{
  "status": "completed",
  "applicable_count": 1,
  "completed_count": 1,
  "failed_count": 0,
  "schema_version": 1,
  "config_hash": "f89d97e368673692",
  "data": {
    "floor_plans": {
      "fp_l05_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/4f948193-6809-4ae3-a3c6-2ca4e8af1c1a/episodes/dc70c0b3-5c09-4664-8c0f-9cac38c0c6ca/images/floor_plan/fp_l05_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram of a compact contemporary coastal rooftop dwelling interior. The plan must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only. Strictly no 3D, no isometric view, no perspective, no axonometric view, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealistic look, no rendered look, no lighting effects, no textured surfaces, and no material rendering. Use flat solid pastel area fills with no blending: Shared Zone in pale yellow for the central living-dining room; Service Zone in pale cyan for the kitchenette and bathroom; Private Zone in pale blue for the sleeping and small storage rooms; Threshold Zone in pale beige for the entrance vestibule; Exterior Roof Landing in pale gray just outside the entrance. North is up, with a small north arrow in one corner. Layout: a small south exterior roof landing leads through an inward-swinging main entrance door into a narrow south entrance threshold; the shared living-dining zone occupies the center and west; an open kitchenette strip runs along the north-east side with sink, two-burner stovetop, and refrigerator; the bathroom wet room is south-east near the entry; the main sleeping room and a small storage or second sleeping room are along the north side; use sliding-window conventions on exterior walls, including a west living sliding window with a curtain rail and a north sleeping-room window. Draw simple top-down symbolic glyphs only: bed or futon as a rectangle with pillow shape, compact sofa or floor seating as a low rectangle with cushion divisions, low table as a simple rectangle, TV stand as a thin rectangle, wardrobe as a built-in rectangle, kitchen sink and stovetop as standard plan symbols, bathroom sink, mirror, toilet, and shower drain as standard plan symbols, doors with swing arcs, windows with double parallel wall lines. Inside the diagram, draw small white circular markers with black numbers only for base-layer persistent elements numbered 1 through 25, each number appearing exactly once at the correct location. Do not draw any markers, icons, labels, stains, bodies, blood, photos, herbs, phone, red symbols, hallucination cues, ransacked cues, open-door state cues, or cleaned-surface state cues for numbers 26 through 42; those are transient overlay items and must not appear on this floor plan. Minimal text only: optional generic area labels such as Shared Zone, Service Zone, Private Zone, Threshold Zone, and Exterior Roof Landing are allowed; no other text annotations or object labels inside the drawing."
      },
      "fp_l09_market_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/4f948193-6809-4ae3-a3c6-2ca4e8af1c1a/episodes/dc70c0b3-5c09-4664-8c0f-9cac38c0c6ca/images/floor_plan/fp_l09_market_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic 2D floor plan diagram of a compact modern coastal town supermarket and its immediately adjacent exterior frontage. The drawing must look like a clean architectural CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, geometric symbols only. It must be strictly top-down, not a render. Do not use 3D, isometric, perspective, axonometric, depth, shadow, shading, gradients, ambient occlusion, photorealism, rendered lighting effects, textured surfaces, or material rendering. Use only flat solid pastel area fills with no blending: customer sales zone pale yellow, checkout/service zone pale cyan, rear staff/storage zone pale blue, entrance threshold zone pale beige, exterior sidewalk and side alley zones pale gray. Include short generic area labels only, such as Shared Zone, Service Zone, Staff Zone, Threshold Zone, and Exterior Zone; no other text inside the diagram except a small north arrow marked N in one corner. Lay out the supermarket as a 2020s neighborhood retail space: south/front street edge with an automatic sliding glass entrance centered in the facade, front display windows on both sides, checkout counter just inside the front-left area, cart and basket station near the entrance, produce display island near the front-center, two long north-south central gondola shelf rows, frozen food chest cases along the west/left side, refrigerated wall cases toward the rear/north wall, a staff swing door leading into a rear storage and staff zone, a small staff office/restroom block in the rear corner, and a rear delivery/service door connecting to the side alley. Show the exterior sidewalk/street frontage as a band outside the front wall and a side exterior wall/service alley along the east/right side. Add a small wall-mounted CCTV fixture symbol on the east exterior wall near the front corner. Use standard top-down symbols: door line with swing arc, sliding entrance as parallel sliding panels, windows as double parallel wall lines, counters and shelves as simple rectangles, cold cases as clean rectangular fixtures. Draw numbered markers only for persistent base-layer elements numbers 1 through 18: each marker is a small white circle with a black outline and a black number, placed once at its corresponding area, opening, fixture, or anchor furniture. Do not draw any marker for transient overlay elements numbers 19, 20, or 21, and do not show people, phone activity, shelf-stocking motion, plot-state cues, camera icons, arrows other than the north arrow, field-of-view cones, annotations, brand names, or proper nouns."
      },
      "fp_l13_police_office_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/4f948193-6809-4ae3-a3c6-2ca4e8af1c1a/episodes/dc70c0b3-5c09-4664-8c0f-9cac38c0c6ca/images/floor_plan/fp_l13_police_office_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic floor plan diagram of a compact modern coastal police office. Use a clean architectural CAD plan style: single-weight black outlines on a white or off-white background, geometric symbols only. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic, rendered, lighting effects, textured surfaces, or material rendering. Show a rectangular office with a south public entrance threshold, a duty desk placed close to the entrance facing the door, central investigator desks in the open office, an east evidence work desk with a desktop monitor, west/northwest records cabinets and a printer/copier service alcove, a west internal side door, a long north exterior window band, and a narrow east side window. Use simple top-down furniture glyphs: desks as rectangles, chairs as small rectangles, monitor as a small rectangle on the desk, phone as a tiny simple block, cabinets as shallow wall-aligned rectangles, printer/copier as a rectangular appliance symbol, doors with swing arcs, windows as double parallel lines in the wall. Fill each zone with one flat pastel solid color only: shared open office zone pale yellow, entrance threshold zone pale beige, records and service zone pale cyan, evidence work zone pale blue. Keep color usage consistent and do not blend colors. Add optional large generic area labels only: Shared Zone, Threshold Zone, Service Zone, Evidence Zone. Add a small north arrow with N in one corner if desired. Place small white circular markers with black outlines and black numbers exactly once for persistent base elements 1 through 16 only, located on or near their matching area, opening, fixture, or furniture. Do not draw any marker for numbers 17 through 20. Do not draw transient case photos, forms, notes, GPS screen content, phone-call emphasis, people, camera icons, field-of-view cones, arrows, extra annotations, or any text labels other than the generic zone labels and optional north arrow."
      },
      "fp_wheelhouse": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/4f948193-6809-4ae3-a3c6-2ca4e8af1c1a/episodes/dc70c0b3-5c09-4664-8c0f-9cac38c0c6ca/images/floor_plan/fp_wheelhouse.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan diagram of a compact modern coastal fishing-vessel wheelhouse. Use clean single-weight black outlines on a white or off-white background, simple geometric plan symbols only. Fill each zone with one consistent flat pastel solid color: forward command zone pale cyan, central standing zone pale beige, aft threshold zone pale gray, built-in/storage/service strips pale blue. Show a cramped rectangular cabin footprint with a forward helm console under a broad front windshield, steering wheel, throttle levers, circular instrument cluster, radio/GPS display, port and starboard side windows, port and starboard sliding side doors, centered aft hatch door, narrow bench storage locker, small chart shelf, and fixed grab rail. Use modern small-boat layout conventions appropriate to a present-day working coastal wheelhouse: controls face the front windshield, visibility wraps around the forward sides, and the remaining standing room is tight. Draw furniture and fixtures as simple top-down symbols: console as rectangles, steering wheel and gauges as circles, doors as plan openings with swing or sliding indications, windows as paired wall lines, bench as a narrow rectangle. Place small circular black-number markers exactly once for base elements 1 through 18 only; do not draw markers or objects for event-state items 19 through 22. Minimal text inside the diagram: optional generic zone labels only, plus a small north arrow in one corner; no other annotations."
      }
    }
  },
  "step_id": "floor_plan_render",
  "run_id": "3b706216-7a20-4bf9-a90c-d004f659ca13",
  "resolved_model": "gpt",
  "updated_at": "2026-05-28T02:42:45.618245+00:00",
  "project_config_snapshot": {}
}