{
  "status": "completed",
  "completed_count": 30,
  "applicable_count": 30,
  "failed_count": 0,
  "schema_version": 2,
  "blocked_count": 0,
  "validator_violation_count": 0,
  "contract_violation_count": 0,
  "data": {
    "scenes": [
      {
        "scene_index": 1,
        "analysis_summary": "각 샷이 허벅지 상처(ECU), 얼굴(CU), 전신(WS) 등 서로 완전히 다른 프레이밍을 다루고 있어, 인물의 전신 묘사와 부위별 확대 묘사를 강제 분리하는 규칙에 따라 인물 상태는 공통 고정 요소에서 제외되었습니다(각 프레이밍별 1개 샷만 존재). 따라서 3개 샷에 걸쳐 공통으로 일관성을 유지해야 하는 시각적 요소는 차갑고 푸른 해 질 무렵의 숲속 환경과 조명 상태뿐입니다.",
        "fixed_elements": [
          {
            "element_id": "dusk_forest_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A dense, overgrown forest environment enveloped in cold, fading blue-gray dusk light. The surrounding foliage and tree trunks are partially obscured by deep, pervasive shadows, creating a chilling and eerie atmosphere.",
            "applies_to_shots": [
              3,
              4,
              5
            ],
            "source_facts": [
              "Scene text: 숲속 / 해 질 무렵 (Forest / Dusk)",
              "Shot 3: Cold blue-gray dusk light leaks through foliage",
              "Shot 4: Fading coastal-blue dusk",
              "Shot 5: cold dusk tones, using the last gray sky"
            ],
            "visual_inferences": [
              "Deep, pervasive shadows swallowing the background elements due to the extremely low light level"
            ],
            "creative_decisions": [
              "Applying a consistent cold blue-gray color palette across extreme close-ups and wide shots to anchor the visual timeline right before nightfall"
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 2,
        "analysis_summary": "샷 4는 인물의 목 부위 극클로즈업(ECU)이며 샷 5는 쓰러진 인물의 전신 롱샷(WS)으로, 두 샷의 프레이밍과 인물 상태(서 있음/쓰러짐)가 완전히 달라 인물의 고정 묘사는 제외했습니다. 대신 두 샷을 관통하는 어둡고 축축한 뒷골목의 가로등 조명 환경을 공통 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "wet_alleyway_night",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A cold, dark city alleyway at night. The space is illuminated by weak, sickly sodium-green and muted fluorescent streetlights, casting a gloomy and chilling atmosphere. The ground consists of wet, dark pavement reflecting the dim urban light.",
            "applies_to_shots": [
              4,
              5
            ],
            "source_facts": [
              "Scene text: '도시 뒷골목 / N', '도심 희미한 가로등 불빛'",
              "Shot 4: 'Sickly sodium-green alley light grazes the skin'",
              "Shot 5: 'wet pavement and trash-lined walls', 'Muted blue-black night tones mix with weak fluorescent street spill'"
            ],
            "visual_inferences": [
              "The overall dampness and wet pavement persist throughout the scene, even when blurred in the close-up shot."
            ],
            "creative_decisions": [
              "Anchoring the color palette to a mix of sickly sodium-green and muted blue-black to unify the extreme close-up and the wide shot under the same eerie urban night atmosphere."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 3,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 4,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 5,
        "analysis_summary": "샷 4와 샷 9의 배경에 공통으로 존재하는 주방 싱크대 주변의 피어오르는 김(증기)을 환경 상태로 추출했습니다. 엄마의 손목 표식은 샷 14에만 단독으로 클로즈업되어 나타나므로 프레이밍 충돌 방지 규칙에 따라 고정 요소에서 제외했습니다.",
        "fixed_elements": [
          {
            "element_id": "steamy_kitchen_background",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The kitchen sink area is enveloped in a soft, misty haze of steam rising from a recently boiled pot. The surrounding space is dimly lit by pale natural light from a small window, creating a muted, slightly hazy domestic atmosphere in the background.",
            "applies_to_shots": [
              4,
              9
            ],
            "source_facts": [
              "S#5 scene text: 냄비의 물이 끓어 달그락거리는 소리… 김이 피어오르고",
              "Shot 4 description: sink steam and small window are minimized into soft domestic haze behind her",
              "Shot 9 description: blurred sink and shut-off TV behind her... leftover kitchen steam create a muted domestic calm"
            ],
            "visual_inferences": [
              "The steam from the boiling medicinal herbs consistently permeates the kitchen area, visibly affecting the background clarity and atmosphere."
            ],
            "creative_decisions": [
              "Using the lingering steam as a continuous environmental texture to spatially connect the separate close-up shots of the mother and daughter."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 6,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 7,
        "analysis_summary": "씬 7의 샷들은 유기견 보호원을 배경으로 하며, 샷 1과 4에 걸쳐 맹견이 갇힌 철장의 수직 금속 창살이 일관된 환경적 요소로 등장합니다. 또한, 선택된 세 샷 모두 서늘하고 창백한 녹회색 톤을 띠는 형광등 조명 상태를 공유하여 보호소 특유의 임상적이고 건조한 분위기를 유지하고 있습니다.",
        "fixed_elements": [
          {
            "element_id": "kennel_cage_bars",
            "element_type": "environment_state",
            "character_name": "",
            "description": "Thick, vertical metallic cage bars divide the space, acting as a stark architectural element that forms the animal enclosure. The dull metal surfaces create a rigid vertical pattern that visually separates the subjects.",
            "applies_to_shots": [
              1,
              4
            ],
            "source_facts": [
              "Shot 1 description: 'vertical cage bars slice the foreground without exceeding the frame.'",
              "Shot 4 description: 'The kennel bars are now a soft peripheral pattern'"
            ],
            "visual_inferences": [
              "Heavy-duty steel or aluminum bars with a slightly worn metallic finish, typical of enclosures holding large aggressive dogs."
            ],
            "creative_decisions": [
              "Maintaining the vertical bars across both shots to establish the physical barrier of the kennel, while shifting their depth of field from foreground to background to match the camera's focus."
            ],
            "confidence": "high"
          },
          {
            "element_id": "sterile_fluorescent_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior is illuminated by harsh overhead fluorescent lights, casting a cool, sterile wash with subtle waxy, green-gray tones across the surfaces. This lighting creates an unglamorous and slightly unnerving clinical atmosphere uniformly throughout the facility.",
            "applies_to_shots": [
              1,
              4,
              8
            ],
            "source_facts": [
              "Shot 1: 'Sickly shelter fluorescents flicker... leaving the kennel corners in green-gray shadow.'",
              "Shot 4: 'Flat fluorescent light turns the fur and skin waxy, with a faint green cast.'",
              "Shot 8: 'Cool fluorescent wash reflects off water and steel... tender but still sterile.'"
            ],
            "visual_inferences": [
              "Industrial fluorescent tube lighting mounted on the shelter ceiling, emitting a consistently harsh spectrum."
            ],
            "creative_decisions": [
              "Using the consistent cool, green-tinted lighting to visually unify the different areas of the shelter (the kennel and the bathing station), reinforcing an unglamorous mood."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 8,
        "analysis_summary": "수리영이 계속해서 움직이며 대화하고 장소를 이동하므로 고정된 인물 상태는 제외하였습니다. 대신 마트 내부의 형광등이 켜진 진열대 환경(샷 3, 5)과 씬 전체를 관통하는 해질 무렵의 푸른빛 조명 상태(샷 3, 5, 6)를 환경 상태로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "supermarket_interior_aisle",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior of the large retail mart features rows of display shelves heavily stocked with various products. The space is brightly illuminated by slightly greenish-white overhead fluorescent ceiling fixtures, creating a cold, uniform commercial atmosphere.",
            "applies_to_shots": [
              3,
              5
            ],
            "source_facts": [
              "Shot 3: Fluorescent-lit products blur into vertical color bands",
              "Shot 3: Cold supermarket fluorescents flatten her face",
              "Shot 5: Greenish-white fluorescent light mixes with faint sunset spill"
            ],
            "visual_inferences": [
              "Standard dense product arrangement typical of a large Korean grocery store",
              "Continuous rows of fluorescent tubes running along the ceiling"
            ],
            "creative_decisions": [
              "Emphasizing the harsh, sterile greenish-white lighting to contrast against the natural dusk light, subtly heightening the character's growing unease"
            ],
            "confidence": "high"
          },
          {
            "element_id": "dusk_evening_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The overall environmental lighting reflects early evening twilight, characterized by a pervasive dusk-blue ambient glow. This natural dim blue light fully wraps the exterior surroundings and faintly spills through the main entrance into the building's interior, intermingling with artificial lights.",
            "applies_to_shots": [
              3,
              5,
              6
            ],
            "source_facts": [
              "Scene heading: 해질 무렵 (around dusk)",
              "Shot 3: dusk-blue spill from the entrance faintly cools the shadows",
              "Shot 5: faint sunset spill from the aisle opening",
              "Shot 6: Dusk-blue ambient light wraps her profile"
            ],
            "visual_inferences": [
              "The darkening sky outside casts a cool twilight shadow that penetrates the threshold of the automatic glass doors"
            ],
            "creative_decisions": [
              "Using the dusk-blue tone as a consistent unifying atmospheric element across both interior observation and exterior profile shots"
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 9,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 10,
        "analysis_summary": "샷 3은 옥탑방 외부의 상황이고 샷 7과 8은 내부에서 벌어지는 공격 상황입니다. 샷 7과 8은 공통적으로 차갑고 어두운 푸른빛의 실내 조명과 창문을 통해 들어오는 미약한 빛이라는 환경 상태를 공유하므로 이를 고정 요소로 추출했습니다. 인물의 상태는 공격받으며 비명을 지르는 동적인 과정에 있으므로 고정 상태에서 제외했습니다.",
        "fixed_elements": [
          {
            "element_id": "dark_rooftop_room_interior",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The cramped interior of the room is engulfed in heavy, cold blue-black shadows. A weak, sickly strip of light spills from an unseen window, cutting through the intense darkness and faintly illuminating the soft, dingy texture of a dirty wall in the background.",
            "applies_to_shots": [
              7,
              8
            ],
            "source_facts": [
              "Shot 7 lighting: 'Near-dark interior lighting uses a narrow strip of cold window spill to catch skin and teeth, with the rest swallowed by blue-gray shadow'",
              "Shot 8 lighting: 'Cold blue-black room darkness is cut by a weak sickly spill from outside'",
              "Shot 8 camera: 'soft, dirty wall blur'"
            ],
            "visual_inferences": [
              "The weak light source mimics nighttime streetlamps or faint moonlight, emphasizing the neglected and isolated nature of the rooftop room."
            ],
            "creative_decisions": [
              "Maintaining a consistent cold blue-black color palette across the interior shots to establish a claustrophobic, violent, and terrifying atmosphere."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 11,
        "analysis_summary": "수리영의 상반신을 잡은 미디엄 샷(Shot 4)과 눈을 확대한 클로즈업 샷(Shot 6)으로 프레이밍이 완전히 달라 인체 고정 묘사(character_state)는 프레이밍 충돌 및 최소 샷 개수 제한(2개 이상) 원칙에 따라 제외했습니다. 대신 두 샷 모두에 공통으로 영향을 미치는 오프카메라의 열린 철문에서 새어 나오는 불길한 형광등 조명 상태를 환경 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "eerie_doorway_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The surrounding environment is immersed in a cold, muted gray-blue coastal night darkness. A faint, sickly fluorescent light spills from an unseen, half-open doorway located just outside the frame, casting a distinct, harsh highlight against the gloomy ambient shadows.",
            "applies_to_shots": [
              4,
              6
            ],
            "source_facts": [
              "Shot 4 lighting: Muted coastal night blues flatten the rooftop while a faint fluorescent spill from the doorway gives her skin a sickly pallor.",
              "Shot 6 lighting: A cold gray-blue top wash and a thin, dirty doorway highlight catch in her pupils."
            ],
            "visual_inferences": [
              "The off-camera fluorescent light serves as the primary practical highlight source, consistently illuminating subjects facing the unseen half-open door."
            ],
            "creative_decisions": [
              "Maintaining a stark contrast between the cool night ambient wash and the unnerving, pale doorway spill to unify the visual tone across different focal lengths."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 12,
        "analysis_summary": "선택된 샷들 중 샷 7과 샷 10에서 수리영의 방바닥에 흥건하게 퍼진 선명한 핏자국이 공통으로 프레임 내(전경 및 가장자리)에 시각적으로 묘사되므로 이를 환경 상태 고정 요소로 추출했습니다. 엄마의 시신이나 벽의 붉은 원 등은 단일 샷에만 등장하거나 씬 진행 중 새롭게 생성되는(상태 변화) 요소이므로 고정 요소에서 제외했습니다.",
        "fixed_elements": [
          {
            "element_id": "bloody_bedroom_floor",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The surface of the room's floor is violently covered in fresh, vivid red bloodstains and smeared pools of blood. Darker, heavier streaks of blood form a disturbing trail across the muted flooring, maintaining a wet, glistening appearance under the dim interior light.",
            "applies_to_shots": [
              7,
              10
            ],
            "source_facts": [
              "Scene text: '여기저기 핏자국. 바닥에 흥건한 혈흔. 피묻은 발자국은 커튼으로 이어져 있다.'",
              "Shot 7: 'The red blood marks sit in the center-right of the floor beyond the threshold'",
              "Shot 10: 'smeared floor remain blurred at the frame edges', 'crimson floor reflections flickering'"
            ],
            "visual_inferences": [
              "The floor is made of a standard, muted material (like linoleum or wood) typical of a Korean rooftop room, providing a stark contrast to the red blood.",
              "The blood is fresh and wet, creating glossy reflections that catch the ambient room light."
            ],
            "creative_decisions": [
              "Using the vibrant crimson color and smeared texture of the blood to anchor the spatial continuity and horror atmosphere across different camera angles in the room."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 13,
        "analysis_summary": "안개 낀 밤을 배경으로 경찰차의 적색과 청색 경광등이 번갈아 깜빡이는 조명 상태가 세 샷(4, 5, 6) 모두에 공통적인 환경 요소로 적용됩니다. 혜수가 수리영의 어깨를 잡은 자세는 샷마다 프레이밍 척도(미디엄 와이드 샷과 클로즈업)가 달라 각각 단일 샷에만 적용되므로 고정 요소 규칙에 따라 제외했습니다.",
        "fixed_elements": [
          {
            "element_id": "police_strobe_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The dark exterior environment is enveloped in cold night fog and continuously swept by pulsing red and blue police strobe lights. These harsh, alternating colored glares cut through the mist, illuminating the surroundings with a striking and urgent atmosphere.",
            "applies_to_shots": [
              4,
              5,
              6
            ],
            "source_facts": [
              "Scene text mentions sirens sounding and a police car arriving ('동시에 사이렌이 울리고~. 차에서 내린 혜수').",
              "Shot 4 describes 'Blue-red police strobes rake across cold rooftop fog'.",
              "Shot 5 describes 'pulsing red-blue siren light'.",
              "Shot 6 mentions 'A cold blue base with intermittent crimson siren flicker'."
            ],
            "visual_inferences": [
              "The physical police vehicle is off-screen or out of focus, but its strong flashing lights universally dictate the visual tone of the surrounding area."
            ],
            "creative_decisions": [
              "Consistently applying the alternating blue and red strobe effects across all shots to visually anchor the urgency and shock of the moment."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 14,
        "analysis_summary": "이 씬은 잔혹한 살인 현장이었던 옥탑방이 아무 일도 없었던 것처럼 비정상적으로 깨끗해진 상태를 강조합니다. 샷 2, 6, 8에 걸쳐 흔적 없이 정돈된 방의 환경 상태와 바닥에 놓인 인형 달린 백팩 소품의 위치를 고정 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "spotless_apartment_interior",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior of the rooftop apartment, encompassing the living area and bedroom, is impossibly clean and meticulously organized. There are absolutely no traces of blood, no bodies, and no strange marks on any surfaces. The floors, walls, and furniture are eerily spotless under the cold, sickly interior lighting, presenting an unnerving contrast to the expected crime scene.",
            "applies_to_shots": [
              2,
              6,
              8
            ],
            "source_facts": [
              "지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고",
              "식탁 역시 깨끗한",
              "unnervingly clean interior",
              "spotless room"
            ],
            "visual_inferences": [
              "The cleanliness is uniformly maintained across all visible areas (living room, bedroom, dining area) to emphasize the sudden and impossible disappearance of the gruesome scene."
            ],
            "creative_decisions": [
              "The cold, sickly lighting is used to enhance the eerie feeling of the completely sanitized and empty space."
            ],
            "confidence": "high"
          },
          {
            "element_id": "backpack_with_doll",
            "element_type": "persistent_prop",
            "character_name": "",
            "description": "A casual backpack with a small plush doll dangling from it rests quietly on the floor near the wall in the apartment. It remains completely stationary throughout the search, serving as a silent, slightly displaced artifact of the room's normal state before the anomalous events.",
            "applies_to_shots": [
              2,
              6,
              8
            ],
            "source_facts": [
              "수리영 방안에 놓여진 백팩, 인형. 약간씩 위치가 달라진.",
              "등장 요소: P09(인형 달린 백팩) in shots 2, 6, 8"
            ],
            "visual_inferences": [
              "Placed on the floor near a wall so it can be visible in the background across different framing angles without obstructing the moving characters."
            ],
            "creative_decisions": [
              "The backpack is used as an eerie anchor to mundane reality in the otherwise impossibly cleaned room."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 15,
        "analysis_summary": "수리영과 혜수의 움직임이 샷마다 변하므로 인물의 고정된 자세나 상태는 없습니다. 대신 해안가 밤의 짙은 해무와 가로등 조명이라는 환경적 상태와, 두 샷에 공통으로 존재하는 젖은 버스정류장 벤치를 고정 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "coastal_night_atmosphere",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A cold, blue-gray coastal night environment heavily blanketed in sea mist. The area is dimly lit by sparse, weak roadside streetlights, creating a desaturated, moody, and damp overall atmosphere.",
            "applies_to_shots": [
              3,
              6
            ],
            "source_facts": [
              "Muted blue-gray coastal night haze flattens the scene",
              "weak streetlight glinting",
              "Cold sea mist and sparse roadside light create a predatory, desaturated image"
            ],
            "visual_inferences": [
              "The heavy mist diffuses the artificial street lighting, significantly reducing background visibility and color saturation."
            ],
            "creative_decisions": [
              "Maintain a consistent cool color palette (blue-gray) and foggy diffusion across both framings to anchor the spatial continuity of the coastal road."
            ],
            "confidence": "high"
          },
          {
            "element_id": "damp_bus_stop_bench",
            "element_type": "persistent_prop",
            "character_name": "",
            "description": "A standard roadside bus stop bench situated near the misty road. Its damp surface faintly catches and reflects the weak specular light from the nearby streetlamp.",
            "applies_to_shots": [
              3,
              6
            ],
            "source_facts": [
              "weak streetlight glinting off the damp bench",
              "front-left corner of the bus-stop bench",
              "stays near the bus stop in the midground"
            ],
            "visual_inferences": [
              "The bench remains a stationary physical anchor point in the environment, marking the exact location where the interaction began."
            ],
            "creative_decisions": [
              "Ensure the bench has a noticeable sheen from the coastal moisture to enhance the tactile, cold feeling of the night setting."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 16,
        "analysis_summary": "두 샷은 야간의 경찰서 사무실을 배경으로 하며, 차갑고 병적인 청록색 형광등 조명과 컴퓨터 모니터가 놓인 책상이 공통적인 환경 요소로 작용합니다. 두 인물 모두 대화하며 능동적으로 움직이고 있으므로 고정된 인물 상태(character_state)는 제외하고 환경 요소만 추출하였습니다.",
        "fixed_elements": [
          {
            "element_id": "police_office_night_environment",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior of a police station office at night, heavily illuminated by harsh, sickly green-blue fluorescent lights. A standard office desk equipped with a softly glowing computer monitor serves as the central workspace, creating a cold, bureaucratic, and airless atmosphere.",
            "applies_to_shots": [
              4,
              6
            ],
            "source_facts": [
              "Sickly fluorescent office light reflects green-blue",
              "monitor adding a cold bureaucratic glow",
              "Harsh fluorescent green-blue light makes the police office feel airless",
              "desk line traps the space between them"
            ],
            "visual_inferences": [
              "The desk is a typical police station night-duty setup with a monitor acting as a physical barrier between the detective and the civilian"
            ],
            "creative_decisions": [
              "Consistent green-blue color grading across both shots to emphasize the tense and unhealthy night-shift environment"
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 17,
        "analysis_summary": "샷 1과 3에 공통으로 나타나는 푸른 새벽의 안개 낀 대기와 옥탑방 창문의 노란 불빛(환경 상태)을 고정 요소로 추출했습니다. 검은 고양이의 경우 샷 3(눈동자 클로즈업)에만 시각적으로 명시되어 프레이밍 분리 원칙에 따라 단일 샷으로 간주하여 제외했습니다.",
        "fixed_elements": [
          {
            "element_id": "dawn_rooftop_atmosphere",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A pre-sunrise dawn setting enveloped in a cold, dim blue fog. A textured concrete parapet wall runs across the space. In the distance, a small rooftop structure features a single rectangular window that emits a faint, warm yellow glow, contrasting sharply with the cold surrounding haze.",
            "applies_to_shots": [
              1,
              3
            ],
            "source_facts": [
              "Scene text: 새벽녘 (dawn)",
              "Shot 1: Dim pre-sunrise blue haze surrounds the faint yellow window glow, empty parapet lines",
              "Shot 3: cold dawn rim light, dawn fog as soft peripheral detail, wall texture, window reflection burns as a tiny sick yellow point"
            ],
            "visual_inferences": [
              "The parapet wall is made of rough, aged concrete typical for older urban villa rooftops in Korea",
              "The yellow light from the window is the only warm light source in the predominantly cold blue environment"
            ],
            "creative_decisions": [
              "Maintain the stark color contrast between the ambient cold blue dawn fog and the warm yellow window light as the primary visual anchor across different framing scales"
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 18,
        "analysis_summary": "수리영이 집 안의 여러 공간(침실, 욕실, 거실)을 이동하며 환영을 겪는 씬으로, 각 샷의 공간과 주요 피사체가 서로 다릅니다. 직접적으로 중복 노출되는 고정된 인물 자세나 소품은 없으나, 씬 전반의 기괴하고 서늘한 분위기를 통일하는 '차가운 잿빛과 병적인 톤의 조명 상태'가 3개의 샷 모두에 명시적으로 공통 적용되는 환경 요소입니다.",
        "fixed_elements": [
          {
            "element_id": "cold_gray_interior_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A pervasive cold and gray lighting condition that fills the interior spaces. The light casts a pale, sickly, and slightly green-gray tone over the surroundings, creating an eerie, unnatural, and chilling atmosphere across the different rooms.",
            "applies_to_shots": [
              2,
              12,
              15
            ],
            "source_facts": [
              "Shot 2: 'Thin daylight seeps in cold and gray'",
              "Shot 12: 'Cold fluorescent bathroom light turns the glass green-gray'",
              "Shot 15: 'Cold gray daylight mixes with a sickly interior cast'"
            ],
            "visual_inferences": [
              "A unified desaturated color palette with cold tones to visually connect the different rooms (bedroom, bathroom, dining area) throughout the sequence."
            ],
            "creative_decisions": [
              "Applying a sickly green-gray tint to the overall ambient light to foreshadow and emphasize the character's psychological instability and the supernatural hallucinations."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 19,
        "analysis_summary": "마트 내부(Shot 3)에서 외부(Shot 7, 8)로 장소가 전환되므로, 외부 샷인 Shot 7과 8에 공통으로 등장하는 낡은 마트 외벽의 질감과 톤을 고정 환경 요소로 추출했습니다. 인물(수리영)은 움직임과 프레이밍이 샷마다 달라 고정 상태에서 제외되었습니다.",
        "fixed_elements": [
          {
            "element_id": "supermarket_exterior_wall",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A weather-stained concrete exterior wall of a commercial building. The surface is textured with age, showing subtle streaks and wear typical of an older structure. It is illuminated by cold, overcast daylight, casting a muted blue-gray tone over the concrete.",
            "applies_to_shots": [
              7,
              8
            ],
            "source_facts": [
              "Shot 7: 'weather-stained concrete', 'supermarket corner', 'Overcast coastal daylight keeps the wall muted blue-gray'",
              "Shot 8: 'Beside the supermarket wall', 'The wall line slides shallowly behind her', 'wall-reflected gray light'"
            ],
            "visual_inferences": [
              "The concrete has a slightly coarse finish with subtle vertical water stains indicating long-term exposure to coastal weather."
            ],
            "creative_decisions": [
              "Maintaining a consistent bleak blue-gray color palette on the wall to anchor the spatial continuity between the CCTV reveal and the character's reaction shot."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 20,
        "analysis_summary": "두 샷(Shot 2, Shot 3)은 공통적으로 마트 보안 사무실의 책상 위 CCTV 모니터 주변을 묘사합니다. 인물들(수리영, 혜수, 보안직원)은 Shot 2에만 등장하므로 제외하고, 두 샷에 걸쳐 지속적으로 나타나는 '어두운 화면을 띄운 모니터 소품'과 '푸르고 어두운 사무실의 조명 환경'을 고정 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "cctv_monitor",
            "element_type": "persistent_prop",
            "character_name": "",
            "description": "A computer monitor resting on a desk, featuring a thin dark bezel. The screen displays extremely dark, blackened digital footage heavily obscured by murky gray-green pixel noise, refresh lines, and compression artifacts. The screen continuously emits a cold, bluish glow.",
            "applies_to_shots": [
              2,
              3
            ],
            "source_facts": [
              "scene text: 그 부분만 유독 어두워 식별이 불가능하다.",
              "Shot 2: the monitor edge and desk corner forming a boxed-in foreground frame... monitor glow",
              "Shot 3: monitor at just above desk height... blackened footage surrounded by a thin bezel... distorted by pixel noise, refresh lines, and compression darkness... gray-green digital noise."
            ],
            "visual_inferences": [
              "The monitor is a standard modern flat-screen display used in typical security setups.",
              "The footage remains statically unidentifiable, showing no clear movement due to the heavy digital noise."
            ],
            "creative_decisions": [
              "Emphasizing the gray-green noise and the physical thin bezel to strongly anchor the prop as the source of the mystery and frustration in the scene."
            ],
            "confidence": "high"
          },
          {
            "element_id": "dim_office_environment",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The office interior is submerged in heavy, blue-gray shadows, creating a dim and murky atmosphere. The darkness is only broken by a sickly fluorescent light pooling directly on the desk surface and the harsh, cold bluish light cast outward from the computer monitor.",
            "applies_to_shots": [
              2,
              3
            ],
            "source_facts": [
              "Shot 2: Sickly fluorescent light pools on the desk while the room falls into blue-gray office shadow",
              "Shot 3: The monitor casts cold bluish light into the surrounding dim office"
            ],
            "visual_inferences": [
              "The ambient ceiling lights are mostly turned off or broken, resulting in localized pools of light rather than even illumination."
            ],
            "creative_decisions": [
              "Using a stark contrast between the sickly fluorescent pooling and the cold blue monitor glow to heighten the sense of anxiety and claustrophobia."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 21,
        "analysis_summary": "씬 21의 샷 6, 7, 8은 경찰서 사무실 책상을 중심으로 전개됩니다. 샷 6과 7에 걸쳐 책상 위에 어지럽게 널린 끔찍한 범죄 현장 사진들이 공통으로 등장하며, 세 샷 모두 차갑고 건조한 푸른빛의 관공서 책상 주변 환경을 일관되게 공유합니다.",
        "fixed_elements": [
          {
            "element_id": "scattered_crime_photos",
            "element_type": "persistent_prop",
            "character_name": "",
            "description": "A chaotic pile of glossy, printed crime-scene photographs scattered and overlapping across a flat office desk. The visible images prominently feature horrific, dark red wounds of torn flesh, serving as a gruesome focal point in the workspace.",
            "applies_to_shots": [
              6,
              7
            ],
            "source_facts": [
              "혜수 책상위에는 살인사건 확대 사진들이 어지럽게 널려있다.",
              "목, 어깨, 얼굴등 살점이 떨어져 보는 것만으로도 끔찍하다."
            ],
            "visual_inferences": [
              "The photos have a glossy finish that catches the ambient office light.",
              "They are piled haphazardly, indicating a busy and ongoing investigation."
            ],
            "creative_decisions": [
              "Positioning the overlapping photographs prominently on the desk to visually connect the insert shot with the character's reaction shot."
            ],
            "confidence": "high"
          },
          {
            "element_id": "cold_police_office_environment",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A sterile police office workspace anchored by a standard, flat bureaucratic desk surface. The surrounding environment is characterized by a cold, desaturated blue-gray tone and institutional stillness, providing a grim backdrop for the evidence and equipment on the desk.",
            "applies_to_shots": [
              6,
              7,
              8
            ],
            "source_facts": [
              "S#21. 경찰서 안 / D",
              "사무실에 홀로 앉아있는 수리영"
            ],
            "visual_inferences": [
              "The desk features a dull, standard institutional surface.",
              "The overall lighting remains cold and harsh, emphasizing a bleak atmosphere."
            ],
            "creative_decisions": [
              "Using the edge of the desk and the cold ambient tone as a framing and atmospheric anchor across the close-up shots."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 22,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 23,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 24,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      },
      {
        "scene_index": 25,
        "analysis_summary": "해 질 녘의 차갑고 어두운 실내 조명 톤이 샷 2, 5, 9 전체에 걸쳐 일관되게 유지되며, 누군가 침입해 난장판이 된 거실(열린 창문, 쓰러진 가구, 바닥의 진흙 발자국)의 환경 상태가 샷 2와 9에 공통으로 적용됩니다.",
        "fixed_elements": [
          {
            "element_id": "cold_dusk_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior space is illuminated by fading, cold gray dusk light, mixed with heavy dull shadows and a faint greenish cast, creating a gloomy and suspenseful atmosphere.",
            "applies_to_shots": [
              2,
              5,
              9
            ],
            "source_facts": [
              "Shot 2: Fading dusk light leaks across the floor in cold gray bands",
              "Shot 5: Dim sunset gray mixes with a faint interior green cast",
              "Shot 9: Cold dusk light from the open window and dull interior shadow"
            ],
            "visual_inferences": [
              "The time of day creates a consistent cold, low-light environment across both the living room and the inner bedroom."
            ],
            "creative_decisions": [
              "Unified the overall color palette with cold grays and faint greens to emphasize the eerie occult theme of the scene."
            ],
            "confidence": "high"
          },
          {
            "element_id": "ransacked_living_room",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A chaotic living room area featuring a pale beige vinyl floor stamped with dark, muddy footprints. In the background, pieces of furniture are overturned and scattered, and a window is left wide open, letting in the outside air.",
            "applies_to_shots": [
              2,
              9
            ],
            "source_facts": [
              "Shot 2: Muddy unfamiliar footprints... sickly beige vinyl... overturned furniture and the open window remain small",
              "Shot 9: Cold dusk light from the open window... dollies out along the entrance path"
            ],
            "visual_inferences": [
              "The muddy footprints and overturned furniture established in Shot 2 remain in the background and on the floor of Shot 9 as the character walks through the same living room entrance path."
            ],
            "creative_decisions": [
              "Kept the open window and muddy footprints visually present in the living room framing to ensure visual continuity of the recent break-in across both angles."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 26,
        "analysis_summary": "이 씬의 샷들은 비가 그친 직후의 안개 낀 포구를 배경으로 합니다. 선택된 샷 전체에 걸쳐 자욱한 잿빛 안개와 차갑고 습한 푸른빛의 해안가 대기가 환경적 고정 요소로 작용합니다.",
        "fixed_elements": [
          {
            "element_id": "dense_harbor_fog",
            "element_type": "environment_state",
            "character_name": "",
            "description": "A thick, pervasive gray fog blankets the coastal harbor and the sea, severely limiting background visibility. The ambient lighting is a muted, cold blue-gray, creating a damp atmosphere that softens distant shapes and desaturates the overall environment.",
            "applies_to_shots": [
              3,
              6,
              9
            ],
            "source_facts": [
              "Scene text states the rain stopped and thick fog rolled in (비는 그치고 안개가 자욱하다)",
              "Shot 3 explicitly mentions 'gray fog bank' and 'blue-gray layers'",
              "Shot 6 references 'Flat blue-gray fog light softens the background'",
              "Shot 9 notes 'foggy water' and 'Muted coastal blue-gray light'"
            ],
            "visual_inferences": [
              "The fog acts as a natural light diffuser, removing harsh shadows and rendering the illumination flat and gloomy",
              "Environmental surfaces such as the dock boards appear damp or wet due to the recent rain and heavy fog"
            ],
            "creative_decisions": [
              "Using the thick fog to visually isolate the setting from the rest of the world, emphasizing the bleak, lonely mood of the isolated harbor"
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 27,
        "analysis_summary": "두 샷(Shot 1, Shot 4)은 엉망이 된 옥탑방 실내를 공통 배경으로 합니다. 인물(혜수)은 샷 1에만 등장하므로 제외되었으며, 두 샷에 걸쳐 일관되게 유지되어야 하는 스산한 녹회색 조명과 난장판이 된 실내 환경 상태만을 고정 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "ransacked_rooftop_interior",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The interior of an old rooftop room is left in a messy, ransacked state with scattered objects and debris lying around in broken layers. The entire space is heavily shadowed and enveloped in a cold, sickly green-gray gloom, dimly illuminated by the fading light of dusk.",
            "applies_to_shots": [
              1,
              4
            ],
            "source_facts": [
              "Shot 1: The ransacked rooftop room stays visible behind her in broken layers",
              "Shot 1: Sickly interior green-gray mixes with dying dusk",
              "Shot 4: gray-green interior gloom",
              "Shot 4: cold dusk light leaks through"
            ],
            "visual_inferences": [
              "The chaotic placement of objects from being ransacked remains untouched across the scene.",
              "The ambient light level is consistently dim, relying entirely on the minimal dusk light leaking from outside."
            ],
            "creative_decisions": [
              "Maintain a consistent green-gray color grading to emphasize the bleak, empty, and anxious atmosphere of the scene, visually tying the isolated frames together."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 28,
        "analysis_summary": "선택된 샷들의 프레이밍이 극단적인 클로즈업(Shot 3)과 전신 와이드 샷(Shot 8)으로 확연히 다르고 동적인 액션이 이어져 인물 및 소품 상태의 교차 적용이 불가합니다. 이에 따라 두 샷의 배경에 공통으로 흐르는 해질녘의 차가운 푸른빛 조명 상태만을 고정 환경 요소로 추출하였습니다.",
        "fixed_elements": [
          {
            "element_id": "dusk_ambient_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The exterior of the small boat is enveloped in a cold, dusk-blue ambient light. This fading evening illumination creates a dim, moody atmosphere across the deck and exterior surfaces. The low light casts a desaturated, chilly tone over the surroundings, indicating the late hour on the water.",
            "applies_to_shots": [
              3,
              8
            ],
            "source_facts": [
              "scene heading: 해질 무렵 (around dusk)",
              "Shot 3 lighting: Cold dusk-blue ambient light skims the damp deck",
              "Shot 8 lighting: Dying coastal dusk"
            ],
            "visual_inferences": [
              "The overall ambient lighting remains consistently dim and bluish-gray across the boat's exterior during the short time frame of the scene."
            ],
            "creative_decisions": [
              "Focusing on the cold dusk lighting as an environmental anchor to maintain visual consistency across drastically different shot scales."
            ],
            "confidence": "high"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 29,
        "analysis_summary": "선택된 3개의 샷은 수리영의 얼굴 클로즈업(Shot 3), 손가락 익스트림 클로즈업(Shot 5), 인우의 오버더숄더 샷(Shot 7)으로 각각 프레이밍이 완전히 달라 공통으로 묶일 수 있는 인물 고정 상태는 없습니다. 대신 조타실 내부를 관통하는 일관된 이중 조명(형광등과 푸른 저녁 빛)과 벽면의 붉은 원형 표식을 환경 고정 요소로 추출했습니다.",
        "fixed_elements": [
          {
            "element_id": "wheelhouse_dusk_lighting",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The cramped interior of the wheelhouse is illuminated by a constant, unsettling dual-tone light. A sickly, harsh greenish-yellow fluorescent light from the cabin fixtures mixes heavily with the cold, bruised blue-gray spill of dusk coming from outside, creating a murky and oppressive atmosphere.",
            "applies_to_shots": [
              3,
              5,
              7
            ],
            "source_facts": [
              "Shot 3: Sickly fluorescent interior light mixes with cold dusk spill, reddening her eyes while leaving the background in a bruised blue-gray haze.",
              "Shot 5: harsh greenish cabin light with cold blue dusk leaking",
              "Shot 7: Muted blue-gray cabin darkness... sickly fluorescent spill"
            ],
            "visual_inferences": [
              "The ambient light sources remain constant throughout the short dialogue exchange, casting consistent color temperatures across different angles."
            ],
            "creative_decisions": [
              "Defined the specific color palette (greenish-yellow vs blue-gray) as an environment state to ensure the claustrophobic and tense mood is maintained across all tight and macro shots."
            ],
            "confidence": "high"
          },
          {
            "element_id": "red_circular_wall_markings",
            "element_type": "environment_state",
            "character_name": "",
            "description": "The dark, muted interior walls of the wheelhouse are densely covered with numerous crude, red circular markings arranged in rows. The crimson paint has a slightly wet or glossy texture that contrasts sharply against the grim, dimly lit background of the cabin.",
            "applies_to_shots": [
              3,
              7
            ],
            "source_facts": [
              "Scene text: 조타실안 수많은 원... 붉은 원!",
              "Shot 7: dark wheelhouse wall fills the center and right with rows of red circular markings.",
              "Shot 7: sharp crimson of the circles... wall texture feel wet and real."
            ],
            "visual_inferences": [
              "Although explicitly revealed as a focal point in Shot 7, these markings are physically painted on the walls and would exist in the background environment of Shot 3, even if obscured or heavily blurred by the shallow depth of field."
            ],
            "creative_decisions": [
              "Excluded from Shot 5 as it is an extreme macro shot pointing downward at a photograph where walls would not be visible. Included in Shot 3 and 7 to ground the spatial continuity of the cabin."
            ],
            "confidence": "medium"
          }
        ],
        "status": "ok"
      },
      {
        "scene_index": 30,
        "analysis_summary": "단일 샷 — 교차 일관성 분석 불필요",
        "fixed_elements": [],
        "status": "skipped_single_shot"
      }
    ]
  },
  "step_id": "scene_consistency",
  "run_id": "b60333c6-9a4f-4428-a2c2-da6bf6a1355f",
  "resolved_model": "gemini-pro",
  "updated_at": "2026-05-05T06:48:55.073711+00:00",
  "config_hash": "99914b932bd37a50",
  "project_config_snapshot": {}
}