{
  "status": "completed",
  "applicable_count": 1,
  "completed_count": 1,
  "failed_count": 0,
  "schema_version": 1,
  "config_hash": "f89d97e368673692",
  "data": {
    "floor_plans": {
      "fp_rooftop_outside": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_rooftop_outside.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of an old low-rise coastal Korean apartment rooftop exterior. This is a clean reference map, not an illustration. Use single-weight black outlines on a white or off-white background, simple geometric plan symbols only. Do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering. Use flat pastel solid area fills only: main rooftop deck pale gray, rooftop room and stair enclosure pale beige, utility tank corner pale cyan, laundry drying zone pale green, small stair landing pale peach. No gradients, no blending, no drop shadows. Draw a compact modern Korean rooftop layout: a rectangular roof with a low concrete parapet around all edges, a small rooftop room and stair enclosure occupying the southwest side, a partly open roof access door on the enclosure east wall with a simple door swing arc, a small exterior window on the enclosure north wall shown as double parallel lines, a cylindrical rooftop water tank on a square base in the northeast utility corner, vertical service pipes near the tank, a laundry line strung between two poles across the north-middle deck, a low rectangular wooden drying platform on the east side, a small herb drying tray on that platform, and a roof drain with a shallow gutter in the southeast corner. Add one small dashed oval or simple floor position glyph near the open door only to mark an intruder cue zone, and one tiny top-down cat-position glyph near the east parapet; keep both schematic and not character art. Place small white circles with black outlines and black numbers 1 through 16, each number appearing exactly once, marking all areas, openings, props, furniture, and plot cue positions. Do not place any text labels for objects. Area labels may appear only as short generic English words inside the colored zones: Rooftop Deck, Stair Enclosure, Utility Corner, Laundry Zone, Landing. A small north arrow with N is allowed in one corner. Do not draw camera icons, field-of-view cones, arrows, people, decorative symbols, or any extra annotations."
      },
      "fp_villa_stairs_yard": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_villa_stairs_yard.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram, like a clean CAD plan or simple room-layout sketch. The plan shows an exterior route through an old low-rise coastal South Korean multi-family villa: a tight alley, a small gated front yard, a narrow exterior stair route along the building side, an upper landing, and the approach to a rooftop unit. Use only simple geometric plan symbols with single-weight black outlines on a white or off-white background. Absolutely no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic style, no rendered look, no lighting effects, no textured surfaces, and no material rendering.\n\nUse flat solid pastel color fills, one consistent color per zone with no blending: number 1 Alley area in pale gray along the south and west edge; number 2 Front yard area in pale beige in the center-left courtyard; number 3 Exterior stair route area in pale lavender as a narrow vertical strip along the east side; number 4 Upper landing area in pale peach at the north-east top of the stair; number 5 Rooftop deck area in pale cool gray across the north side; number 6 Rooftop unit threshold area in pale blue as a small interior sliver beyond the rooftop door. Short generic area labels may appear inside these colored areas: Alley, Yard, Stairs, Landing, Rooftop, Unit. No other text labels are allowed inside the drawing except a small north arrow with N in one corner.\n\nPlace small white circular markers with black outline and black numbers, each number appearing exactly once, at the listed locations. Do not write object names next to the markers. Include number 7 at the alley mouth opening on the south-west end; number 8 at the pedestrian gate from alley to yard, drawn with a simple door line and swing arc; number 9 at the ground-floor entrance door facing the yard; number 10 at a ground-floor window facing the yard, drawn as double parallel wall lines; number 11 at a utility meter cluster near the stair base; number 12 at trash and recycling bins in the south-east yard corner; number 13 on the lower exterior stair flight, drawn with repeated tread lines; number 14 on the small mid-stair landing; number 15 on the upper exterior stair flight; number 16 on the stair handrail or low parapet edge; number 17 on the rooftop unit door at the upper landing, shown ajar with a door swing arc; number 18 on a small window beside the rooftop unit door; number 19 on a rooftop water tank symbol in the north-west rooftop deck corner; number 20 on a clothesline frame symbol along the north rooftop deck; number 21 on a low rooftop platform or bench along the west rooftop deck; number 22 on a yard drain grating near the stair base; number 23 on a small CCTV camera symbol above the gate aimed toward alley and yard; number 24 on a streetlight or utility pole beside the alley gate; number 25 on a simple top-down police car position at the alley mouth with a small roof-light bar symbol; number 26 on a small abstract odor cue symbol immediately outside the ajar rooftop unit door, using only a few simple curved lines and the numbered circle.\n\nThe layout should clearly communicate a cramped contemporary villa exterior: the alley is narrow, the yard is small and enclosed, the exterior stairs are tight and switch through a mid-landing, and the upper landing directly faces the rooftop unit door. Keep all furniture, props, openings, stairs, windows, doors, water tank, clothesline, platform, utility meters, drain, CCTV, streetlight, and police car as flat top-down symbolic glyphs only. Use clean black outlines, simple wall boundaries, door arcs, window parallel lines, and stair tread lines. The diagram must be readable as a practical reference map, not an illustration or scene rendering."
      },
      "fp_living_kitchen": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_living_kitchen.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a 1024x1024 square flat top-down schematic floor plan diagram. Make it a clean architectural line drawing with single-weight black outlines on a white or off-white background, using geometric plan symbols only. Use solid pastel color fills with one consistent color per area: Living Room in pale yellow, Kitchenette in pale green, Entry in pale beige. Use only flat solid color fields, no tonal variation, no blended color, no decorative finish. The layout is a compact modern Korean coastal rooftop one-room apartment interior: a small rectangular living room occupying the center and east side, a narrow kitchenette strip along the west wall, and a tiny entry zone at the southwest corner. Draw thick exterior walls, thin interior partition lines where needed, a small north arrow in one corner, and only the short area labels Living Room, Kitchenette, and Entry inside their colored zones. Do not add any other written labels. Place small white circular markers with black outlines and black numbers 1 through 17 exactly once, at the matching items and areas. Draw number 1 at the center of the Living Room area, number 2 in the Kitchenette strip, number 3 in the Entry area, number 4 on the main entrance door at the southwest south wall with a simple door swing arc, number 5 on a closed bathroom door symbol on the south wall just east of the entry, number 6 on the north-wall exterior window drawn as double parallel wall lines, number 7 on the west-wall sink and counter symbol, number 8 on a two-burner cooktop on the same counter north of the sink, number 9 on a small refrigerator in the northwest corner, number 10 on a wall cabinet or shelf over the kitchenette counter, number 11 on a low folding dining table in the center of the living room, number 12 on the pair of floor cushions or compact chairs around the table, number 13 on a small TV and low stand against the east wall, number 14 on a small old photo and paper stack on the table, number 15 on a herb bundle and small pot beside the sink, number 16 on a wall-mounted air conditioner near the north window, and number 17 on the east wall above or beside the TV as the location marker for a simple red circular wall sign. Use standard top-down symbols: bed-free living room, sofa-free compact seating, rectangles for table, counter, TV stand, refrigerator, and cabinet; sink bowl symbol; cooktop circles; door arcs; window double lines. Do not draw camera icons, view cones, people, scenery, or extra annotations."
      },
      "fp_daughter_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_daughter_room.png",
        "attempts": 2,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram for a small bedroom in an old, modest modern Korean multi-family villa. The diagram must be a simple clean CAD-style plan on a white or off-white background, using single-weight black outlines and geometric top-down symbols only. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic rendering, rendered lighting effects, textured surfaces, and material rendering. Fill the single Bedroom area with one solid flat pastel pale blue color, no gradients and no blending. Add a short area label \"Bedroom\" inside the room and a small north arrow marked \"N\" in one corner; no other text is allowed inside the drawing except numbered markers. Use small white circular markers with black numbers, each number unique and appearing exactly once. Draw a compact rectangular bedroom with the door on the south-east wall, a simple inward door swing arc, a sliding window on the north wall as double parallel lines, and a full curtain line just inside that window. Show a low single floor bed along the west wall with a pillow rectangle at the north end, a compact study desk in the north-east corner, a small chair below the desk, a narrow wardrobe on the east wall, a worn backpack near the foot of the bed, a small personal shelf or cluster of books and items near the bed, and a smartphone charging spot by the desk. Include plot-critical symbols as flat plan glyphs: a simple rough red circle mark along the north curtain or wall zone, a dark red flat blood stain shape on the floor near the curtain and bed, a simplified body outline on the floor near the stain, a small bloodied old photo rectangle on or near the desk, and a separate neat shifted-clean prop cluster near the east-central floor. Place numbered circular markers on all listed elements: 1 bedroom area, 2 door, 3 sliding window, 4 curtain, 5 low bed, 6 desk, 7 chair, 8 wardrobe, 9 backpack, 10 personal shelf/items, 11 smartphone charging spot, 12 red circle mark, 13 blood stain zone, 14 body outline position, 15 bloodied old photo, 16 shifted clean prop cluster. Keep all shapes symbolic, legible, flat, and uncluttered, with no camera icons, no field-of-view cones, no arrows other than the north arrow, and no explanatory labels."
      },
      "fp_entry": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_entry.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram, like a clean architectural CAD plan or simple IKEA-style room layout sketch. Show a compact contemporary South Korean multi-family villa or rooftop-room entry: a south-facing old metal front door opening outward to the exterior, a lowered shoe-off recess just inside, a raised threshold step, a narrow entry vestibule, and a direct open passage into a very clean one-room living area. Use single-weight black outlines on a white or off-white background, geometric plan symbols only. Fill each zone with one solid flat pastel color: Entry vestibule pale beige, Shoe Zone pale peach, Living area pale yellow, Kitchen strip pale green. No gradients, no blending, no drop shadows. Draw furniture and openings as simple top-down symbols: door leaf with swing arc, window as double parallel lines in the wall, sofa as a long rectangle with cushion divisions, low coffee table as a simple rectangle, TV stand as a thin rectangle, kitchen sink counter as a counter rectangle with sink symbol, shoe cabinet as a narrow rectangle, umbrella stand as a small circle, wall intercom as a tiny wall rectangle, air conditioner as a small wall-mounted rectangle. Place small white circular markers with black outlines and black numbers exactly once for every element numbered 1 through 18. The diagram may contain only short area labels inside colored zones, such as Entry, Shoe Zone, Living, and Kitchen, plus a small N arrow in one corner; do not place any other text or annotations inside the drawing. Keep the living area unusually uncluttered and visibly spotless, with a clear line of sight from the entry through the inner passage to the open living floor. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering."
      },
      "fp_main_bedroom": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_main_bedroom.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a compact main bedroom in a modest older modern Korean apartment or villa. The diagram must look like a clean CAD plan or IKEA-style room layout sketch: simple geometric symbols, single-weight black outlines, white or off-white background. Fill the entire bedroom area with one solid flat pastel pale blue color and add the short area label “Bedroom” inside the room. Use no other text labels inside the drawing except a small north arrow marked “N” in one corner. Place small white circular markers with black numbers 1 through 12, each number used exactly once, beside or on the corresponding item. Draw: 1 bedroom area; 2 hinged entrance door at the southeast corner with a simple door swing arc; 3 low double bed against the west wall, head toward the north; 4 pillow and folded blanket symbol on the bed; 5 small nightstand by the bed head; 6 sliding window centered on the north exterior wall as double parallel wall lines; 7 built-in wardrobe as a long shallow rectangle along the east wall; 8 small desk along the south wall; 9 chair tucked at the desk; 10 modern smartphone with charger as a tiny flat rectangle on the nightstand; 11 wall-mounted air conditioner as a shallow rectangle on the north wall near the window; 12 curtain rail as a thin line inside the window wall. Keep the room compact and practical, with floor-heating-friendly Korean residential layout cues, no radiator, modest storage, and contemporary everyday furniture. Strictly keep this as a flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic render, no rendered lighting effects, no textured surfaces, no material rendering, no decorative illustration."
      },
      "fp_bathroom": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_bathroom.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a compact bathroom in an older modern Korean rooftop-room dwelling. The drawing must look like a clean CAD plan or simple IKEA-style room layout sketch on a white or off-white background, with single-weight black outlines, crisp geometric symbols, and no decorative artwork. Use a solid flat pale cyan fill for the Bathroom area; if any tiny outside threshold strip is visible beyond the door, fill it solid pale beige. Use only flat pastel solid fills, no gradients and no blending. Show a narrow rectangular wet-room layout: number 1 in the center of the pale cyan bathroom area; number 2 as a hinged door on the south wall with a simple door swing arc; number 3 as a small high frosted window or vent on the north wall using double parallel wall lines; number 4 as a small sink basin on the north wall; number 5 as a thin wall mirror rectangle above the sink; number 6 as a simple flat red imperfect ring on the mirror surface, representing a hallucinated red circle, not a complex symbol; number 7 as a toilet symbol along the west wall near the northwest corner; number 8 as a wall-mounted hand shower and hose symbol on the east wall; number 9 as a small circular floor drain near the center-right wet area; number 10 as a simple towel rack line on the east wall near the southeast corner; number 11 as the north tiled wall band behind the sink and mirror, indicated only by a sparse rectangular tile grid line pattern. Every listed item must have one small white circular marker with a black outline and black number, each number appearing exactly once. Minimal text inside the diagram: an optional large generic area label 'Bathroom' inside the room and a small north arrow 'N' in one corner are allowed; do not add any other labels, notes, callouts, camera icons, arrows, or field-of-view cones. Furniture and openings must be simple top-down plan glyphs only. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering."
      },
      "fp_kennel_area": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_kennel_area.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram for an indoor animal shelter kennel aisle. The diagram must be a clean CAD-like or IKEA-style plan: single-weight black outlines on a white or off-white background, geometric symbols only. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic rendering, no lighting effects, no textured surfaces, and no material rendering. Use solid flat pastel area fills with no blending: number 1 main Kennel Aisle area in pale gray, number 2 North Cage Bay area in pale yellow-gray, number 3 South Cage Bay area in pale yellow-gray, number 4 Wash Alcove area in pale cyan, plus a small pale beige cleaning storage corner. Layout: a compact modern utilitarian shelter kennel row, long and narrow from west to east, with a central aisle between two rows of wire cages; east end widens into a wash alcove. Draw thick outer walls and thin interior cage partitions. Place number 5 as a north wire cage row along the north wall, divided into repeated rectangular kennel compartments with simple barred-line fronts facing the aisle. Place number 6 as a matching south wire cage row along the south wall. Place number 7 front staff entrance door centered on the west wall with a standard top-down door swing arc. Place number 8 rear service door on the east wall with a door swing arc. Place number 9 high north windows as double parallel line symbols in the north wall above the cage row. Place number 10 high south windows as double parallel line symbols in the south wall above the cage row. Place number 11 as a narrow central drain channel running lengthwise down the aisle. Place number 12 as a few simple flat pale-blue puddle shapes near the drain channel to indicate a wet floor, with no reflections. Place number 13 wall hose reel in the wash alcove on the north side. Place number 14 utility sink beside the hose reel using a standard top-down sink symbol. Place number 15 mop bucket and cleaning supplies in the southwest pale beige storage corner. Place number 16 small exam or grooming table in the southeast part of the wash alcove. Place number 17 CCTV dome as a small simple circular ceiling symbol near the northwest aisle corner. Place number 18 ventilation fan as a small wall-mounted fan symbol on the east wall. Place number 19 dog bowls as small repeated circle symbols inside several cage compartments. Add small numbered circle markers with black numbers 1 through 19, each number appearing exactly once, positioned beside or inside the corresponding element. Use no text annotations inside the diagram except optional short area labels such as Kennel Aisle, Cage Bay, Wash Alcove, and a small north arrow marked N in one corner. Do not draw any camera icon, field-of-view cone, people, animals, decorative illustration, gore, fantasy symbols, or extra labels."
      },
      "fp_grooming_area": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_grooming_area.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram for an indoor animal shelter grooming and treatment station. The diagram must look like a clean CAD plan or simple room layout sketch: single-weight black outlines on a white or off-white background, geometric shapes only, no photorealistic view. Use flat solid pastel color fills with no gradients, no blending, no drop shadows: Wet Wash zone in pale cyan on the west side, Dry Grooming and Treatment zone in pale yellow in the center and east-central room, Utility Storage zone in pale green as a narrow band along the north wall, and Holding Crate nook in pale beige in the southeast corner. Draw a compact rectangular service room typical of a practical modern coastal-city animal shelter: efficient wet bathing side, dry clipping and treatment area, storage along the back wall, easy access to a kennel corridor. Use only top-down plan symbols: thick outer walls, simple interior zone boundary lines, door swing arcs, sliding door symbol, double parallel line window, rectangles for tables, basin shapes for sink and tub, small simple symbols for drain, hose reel, exhaust fan, and security camera. Add short area labels only: Wet Wash, Treatment, Storage, Holding. Do not add any other text labels. Place small white circular markers with black outlines and black numbers 1 through 22, each number exactly once: 1 centered in the pale cyan Wet Wash zone; 2 centered in the pale yellow Dry Grooming and Treatment zone; 3 centered in the pale green Utility Storage zone; 4 centered in the pale beige Holding Crate nook; 5 at the south-wall main corridor door on the southwest side with an inward door arc; 6 at the lower east-wall sliding kennel access door; 7 at the north-wall high frosted window shown by double parallel wall lines; 8 on the raised dog bathtub along the west wall in the north half of the Wet Wash zone; 9 on the handheld sprayer and hose reel beside the bathtub; 10 on the floor trench drain south of the bathtub; 11 on the utility sink along the north wall between Wet Wash and Storage; 12 on the central grooming table; 13 on the adjustable grooming arm attached to the grooming table; 14 on the rolling supply cart southwest of the grooming table; 15 on the electric clippers on the cart; 16 on the ointment and bandage tray on the cart; 17 on the exam and treatment table against the east wall; 18 on the medicine cabinet on the east wall near the exam table; 19 on the towel and cleaning shelf along the north wall; 20 on the small holding crate in the southeast nook; 21 on the wall exhaust fan on the upper east wall; 22 on the small CCTV security camera fixture in the southwest corner near the main door. Add a small north arrow marked N in one corner. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, material rendering, decorative art, cluttered labels, people, animals, or camera-view cones."
      },
      "fp_store_aisle": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_store_aisle.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a large modern supermarket sales aisle with display shelves. The diagram must look like a clean architectural plan: white or off-white background, single-weight black outlines, simple geometric symbols, and solid flat pastel area fills. Use pale yellow for the main customer sales aisle, pale beige for the front and rear cross aisles, pale green for dry-goods shelf zones, pale cyan for the refrigerated wall zone, pale peach for promotional display zones, and pale gray for staff/service wall areas. Draw a long north-south central aisle with parallel gondola shelves on both sides, endcap displays at the four shelf ends, a central promotional island, refrigerated cases along the east perimeter wall, a west wall bulk display, a staff stockroom swing door on the west wall, a wide south aisle-mouth opening, a wide north aisle-mouth opening, a ceiling CCTV dome symbol, a convex security mirror, a blank overhead aisle sign, and a small wall emergency fixture. Use top-down plan conventions only: shelves as long rectangles with internal shelf divider lines, display islands as low rectangles, refrigerated cases as a continuous wall-side rectangle with door divisions, door as a line with swing arc, openings as gaps in walls, security devices as small simple symbols. Place small white circular markers with black numbers exactly once for each element: 1 main customer sales aisle at center, 2 front cross aisle at south, 3 rear cross aisle at north, 4 west long gondola shelf run, 5 east long gondola shelf run, 6 northwest endcap display, 7 northeast endcap display, 8 southwest endcap display, 9 southeast endcap display, 10 central promotional island display, 11 refrigerated wall cases, 12 west bulk stack display, 13 south aisle mouth opening, 14 north aisle mouth opening, 15 west staff stockroom swing door, 16 ceiling CCTV dome, 17 convex security mirror, 18 blank overhead aisle sign, 19 wall emergency fixture. Area labels may be short generic English words only, such as Sales Aisle, Front Cross Aisle, Rear Cross Aisle, Shelf Zone, Refrigerated Wall; do not add any other text, product labels, brand names, prices, arrows, camera icons, or people. Include a small north arrow in one corner. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradients, ambient occlusion, photorealism, rendered lighting effects, textured surfaces, and material rendering."
      },
      "fp_storefront_outside": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_storefront_outside.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a contemporary supermarket exterior entrance in a small Korean coastal city setting. The plan must be a clean CAD-like or IKEA-style layout sketch with single-weight black outlines on a white or off-white background, simple geometric symbols only. Show an L-shaped storefront facade occupying the north half: the main front wall runs west to east, then turns south at the east end to form a clear outside wall corner. Show a shallow centered entrance recess on the front facade, a sidewalk band in front of it, a curb line, and a parking/road apron along the south edge. Use flat pastel solid color fills with no gradients: storefront building zone pale gray, entrance recess pale yellow, sidewalk pale beige, parking/road apron pale blue-gray, wall corner service zone pale lavender. Area labels may appear only as short generic English words inside the colored zones. Place small white circular markers with black numbers exactly once for all listed items and areas; do not write object names in the drawing. Include a small north arrow in one corner. Draw number 1 in the storefront building zone; number 2 in the entrance recess zone; number 3 in the sidewalk zone; number 4 in the parking/road apron zone; number 5 in the wall corner service zone; number 6 on the automatic sliding glass entrance doors, shown as a double-line sliding doorway opening in the recessed facade; number 7 on the left display window, drawn as double parallel lines in the wall; number 8 on the right display window, drawn as double parallel lines; number 9 on the exterior wall corner column at the L-shaped turn; number 10 on a tiny wall-mounted CCTV camera glyph at the corner, aimed diagonally toward the entrance and sidewalk without rays or lighting effects; number 11 on a long narrow exterior sign band rectangle along the front facade with no sign text; number 12 on a shallow canopy footprint rectangle projecting over the entrance; number 13 on a short row of bollards along the curb; number 14 on the curb and drainage grate line; number 15 on a small wall utility box on the short side wall near the CCTV corner. Keep the layout realistic for a modern Korean supermarket exterior: automatic doors, display windows, CCTV security coverage from the corner, bollards protecting the entrance, and a curbside drainage grate. Do not draw people, vehicles, weather, reflections, or lighting states. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, material rendering, decorative illustration, complex signage text, or any non-English text."
      },
      "fp_security_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_security_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a small administrative security office in a contemporary Korean commercial building. The drawing must look like a clean architectural CAD plan or simple IKEA-style room layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only. Use one flat pastel solid fill for the room area: pale beige for the Security Office, with the short area label \"Security Office\" allowed inside the colored area. Do not use Korean text or any proper nouns. The room is a compact rectangle, slightly wider east-west than north-south, with thick black perimeter walls. Place a single inward-swinging staff corridor door on the south wall, slightly west of center, drawn with a simple door line and swing arc. Add a small narrow interior observation window on the east wall using double parallel wall lines. Arrange the office like a cramped modern back-room CCTV control space: the north wall has a wide CCTV monitor bank symbol made of several small flat rectangles; directly below it is a rectangular operator desk; a single operator chair is centered facing the desk. Add a DVR/server rack on the northeast east wall, metal storage shelves on the northwest west wall, a file cabinet near the southwest west wall, a wall notice board on the east wall south of the rack, a staff locker in the southeast corner, and a simple rectangular ceiling fluorescent panel symbol in the center. Every furniture item, opening, prop, plot device, and the room area must have a small white circle marker with a black number, numbered 1 through 12, each number appearing exactly once: 1 room area, 2 door, 3 CCTV monitor wall, 4 operator desk, 5 operator chair, 6 DVR server rack, 7 metal shelves, 8 file cabinet, 9 wall notice board, 10 staff locker, 11 interior observation window, 12 ceiling fluorescent panel. Use no text labels for objects, only the numbered circles; only the generic area label and a small north arrow with \"N\" in one corner are allowed. Furniture must be shown as simple top-down plan glyphs: desk rectangle, chair symbol, shelving rectangles, cabinet block, locker block, monitor rectangles, door arc, window double lines. Absolutely no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic look, no rendered lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram, like a clean architectural CAD plan or simple room-layout sketch. Use single-weight black outlines on a white or off-white background, with simple geometric plan symbols only. The setting is a functional modern small-city Korean police office: public entry at the south, a duty counter near the entry, open detective desks in the center, paperwork and computer monitors on desks, a case-photo review wall on the east side, a records and print alcove on the west side, and office windows along the north wall. Fill each area with one flat pastel solid color: number 1 Entrance and duty zone in pale beige, number 2 Main desk bullpen in pale yellow, number 3 Case photo review zone in pale lavender, number 4 Records and print alcove in pale green. Use the same color consistently for each area. Draw simple top-down wall outlines and plan symbols: number 5 main entry door on the south wall with a swing arc, number 6 north office windows as double parallel wall lines, number 7 staff swing door at the northwest corner, number 8 duty desk counter, number 9 duty officer chair, number 10 visitor bench, number 11 central desk cluster, number 12 second desk cluster, number 13 desk computer monitors as small rectangles on desks, number 14 paperwork and forms trays as small stacked rectangles, number 15 shared printer copier, number 16 filing cabinet row, number 17 case photo board on the east wall with small photo rectangles, number 18 evidence photo table with scattered photo rectangles, number 19 large location result monitor on the north wall between windows, number 20 CCTV monitor rack near the northeast corner, number 21 wall map and whiteboard on the north wall, and number 22 interior storage door on the west wall. Place every listed item as a small white circular marker with a black number, each number used exactly once. Area labels may appear as short English words inside their colored areas, and a small N arrow may appear in one corner. Do not add any other text, camera icons, view cones, people, decorative art, or extra annotations. Keep the diagram purely flat, schematic, readable, and uncluttered, with no color blending or pictorial furniture drawings."
      },
      "fp_building_front": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_building_front.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram for the exterior front approach of a small modern Korean coastal-town police station. The diagram must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, simple geometric symbols only. Use solid flat pastel area fills with one consistent color per zone: police building footprint in pale cool gray, front approach walkway in pale beige, bicycle parking bay in pale green, forecourt driveway in pale tan, sidewalk strip in pale yellow, street exit and road in pale blue-gray, planted curb strips in pale muted green. Show a low rectangular public building occupying the north half, with a centered main glass entrance on the south facade, a shallow step-and-ramp symbol in front, repeated front window openings to both sides, a side service door on the east wall, a blank exterior signboard panel above the entrance, and a small CCTV camera symbol near the entrance corner. In the southwest front area show a marked bicycle parking bay with a simple rack symbol and one bicycle position angled toward the exit path. In the southeast area show a narrow forecourt driveway leading down to a public street exit at the bottom edge, with a sidewalk strip across the front, a low curb, a short bollard line separating pedestrian approach from driveway, a small notice board or security post near the walkway, and a planted strip along the bicycle bay edge. Place small circular black-numbered markers exactly once for every listed object and area: 1 police building footprint, 2 main glass entrance doors, 3 left front window row, 4 right front window row, 5 side service door, 6 exterior signboard panel, 7 CCTV camera, 8 entrance steps and ramp, 9 bicycle rack, 10 departing bicycle position, 11 short bollard line, 12 front approach walkway, 13 forecourt driveway, 14 bicycle parking bay, 15 street exit and road, 16 sidewalk strip, 17 low curb and planting strip, 18 small security post or notice board. Short generic English area labels may appear inside the colored zones, and a small north arrow with N may appear in one corner. Do not draw any camera icon, field-of-view cone, or shot arrow. No other text or annotations inside the drawing. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering."
      },
      "fp_deck": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_deck.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a small modern coastal fishing boat open deck with a forward wheelhouse entrance. The drawing must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only. Do not create 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic imagery, rendered imagery, lighting effects, textured surfaces, or material rendering. Orient the boat with bow at the top/north and stern at the bottom/south; draw a small N arrow in one corner. Use flat pastel solid fills with one consistent color per area: fill the aft open working deck area pale gray-blue and label it only with the short area text \"Open Deck\"; fill the forward wheelhouse cabin area pale beige and label it only with the short area text \"Wheelhouse\". Draw a rounded rectangular hull outline, low side gunwales, a compact wheelhouse occupying the forward third, and a narrow central aft door from the wheelhouse into the deck. Use top-down plan symbols: the door as a line with swing arc, windows as double parallel lines in the wheelhouse rear wall, a fish hold hatch as a simple rectangle, crates as stacked nested rectangles, rope as concentric circles, net as a simple folded mesh outline, locker bench as a long rectangle, life ring as a small ring, cleats as tiny paired blocks, and scupper drains as small openings. Place small white circles with black outlines and black numbers, each number unique and appearing exactly once: 1 open working deck area centered in the aft deck; 2 wheelhouse cabin area centered in the forward block; 3 wheelhouse aft door at the center of the wheelhouse south wall; 4 left rear wheelhouse window; 5 right rear wheelhouse window; 6 rectangular fish hold hatch in the center of the open deck; 7 stacked plastic fish crates at the port aft corner; 8 coiled rope at the starboard aft corner; 9 folded fishing net pile along the port mid deck; 10 low deck locker bench along the starboard mid deck; 11 life ring on the port rail near the aft quarter; 12 stern mooring cleats at the center stern edge; 13 port low gunwale rail; 14 starboard low gunwale rail; 15 aft scupper drain pair near the stern corners. Do not include any text inside the diagram except the two area labels, the numbered circles, and the small N arrow. No camera icons, no viewpoint arrows, no decorative scenery."
      },
      "fp_wheelhouse": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/0bb48ebf-d4da-43dd-ab0b-5a210e426c34/episodes/7d4a02d7-fdc5-41af-9cc0-d8a002082235/images/floor_plan/fp_wheelhouse.png",
        "attempts": 1,
        "ref_used": "ref",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact 2020s South Korean west-coast small fishing boat wheelhouse connected to an aft deck entrance. Use a clean CAD-like plan look: single-weight black outlines on a white or off-white background, simple geometric symbols only, no tonal variation, no blended color, no surface pattern, no decorative illustration. Fill each area with one flat pastel solid color: the enclosed Wheelhouse area is pale blue-gray, and the small Aft Deck entrance zone just outside the south door is pale gray. Short area labels only are allowed inside the colored zones: WHEELHOUSE and DECK. Add a small N arrow in one corner. Do not place any other words or annotations inside the drawing. Place small white circular markers with black numbers, each number used exactly once, next to every listed item. Layout: a small rectangular wheelhouse with the bow/north side at the top and the aft/south deck entrance at the bottom. Number 1 marks the wheelhouse area in the center. Number 2 marks the aft deck entrance zone outside the south wall. Number 3 marks the aft deck door at the south wall center, drawn as a simple sliding or hinged plan door symbol. Number 4 marks a broad three-panel forward windshield on the north wall, drawn as double parallel window lines. Number 5 marks a port side window on the west wall forward half. Number 6 marks a starboard side window on the east wall forward half. Number 7 marks a compact steering console centered below the windshield, with a simple top-down helm wheel symbol. Number 8 marks the captain chair directly behind the console. Number 9 marks a small rectangular GPS sonar display on the console. Number 10 marks a VHF radio and microphone on the console. Number 11 marks a narrow chart and storage table along the east wall. Number 12 marks a narrow bench bunk along the west aft wall. Number 13 marks low storage lockers in the two aft interior corners beside the door. Number 14 marks a plot-critical rough incomplete red circle mark on the starboard interior wall aft of the side window, drawn as a simple red ring glyph with its numbered marker. Number 15 marks a low deck threshold step at the south doorway. Furniture and openings must be simple top-down plan glyphs: rectangles, arcs, double window lines, and basic symbols only."
      }
    }
  },
  "step_id": "floor_plan_render",
  "run_id": "4a22bf1e-be7a-4cb2-a87b-057beed943ea",
  "resolved_model": "gpt",
  "updated_at": "2026-05-01T20:32:19.771341+00:00",
  "project_config_snapshot": {}
}