drawn as double parallel window lines. Place number 5 on a port side window on the west wall forward half, and number 6 on a starboard side window on the east wall forward half, both as double parallel lines. Place number 7 on the helm wheel and throttle controls at north center, facing aft, using a small circle/semicircle wheel symbol and a short lever. Place number 8 on a wraparound instrument console along the north wall and northeast corner, as simple rectangular console blocks. Place number 9 on a captain swivel chair in the narrow center aisle just aft of the helm, drawn as a compact top-down chair glyph. Place number 10 on a small marine GPS and radio display stack on the northeast console, drawn as small rectangles. Place number 11 on the east aft interior wall panel, shown as a narrow wall-mounted strip packed with many small flat red circular marks; keep the red circles simple and schematic. Place number 12 as a small pinned old photo clue on the same marked wall panel near number 11, drawn as a tiny flat rectangle. Place number 13 as a narrow storage bench or locker along the west aft wall. Place number 14 as a compact switch and fuse panel on the west wall forward of the storage bench. Preserve a cramped central passage between the aft door, captain chair, helm controls, and marked wall. Use flat solid fills only; do not use volumetric forms, angled views, distance cues, cast darkness, tonal modeling, color fades, realistic surface detail, simulated light, or decorative illustration effects."
      }
    }
  },
  "step_id": "floor_plan_render",
  "run_id": "1c097e68-2670-43b6-98f0-3496af943277",
  "resolved_model": "gpt",
  "updated_at": "2026-05-13T07:04:18.791797+00:00",
  "project_config_snapshot": {}
}