{
  "status": "partial",
  "applicable_count": 1,
  "completed_count": 1,
  "failed_count": 0,
  "schema_version": 1,
  "config_hash": "f89d97e368673692",
  "data": {
    "floor_plans": {
      "fp_rooftop_deck": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_rooftop_deck.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram, like a clean CAD plan or simple room layout sketch, on a white or off-white background. Use single-weight black outlines and simple geometric top-down symbols only. Strictly do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic rendering, lighting effects, textured surfaces, or material rendering. Use flat pastel solid area fills only, no blending: the main rooftop deck area is pale gray and the small rooftop room footprint on the east side is pale warm yellow. Show a low perimeter parapet around the roof as a simple black outline. Add a compact rooftop room along the east edge, typical of a modern coastal urban villa rooftop, with a west-facing rusty iron door opening onto the deck, a main west-facing exterior window, and a smaller north-facing exterior window. Show a rooftop access opening near the southwest corner, a cylindrical water tank in the northwest corner, laundry lines stretched across the center of the deck between two posts, a small flyer caught in the iron door gap, a small black cat symbol near the main exterior window, and dashed exterior window sightline paths running from the main window across the west side of the deck toward the parapet. Use standard plan symbols: door line with swing arc, windows as double parallel wall breaks, water tank as a simple circle, laundry lines as thin parallel lines, cat as a tiny top-down oval-and-tail glyph. Place small white circular markers with black numbers 1 through 12, each number appearing exactly once, next to the corresponding elements. Allowed diagram text only: short area labels 'Rooftop Deck' and 'Rooftop Room', the numbered circles, and a small 'N' north arrow in one corner. No other labels, notes, camera icons, arrows, people, or decorative text inside the drawing."
      },
      "fp_rooftop_room_interior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_rooftop_room_interior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact modern South Korean rooftop-room apartment interior. The image must look like a clean architectural CAD plan or simple room layout sketch: single-weight black outlines on a white or off-white background, geometric shapes only. Use solid flat pastel area fills with one consistent color per zone: entry vestibule pale beige, living-kitchen pale yellow, daughter bedroom pale blue, second small bedroom pale lavender, bathroom pale cyan. No gradient, no blending, no drop shadow. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering. Draw a small north arrow with the letter N in one corner. Use only short area labels inside the colored zones: Entry, Living-Kitchen, Daughter Room, Bedroom, Bathroom. Do not add any other text, legend, annotations, camera icons, field-of-view cones, or arrows. Every listed element must have one unique small white circle marker with a black outline and black number, placed exactly once. Layout: the apartment is a tight rooftop-room plan with a southwest entry vestibule, a central-west combined living-kitchen, a southeast bathroom beside the entry, a northeast daughter bedroom, and a northwest second small bedroom. Use compact modern Korean apartment conventions: metal front door with shoe zone, sliding interior bedroom doors, small bathroom, combined kitchen and living area, low dining table, compact refrigerator, low beds or floor bedding, wall-mounted air conditioner, and practical window-curtain placement. Draw symbolic top-down glyphs only: door swing arc for hinged doors, double parallel lines for windows, simple curtain lines, rectangle with pillow for low beds, long rectangles for sofa or cushions, simple table and chair shapes, kitchen counter with sink basin, refrigerator block, TV console block, toilet and sink plan symbols. Number markers: 1 entry vestibule area in southwest; 2 living-kitchen area central-west; 3 daughter bedroom area northeast; 4 second small bedroom area northwest; 5 bathroom area southeast; 6 front door on southwest exterior wall with swing into entry; 7 shoe cabinet and entry mat along west entry wall; 8 bathroom door between entry and bathroom; 9 daughter bedroom sliding door from living-kitchen; 10 second bedroom sliding door from living-kitchen; 11 kitchen counter and sink along east living-kitchen wall; 12 compact refrigerator near kitchen counter; 13 low dining table at center of living-kitchen; 14 dining chairs around table; 15 television and low console on north side of living-kitchen; 16 living window with curtains on west wall; 17 low sofa or floor cushions near living window; 18 framed family photo on living-kitchen wall near bathroom sightline; 19 red circle clue wall with pinned old photo on a clear living-kitchen wall patch, represented as a simple flat red circle symbol with a tiny paper rectangle; 20 daughter low bed on east wall of daughter room; 21 daughter wardrobe on south wall; 22 backpack on daughter room floor; 23 doll near bed or floor corner; 24 daughter window with long curtains on north wall; 25 daughter room blood scene floor position in center, represented only by a small flat red puddle symbol and neutral body-location outline, not illustrative gore; 26 footprint trail from center floor toward daughter curtains using small flat red footprint symbols; 27 crumpled photo on daughter room floor; 28 bathroom sink and mirror on north bathroom wall; 29 toilet on east bathroom wall; 30 red circle apparition on bathroom mirror as a simple flat red circle mark; 31 second bedroom floor bedding on north wall; 32 second bedroom wardrobe on west wall; 33 ransacked goods and footprint zone in living-kitchen between front door, dining table, and living window, shown as simple scattered household rectangles and footprint marks; 34 smartphone on low dining table; 35 wall-mounted air conditioner above or beside the living window. Keep the diagram uncluttered and readable, with clear wall thickness, clear room boundaries, clear openings, and no decorative artwork."
      },
      "fp_villa_stairs": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_villa_stairs.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram for a modern Korean coastal low-rise villa exterior route from a small yard up to a rooftop landing. The diagram must look like a clean architectural CAD plan or simple IKEA-style layout sketch: single-weight black outlines on a white or off-white background, simple geometric symbols only. Use flat solid pastel area fills with no blending: paved yard area pale green, lower and upper stair flights pale beige, mid stair landing pale tan, rooftop landing pale lavender, rooftop deck pale gray. Show a compact south yard, a narrow exterior concrete stair flight climbing along the west side, a mid landing turning to a second stair flight along the north side, and a rooftop landing at the upper east. Draw stair treads as evenly spaced black parallel lines. Draw the rooftop deck beyond the landing with a low parapet outline. Draw the half-open rooftop metal door as a simple top-down door line with a swing arc at the boundary between the rooftop landing and rooftop deck; do not draw rust texture, only the plan symbol. Include a simple metal handrail along the open side of the stairs, a concrete boundary or stairwell wall, a yard gate opening at the south edge, a small wall-mounted utility lamp symbol near the rooftop landing, a small floor drain symbol on the rooftop landing, and a dark-gap clue just beyond the half-open door represented only by a simple black-outlined rectangular void symbol. Place small white circular markers with black numbers 1 through 14 exactly once each: 1 yard area, 2 lower stair flight, 3 mid stair landing, 4 upper stair flight, 5 rooftop landing, 6 rooftop deck, 7 yard gate, 8 boundary and stairwell walls, 9 handrail, 10 utility lamp, 11 floor drain and odor clue, 12 half-open rooftop door, 13 dark gap beyond door, 14 rooftop parapet. Area labels may appear as short generic English words only: Yard, Stairs, Mid Landing, Rooftop Landing, Rooftop Deck. Add a small N arrow in one corner. Do not add any other text, annotations, camera icon, field-of-view cone, characters, vehicles, plants, decorative art, or extra objects. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering."
      },
      "fp_villa_exterior_gate": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_villa_exterior_gate.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a 1024x1024 square image of a simple, flat, top-down schematic floor plan diagram for a modern coastal South Korean villa gate and narrow alley. The diagram must look like a clean architectural CAD plan or IKEA-style layout sketch: white or off-white background, single-weight black outlines, geometric shapes only, no decorative illustration. Strictly do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic rendering, lighting effects, textured surfaces, or material rendering. Use only flat solid pastel fills with no gradients and no blending: number 1 narrow alley area in pale beige, number 2 small yard edge in pale muted green, number 3 villa frontage/building footprint in pale gray, and a small gate threshold/apron at the wall in pale blue. North is up; include a small N arrow in one corner. Layout: the public narrow alley runs vertically along the right side of the plan; the villa property is on the left; a straight perimeter wall separates alley and yard; the wall has a sliding vehicle gate and a small pedestrian door facing the alley; a compact yard edge sits immediately inside the gate; the villa frontage with main entrance door and front window is behind the yard. Add modern exterior Korean neighborhood plan cues through geometry only: intercom/keypad box beside the pedestrian door, CCTV camera symbol above the gate, mailbox/nameplate block with no readable text, streetlamp/utility pole in the alley, and a curb drainage channel along the alley wall. Add a simple top-down police car footprint in the alley just outside the gate and mark the stepping-out and discovered-person staging positions as small target dots or circled markers, not as drawn people. Every object and area must be identified only by a small white circle with a black outline and a black number, 1 through 16, each number appearing exactly once. Do not write object labels, character names, or any annotations inside the drawing. Area labels may appear only as short generic English words such as ALLEY, YARD, and VILLA FRONTAGE. Use simple symbolic plan glyphs: sliding gate line and track, hinged pedestrian door line with swing arc, door swing arc for the main entrance, double parallel line for the window, rectangular car outline, small simple boxes for wall devices."
      },
      "fp_shelter_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_shelter_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of an indoor animal shelter main area. The image must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only, minimal text. Use flat pastel solid color fills with one consistent color per area: main shelter hall pale yellow, reception and waiting zone pale beige, kennel zone pale orange, treatment zone pale green, grooming and bathing zone pale cyan, staff storage zone pale lavender. Show a compact modern coastal-region animal shelter layout: a south front entrance leading to a small reception and waiting area, a central open aisle, a long row of dog kennels along the east wall, a veterinary treatment table in the north-central zone, a grooming and bathing wet corner in the northwest with tub, sink counter, and floor drain, and a small staff storage/service zone along the north wall near a rear staff door. Use top-down plan symbols: doors as swing arcs and door lines, windows as double parallel wall lines, kennel compartments as repeated rectangles with gate lines, treatment table as a rectangle, grooming tub as a rectangular basin symbol, sink as a simple plan symbol, bench and desk as rectangles, storage cabinet as a rectangle, monitor as a small wall-mounted rectangle. Include high ventilation windows above the kennel wall, a small frosted service window near the grooming corner, water bowls near the kennel row, animal carrier stack near reception, leash and towel hooks, medical supply cart, exam stool, and small simple dog silhouettes inside several kennels. Put every item and area listed as numbered_elements on the plan as a small white circle with a black outline and black number, each number unique and used exactly once. Area labels may appear only as short generic English words inside colored zones, and a small north arrow with letter N may appear in one corner. No other text, annotations, legends, camera icons, field-of-view cones, people, or decorative illustration. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic rendering, lighting effects, textured surfaces, and material rendering."
      },
      "fp_exterior_entrance": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_exterior_entrance.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram of a compact modern Korean coastal mart exterior entrance, street frontage, bicycle approach, and curbside stall area. The diagram must look like a clean architectural CAD plan or simple IKEA-style room layout sketch: single-weight black outlines, white or off-white background, geometric shapes only, no pictorial scene rendering. Use flat pastel solid color fills with one consistent color per zone: mart interior/storefront area pale yellow, entrance apron pale beige, public sidewalk pale gray, bike approach and parking area pale lavender, curbside street stall strip pale peach, roadway pale blue-gray. Top of the plan is north; place the mart storefront across the north side, the sidewalk and entrance apron in the middle, curbside stalls near the south curb, and the street along the bottom. Show a modern Korean street-front convenience mart layout using geometry only: centered sliding glass entrance doors, large display windows left and right, thin neon storefront sign band along the facade, exterior product rack, drink vending machine, small checkout counter visible just inside, CCTV dome above the entrance, bicycle parking rail and arriving bicycle position on the west side, curb bollards, two simple street stall kiosks, streetlamp/utility pole, trash bin cluster, and two empty staging spots for staff and caller positions. Draw the sliding entrance as parallel door tracks, windows as double parallel wall lines, stalls and racks as simple rectangles, bicycle as a minimal top-down line glyph, and bollards as small circles. Add numbered circular markers with black numbers 1 through 24 exactly once, matching the listed elements; use marker circles only, not text labels for objects. Short generic area labels such as Store, Entry, Sidewalk, Bike, Stalls, and Street may appear inside their colored areas, and a small N north arrow may appear in one corner. Do not include any other text, annotations, camera icons, people drawings, field-of-view cones, or directional camera arrows. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered effects, lighting effects, textured surfaces, material rendering, mist effects, or decorative illustration."
      },
      "fp_sales_floor": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_sales_floor.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact modern Korean neighborhood mart sales floor. The drawing must look like a clean architectural CAD plan or IKEA-style room layout sketch: simple geometric shapes, single-weight black outlines, white or off-white background, no decorative illustration. Use flat pastel solid color fills for zones with one consistent color per zone: main Sales Floor area pale yellow, Staff Path area pale beige, Checkout Zone pale green, Entry Zone pale blue. Area labels may appear only as short generic English words inside these colored zones: Sales Floor, Staff Path, Checkout Zone, Entry Zone. Do not include any other text labels inside the drawing except the small black numbers inside numbered circles and a small north arrow with N in one corner.\n\nLayout: draw a rectangular sales floor with the storefront along the south side and the back wall along the north side. Place a centered sliding glass entrance on the south wall, with a front window band on both sides of it using double parallel window lines. Put the checkout zone in the southeast/front-right area, with a simple rectangular checkout counter facing the entry. Arrange three long north-south grocery shelving rows in the sales floor: west row, center row, and east row, leaving clear aisles between them. Show the staff path as a pale beige route from the entry and checkout side through the central aisles toward the rear stocking access. Put refrigerated wall cases as a continuous block along the north wall. Add a staff-only back door near the northeast corner using a door swing arc. Place a small stocking cart on the staff path between the center and east shelving rows. Add a low promotional island display near the front center behind the entry zone. Mount a round CCTV camera symbol on the east wall in the upper half of the store, and draw a thin flat dashed sightline or narrow wedge from that camera across the aisles toward the staff path; keep it schematic and clearly subordinate to the room plan.\n\nPlace one small numbered circle marker for every element, each number unique and appearing exactly once: 1 Sales Floor area, 2 Staff Path area, 3 Checkout Zone area, 4 Entry Zone area, 5 sliding glass entrance, 6 front window band, 7 west long shelving row, 8 center long shelving row, 9 east long shelving row, 10 refrigerated wall cases, 11 checkout counter, 12 stocking cart, 13 staff-only back door, 14 round wall CCTV camera, 15 CCTV sightline, 16 low promotional island display. Furniture and openings must be simple top-down plan symbols only: shelving as long rectangles with internal shelf divisions, counter as rectangle, cart as small rectangle with tiny wheel circles, door as line plus swing arc, window as double parallel line, camera as a small wall circle.\n\nAbsolutely do not depict any 3D, isometric, perspective, axonometric, depth cues, shadow, shading, gradients, ambient occlusion, photorealism, rendered look, lighting effects, textured surfaces, or material rendering. Use only flat solid fills, black outlines, simple symbols, and numbered markers."
      },
      "fp_office_security": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_office_security.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact modern administrative security office used for CCTV review. Use a clean CAD-like or IKEA-style layout: single-weight black outlines on a white or off-white background, simple geometric plan symbols only, crisp lines, no pictorial camera view, no volumetric view, no realism, no tonal modeling, no blended color, no surface pattern, no light effects. Fill each sub-area with one solid pastel color only: Review zone pale yellow, Equipment nook pale gray, Entry strip pale beige. Place short area words only inside the colored zones: Review, Equipment, Entry. Add a small north arrow with the letter N in one corner. Do not add any other text inside the drawing except the numbered markers and the allowed area words. Room layout: a simple rectangular office. South side has the entry strip; southwest wall has an inward-swinging entrance door using a door line and swing arc. North wall holds a CCTV monitor wall array as thin rectangular screen glyphs; one screen may be a flat dark gray rectangle to indicate obscured footage, but do not draw any video content. A review desk console sits in front of the north wall facing the monitors, with an operator swivel chair just south of it. West side contains a narrow equipment nook with a server rack and filing cabinet. East wall has a narrow interior window shown as double parallel lines with simple blind ticks, plus a wall-mounted air conditioner near the northeast corner. Use top-down furniture glyphs: desk as rectangle, chair as small rounded rectangle, filing cabinet as simple rectangle, server rack as stacked rectangle, keyboard and mouse as tiny rectangles/ovals on the desk. Add small white circles with black outlines and black numbers, each number appearing exactly once: 1 centered in Review zone, 2 centered in Equipment nook, 3 centered in Entry strip, 4 at the CCTV monitor wall array, 5 at the review desk console, 6 at the operator swivel chair, 7 at the entrance door, 8 at the interior window, 9 at the keyboard and mouse control panel, 10 at the NVR server rack, 11 at the filing cabinet, 12 at the desktop recorder tower, 13 at the evidence USB and document tray, 14 at the wall-mounted air conditioner. Keep the diagram simple, legible, and uncluttered."
      },
      "fp_police_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_police_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact modern Korean coastal police office. This must look like a clean architectural CAD plan or simple IKEA-style room layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only. Use flat pastel solid fills with no gradients: main open office area pale blue-gray, entrance vestibule pale yellow, duty desk zone pale beige, evidence monitor area pale mint green. Add short area labels only: Main Office, Entrance, Duty Desk, Monitor Area. Place a small north arrow with N in one corner. Do not add any other text annotations. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic style, no rendered look, no lighting effects, no textured surfaces, no material rendering.\n\nPlan layout: a mostly rectangular police office with north at the top. South wall has the public entrance leading into a small entrance vestibule. A reception-style duty counter sits just north-west of the entrance vestibule, separating visitors from the staff side. The main open office fills the center and north of the room with a central detective desk cluster. The east and north-east side is a dedicated evidence monitor and GPS workstation area. The west wall has filing cabinets and office equipment; the south-west back corner has a gear locker and coat rack. Use modern office-plan conventions appropriate to a present-day police station: compact desks with rolling chairs, desktop monitors, phone/radio equipment, filing cabinets, copier, wall monitor screens, and simple window and door symbols.\n\nDraw all furniture and openings as simple top-down plan glyphs: bed-like symbols are not needed; desks are rectangles, chairs are small rectangles, counter is a long rectangle, monitors are thin rectangles, door is a line with swing arc, windows are double parallel lines in the wall. Every important element must be marked by one small white circle with a black outline and a black number, each number appearing exactly once. Do not write object names inside the diagram; use only the numbered circles. Place markers as follows: 1 in the main office area, 2 in the entrance vestibule area, 3 in the duty desk zone, 4 in the evidence monitor area, 5 on the south entrance swing door, 6 on the counter access swing gate, 7 on the north wall window row, 8 on the east wall high window, 9 on the duty counter, 10 on visitor waiting chairs, 11 on the central detective desk cluster, 12 on an empty office chair pulled back from the desks, 13 on a spread of murder photos on one detective desk, 14 on the GPS workstation monitor, 15 on the evidence monitor wall screens, 16 on the desk telephone and radio on the duty counter, 17 on the west wall filing cabinet row, 18 on the north-west printer copier unit, 19 on the north wall case notice board, 20 on the south-west gear locker and coat rack."
      },
      "fp_police_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_police_exterior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram, like a clean architectural CAD plan or IKEA-style layout sketch, for a modern coastal small-town police station exterior frontage with bicycle parking and a quick departure route. Use single-weight black outlines on a white or off-white background, simple geometric plan symbols only. Strictly forbid and do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering. Use flat pastel solid fills only, one color per zone with no gradients and no blending: station frontage building zone pale beige, entrance apron pale yellow, bike parking zone pale green, sidewalk pale gray, curbside street pale blue-gray, departure path zone pale peach. Layout: place the rectangular building frontage across the north half of the plan, its south wall facing a shallow paved forecourt; show a centered-left main glass entrance using a double-door symbol with simple swing/slide indication; show a front window band as double parallel lines on the same south wall to the right. In front of the entrance, draw a compact entrance apron connected to a straight sidewalk and curbside street along the bottom edge. Put a bicycle parking area left of the entrance apron, with a simple rack symbol and one parked bicycle shown as a top-down schematic bike glyph positioned for fast exit. Draw a clear departure route from the bicycle rack across the sidewalk toward the east/right side street exit, using a simple flat path line or arrow-like route shape, not a camera arrow. Add modern frontage props as plan symbols: short bollards between apron and sidewalk, a blank rectangular sign panel near the entrance with no readable text, a small security camera marker on the facade corner, and a curb plus drainage channel between sidewalk and street. Reflect a contemporary coastal island-town police frontage through geometry only: compact paved forecourt, practical bike parking close to the entrance, narrow curbside street, simple drainage line, no decorative historical layout. Add small numbered circular markers with black numbers 1 through 14, each appearing exactly once, placed beside the corresponding areas, openings, props, and plot device. Area labels may appear only as short generic English words inside colored areas, such as Station, Apron, Bike Parking, Sidewalk, Street; no other text or annotations inside the drawing except a small north arrow with N in one corner. Do not include people, vehicles other than the single schematic bicycle, camera icons for shot framing, field-of-view cones, or any extra labels."
      },
      "fp_pc_bang_interior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_pc_bang_interior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram, like a clean architectural CAD plan or simple room layout sketch. Show a compact modern Korean internet cafe computer cubicle with dense booth-like planning: a single computer station facing the north wall, privacy partitions on both sides, an open entrance to a shared aisle on the south side, and a small shared printer counter area off the aisle to the east. Use single-weight black outlines on a white or off-white background, simple geometric top-down symbols only. Fill each zone with one solid flat pastel color: computer cubicle area pale blue, aisle area pale beige, printer counter area pale green. Add only short generic area labels inside the colored zones: COMPUTER, AISLE, PRINTER. Add a small north arrow with N in one corner. Place small white circular markers with black numbers exactly once for these elements: 1 computer cubicle area, 2 aisle area, 3 printer counter area, 4 computer desk along north wall, 5 left privacy partition, 6 right privacy partition, 7 monitor with simple map-grid symbol, 8 keyboard, 9 mouse, 10 PC tower under desk, 11 chair facing desk, 12 shared printer on east counter, 13 printed map paper tray beside printer, 14 backpack space under desk, 15 power outlet strip behind desk, 16 open cubicle entrance to aisle. Do not draw any text labels other than the three area labels, the N arrow, and the numbered circles. Furniture must be simple symbolic top-down plan glyphs: rectangular desk, rectangular monitor, keyboard bar, small mouse oval, PC tower rectangle, chair symbol, partition lines, printer rectangle, paper tray rectangle, backpack-space outline. Keep the diagram simple and readable. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic rendering, no rendered lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_open_sea_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_open_sea_exterior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan / site plan diagram for an open-sea exterior staging area around a small fishing boat. The diagram must look like a clean architectural CAD plan or simple IKEA-style layout sketch: single-weight black outlines, white or off-white background, geometric top-down symbols only. Use flat pastel solid area fills with one consistent color per zone: number 1 open sea in pale blue filling most of the canvas, number 2 fog wall in pale gray as a wide vertical band on the east/right side, number 3 boat deck in pale beige, number 4 wheelhouse in pale green, number 10 bow working deck and number 11 stern work deck in pale tan. Place the boat center-left, oriented west-east with a blunt stern on the west/left and a pointed bow on the east/right facing the fog wall. Use compact contemporary coastal fishing boat geometry: raised rectangular wheelhouse slightly aft of center, narrow port and starboard side decks, simple rail lines, cleats, small net/crate storage, roof mast/antenna, and an engine hatch. Draw number 5 as a plan-view swinging door on the south/starboard side of the wheelhouse, number 6 as a front wheelhouse window on the east face, and number 7 as a side window on the south wall. Put number 12, a small rectangular map and photo packet symbol, on the starboard side deck near the wheelhouse door for the confrontation staging. Put number 8 on the starboard rail/deck edge, number 9 on the port rail, number 13 net pile and crate on the aft deck, number 14 mast/antenna on the wheelhouse roof, number 15 bow cleat/anchor roller at the bow, number 16 engine hatch on the stern deck, and number 17 as the clean irregular boundary line between open sea and fog wall. Every numbered element must be a small white circle with black outline and black numeral, each number 1 through 17 appearing exactly once. Optional large area labels may read only Open Sea, Fog Wall, Deck, and Wheelhouse; include a small N north arrow in one corner if desired. Do not draw people, land, sky, waves as illustration, camera icons, field-of-view cones, or extra explanatory text. Strictly avoid 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, and material rendering."
      },
      "fp_boat_deck_exterior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_boat_deck_exterior.png",
        "attempts": 1,
        "ref_used": "ref",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat 2D top-down schematic floor plan diagram of a compact modern coastal fishing boat deck. Use a clean architectural plan style with single-weight black outlines on a white or off-white background, geometric symbols only. Bow is at the top north, stern at the bottom south, port on the left west, starboard on the right east; include a small N arrow in one corner. Use flat pastel solid color fills with one consistent color per zone: aft working deck pale gray-blue, forward cabin pale beige, port side passage pale pale green, starboard side passage pale pale yellow, bow foredeck pale lavender. Area labels may appear as short English words only: Deck, Cabin, Port Passage, Starboard Passage, Bow. Do not place any other text in the drawing except the small numbered markers. Show the boat as a simple elongated hull outline with railings around the perimeter, a central stern boarding gate, a large open aft working deck, a raised forward cabin footprint, narrow side passages around the cabin, and a small bow foredeck. Use top-down plan symbols: cabin door as a line with swing arc on the south cabin wall, cabin windows as double parallel lines in the cabin walls, railings as thin continuous boundary lines, hatch as a low rectangle, rope as a simple coil glyph, storage crate as a small rectangle with cross lines, movement path as a dashed clear-walk lane. Place small white circular markers with black numbers exactly once for each element: 1 aft working deck area, 2 forward cabin area, 3 port side passage area, 4 starboard side passage area, 5 bow foredeck area, 6 stern rail, 7 port rail, 8 starboard rail, 9 cabin door, 10 port cabin window, 11 starboard cabin window, 12 forward cabin windshield, 13 deck hatch or fish hold cover, 14 coiled rope bundle, 15 storage or net crate, 16 dashed clear movement path, 17 stern boarding gate, 18 low bow rail. Keep the diagram simple and readable, with no people, no sea scenery, no decorative symbols, no extra annotations, no tonal effects, no blending, and no surface detail."
      },
      "fp_wheelhouse_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/34dc0431-40b5-4eda-a4e9-f5da301833ea/episodes/3453b2ab-5d76-4388-a7d4-d5afa7169f85/images/floor_plan/fp_wheelhouse_main.png",
        "attempts": 1,
        "ref_used": "ref",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a cramped modern coastal fishing-boat wheelhouse. The diagram must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines, geometric plan symbols only, white or off-white background. Use one flat pastel solid fill for the Wheelhouse area, such as pale blue-gray, and keep it consistent across the entire cabin. Do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic rendering, rendered lighting effects, textured surfaces, or material rendering.\n\nLayout: draw a small rectangular wheelhouse cabin with thick black perimeter walls. The forward side is at the top of the page; include a small north arrow in one corner. Show a compact Korean coastal workboat-style arrangement: a forward-facing helm console squeezed into the forward starboard corner, a steering wheel and instrument/navigation panel on the console, one helm chair immediately aft, a narrow central aisle, an aft sliding entrance door, broad forward windshield, side windows on port and starboard, and a narrow chart shelf on the aft starboard wall. On the port interior wall, show the evidence wall area with a tiny flat rectangle for an old photo and a cluster of small flat red ring/circle symbols around it; make them symbolic and schematic, not painterly.\n\nPlace small white circular markers with black numbers 1 through 12 exactly once each. Use the markers to identify: 1 wheelhouse area, 2 helm console, 3 steering wheel, 4 instrument/navigation panel, 5 helm chair, 6 aft sliding entrance door, 7 forward windshield, 8 port side window, 9 starboard side window, 10 old photo clue, 11 red circle symbol cluster, 12 narrow chart shelf. The only text inside the diagram may be the generic area label “Wheelhouse,” the numbered markers, and the small north arrow. Do not write object labels, character names, camera icons, field-of-view cones, arrows, annotations, or extra text. Use standard top-down symbols: windows as double parallel wall lines, sliding door as a door panel with track, chair as a simple block/seat glyph, console as a rectangle, steering wheel as a small circle, photo as a small flat rectangle, and red circles as simple red outlines on the wall."
      }
    }
  },
  "step_id": "floor_plan_render",
  "run_id": "f170975d-3818-4658-98b8-667fbbfa6806",
  "resolved_model": "gpt",
  "updated_at": "2026-05-09T16:14:39.936794+00:00",
  "project_config_snapshot": {}
}