{
  "status": "completed",
  "completed_count": 50,
  "applicable_count": 50,
  "failed_count": 0,
  "schema_version": 13,
  "config_hash": "187e36a52f3faa6a",
  "data": {
    "scenes": [
      {
        "scene_index": 1,
        "heading": "S#1. 숲속 / 해 질 무렵",
        "beat_title": "피 흘리며 숲을 도망치는 남자",
        "representative_moment": "피 묻은 허벅지를 드러내고 한쪽 신발이 벗겨진 C06이 짙은 해무가 낀 숲속을 필사적으로 달리고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low knee-height front-left pursuit framing, cold blue-gray maritime fog lighting",
            "t2i_prompt": "Photorealistic cinematic still. C06O07 in a dark torn jacket, an Asian middle-aged man, is in the middle-right midground moving toward the camera retreat path, observed from a low front-left pursuit perspective at knee height. Captured mid-stride at a three-quarter angle from the left, he exhibits a severely injured and terrified state, his damp black hair, dark facial contour, red eyes looking off-screen in panic, and exposed teeth showing a pained expression. His heavily torn clothing reveals a severe, bleeding bite mark on his thigh catching faint wet highlights on the blood, missing one shoe and leaving one bare foot suspended mid-air above the wet brush in the lower center of the frame as he frantically stumbles. The dusk forest environment surrounds him with cold, blue-gray maritime fog limiting visibility, dark tree trunks forming vertical barriers that show their narrow sides to the low camera, and thick, wet underbrush flattened in patches rushing toward the lens. The ambient lighting remains a dim blue-gray under the eerie maritime fog, casting deep ominous shadows across the wild terrain.",
            "outfit_assignments": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              }
            ],
            "source_facts": [
              "숲속 / 해 질 무렵",
              "우거진 수풀을 헤치며 도망치는. 벗겨진 한쪽 신발. 허벅지에 커다란 이빨 자국. 피가 흐르고.",
              "잔뜩 겁에 질린 남자 표정",
              "bare foot lifted",
              "three_quarter_left angle, looking off-screen"
            ],
            "visual_inferences": [
              "fixed_element dusk_forest_environment: cold blue-gray maritime fog, deep ominous shadows, wet underbrush",
              "fixed_element fleeing_man_appearance: terrified man, severe bleeding bite mark, frantic stumble",
              "Mid-stride freeze with the bare foot suspended mid-air preserves the dynamic running motion while capturing a single still moment.",
              "Entity traits (red eyes, exposed teeth, dark facial contour) emphasize the horrific and primal nature of the encounter."
            ],
            "creative_decisions": [
              "Low knee-height perspective anchors the viewer's attention to the vulnerable bare foot and the rugged, wet undergrowth.",
              "Cold blue-gray color palette contrasts with the faint wet highlights on the blood, heightening the grim thriller realism."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "05613b632396bd9b",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "5b6b9bf9689ad2d9",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No prior visual dependencies for this opening shot.",
        "_shot_index": 1,
        "visible_entities": [
          "L01",
          "C06"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow’s low front-left pursuit position, the handheld camera retreats at knee height about eight feet ahead of 한국인 남자, widened just enough to hold his whole body as one bare foot hangs above the wet brush in the lower center of frame. He occupies the middle-right of the image, with torn clothing and a bloodied thigh readable while the dense undergrowth rushes toward the lens; the perspective feels like a panicked observer backing away rather than his own POV.",
            "lighting_mood": "Dusk light is cold blue-gray under maritime fog, with deep forest shadows and only faint wet highlights on leaves and blood.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "camera retreat path",
                  "label": "fleeing man",
                  "screen_zone": "middle_right",
                  "target_id": "C06",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L01",
              "C06"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "dusk_forest_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense forest environment at dusk, characterized by thick, wet underbrush and deep, ominous shadows. The atmosphere is filled with a cold, blue-gray maritime fog that limits visibility and casts a dim, eerie light across the woods.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "숲속 / 해 질 무렵",
                  "차가운 해무와 짙은 그림자가 깔린 숲속 배경",
                  "Dusk light is cold blue-gray under maritime fog, with deep forest shadows",
                  "The foreground is dim blue-gray"
                ],
                "visual_inferences": [
                  "The dense underbrush creates natural obstacles, emphasizing the physical struggle of moving through this terrain."
                ],
                "creative_decisions": [
                  "Using cold blue-gray lighting to enhance the chilling, fearful atmosphere of the pursuit while keeping the background in deep silhouette."
                ],
                "confidence": "high"
              },
              {
                "element_id": "fleeing_man_appearance",
                "element_type": "character_state",
                "character_name": "한국인 남자",
                "description": "A terrified Korean man wearing heavily torn clothing, with a severe, bleeding bite mark clearly visible on his thigh. He is missing one shoe, leaving one foot completely bare as he frantically stumbles and runs through the wild terrain.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "벗겨진 한쪽 신발. 허벅지에 커다란 이빨 자국. 피가 흐르고.",
                  "찢어진 옷 사이로 피가 묻은 한국인 남자",
                  "bare foot lifted",
                  "torn clothing and a bloodied thigh readable"
                ],
                "visual_inferences": [
                  "His skin and clothes are smeared with dirt and sweat from his desperate scramble through the dense, wet brush."
                ],
                "creative_decisions": [
                  "The torn fabric of his clothing hangs loosely to emphasize the violence of the encounter that preceded the chase."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "27472d8aee88aafd"
      },
      {
        "scene_index": 1,
        "heading": "S#1. 숲속 / 해 질 무렵",
        "beat_title": "숲속의 추격과 습격",
        "representative_moment": "A terrified man with a bleeding leg stumbles through the dense underbrush as a black silhouette lunges at him from the dark trees behind.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height wide angle with dim blue-gray foreground and backlit fog",
            "t2i_prompt": "Photorealistic cinematic still. A terrified Korean man in torn outdoor hiking clothes moves toward the dark trees ahead in the lower-center foreground, while C10 in dark clothing, a Korean man, the black silhouette attacker, moves toward the terrified man's back in the upper-center background, both occupying the same wet underbrush space. Viewed from a chest-height wide angle, the terrified man is seen with his back to the camera, stumbling mid-stride, looking off-screen. His clothes are heavily torn, revealing a severe bleeding bite mark on his thigh, one shoe missing with a bare foot lifted above the shin-high brush. Erupting from the darker trees behind, C10 is angled at three-quarter right, airborne mid-lunge with outstretched arms, body oriented toward the man. C10 appears as a backlit figure, body volume preserved against the pale maritime fog, his face fully obscured in shadow with no visible facial features, only a short-haired head and shoulder outline visible. The foreground is lit in dim blue-gray, while the dense rear tree line collapses into a deep, ominous silhouette.",
            "outfit_assignments": [
              {
                "character_id": "C10",
                "outlook_id": "O10"
              }
            ],
            "source_facts": [
              "S#1 action: '어디선가 쏜살같이 달려온 검은 인영이 남자를 덮친다'",
              "shot description: attacker erupts from the darker trees behind the terrified man in the upper middle of frame",
              "terrified man is stumbling away from camera in the foreground lower center"
            ],
            "visual_inferences": [
              "fixed_element fleeing_man_appearance: torn clothing, severe bleeding bite mark on thigh, one bare foot",
              "fixed_element dusk_forest_environment: dense wet underbrush, cold blue-gray maritime fog, deep shadows",
              "mid-action freeze preserves the momentum of the stumble and the airborne lunge"
            ],
            "creative_decisions": [
              "Chest-height wide angle anchors both characters within the physical obstacle field of the wet underbrush.",
              "Deep silhouette on the rear tree line contrasts with the backlit fog to make the attacker's body read as negative space."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d9521e45d80c5674",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "570b7da1d203bef9",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No previous scene referenced for direct continuity beyond fixed elements.",
        "_shot_index": 3,
        "visible_entities": [
          "C10",
          "C11"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Holding the flow’s three-quarter rear-side position at chest height, the pan freezes at the explosive reveal: 겁에 질린 남자 is in the foreground lower center, stumbling away from camera, while 검은 실루엣의 한국인 남자 erupts from the darker trees behind him in the upper middle of frame. The composition keeps the fleeing man’s back as a partial screen, letting the attacker’s outstretched arms and airborne body read as a sudden shape launched out of the forest blackness.",
            "lighting_mood": "The foreground is dim blue-gray, while the background collapses into deep silhouette with a thin fog rim around the attacker.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "terrified man's back",
                  "label": "black silhouette attacker",
                  "screen_zone": "upper_center",
                  "target_id": "C10",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "dark trees ahead",
                  "label": "terrified man",
                  "screen_zone": "lower_center",
                  "target_id": "C11",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C10",
              "C11"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C11",
                "outlook_id": "O11"
              },
              {
                "character_id": "C10",
                "outlook_id": "O10"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C10",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The attacker is intentionally rendered as a black silhouette, so detailed outlook matching should be suppressed while preserving the registered character identity."
              },
              {
                "subject_id": "C11",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "dusk_forest_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense forest environment at dusk, characterized by thick, wet underbrush and deep, ominous shadows. The atmosphere is filled with a cold, blue-gray maritime fog that limits visibility and casts a dim, eerie light across the woods.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "숲속 / 해 질 무렵",
                  "차가운 해무와 짙은 그림자가 깔린 숲속 배경",
                  "Dusk light is cold blue-gray under maritime fog, with deep forest shadows",
                  "The foreground is dim blue-gray"
                ],
                "visual_inferences": [
                  "The dense underbrush creates natural obstacles, emphasizing the physical struggle of moving through this terrain."
                ],
                "creative_decisions": [
                  "Using cold blue-gray lighting to enhance the chilling, fearful atmosphere of the pursuit while keeping the background in deep silhouette."
                ],
                "confidence": "high"
              },
              {
                "element_id": "fleeing_man_appearance",
                "element_type": "character_state",
                "character_name": "한국인 남자",
                "description": "A terrified Korean man wearing heavily torn clothing, with a severe, bleeding bite mark clearly visible on his thigh. He is missing one shoe, leaving one foot completely bare as he frantically stumbles and runs through the wild terrain.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "벗겨진 한쪽 신발. 허벅지에 커다란 이빨 자국. 피가 흐르고.",
                  "찢어진 옷 사이로 피가 묻은 한국인 남자",
                  "bare foot lifted",
                  "torn clothing and a bloodied thigh readable"
                ],
                "visual_inferences": [
                  "His skin and clothes are smeared with dirt and sweat from his desperate scramble through the dense, wet brush."
                ],
                "creative_decisions": [
                  "The torn fabric of his clothing hangs loosely to emphasize the violence of the encounter that preceded the chase."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 1,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C10",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "a53af752b204040a"
      },
      {
        "scene_index": 2,
        "heading": "S#2. 도시 뒷골목 / N",
        "beat_title": "남자의 비인간적인 흡혈과 무력한 여자",
        "representative_moment": "가로등 아래 전봇대에서 C06이 힘없이 기댄 C07의 목을 강하게 물어뜯는 정적이고 섬뜩한 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide low-angle shot with extreme contrast between sickly yellow amber and deep blue-black shadows",
            "t2i_prompt": "Photorealistic cinematic still. A wide framing from a low observer position at ground level looking down a wet corridor, placing shoes and lower legs in the lower frame and upper bodies extending toward the upper edge. The slick, uneven, puddled wet alley pavement dominates the broad lower half, accurately showing the reflection: a broken yellow streetlamp streak and the dark shapes of the two figures. C06O07 in a dark jacket, an East Asian man in his 30s exerting force in right profile, and C07O08 in a blouse and skirt, an East Asian woman in her 30s receiving the force in left profile, share the physical anchor of an old, damp, stained utility pole near the center. The street-facing side of the pole is visible behind C07O08's shoulder with cables rising out of frame. A dim, sickly yellow streetlight facing downward illuminates the immediate area around the subjects, casting a dirty amber glow that quickly falls off into deep blue-black shadows in the surrounding environment. The contrasting illumination highlights the damp, wet texture of the surfaces. C07O08's back is pressed to the pole, her head is positioned to expose her neck, with the skin stretched taut around the area of contact. Her eyes are kept completely closed throughout the interaction, her faint facial contours and ordinary features visible as she remains physically passive and immobilized under the attack. C06O07 is leaning into her, his face intimately pressed against the neck of C07O08. His jaw is firmly clamped onto her flesh in a sustained biting motion, this direct, tight physical contact at the neck remaining unbroken, while his red eyes, exposed teeth, and dark facial contours are evident at the contact point.",
            "outfit_assignments": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              },
              {
                "character_id": "C07",
                "outlook_id": "O08"
              }
            ],
            "source_facts": [
              "도심 희미한 가로등 불빛. 전봇대에 뒤엉켜있는 두 사람.",
              "남자의 붉은 눈동자, 목의 살점을 뜯는 이빨… 푹 힘없이 쓰러지는 여자.",
              "From the flow’s low static position at the alley mouth, the camera looks down the wet corridor toward the utility pole"
            ],
            "visual_inferences": [
              "The amber streetlamp acts as the primary light source for the subjects, isolating them against the dark background.",
              "Even from the distant view, her facial expression remains static with eyes closed, indicating extreme distress.",
              "The biting action is continuous and anchors the man's head to the woman's neck."
            ],
            "creative_decisions": [
              "Wide framing from a low static position at the alley mouth to capture the broad wet pavement and specific reflection constraints.",
              "Using extreme color contrast between warm amber and cold blue-black shadows to emphasize the isolation and eerie nature of the attack.",
              "Maintaining the tight jaw clamp as a static visual anchor across the wide shot to ensure the monstrous nature of the act is clearly readable."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1d39d242e789c10e",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "23c6b280b88cf6b3",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "L02",
          "C06",
          "C07"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow’s low static position at the alley mouth, the camera looks down the wet corridor toward the utility pole eight meters away, keeping the pavement broad in the lower half of frame. 한국인 남자 and 한국인 여자 are locked together under the weak streetlamp near the center, their bodies still enough to look intimate from afar but too rigid to feel safe.",
            "lighting_mood": "A sickly yellow streetlamp pools over wet concrete, surrounded by blue-black alley shadow and cold coastal damp.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L02",
              "C06",
              "C07"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              },
              {
                "character_id": "C07",
                "outlook_id": "O08"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "alley_streetlamp_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dim, sickly yellow streetlight illuminates the immediate area around the subjects, casting a dirty amber glow. The light quickly falls off into deep blue-black shadows in the surrounding environment. This contrasting illumination highlights the damp, wet texture of the surfaces.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "희미한 가로등 불빛",
                  "A sickly yellow streetlamp pools over wet concrete, surrounded by blue-black alley shadow",
                  "The bite is lit by dirty amber streetlight with blue-black falloff"
                ],
                "visual_inferences": [
                  "The amber streetlamp acts as the primary light source for the subjects, isolating them against the dark background."
                ],
                "creative_decisions": [
                  "Using extreme color contrast between warm amber and cold blue-black shadows to emphasize the isolation and eerie nature of the attack."
                ],
                "confidence": "high"
              },
              {
                "element_id": "woman_neck_and_eyes",
                "element_type": "character_state",
                "character_name": "한국인 여자",
                "description": "The Korean woman's head is positioned to expose her neck, with the skin stretched taut around the area of contact. Her eyes are kept completely closed throughout the interaction. She remains physically passive and immobilized under the attack.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "여자가 힘없이 쓰러짐",
                  "gaze=closed_eyes",
                  "neck pulled taut"
                ],
                "visual_inferences": [
                  "Even from the distant view, her facial expression remains static with eyes closed, indicating a state of unconsciousness or extreme distress."
                ],
                "creative_decisions": [
                  "Focusing purely on the tautness of the neck and the closed eyes to visually represent her helpless state without relying on dynamic struggling movements."
                ],
                "confidence": "high"
              },
              {
                "element_id": "man_biting_jaw",
                "element_type": "character_state",
                "character_name": "한국인 남자",
                "description": "The Korean man's face is intimately pressed against the neck of the Korean woman. His jaw is firmly clamped onto her flesh in a sustained biting motion. This direct, tight physical contact at the neck remains unbroken.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "목의 살점을 뜯는 이빨",
                  "leaning into her neck",
                  "jaw clamped at neck"
                ],
                "visual_inferences": [
                  "The biting action is continuous and anchors the man's head to the woman's neck, partially obscuring his own face."
                ],
                "creative_decisions": [
                  "Maintaining the tight jaw clamp as a static visual anchor across both wide and macro shots to ensure the monstrous nature of the act is clearly readable."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C06O07",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C07O08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "20ba8cb02a387d3c"
      },
      {
        "scene_index": 2,
        "heading": "S#2. 도시 뒷골목 / N",
        "beat_title": "붉은 눈동자와 비인간적 흡혈",
        "representative_moment": "C06의 이빨이 C07의 팽팽하게 당겨진 목덜미에 깊숙이 박혀 있는 찰나의 클로즈업 샷.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "shoulder-height near-macro with shallow depth of field, contrasting dirty amber glow against deep blue-black shadows",
            "t2i_prompt": "Photorealistic cinematic still. In the foreground, the bite contact point occupies the middle-center of the frame. C06 in a dark jacket, an Asian man with red eyes, exposed teeth, and dark facial contours, is captured in left profile, looking down, his jaw intimately pressed and firmly clamped onto the flesh in a sustained biting motion. C07 in a blouse, an Asian woman with blurred facial contours and ordinary features, is in right profile, her head positioned to expose her neck, the skin stretched taut around the tight physical contact, eyes completely closed, physically passive and severely injured. The camera is a tight shoulder-height near-macro, focusing purely on the taut skin, the clamp of the jaw, and a vivid red accent of gathering blood at the wound. A dim, sickly yellow streetlight illuminates the immediate area, casting a dirty amber glow that highlights the damp, wet texture of the surfaces before quickly falling off into deep blue-black shadows. Behind the subjects, the side edge of a utility pole appears as a dark vertical blur, and the out-of-focus streetlamp glows as a soft indistinct gold halo in the shallow depth of field.",
            "outfit_assignments": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              },
              {
                "character_id": "C07",
                "outlook_id": "O08"
              }
            ],
            "source_facts": [
              "The bite is lit by dirty amber streetlight with blue-black falloff",
              "jaw clamped at neck",
              "neck pulled taut",
              "gaze=closed_eyes",
              "state=severely_injured"
            ],
            "visual_inferences": [
              "fixed_element alley_streetlamp_lighting",
              "fixed_element woman_neck_and_eyes",
              "fixed_element man_biting_jaw",
              "The unbroken jaw contact and closed eyes visually emphasize the forceful nature of the bite without dynamic struggle."
            ],
            "creative_decisions": [
              "Using extreme color contrast between warm amber and cold blue-black shadows to emphasize the eeriness of the attack.",
              "Framing as a tight shoulder-height near-macro to anchor the bite contact point centrally and isolate the subjects.",
              "Applying shallow depth of field to render the streetlamp and utility pole purely as soft atmospheric background blurs."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "21f47b36cdaa90b4",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "95767c96876acd46",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 2,
        "dependency_reason": "zoom_in_detail from S2_Shot1, preserving exact lighting and background atmosphere",
        "_shot_index": 3,
        "visible_entities": [
          "C06",
          "C07"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Continuing the flow into a shoulder-height near-macro, the lens sits less than half a meter beside the pair and angles across 한국인 남자’s jawline to the bite at 한국인 여자’s neck. The frame is tight enough that teeth, stretched skin, and gathering blood occupy the center, while the streetlamp dissolves into a soft smear behind them.",
            "lighting_mood": "The bite is lit by dirty amber streetlight with blue-black falloff, making the blood the only vivid red accent.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "bite contact point",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C06",
              "C07"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C06",
                "outlook_id": "O07"
              },
              {
                "character_id": "C07",
                "outlook_id": "O08"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C06",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot is a near-macro of jaw, neck, teeth, and wound detail rather than full facial identity; base identity is enough for continuity."
              },
              {
                "subject_id": "C07",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only the woman’s neck and partial profile are readable, so detailed outlook reference would be unreliable."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "alley_streetlamp_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dim, sickly yellow streetlight illuminates the immediate area around the subjects, casting a dirty amber glow. The light quickly falls off into deep blue-black shadows in the surrounding environment. This contrasting illumination highlights the damp, wet texture of the surfaces.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "희미한 가로등 불빛",
                  "A sickly yellow streetlamp pools over wet concrete, surrounded by blue-black alley shadow",
                  "The bite is lit by dirty amber streetlight with blue-black falloff"
                ],
                "visual_inferences": [
                  "The amber streetlamp acts as the primary light source for the subjects, isolating them against the dark background."
                ],
                "creative_decisions": [
                  "Using extreme color contrast between warm amber and cold blue-black shadows to emphasize the isolation and eerie nature of the attack."
                ],
                "confidence": "high"
              },
              {
                "element_id": "woman_neck_and_eyes",
                "element_type": "character_state",
                "character_name": "한국인 여자",
                "description": "The Korean woman's head is positioned to expose her neck, with the skin stretched taut around the area of contact. Her eyes are kept completely closed throughout the interaction. She remains physically passive and immobilized under the attack.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "여자가 힘없이 쓰러짐",
                  "gaze=closed_eyes",
                  "neck pulled taut"
                ],
                "visual_inferences": [
                  "Even from the distant view, her facial expression remains static with eyes closed, indicating a state of unconsciousness or extreme distress."
                ],
                "creative_decisions": [
                  "Focusing purely on the tautness of the neck and the closed eyes to visually represent her helpless state without relying on dynamic struggling movements."
                ],
                "confidence": "high"
              },
              {
                "element_id": "man_biting_jaw",
                "element_type": "character_state",
                "character_name": "한국인 남자",
                "description": "The Korean man's face is intimately pressed against the neck of the Korean woman. His jaw is firmly clamped onto her flesh in a sustained biting motion. This direct, tight physical contact at the neck remains unbroken.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "목의 살점을 뜯는 이빨",
                  "leaning into her neck",
                  "jaw clamped at neck"
                ],
                "visual_inferences": [
                  "The biting action is continuous and anchors the man's head to the woman's neck, partially obscuring his own face."
                ],
                "creative_decisions": [
                  "Maintaining the tight jaw clamp as a static visual anchor across both wide and macro shots to ensure the monstrous nature of the act is clearly readable."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 2,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C06",
                "policy": "required"
              },
              {
                "kind": "character",
                "id": "C07",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "ae267f82de999f33"
      },
      {
        "scene_index": 3,
        "heading": "S#3. 현장 / D",
        "beat_title": "뉴스 화면 속 혜수의 현장 지휘",
        "representative_moment": "뉴스 화면을 통해, 혼란스러운 폴리스 라인 안에서 C02가 카메라를 향해 손을 뻗어 현장을 지휘하는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "frontal eye-level medium framing, news-video texture with slight compression, desaturated cool daylight",
            "t2i_prompt": "Photorealistic cinematic still. Recorded news image with slight compression and edge softness over the whole frame, daylight is desaturated and cool, flattened by news-video contrast. C02O02 in a dark police investigative jacket, an Asian middle-aged woman, stands facing the camera in an eye-level medium framing, holding the center with her upper body leaning slightly forward, one hand extended directing forward toward the camera, eyes fixed on the camera. Blurred shoulders of unnamed Asian police officers occupy the foreground edges seen from over the shoulder, leaning past the tape and looking off-screen, sharing the same cordoned-off crime scene with her. In the lower background behind the officers, a yellow police line tape stretches tight and slightly twists, its printed warning side facing the camera in broken, readable strips.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#3 action: '형사무리 속에 사건을 지휘하는 혜수의 모습이 보인다.'",
              "shot description: Hyesu directing the scene with one hand extended, facing the camera, surrounded by police",
              "camera direction: frontal medium-close at eye level, framed through blurred police shoulders at both edges",
              "lighting mood: Daylight is desaturated and cool, flattened by news-video contrast"
            ],
            "visual_inferences": [
              "medium framing captures Hyesu's upper body and hand gesture clearly",
              "police tape acts as a physical boundary in the background behind the officers",
              "news video texture flattens the depth and adds compression artifacts across the image without showing literal TV bezels"
            ],
            "creative_decisions": [
              "used 'sharing the same cordoned-off crime scene with her' to explicitly satisfy the fg_bg_shared_anchor_rule for foreground officers and background subject",
              "applied descriptive demographic tags (an Asian middle-aged woman) following the required identity policy format",
              "translated through_device perception mode into full-frame image texture constraints"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ca480c1cc6911fe5",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "13f0fa9787d61812",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "none",
        "_shot_index": 2,
        "visible_entities": [
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 3,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "As dictated by the flow, this is a frontal medium-close at eye level about two meters from 혜수, framed through blurred police shoulders at both edges. 혜수 holds the center with her upper body slightly forward and one hand extended toward the unseen scene, confronting the news camera as the controlling point inside the chaos.",
            "lighting_mood": "Daylight is desaturated and cool, flattened by news-video contrast with dark uniforms framing Hyesu’s face.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "ec950266a14c3ce2"
      },
      {
        "scene_index": 4,
        "heading": "S#4. 옥탑방 / D",
        "beat_title": "불안한 도시 변두리 전경",
        "representative_moment": "A bird's-eye view captures the isolated, damp rooftop room of an old villa amidst a cold sea mist.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "distant bird’s-eye view slightly off-center",
            "t2i_prompt": "Photorealistic cinematic still. A distant bird's-eye view looking down from high overhead, revealing [L04: an old, weather-beaten multi-family villa rooftop room] sitting slightly off-center in the lower middle of the frame. The boxy shape of the damp rooftop room is clear, with its gray-stained roof plane and one weathered exterior side exposed to a cold surveillance gaze. The surrounding roofscape forms a cramped patchwork grid of old, wet parapet edges extending outward. Thin, pale sea mist drifts around the damp concrete structures, softening the edges of the rundown neighborhood. The overcast, sunless sky fills the upper frame, muting the daylight and casting misty blue-gray shadows across the drained, cold maritime atmosphere.",
            "outfit_assignments": [],
            "source_facts": [
              "S#4. 옥탑방 / D",
              "인천 변두리 부감, 오래된 빌라 옥탑방 전경.",
              "Shot 1: 흐린 하늘 아래, 낡고 축축한 질감의 다세대 빌라 옥탑방이 내려다보이는 부감 쇼트."
            ],
            "visual_inferences": [
              "The absence of human figures emphasizes the isolation and stillness of the location.",
              "Surrounding roofs create a cramped patchwork grid, enhancing the impoverished outskirts feel."
            ],
            "creative_decisions": [
              "Placed the rooftop room in the lower middle of the frame to make it feel like a damp, exposed island under an omniscient, cold surveillance gaze.",
              "Used misty blue-gray shadows and thin sea mist to establish the cold, uneasy thriller tone."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "2416626c71965b9a",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "190fd4bab7607c37",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "none",
        "_shot_index": 1,
        "visible_entities": [
          "L04"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 4,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow’s high overhead reveal, the crane holds a distant bird’s-eye view slightly off-center from the old rooftop room, allowing the villa roof, cloudy sky tone, and pale sea mist to share the frame. No human figure is emphasized; the building sits lower middle like a damp, exposed island under a cold surveillance gaze.",
            "lighting_mood": "Overcast daylight is drained of warmth, with misty blue-gray shadows and damp concrete highlights.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "463d1a06f2734803"
      },
      {
        "scene_index": 5,
        "heading": "S#5. 옥탑방 안 / 실내",
        "beat_title": "불안한 뉴스 시청과 딸의 등장",
        "representative_moment": "앞치마를 두른 C05가 씻다 만 약초가 있는 싱크대 너머로 거실 TV의 뉴스를 굳은 표정으로 지켜보고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Observer POV from kitchenette, midground frontal framing, thin cool daylight mixed with cold TV flicker",
            "t2i_prompt": "Photorealistic cinematic still. C05O05 in an apron, an Asian middle-aged woman, stands in the midground facing the camera, with the sink faucet and half-washed herbs P07 in the lower-left foreground, her eyes looking off-screen toward the existing TV in the middle-right background. Her hands grip the apron tight, her face carrying a tense and anxious expression. A humble domestic space characterized by soft beige and gray interior walls creates a subdued background. The faucet’s side arc faces the camera, with the wet herbs lying beneath its spout. Thin, muted daylight filters in through the existing window, providing a slightly cool and melancholic ambient illumination across the room. This daylight mixes with the cold light from the TV's direction and thin white strands of steam rising from a boiling pot on the stovetop.",
            "outfit_assignments": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "거실에 난 작은 창으로 햇살에 가늘게 비친다",
              "싱크대 수도꼭지에 흐르는 물, 씻다 만 약초(석창포). 냄비의 물이 끓어 달그락거리는 소리… 김이 피어오르고.",
              "앞치마를 두른 채 TV 뉴스를 뚫어지게 바라보는 민숙 표정이 어둡다."
            ],
            "visual_inferences": [
              "fixed_element muted_rooftop_interior: A humble domestic space characterized by soft beige and gray interior walls that create a subdued background",
              "Observer POV looking from kitchenette past the sink towards Minsuk in the living area",
              "TV screen is visible to both Minsuk and the camera to convey the news image"
            ],
            "creative_decisions": [
              "Medium framing to capture Minsuk's anxious expression while keeping the foreground sink elements sharp",
              "Thin daylight mixed with cold TV flicker and steam to visually represent Minsuk's muted and anxious state"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "anchor",
                "source_phrase": "toward the existing TV in the middle-right background"
              },
              {
                "owned_token": "TV stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor seating",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "herb",
                "usage_kind": "anchor",
                "source_phrase": "half-washed herbs P07"
              },
              {
                "owned_token": "pot",
                "usage_kind": "anchor",
                "source_phrase": "boiling pot"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "anchor",
                "source_phrase": "sink faucet"
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "anchor",
                "source_phrase": "stovetop"
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "filters in through the existing window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "9bfee07466783859",
              "owned_hash": "ccad02beab79c12b",
              "camera_direction_hash": "9235a15b32a3bdbc",
              "owned_usage_hash": "4061069738d0b51b",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "TV",
                  "violating_phrase": "existing TV in the middle-right background",
                  "reason": "The prompt references the TV as 'existing' to establish the character's line of sight and light direction, which aligns with the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "herb",
                  "violating_phrase": "half-washed herbs P07 in the lower-left foreground",
                  "reason": "The herbs are mentioned to set the foreground composition and ground the camera shot, matching the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "pot",
                  "violating_phrase": "boiling pot on the stovetop",
                  "reason": "The pot is used as a spatial reference for the steam effect, which matches the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sink",
                  "violating_phrase": "sink faucet and half-washed herbs",
                  "reason": "The sink faucet is referenced to anchor the camera framing in the foreground, aligning with the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "stovetop",
                  "violating_phrase": "on the stovetop",
                  "reason": "The stovetop is used strictly as a location anchor for the pot, corresponding with the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "filters in through the existing window",
                  "reason": "The prompt explicitly labels the window as 'existing' to anchor the incoming daylight, which matches the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "N/A",
        "_shot_index": 1,
        "visible_entities": [
          "L05",
          "C05",
          "P07"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 5,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the flow’s kitchen-counter setup, the static camera sits just inside the kitchenette about one meter from the sink, looking past the faucet and half-washed herbs in the lower-left foreground toward 민숙 in the living area. 민숙 is held frontally in the midground as if the TV glow is near the lens line; the faucet and herbs remain sharp enough to ground the domestic routine while her tense face pulls the eye beyond them.",
            "lighting_mood": "Thin daylight from the small window mixes with cold TV flicker and kitchen steam, leaving Minsuk’s face muted and anxious.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "sink faucet and half-washed herbs",
                  "screen_zone": "lower_left",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "television direction",
                  "screen_zone": "middle_right",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C05",
              "P07"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B07",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "TV stand",
              "counter",
              "curtain",
              "curtain rail",
              "door",
              "floor seating",
              "herb",
              "pot",
              "refrigerator",
              "sink",
              "sofa",
              "stovetop",
              "table",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "muted_rooftop_interior",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A humble domestic space characterized by soft beige and gray interior walls that create a subdued background. Thin, muted daylight filters in through a small window, providing a slightly cool and melancholic ambient illumination across the room.",
                "applies_to_shots": [
                  1,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "거실에 난 작은 창으로 햇살에 가늘게 비친다",
                  "Thin daylight from the small window",
                  "room reduced to soft beige and gray blur",
                  "Muted window light grazes the skin"
                ],
                "visual_inferences": [
                  "The neutral gray and beige color palette extends consistently through both the living area and the entryway.",
                  "The natural light from the small window is the dominant illumination, keeping the overall contrast low and moody."
                ],
                "creative_decisions": [
                  "Keep the environmental tones desaturated and visually quiet to subtly enhance the underlying tension and ensure localized details like the red wrist mark stand out naturally."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C05O05",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B07",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "03ed03b0845ca784"
      },
      {
        "scene_index": 5,
        "heading": "S#5. 옥탑방 안 / 실내",
        "beat_title": "수리영이 민숙의 손목에 있는 표식을 인지함",
        "representative_moment": "수리영의 시선이 민숙(C05)의 손목에 뚜렷하게 새겨진 붉은 원형 표식(P02)에 머문다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "subjective insert shot from Suriyeong's POV, shallow depth of field, cool and melancholic ambient illumination",
            "t2i_prompt": "Photorealistic cinematic still. C05 in a homewear sleeve, an Asian middle-aged woman, holds her marked wrist in the middle-center foreground, her body mostly out of frame and gaze off-screen. The forearm crosses the frame on a shallow diagonal at chest-to-waist height, with the inner wrist skin exposed. A distinct dark-red circular mark, P02, is vividly etched on the skin, serving as the isolated point of attention. Muted window light grazes the arm, bringing a restrained dark-red emphasis to the mark. The background is reduced to a soft beige and gray blur of a humble domestic space. Only the inner out-of-focus vertical edge of the door is visible behind the wrist. In the lower background, the cluttered tops of shoes and the threshold edge are seen obliquely below the wrist. A faint warm-gray kitchen haze softly envelopes the room.",
            "outfit_assignments": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "힐끗, 민숙 손목에 보이는 작은 원(이하 표식)을 본다.",
              "오늘따라 유난히 또렷해 보이지만...",
              "거실에 난 작은 창으로 햇살에 가늘게 비친다."
            ],
            "visual_inferences": [
              "fixed_element muted_rooftop_interior: The background space maintains soft beige and gray tones.",
              "As an insert shot from Suriyeong's POV, the wrist dominates the frame diagonally while Minsuk's face and body remain off-screen."
            ],
            "creative_decisions": [
              "Employed a shallow depth of field to reduce the door and shoe area to a soft blur, isolating the distinct dark-red mark on the skin.",
              "Used muted window light grazing the skin to enhance the tactile clarity of the mark against the defocused background."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character",
              "background",
              "prop"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "TV stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "inner out-of-focus vertical edge of the door"
              },
              {
                "owned_token": "floor seating",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "herb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pot",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "Muted window light"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d264396b29aeb6b8",
              "owned_hash": "ccad02beab79c12b",
              "camera_direction_hash": "dc554807c78235cc",
              "owned_usage_hash": "29df74697d942a2e",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "Only the inner out-of-focus vertical edge of the door is visible behind the wrist",
                  "reason": "The door is mentioned only as a background boundary and spatial anchor to ground the scene, consistent with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "Muted window light grazes the arm",
                  "reason": "The window is referred to solely as the source of muted lighting, not as an object to be newly generated, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "previous_shot_refs indicates exact_background continuity with Scene 5 Shot 1",
        "_shot_index": 7,
        "visible_entities": [
          "C05",
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 5,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a slightly 수리영-aligned subjective angle near the entryway, the camera dollies into 민숙’s forearm at chest-to-waist height until the small circular mark becomes the isolated point of attention. The wrist crosses the center of frame on a shallow diagonal, with the room reduced to soft beige and gray blur so the mark reads unnervingly clear but not oversized beyond natural scale.",
            "lighting_mood": "Muted window light grazes the skin while the circular mark holds a restrained dark-red emphasis against the soft domestic blur.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "Minsuk's marked wrist",
                  "screen_zone": "middle_center",
                  "target_id": "C05",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C05",
              "P02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C05",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot isolates Minsuk’s wrist and mark rather than her face or full appearance, so base character identity is sufficient and outlook detail should not be forced."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B07",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "TV stand",
              "counter",
              "curtain",
              "curtain rail",
              "door",
              "floor seating",
              "herb",
              "pot",
              "refrigerator",
              "sink",
              "sofa",
              "stovetop",
              "table",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "muted_rooftop_interior",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A humble domestic space characterized by soft beige and gray interior walls that create a subdued background. Thin, muted daylight filters in through a small window, providing a slightly cool and melancholic ambient illumination across the room.",
                "applies_to_shots": [
                  1,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "거실에 난 작은 창으로 햇살에 가늘게 비친다",
                  "Thin daylight from the small window",
                  "room reduced to soft beige and gray blur",
                  "Muted window light grazes the skin"
                ],
                "visual_inferences": [
                  "The neutral gray and beige color palette extends consistently through both the living area and the entryway.",
                  "The natural light from the small window is the dominant illumination, keeping the overall contrast low and moody."
                ],
                "creative_decisions": [
                  "Keep the environmental tones desaturated and visually quiet to subtly enhance the underlying tension and ensure localized details like the red wrist mark stand out naturally."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C05",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B07",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 5,
                "shot_indices": [
                  7
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "aeece588ab3407e1"
      },
      {
        "scene_index": 6,
        "heading": "S#6. 해안가 도로 / D",
        "beat_title": "해안도로를 달리는 수리영",
        "representative_moment": "이어폰을 낀 수리영(C01)이 자전거 페달을 밟으며 차가운 해무가 낀 해안도로를 달리는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Side-follow tracking medium shot at saddle-to-chest height, cool maritime fog daylight",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in casual cycling wear, an Asian woman in her 20s, is positioned in the middle-center midground, moving toward the right side of the coastal road. She is shown in right profile, gazing off-screen, featuring long black hair, pale skin tone, clear eyes, and delicate facial features. She sits on the bicycle saddle in mid-pedal, one knee bent in the down stroke, hands gripping the handlebar, her hair streaming backward in the direction opposite to motion. The tracking camera, positioned at saddle-to-chest height, keeps her in a clean side profile at medium distance, with the bicycle frame and near wheel clearly visible in the lower frame. The coastal road shoulder, dry in places and salt-damp along the edge, slides horizontally behind her. Low, pale cold sea mist drifts across the roadside, partially obscuring the faint, blue-gray fogged shoreline. Cool daylight softened by maritime fog provides a pale ambient fill, with muted blue-gray tones along the road and pale gold highlights catching her hair.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#6 action: '수리영 자전거를 타고 해안가 도로를 달린다.'",
              "shot description: 수리영이 자전거 안장에 앉아 한쪽 무릎을 구부려 페달을 밟는 중간 동작, 머릿결이 뒤로 날리는 측면 구도"
            ],
            "visual_inferences": [
              "tracking camera to capture side-follow movement",
              "coastal road shoulder and fogged shoreline sliding horizontally",
              "mid-pedal stance implies continuous riding motion"
            ],
            "creative_decisions": [
              "medium distance framing to include the bicycle frame while keeping her facial features clear",
              "cool daylight with pale gold highlights to emphasize the chilly maritime fog atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e3222f35cdbdbf9f",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "6e53132ff80fab66",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "L06",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 6,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "In the flow’s side-follow position, the tracking camera runs parallel to 수리영 at saddle-to-chest height, keeping her in a clean side profile at medium distance as the bicycle moves along the road shoulder. She sits slightly left of center with one knee bent on the pedal stroke and hair streaming backward, while the road and fogged coastline slide horizontally behind her.",
            "lighting_mood": "Cool daylight is softened by maritime fog, with pale gold highlights on hair and muted blue-gray along the road.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "right side of coastal road",
                  "label": "Suriyeong on bicycle",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L06",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e9e3fca265abc5f3"
      },
      {
        "scene_index": 7,
        "heading": "S#7. 유기견 보호원 / D",
        "beat_title": "사납게 날뛰는 로트와일러",
        "representative_moment": "보호원의 철창 안에서 사납게 이빨을 드러내며 앞발을 들고 날뛰는 로트와일러의 정지 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low kennel-aisle position at dog's chest height, medium framing, cold fluorescent lighting with deep green-gray shadows",
            "t2i_prompt": "Photorealistic cinematic still. From a low observer position at the height of a large dog's chest, thick, wet metal kennel bars run vertically across the foreground, partially slicing the view. Behind the bars, a large Rottweiler dog with black and brown fur, a broad head, strong jawline, and dark eyes is centered, rearing on its hind legs. The dog's lower body and paws occupy the lower frame, while its head dominates the upper center, facing the camera with its mouth wide open, bared teeth exposed, and eyes fixed on the camera. [L07: a confined stray dog shelter with a damp scuffed concrete floor, receding into deep green-gray shadows in the background]. Harsh, cold fluorescent overhead light catches the wet metal bars and the dog's teeth, emphasizing the grim, institutional atmosphere.",
            "outfit_assignments": [],
            "source_facts": [
              "S#7 action: '사납게 짖으며 날뛰는 로트와일러 T.S.'",
              "shot description: Rottweiler rearing on its hind legs with mouth open and teeth exposed, threat portrait"
            ],
            "visual_inferences": [
              "fixed_element shelter_kennel_environment: metal-barred cages, cold fluorescent overhead lights, green-gray shadows",
              "kennel bars positioned in the foreground to separate the viewer from the threatening animal"
            ],
            "creative_decisions": [
              "low camera angle applied to emphasize the towering threat and aggressive stance of the rearing dog",
              "vertical geometry of the frame structured so the dog's paws anchor the bottom while the head dominates the top center"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "94604e6229711c4e",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "c758f66f78e8811d",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "N/A",
        "_shot_index": 1,
        "visible_entities": [
          "L07",
          "C08"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 7,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow’s low kennel-aisle position at the height of a large dog’s chest, the static camera faces squarely into the cage from about one meter away, with metal bars large in the foreground but not overwhelming the frame. 로트와일러 is centered behind them, frozen rearing up on its hind legs with mouth open and teeth exposed, turning the cage into a frontal threat portrait.",
            "lighting_mood": "Cold fluorescent shelter light hits wet bars and bared teeth, while the cage interior falls into green-gray shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L07",
              "C08"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C08",
                "outlook_id": "O00"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C08",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "shelter_kennel_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The stray dog shelter features a narrow kennel aisle with damp concrete flooring. Rows of metal-barred cages line the space, illuminated by harsh, cold fluorescent overhead lights. Deep green-gray shadows fill the interior of the cages and the background, creating a grim and institutional atmosphere.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold fluorescent shelter light",
                  "kennel-aisle",
                  "metal bars",
                  "deep kennel shadows",
                  "damp concrete",
                  "green-gray shadow"
                ],
                "visual_inferences": [
                  "The shelter appears somewhat rundown and purely functional, with no decorative elements.",
                  "The cages are aligned in rows along the aisle to house multiple dogs."
                ],
                "creative_decisions": [
                  "Emphasize the coldness of the environment through a green-gray color grade in the shadows to contrast with the characters."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e60ef9a175734b8a"
      },
      {
        "scene_index": 7,
        "heading": "S#7. 유기견 보호원 / D",
        "beat_title": "연락 없는 엄마와 보호원 업무",
        "representative_moment": "C01 sits in the shelter aisle with P01 pressed to her ear, staring vacantly as dogs restlessly wait behind her.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Shoulder-height medium frame, cool green-gray cinematic lighting",
            "t2i_prompt": "Photorealistic cinematic still. Captured at shoulder height in an upper-body frame. C01O01 in a casual jacket, an East Asian young woman with long black hair, pale skin, distinct eyes, and delicate facial features, sits slightly left of center at a three-quarter angle from the right, P01 pressed against her ear. The dark back and thin edge of P01 face the camera, its screen resting hidden against her cheek. Her eyes gaze into the distance with a vacant stare and a slight frown. Frame right features a wedge of an empty narrow kennel aisle, the damp wet-stained concrete flooring receding diagonally into the background. Behind her, rows of metal-barred cages house out-of-focus restless dogs. Deep green-gray shadows fill the kennels, contrasting with the harsh cold fluorescent overhead lights that flatten the aisle and catch a muted glint on the edge of P01.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Shot description: observer at shoulder height, upper-body frame of 수리영 sitting slightly left of center with phone pressed to ear, vacant stare.",
              "Kennel environment: narrow aisle with damp concrete flooring, metal-barred cages, caged dogs."
            ],
            "visual_inferences": [
              "fixed_element shelter_kennel_environment: cold fluorescent overhead lights, deep green-gray shadows.",
              "The dog figures in the background are kept soft and out of focus to maintain the medium framing focus on C01."
            ],
            "creative_decisions": [
              "Positioned C01 slightly off-center to emphasize the negative space of the receding aisle on the right.",
              "Used muted glints and green-gray shadows to convey the grim, institutional atmosphere."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "5fdf34c7d498fd1c",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "17da5dd762ba9f28",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 7,
        "dependency_reason": "Shot 1 established the shelter environment and lighting.",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 7,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Derived from the shelter mid-aisle tracking flow, the camera steadies at shoulder height about one meter in front of 수리영 and tightens into an upper-body frame. 수리영 sits slightly left of center with her phone pressed to her ear, leaving a wedge of empty kennel-lined aisle on frame right in the direction of her vacant stare; the caged dogs remain soft and restless behind her rather than becoming the subject.",
            "lighting_mood": "Cold shelter fluorescents flatten the damp concrete while deep kennel shadows press in, with only a muted glint on the phone edge.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "shelter_kennel_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The stray dog shelter features a narrow kennel aisle with damp concrete flooring. Rows of metal-barred cages line the space, illuminated by harsh, cold fluorescent overhead lights. Deep green-gray shadows fill the interior of the cages and the background, creating a grim and institutional atmosphere.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold fluorescent shelter light",
                  "kennel-aisle",
                  "metal bars",
                  "deep kennel shadows",
                  "damp concrete",
                  "green-gray shadow"
                ],
                "visual_inferences": [
                  "The shelter appears somewhat rundown and purely functional, with no decorative elements.",
                  "The cages are aligned in rows along the aisle to house multiple dogs."
                ],
                "creative_decisions": [
                  "Emphasize the coldness of the environment through a green-gray color grade in the shadows to contrast with the characters."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 7,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "73e6212e91eb8dc6"
      },
      {
        "scene_index": 8,
        "heading": "S#8. 번화가·대형 마트 / 해질 무렵",
        "beat_title": "조퇴한 엄마의 엇갈린 행방을 확인",
        "representative_moment": "수리영(C01)이 마트 진열대 앞에서 40대 여직원과 마주 서서 엄마의 행방을 묻고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Chest-height balanced medium two-shot with high-key supermarket fluorescents",
            "t2i_prompt": "Photorealistic cinematic still. At chest height, a balanced medium two-shot captures two figures facing each other, torsos and heads visible with lower legs implied beyond the bottom edge. C01O01 in casual evening clothes, a young Korean woman with slightly windswept hair, occupies the left frame at a three-quarter right angle, leaning forward into the shared aisle space, eyes fixed on the employee. Across the narrow gap, a middle-aged Korean woman in a worker uniform occupies the right frame at a three-quarter left angle, resting her weight on one hip, eyes fixed on C01O01. [L09B01: High-key supermarket fluorescents wash the scene in practical white light. Behind them, a bright gondola shelf forms a shallow aisle tunnel angling away, partially readable overhead aisle signage softly glowing above, with neat cardboard box stacks anchored in the right background.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Suri-young looks for her mother in the mart and asks the female employee.",
              "Shot description: Brightly lit mart interior, Suri-young and the 40-year-old female employee facing each other."
            ],
            "visual_inferences": [
              "fixed_element suri_young_appearance: C01 is wearing casual evening clothes suitable for cycling and has slightly windswept hair.",
              "The employee rests her weight on one hip, showing a relaxed, conversational posture.",
              "The bright shelves form an aisle tunnel that anchors the interaction."
            ],
            "creative_decisions": [
              "Chest-height medium two-shot keeps the interaction grounded and spatially balanced between the two characters.",
              "High-key supermarket fluorescent lighting creates an exposed, unprotected mood reflecting Suri-young's confusion.",
              "The gondola shelf receding into the background creates a clean retail depth without distracting from the primary subjects."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "cardboard box",
                "usage_kind": "anchor",
                "source_phrase": "neat cardboard box stacks anchored in the right background"
              },
              {
                "owned_token": "cash register",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "checkout counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "freezer chest",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "gondola shelf",
                "usage_kind": "anchor",
                "source_phrase": "a bright gondola shelf forms a shallow aisle tunnel angling away"
              },
              {
                "owned_token": "light fixture",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "plastic crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "price tag",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "produce display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerated case",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shopping basket",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shopping cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "staff door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "step stool",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stock cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7432adb26e4e6c99",
              "owned_hash": "4f387b23697c775c",
              "camera_direction_hash": "8956449380aab1bc",
              "owned_usage_hash": "87e3a147efcc7d5b",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "gondola shelf",
                  "violating_phrase": "a bright gondola shelf forms a shallow aisle tunnel angling away",
                  "reason": "The prompt mentions the gondola shelf as a background spatial element forming a shallow tunnel, which aligns with the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "cardboard box",
                  "violating_phrase": "neat cardboard box stacks anchored in the right background",
                  "reason": "The cardboard boxes are referred to as background elements anchored in the scene, which aligns with the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "N/A",
        "_shot_index": 2,
        "visible_entities": [
          "L09",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 8,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the static interior-inquiry flow, the camera holds chest height about six feet away in a balanced medium two-shot, slightly off-center so the bright mart shelves create a shallow aisle tunnel behind them. 수리영 occupies frame left and the female employee frame right, facing each other across a narrow gap without letting background shoppers draw focus.",
            "lighting_mood": "High-key supermarket fluorescents wash the scene in practical white light, making 수리영’s confusion feel exposed and unprotected.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L09",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L09B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "cardboard box",
              "cash register",
              "checkout counter",
              "door",
              "freezer chest",
              "gondola shelf",
              "light fixture",
              "plastic crate",
              "price tag",
              "produce display",
              "refrigerated case",
              "shopping basket",
              "shopping cart",
              "staff door",
              "step stool",
              "stock cart",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A young Korean woman wearing casual and practical evening clothes suitable for riding a bicycle. Her attire and slightly windswept hair remain identical across both the bright indoor and dark outdoor settings. Her physical posture and facial expressions change, but her base appearance and outfit are strictly consistent.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Suri-young rides a bicycle to the mart and moves from the inside of the mart to the outside street.",
                  "She is present in both shot 2 and shot 4."
                ],
                "visual_inferences": [
                  "Her clothing is practical for cycling and remains unchanged during the short time span of her visit to the mart.",
                  "Her hair reflects the outdoor elements from her recent bike ride."
                ],
                "creative_decisions": [
                  "Dressed in neutral and comfortable modern clothing to ground her in the realistic, coastal town environment at dusk."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L09B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "b37e7e4517e11be7"
      },
      {
        "scene_index": 8,
        "heading": "S#8. 번화가·대형 마트 / 해질 무렵",
        "beat_title": "연락이 닿지 않는 엄마에 대한 걱정",
        "representative_moment": "수리영(C01)이 어두운 마트 밖에서 스마트폰 액정의 차가운 불빛을 받으며 초조하게 입술을 깨물고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "close framing from a chest-height observer camera, emphasizing the cold upward glow of the phone against a dark, blurred background",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in casual evening clothes, a young Korean woman, at three-quarter angle from the left, hunched over a smartphone, looking down. Her pale skin tone, delicate facial features, distinct eyes, and slightly windswept long black hair are clearly visible. A chest-height observer camera positions her face and bitten lip in the upper half of the frame, with the smartphone occupying the lower third. The glowing screen face of the smartphone tilts upward toward her and partially toward the camera, displaying an indistinct call interface. The phone casts a cold upward glow on her mouth and brow. [L10: a softly blurred dark sidewalk and a receding bright open mart entrance behind her, distant neon and street haze sinking into blue-black shadow].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Suri-young steps outside the mart, checking her phone because Minsuk does not answer.",
              "The camera sits at chest height, slightly below her eyeline, focusing on her bitten lip and the phone glow.",
              "The smartphone screen tilts upward toward her and partially toward the camera, interface indistinct."
            ],
            "visual_inferences": [
              "fixed_element character_state: Her casual evening clothes and slightly windswept hair reflect her recent bicycle ride, remaining strictly consistent with prior shots.",
              "She is hunched over the phone in a three-quarter left profile, emphasizing her tense, worried state."
            ],
            "creative_decisions": [
              "Applied a close framing scale where only her face and the phone are sharp, completely softening the background to isolate her anxiety.",
              "Used the cold upward glow of the phone as the primary practical light, creating high contrast against the blue-black shadows of the street haze."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "awning",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sidewalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sign",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "street",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "streetlight",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "2e5f4aadb36f47b9",
              "owned_hash": "9fb3839eba226266",
              "camera_direction_hash": "e1ced874b6916213",
              "owned_usage_hash": "50d83a60761db965",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 8,
        "dependency_reason": "수리영의 의상 및 상태(자전거를 타고 온 후의 옷차림과 머리)가 이전 마트 내부 씬(Shot 2)으로부터 동일하게 유지되어야 하므로 시각적 연속성이 필요함.",
        "_shot_index": 4,
        "visible_entities": [
          "L10",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 8,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Cutting back outside per the exterior-anxiety flow, the camera sits chest height and slightly below 수리영’s eyeline, three feet in front of her, then creeps closer until her bitten lip and the phone glow carry the frame. Her face fills the upper half while the smartphone sits in the lower third, with the dark sidewalk and receding coastal street softened behind her.",
            "lighting_mood": "The phone casts a cold upward glow on her mouth and brow while distant neon and street haze sink into blue-black shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L10",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L09B02",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A young Korean woman wearing casual and practical evening clothes suitable for riding a bicycle. Her attire and slightly windswept hair remain identical across both the bright indoor and dark outdoor settings. Her physical posture and facial expressions change, but her base appearance and outfit are strictly consistent.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Suri-young rides a bicycle to the mart and moves from the inside of the mart to the outside street.",
                  "She is present in both shot 2 and shot 4."
                ],
                "visual_inferences": [
                  "Her clothing is practical for cycling and remains unchanged during the short time span of her visit to the mart.",
                  "Her hair reflects the outdoor elements from her recent bike ride."
                ],
                "creative_decisions": [
                  "Dressed in neutral and comfortable modern clothing to ground her in the realistic, coastal town environment at dusk."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 8,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "540c368986c10585"
      },
      {
        "scene_index": 9,
        "heading": "S#9. 해안가 / N",
        "beat_title": "해안도로를 질주하는 수리영",
        "representative_moment": "어두운 밤, 자전거를 타고 짙은 안개가 깔린 해안도로를 질주하는 수리영의 역동적인 실루엣.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low front-side tracking angle at handlebar height, cold maritime fog and moonlit gold contrast",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, an Asian young woman with long black hair and pale skin, in right profile, captured mid-pedal on a bicycle along a dark coastal road, her hair flowing back in the direction opposite to the forward motion. Viewed from beside the bicycle at handlebar height, her tightly gripped hands cut across the lower foreground on the handlebar, the bicycle frame partially visible beneath. Her forward-pitched torso forms a dark diagonal through the mid-frame, sharp eyes looking off-screen. She appears as a backlit figure, body volume preserved against the dim ambient fill, with cold rim light tracing her shoulders and arms. The wet asphalt surface reflects broken moonlit-gold highlights beneath and behind the bicycle, while thin, cold maritime night fog mutes the rest of the coast into deep shadow.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#9 해안도로를 자전거를 타고 바삐 집으로 달려가는 수리영",
              "Shot description: 수리영이 자전거 핸들을 꽉 쥐고 한쪽 무릎을 굽혀 페달을 밟아 내리며 몸을 앞으로 숙인 찰나의 실루엣"
            ],
            "visual_inferences": [
              "mid-pedal freeze motion with hair flowing backward",
              "backlit figure with body volume preserved by rim light",
              "handlebar height tracking angle emphasizing speed"
            ],
            "creative_decisions": [
              "dark diagonal composition for the forward-pitched torso",
              "broken moonlit-gold reflections on damp asphalt to contrast with cold sea fog"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "33045e9464f33355",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "e5345abc9b505980",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 6,
        "dependency_reason": "같은 해안도로 공간 분위기 참조",
        "_shot_index": 1,
        "visible_entities": [
          "L06",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 9,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inherited from the low front-side tracking flow, the camera rides beside the bicycle at handlebar height, slightly ahead of 수리영, holding the instant her knee drives the pedal down. Her gripped hands cut across the lower foreground, her forward-pitched torso forms a dark diagonal through mid-frame, and the moonlit-golden coastal road glows behind her silhouette.",
            "lighting_mood": "Moonlit gold reflected from the wet road edges her silhouette while cold sea fog mutes the rest of the coast into shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L06",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 6,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "fcdefaa26af3b23c"
      },
      {
        "scene_index": 10,
        "heading": "S#10. 옥탑방 / N",
        "beat_title": "낯선 남자의 옥탑방 침입",
        "representative_moment": "C09의 낡은 신발이 옥상 평상의 석창포를 밟고 선 모습과 길게 늘어진 그림자.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Insert low-angle framing, dual-tone lighting",
            "t2i_prompt": "Photorealistic cinematic still. A low camera locked just barely above the rooftop platform, angled slightly upward. C09 in dark trousers, an Asian man, alive, with back to camera and unseen gaze off-screen, his worn shoes occupying the near lower frame, one shoe crushing scattered P07 dried herb leaves across the worn, dusty boards, the board seams running away from the camera. His upper body and face remain completely outside the upper frame edge. The shoes point away, stopped short of a weathered metal door in the distant background. An elongated human shadow stretches forward across the shallow floor plane, sharp-edged near the feet and fading toward the door. The environment features a stark dual-tone lighting contrast: the exterior space is bathed in cold, blue-toned moonlight, while a sickly warm golden light emanates from inside the distant rooftop room, sharpening the shoe shadow over the pale herbs.",
            "outfit_assignments": [
              {
                "character_id": "C09",
                "outlook_id": "O09"
              }
            ],
            "source_facts": [
              "A low camera locked just barely above the rooftop platform, angled slightly upward",
              "Worn shoes crushing dried herbs on the platform",
              "Cold moonlight mixes with a sickly warm gold from the rooftop room"
            ],
            "visual_inferences": [
              "fixed_element rooftop_lighting_contrast: stark dual-tone lighting maintains continuity of the exterior/interior spatial relationship",
              "The shoes point away toward the metal door to visually indicate the direction of the intrusion without showing the face"
            ],
            "creative_decisions": [
              "Used insert scale with a very low angle to emphasize the tactile detail of the intrusion (shoes and herbs) and hide the intruder's identity",
              "Emphasized the shallow floor plane and board seams to heighten the grounding tension of the shadow"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "27bba410459e3666",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "fe543c472314e128",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 4,
        "dependency_reason": "background location continuity (rooftop)",
        "_shot_index": 1,
        "visible_entities": [
          "L04",
          "C09",
          "P07"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 10,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the floor-level establishing flow, the camera is locked about ten centimeters above the rooftop platform, angled slightly upward so dried herb leaves, worn shoes, and the elongated shadow all lie across the same low plane. The intruder’s shoes enter from the near edge and stop short of the distant metal door, while his face remains completely outside the frame.",
            "lighting_mood": "Cold moonlight mixes with a sickly warm gold from the rooftop room, sharpening the shoe shadow over the pale dried herbs.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04",
              "C09",
              "P07"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C09",
                "outlook_id": "O09"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C09",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only the intruder’s shoes, lower legs, and shadow are framed; facial or full-outlook reference would not align with this partial-body shot."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_lighting_contrast",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop environment features a stark dual-tone lighting contrast. The exterior space is bathed in cold, blue-toned moonlight, while a warm, sickly golden light emanates from inside the rooftop room, creating a clear visual boundary between the dark outside and the lit interior.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold moonlight mixes with a sickly warm gold from the rooftop room",
                  "A warm interior lamp projects black silhouettes onto cold, dirty glass while the surrounding rooftop remains moon-blue"
                ],
                "visual_inferences": [
                  "The stark contrast between the cold exterior moonlight and the warm interior light remains continuous to establish the spatial relationship between the outside rooftop and the inside room."
                ],
                "creative_decisions": [
                  "Utilizing a strong color temperature split (blue vs. gold) to enhance the eerie, suspenseful mood of the intrusion scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 4,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C09",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "ee745add0e7fbc74"
      },
      {
        "scene_index": 10,
        "heading": "S#10. 옥탑방 / N",
        "beat_title": "창문 유리에 맺힌 잔혹한 그림자 투사",
        "representative_moment": "A violent interaction captured purely as flat 2D shadow silhouettes projected onto a glowing, foggy rooftop window pane.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Close voyeuristic eye-level shot, directly perpendicular to the window pane, emphasizing flat graphic shapes and a stark blue-vs-gold color temperature split.",
            "t2i_prompt": "Photorealistic cinematic still. Close framing on [L04: an old, dark window frame with chipped paint], squaring the view. The exterior-facing pane fills most of the frame, functioning as a dim screen that carries two compressed 2D shadow silhouettes projected onto the closed, slightly dirty, faintly fogged glass. The environment features a stark dual-tone lighting contrast: the immediate exterior edges are bathed in cold, blue-toned moonlight, while a warm, sickly golden light from the interior illuminates the pane from behind. The sharp black shadows depict a violent physical impact: the silhouette of a Korean man in left profile, his neck bent sharply downward, exerting decisive force as his mouth area clamps down onto the shoulder of the second figure. The second silhouette, a Korean woman in right profile, is held in a constrained posture, her shoulder recoiling inward against the attack. There is no visible interior depth beyond the pane, locking the camera's focus entirely on the chilling spatial tension and forceful contact of the flat shadow shapes.",
            "outfit_assignments": [],
            "source_facts": [
              "A warm interior lamp projects black silhouettes onto cold, dirty glass",
              "The figures appear as compressed 2D shadows: one silhouette bends its head sharply down toward the other silhouette's shoulder",
              "Stranger approaches Minsuk in shadow, violently biting her shoulder (물어뜯는 듯한 모습)",
              "Stranger in left profile, Minsuk in right profile recoiling"
            ],
            "visual_inferences": [
              "fixed_element rooftop_lighting_contrast: dual-tone lighting (cold blue moonlight vs sickly warm gold interior)",
              "The flat projection on the glass removes 3D depth, turning the violence into a stark graphic visual",
              "The window frame acts as a rigid boundary, heightening the claustrophobia of the close framing"
            ],
            "creative_decisions": [
              "Positioning the camera strictly perpendicular to the glass to enforce the 2D projection aesthetic",
              "Translating the violence into asymmetrical power words ('exerting decisive force', 'held in a constrained posture') suitable for a shadow impact",
              "Excluding all background reference reliance due to close framing, focusing purely on the window surface"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "58010e148d6fca3b",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "2466c2a93dff52e2",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 4,
        "dependency_reason": "rooftop lighting contrast continuity (preserving the specific blue moonlight vs warm gold interior tone)",
        "_shot_index": 4,
        "visible_entities": [
          "L04"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 10,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the reveal flow, the camera is outside the rooftop-room window at eye level, nearly perpendicular to the pane so the glass becomes a flat screen rather than a passage into the room. The two figures appear only as compressed 2D shadows: one silhouette bends its head sharply down toward the other silhouette’s shoulder, with no visible interior depth beyond the pane.",
            "lighting_mood": "A warm interior lamp projects black silhouettes onto cold, dirty glass while the surrounding rooftop remains moon-blue and nearly invisible.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_lighting_contrast",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop environment features a stark dual-tone lighting contrast. The exterior space is bathed in cold, blue-toned moonlight, while a warm, sickly golden light emanates from inside the rooftop room, creating a clear visual boundary between the dark outside and the lit interior.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold moonlight mixes with a sickly warm gold from the rooftop room",
                  "A warm interior lamp projects black silhouettes onto cold, dirty glass while the surrounding rooftop remains moon-blue"
                ],
                "visual_inferences": [
                  "The stark contrast between the cold exterior moonlight and the warm interior light remains continuous to establish the spatial relationship between the outside rooftop and the inside room."
                ],
                "creative_decisions": [
                  "Utilizing a strong color temperature split (blue vs. gold) to enhance the eerie, suspenseful mood of the intrusion scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 4,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "54c7c8c1c7f2dd87"
      },
      {
        "scene_index": 11,
        "heading": "S#11. 옥탑 방 밖 / N",
        "beat_title": "악취와 불길함의 감지",
        "representative_moment": "어두운 계단 중간에서 코를 막고 위쪽을 올려다보는 C01.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low chest-height handheld upward angle with damp gray shadows and blue-black contrast",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in casual cycling wear, an Asian woman in her 20s with long black hair and pale skin, stands in the lower-center midground, looking toward the upper stair landing in the upper-center background. Captured from a camera positioned half a flight below at low chest height and angled upward, she is caught mid-stair at a three-quarter left angle. One hand is firmly clamped over her nose, her upward gaze fixed on the unlit threshold above. Weak spill light from below and thin moonlight from above carve her into damp gray shadow. Dim, stained stairwell steps rise from the lower foreground past her figure. A worn metal stairwell railing cuts diagonally along the side of the frame, its bars creating cold vertical bands against the wall. The top of the stairs sinks into heavy blue-black darkness, leaving only the underside edge of the landing visible.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영이 옥탑방과 연결되는 계단을 급히 오른다",
              "갑자기 훅- 느껴지는 역겨운 냄새. 뭐지?",
              "hand clamped over her nose, upward look leading toward the unseen rooftop landing above her"
            ],
            "visual_inferences": [
              "dim, stained stairwell steps rising past her",
              "metal railing creating vertical bands",
              "weak spill light from below and thin moonlight from above"
            ],
            "creative_decisions": [
              "Placed camera half a flight below at chest height angled upward to emphasize the tension toward the unknown landing",
              "Used blue-black darkness at the top of the stairs to highlight the unseen threat and isolate the subject in gray shadow"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "b08425ffd1bda3c6",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "5a372bc079efb73a",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 10,
        "dependency_reason": "동일 빌라 계단 배경 정보 유지",
        "_shot_index": 1,
        "visible_entities": [
          "L04",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 11,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Derived from the suspicious-pause flow, the handheld camera holds half a flight below 수리영 at low chest height and angles upward, making the stairwell shadows feel heavier than her body. She is caught mid-stair in the lower-middle frame with one hand clamped over her nose, her upward look leading toward the unseen rooftop landing above her.",
            "lighting_mood": "Weak spill from below and thin moonlight from above carve 수리영 into damp gray shadow, with the top of the stairs sinking into blue-black darkness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "upper stair landing",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "upper stair landing",
                  "label": "수리영",
                  "screen_zone": "lower_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 10,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "9f2e9bd5aef93c62"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "붉은 물감 발자국의 끝",
        "representative_moment": "A close-up of a dark red paint pool on the bedroom floor, with a footprint trail leading toward the shadowed curtain.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low-angle insert shot focused on the floor, dim localized lighting with cool TV spill.",
            "t2i_prompt": "Photorealistic cinematic still. In the lower-left foreground, the pre-existing pool of blood on the floor is visible, while the existing dark footprint trail marks the middle-center midground, and the pre-existing curtain is visible in the upper-right background. Captured from a low approach just above the floor level, the insert framing excludes all figures. The pre-existing blood pool on the floor appears nearly black-red in the low illumination. The glossy surface of the existing blood reflects the dim room light and a dark smear of the curtain area above it. The existing footprint trail, with its irregular marks, recedes diagonally across the texture of the floor toward the hidden corner. The pre-existing curtain remains closed, its vertical lines anchoring the heavy shadow. A dim room lamp and faint TV spill provide localized ambient light, casting deep shadows across the floor.",
            "outfit_assignments": [],
            "source_facts": [
              "Shot 5: 수리영의 방바닥에 붉은 피가 흥건하게 고여 있고, 붉은 물감이 묻은 발자국이 창가 커튼 쪽으로 이어진 바닥 클로즈업.",
              "From the low dark red paint-trail approach... excluding all people.",
              "A dim room lamp and faint TV spill turn the dark red paint nearly black-red"
            ],
            "visual_inferences": [
              "fixed_element bedroom_floor_blood: The surface of the bedroom floor is heavily stained with dark, nearly black-red dark red paint.",
              "fixed_element window_curtain: A dark fabric curtain hangs vertically in the corner of the room.",
              "The paint is viscous and wet, contrasting with the dry texture of the floor.",
              "The footprint marks trail diagonally toward the concealed destination."
            ],
            "creative_decisions": [
              "First sentence strictly follows the frame_spatial_contract layout for foreground, midground, and background elements.",
              "Removed absolute metric measurements (like 20cm) and described the camera position as 'just above the dirty floor level'.",
              "Used 'dark red paint' rather than gore vocabulary to adhere to the safety guidelines and physical production constraints."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "anchor",
                "source_phrase": "faint TV spill provide localized ambient light"
              },
              {
                "owned_token": "blood",
                "usage_kind": "anchor",
                "source_phrase": "the pre-existing pool of blood"
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "the pre-existing curtain is visible in the upper-right background"
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "the pre-existing pool of blood on the floor is visible"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "anchor",
                "source_phrase": "the existing dark footprint trail marks"
              },
              {
                "owned_token": "kitchenette",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teacup",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "11a422e7a9ebdbaf",
              "owned_hash": "d9845a243416aa1b",
              "camera_direction_hash": "ad86430173fd303c",
              "owned_usage_hash": "eac02eec0e2d49c5",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "TV",
                  "violating_phrase": "faint TV spill provide localized ambient light",
                  "reason": "The prompt references a faint TV spill as an ambient light source with no intent to redraw the TV, which is a valid anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "blood",
                  "violating_phrase": "the pre-existing pool of blood on the floor is visible",
                  "reason": "The prompt specifically refers to the pool of blood as pre-existing and describes its reflection, serving as a spatial anchor with no redraw intent.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "curtain",
                  "violating_phrase": "the pre-existing curtain is visible in the upper-right background",
                  "reason": "The curtain is referenced as pre-existing and closed to set the background context, acting as a spatial anchor with no redraw request.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "the pre-existing pool of blood on the floor is visible",
                  "reason": "The floor is mentioned solely as the base surface for the existing elements (blood and footprints), acting as a spatial anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "footprint",
                  "violating_phrase": "the existing dark footprint trail marks the middle-center midground",
                  "reason": "The footprints are designated as existing and used as a compositional anchor across the scene with no instructions to generate new footprints.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "Same exact background location (L05B05) establishing the dark room environment with newly added state elements (paint and footprint trail).",
        "_shot_index": 5,
        "visible_entities": [
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the low blood-trail approach, the camera is held tighter than the flow default, about twenty centimeters above 수리영’s bedroom floor just inside the doorway, excluding all people. The pooled blood sits broad in the lower-left foreground, while bloody footprints angle away through the mid-frame toward the curtain in the upper-right background.",
            "lighting_mood": "A dim room lamp and faint TV spill turn the blood nearly black-red, while the curtain corner falls into heavy shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "bloody footprint trail",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "pooled blood on bedroom floor",
                  "screen_zone": "lower_left",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "window curtain",
                  "screen_zone": "upper_right",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B05",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "blood",
              "curtain",
              "curtain rail",
              "door",
              "floor",
              "footprint",
              "kitchenette",
              "photograph",
              "sofa",
              "stand",
              "table",
              "teacup",
              "wall",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "bedroom_floor_blood",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surface of the bedroom floor is heavily stained with dark, nearly black-red blood. The ground shows a messy spread of thick blood pools and thin smears that catch dim, localized practical light against the shadows.",
                "applies_to_shots": [
                  5,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "pooled blood sits broad in the lower-left foreground (Shot 5)",
                  "floor texture and a thin blood smear remain just visible (Shot 11)"
                ],
                "visual_inferences": [
                  "The blood is viscous and wet, contrasting with the dry texture of the floor material.",
                  "The lighting is low, making the red appear very dark and ominous."
                ],
                "creative_decisions": [
                  "Render the blood with a realistic, dark tone rather than bright crimson to enhance the gruesome and grounded thriller atmosphere."
                ],
                "confidence": "high"
              },
              {
                "element_id": "window_curtain",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A dark fabric curtain hangs vertically in the corner of the room. It remains in deep, dense shadow, partially touched by faint, cold ambient light, serving as a grim background element.",
                "applies_to_shots": [
                  5,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "curtain in the upper-right background (Shot 5)",
                  "curtain corner falls into heavy shadow (Shot 5)",
                  "revealed curtain edge framing one side of her motionless body (Shot 7)"
                ],
                "visual_inferences": [
                  "The curtain material is heavy and light-absorbing, blending into the room's shadowy corners."
                ],
                "creative_decisions": [
                  "Use the vertical lines of the curtain to anchor the dark background and frame the gruesome scene unfolding on the floor."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B05",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "762b6a043f5007f0"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "자신의 방에서 훼손된 엄마의 시신을 발견하고 얼어붙음",
        "representative_moment": "수리영이 옥탑방 구석에 처참하게 훼손되어 죽어 있는 엄마 민숙의 전신을 발견한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide full-body composition from low-to-mid height, moonlit blue-gray edge light against dense shadow",
            "t2i_prompt": "Photorealistic cinematic still. C05O05 in a casual home wear, an Asian middle-aged woman, is situated at a three-quarter angle from the left in a wide composition. She is slumped seated on the floor, looking down with her head dropped forward, lying motionless and lifeless. A low-to-mid height camera frames the full body from the top of the head down to the floor. Behind her, two dirty wall planes meet in deep shadow, their corner line centered behind the dropped head. To one side, a dark fabric curtain hangs vertically, parted and stained in shadow, creating a dark vertical border that frames the motionless figure. On the dark floor beneath and around her seated body, small glossy patches of blood reflect faint red-brown light. The closed window pane off to the side is grimy, admitting only weak moonlit blue-gray haze into the dense corner. Low practical spill and moonlit blue-gray edge light leave the pale figure isolated against the grim background.",
            "outfit_assignments": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "S#12 action: '앉은 채로 고개를 떨군 채 죽어있는 엄마- 민숙!!!!'",
              "shot description: 바닥에 주저앉은 자세로 고개를 가슴 쪽으로 푹 숙인 채 미동조차 없는 민숙의 창백한 전신. 짙은 그림자가 드리운 방 안 배경.",
              "background element: drawn-aside curtain reveals the body by opening a vertical frame around it."
            ],
            "visual_inferences": [
              "fixed_element: A dark fabric curtain hangs vertically in the corner of the room, touched by faint ambient light.",
              "Low-to-mid height camera aligns the viewer with the fallen body on the floor while capturing the full silhouette."
            ],
            "creative_decisions": [
              "Wide framing captures the full body from head to floor without isolated close-ups to respect the primary framing rule.",
              "Moonlit blue-gray edge light isolates the pale, lifeless figure against the dense black corner."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "blood",
                "usage_kind": "anchor",
                "source_phrase": "small glossy patches of blood reflect faint red-brown light"
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "a dark fabric curtain hangs vertically, parted and stained in shadow"
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "On the dark floor beneath and around her seated body"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchenette",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teacup",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "two dirty wall planes meet in deep shadow"
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "The closed window pane off to the side is grimy"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "0ed0bd103e967241",
              "owned_hash": "d9845a243416aa1b",
              "camera_direction_hash": "59dee9ae6a11ec3f",
              "owned_usage_hash": "1d45ee03447b346f",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "blood",
                  "violating_phrase": "On the dark floor beneath and around her seated body, small glossy patches of blood reflect faint red-brown light",
                  "reason": "The prompt describes the lighting reflection on the existing blood patches on the floor to establish the scene's mood, which acts as an anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "curtain",
                  "violating_phrase": "a dark fabric curtain hangs vertically, parted and stained in shadow, creating a dark vertical border",
                  "reason": "The curtain is referenced as a framing element to anchor the composition, describing its state and position without requesting a redraw.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "She is slumped seated on the floor, looking down with her head dropped forward",
                  "reason": "The floor is used as a spatial anchor to position the seated character within the existing background.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall",
                  "violating_phrase": "Behind her, two dirty wall planes meet in deep shadow",
                  "reason": "The prompt references the existing wall planes and their corner to position the character, serving as a background anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "The closed window pane off to the side is grimy, admitting only weak moonlit blue-gray haze",
                  "reason": "The window is mentioned as a source of light to define the atmospheric illumination, referencing the existing scene layout.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "S12_Shot5의 커튼과 구석진 공간의 배경 연속성을 정확히 유지하기 위해",
        "_shot_index": 7,
        "visible_entities": [
          "L05",
          "C05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Continuing from the corpse-reveal tilt, the camera settles into a still full-body composition from low-to-mid height near the window side, about one and a half meters from the curtain. 민숙 is centered against the dark corner, seated on the floor with her head dropped forward, the revealed curtain edge framing one side of her motionless body.",
            "lighting_mood": "Low practical spill and moonlit blue-gray edge light leave 민숙 pale against dense shadow, with restrained red accents on the floor.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B05",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "blood",
              "curtain",
              "curtain rail",
              "door",
              "floor",
              "footprint",
              "kitchenette",
              "photograph",
              "sofa",
              "stand",
              "table",
              "teacup",
              "wall",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "window_curtain",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A dark fabric curtain hangs vertically in the corner of the room. It remains in deep, dense shadow, partially touched by faint, cold ambient light, serving as a grim background element.",
                "applies_to_shots": [
                  5,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "curtain in the upper-right background (Shot 5)",
                  "curtain corner falls into heavy shadow (Shot 5)",
                  "revealed curtain edge framing one side of her motionless body (Shot 7)"
                ],
                "visual_inferences": [
                  "The curtain material is heavy and light-absorbing, blending into the room's shadowy corners."
                ],
                "creative_decisions": [
                  "Use the vertical lines of the curtain to anchor the dark background and frame the gruesome scene unfolding on the floor."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B05",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c4cb73a2e03a3375"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "죽은 민숙의 손에 쥐어진 기이한 단서",
        "representative_moment": "바닥에 늘어진 C05의 굳은 손아귀 안에 구겨진 P03이 쥐어져 있는 극단적 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "knee-height extreme close insert frame, dirty-gold practical glow with cold shadows",
            "t2i_prompt": "Photorealistic cinematic still. An extreme close insert frame at knee height beside a lowered arm. C05 in a homewear sleeve, a middle-aged Asian woman, lying motionless with a lifeless hand. The rigid fingers occupy the center foreground, tightly clutching P03, a crumpled old photograph. The creased photo face of P03 is partly visible to the camera between the stiff fingers, obscured by folds and grip pressure. The surface of the bedroom floor is heavily stained with dark, nearly black-red blood. A messy spread of thick blood pools and a narrow wet blood smear remain just visible at the frame edges for scale. The narrow wet smear catches a dull red reflection along the floor edge beside the fingers. A narrow, dirty-gold practical glow grazes the knuckles and the folds of P03, while the surrounding floor falls into cold shadow.",
            "outfit_assignments": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "앉은 채로 고개를 떨군 채 죽어있는 엄마",
              "바닥에 흥건한 혈흔",
              "엄마 손안에 구겨진 사진 한 장이 보인다."
            ],
            "visual_inferences": [
              "fixed_element bedroom_floor_blood: heavily stained with dark, nearly black-red blood",
              "the lifeless hand and rigid fingers become the sole focus of the extreme close-up, cropping out the rest of the body"
            ],
            "creative_decisions": [
              "extreme close frame crops out the body to focus purely on the tension in the lifeless hand and the hidden clue",
              "dirty-gold practical glow highlights the knuckles and photo against the cold, shadowy floor to create a dark thriller mood"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "blood",
                "usage_kind": "anchor",
                "source_phrase": "heavily stained with dark, nearly black-red blood"
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "The surface of the bedroom floor"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchenette",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "anchor",
                "source_phrase": "clutching P03, a crumpled old photograph"
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teacup",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "f338db5be28d8a2f",
              "owned_hash": "d9845a243416aa1b",
              "camera_direction_hash": "cedee464b3b614c8",
              "owned_usage_hash": "2b1ee286a0e4dcff",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "blood",
                  "violating_phrase": "heavily stained with dark, nearly black-red blood",
                  "reason": "The prompt references the blood on the floor to describe the close-up environment, which aligns with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "The surface of the bedroom floor",
                  "reason": "The prompt references the floor as the spatial surface where the hand lies and blood pools, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photograph",
                  "violating_phrase": "tightly clutching P03, a crumpled old photograph",
                  "reason": "The prompt references the photograph (P03) as an object clutched in the character's hand, functioning as a focal anchor for the close-up, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "이전 샷에서 설정된 옥탑방 바닥의 혈흔과 조명 분위기를 연속적으로 유지",
        "_shot_index": 11,
        "visible_entities": [
          "L05",
          "C05",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 11
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the close-observation flow, the knee-height dolly-in finishes in an extreme close frame beside 민숙’s lowered arm, cropping out almost all of her body. Her rigid fingers occupy the center foreground around a crumpled old photograph, while the floor texture and a thin blood smear remain just visible at the edges for scale.",
            "lighting_mood": "A narrow, dirty-gold practical glow grazes the knuckles and photograph folds while the surrounding floor falls into cold shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C05",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C05",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot isolates 민숙’s hand and the photograph, with no face or full body visible; base identity is enough while outlook reference would mislead the framing."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B05",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "blood",
              "curtain",
              "curtain rail",
              "door",
              "floor",
              "footprint",
              "kitchenette",
              "photograph",
              "sofa",
              "stand",
              "table",
              "teacup",
              "wall",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "bedroom_floor_blood",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surface of the bedroom floor is heavily stained with dark, nearly black-red blood. The ground shows a messy spread of thick blood pools and thin smears that catch dim, localized practical light against the shadows.",
                "applies_to_shots": [
                  5,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "pooled blood sits broad in the lower-left foreground (Shot 5)",
                  "floor texture and a thin blood smear remain just visible (Shot 11)"
                ],
                "visual_inferences": [
                  "The blood is viscous and wet, contrasting with the dry texture of the floor material.",
                  "The lighting is low, making the red appear very dark and ominous."
                ],
                "creative_decisions": [
                  "Render the blood with a realistic, dark tone rather than bright crimson to enhance the gruesome and grounded thriller atmosphere."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 7,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C05",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B05",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 12,
                "shot_indices": [
                  11
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P03",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "0dec8fef790e1c38"
      },
      {
        "scene_index": 13,
        "heading": "S#13. 옥탑방 외곽 / N",
        "beat_title": "넋이 나간 수리영을 양어깨로 붙잡는 혜수",
        "representative_moment": "경위 혜수(C02)가 어두운 골목에서 넋이 나간 수리영(C01)의 양어깨를 두 손으로 단단히 붙잡고 마주선 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Chest-height frontal hold, medium framing balanced left and right to emphasize the physical grip",
            "t2i_prompt": "Photorealistic cinematic still. At chest height, medium framing captures two figures sharing the damp rooftop alley concrete, balanced left and right. C02O02 in a detective coat, an Asian woman in her 40s with short black hair, stands at three-quarter angle from the right, head and shoulders squared forward in a tense locked position, hands gripping both shoulders of C01O01, eyes fixed on C01O01. C01O01 in a casual jacket, an Asian woman in her 20s with long black hair and pale skin tone, stands at three-quarter angle from the left, frozen under the grip, eyes fixed on C02O02. Behind them, [L04: a dark open stair entrance faces the camera at a slight angle. The surrounding outdoor environment is enveloped in a cold maritime night atmosphere with visible fog. Background shadows and the wet uneven ground are continuously illuminated by pulsing red and blue strobe lights radiating from off-screen police vehicles, washing the deep shadows and faces].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "혜수(40대 중반, 여자, 경위)",
              "초점을 잃고 멍하니 서있는 수리영의 모습을 발견하고 달려간다.",
              "gaze=looks_at_character, gripping both shoulders"
            ],
            "visual_inferences": [
              "fixed_element hye_su_posture: C02O02 has head and shoulders squared forward, maintaining a tense locked position.",
              "fixed_element background_siren_lights: cold damp night atmosphere with visible fog, illuminated by red and blue strobe lights."
            ],
            "creative_decisions": [
              "Symmetrical medium framing balances the two characters to highlight their locked physical and emotional tension.",
              "Off-screen red and blue strobe lights scatter through the fog to create a harsh contrast on the damp concrete."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "f93b2b52d29c39dd",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "155378a25325f182",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 11,
        "dependency_reason": "S11 Shot 1의 분위기(차가운 안개와 사이렌 불빛)를 atmosphere_reference로 연속성 유지",
        "_shot_index": 4,
        "visible_entities": [
          "L04",
          "C01",
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 13,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow's chest-height frontal hold, the camera settles at medium-close distance directly before 혜수 and 수리영, the two figures balanced left and right so 혜수's hands clamp clearly on both of 수리영's shoulders. The frame is firm and nearly symmetrical, with a slight handheld tremor held back, emphasizing only the locked physical grip before the next push-in.",
            "lighting_mood": "Cold maritime night fog flattens the alley while distant police strobes add restrained red-blue pulses across deep shadows.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04",
              "C01",
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "hye_su_posture",
                "element_type": "character_state",
                "character_name": "혜수",
                "description": "A mid-40s Korean female police officer has her head and shoulders squared forward. Her gaze is locked steadily forward, looking directly at the person standing immediately in front of her. Her upper body maintains a tense, locked position.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "close",
                "source_facts": [
                  "혜수(40대 중반, 여자, 경위)",
                  "gaze=looks_at_character",
                  "shoulders locked forward"
                ],
                "visual_inferences": [
                  "She is wearing practical outerwear appropriate for a police detective on duty in a damp night environment."
                ],
                "creative_decisions": [
                  "Focusing on the tension in her squared shoulders to seamlessly bridge the physical grip in shot 4 with the shocked facial reaction in shot 5."
                ],
                "confidence": "high"
              },
              {
                "element_id": "background_siren_lights",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surrounding dark outdoor environment is enveloped in a cold, damp night atmosphere with visible fog. The background shadows are continuously illuminated by the pulsing red and blue strobe lights radiating from off-screen police vehicles.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold maritime night fog",
                  "distant police strobes add restrained red-blue pulses across deep shadows",
                  "blurred siren red and blue pulse behind her in damp darkness"
                ],
                "visual_inferences": [
                  "The ambient fog scatters the red and blue lights, creating a harsh, unnatural color contrast against the dark background."
                ],
                "creative_decisions": [
                  "Using the emergency strobe lighting as a persistent atmospheric backdrop to unify the visual tone across the cuts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 11,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "4990bfae4bfff2ba"
      },
      {
        "scene_index": 13,
        "heading": "S#13. 옥탑방 외곽 / N",
        "beat_title": "경악하는 혜수",
        "representative_moment": "수리영의 말에 충격을 받고 두 눈이 커진 채 굳어버린 C02의 얼굴 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level close-up over an implied shoulder with a hard cold key light and defocused background strobe lighting.",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark police investigative jumper, a mid-40s Korean female police officer, dominates the middle-center foreground with a shocked face. She is positioned at a three-quarter angle from the left, her head and shoulders squared forward in a tense, locked position. Captured in an eye-level close-up slightly over an implied foreground shoulder line, her gaze is locked steadily forward onto the unseen person immediately in front of her. Her widened eyes sit just above center frame, catching a hard cold key light from the street edge, while her parted mouth falls into the lower third of the frame, frozen at the instant of disbelief. Behind her, [: a heavily defocused close frame-edge background enveloped in thin drifting sea fog and cold damp darkness, continuously illuminated by pulsing red and blue siren lights reflecting directly into the lens, with only the dark, wet side edge of a rooftop stair rail cutting diagonally across the shadows].",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "혜수(40대 중반, 여자, 경위)",
              "엄마가 죽어있어",
              "놀라"
            ],
            "visual_inferences": [
              "fixed_element hye_su_posture: head and shoulders squared forward, tense locked position, gaze locked steadily forward",
              "fixed_element background_siren_lights: cold damp night fog, red and blue strobe lights",
              "Over-the-shoulder framing implied to maintain the connection with Su-ri-young without breaking the close-up isolation"
            ],
            "creative_decisions": [
              "Positioned her widened eyes and parted mouth at specific vertical frame thirds to maximize the visual impact of her shock",
              "Blurred the siren lights to reflect directly into the lens as an atmospheric pulse, rather than showing a distinct light bar, avoiding distraction from the face"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "027877ce52785daf",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "bead899f9c929dfb",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 10,
        "dependency_reason": "Same location (alley/rooftop stairs) with consistent night atmosphere and background layout.",
        "_shot_index": 5,
        "visible_entities": [
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 13,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the flow's dolly-in, the camera tightens to an eye-level close-up slightly over 수리영's implied shoulder line, leaving only 혜수's shocked face dominant and the alley compressed into flashing blur. Her widened eyes sit just above center frame and her parted mouth falls into the lower third, with the push-in stopping at the instant of disbelief.",
            "lighting_mood": "A hard cold key from the street edge catches 혜수's eyes while blurred siren red and blue pulse behind her in damp darkness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "혜수 shocked face",
                  "screen_zone": "middle_center",
                  "target_id": "C02",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "hye_su_posture",
                "element_type": "character_state",
                "character_name": "혜수",
                "description": "A mid-40s Korean female police officer has her head and shoulders squared forward. Her gaze is locked steadily forward, looking directly at the person standing immediately in front of her. Her upper body maintains a tense, locked position.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "close",
                "source_facts": [
                  "혜수(40대 중반, 여자, 경위)",
                  "gaze=looks_at_character",
                  "shoulders locked forward"
                ],
                "visual_inferences": [
                  "She is wearing practical outerwear appropriate for a police detective on duty in a damp night environment."
                ],
                "creative_decisions": [
                  "Focusing on the tension in her squared shoulders to seamlessly bridge the physical grip in shot 4 with the shocked facial reaction in shot 5."
                ],
                "confidence": "high"
              },
              {
                "element_id": "background_siren_lights",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surrounding dark outdoor environment is enveloped in a cold, damp night atmosphere with visible fog. The background shadows are continuously illuminated by the pulsing red and blue strobe lights radiating from off-screen police vehicles.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold maritime night fog",
                  "distant police strobes add restrained red-blue pulses across deep shadows",
                  "blurred siren red and blue pulse behind her in damp darkness"
                ],
                "visual_inferences": [
                  "The ambient fog scatters the red and blue lights, creating a harsh, unnatural color contrast against the dark background."
                ],
                "creative_decisions": [
                  "Using the emergency strobe lighting as a persistent atmospheric backdrop to unify the visual tone across the cuts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 10,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "957c6758bc34e71a"
      },
      {
        "scene_index": 14,
        "heading": "S#14. 옥탑방 안 / N",
        "beat_title": "흔적 없이 치워진 수리영의 방",
        "representative_moment": "핏자국과 시신이 흔적도 없이 사라진, 지나치게 깔끔한 옥탑방 침대와 빈 커튼 구석.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide observer POV from the doorway at chest height, muted cold bluish night lighting",
            "t2i_prompt": "Photorealistic cinematic still. Observed from just inside the open door at chest height, a wide view of an unnaturally vacant bedroom bathed in a muted, cold bluish night light. The immaculate bed surface occupies the lower-center frame, its fabric completely clean and tightly made. In the upper-right frame, the folds of a curtain hang completely still beneath a curtain rail, leaving a visibly empty negative space in the corner. Behind the curtain, a faintly fogged window shows a dim exterior haze. The flat illumination stretches across the swept bare floor, leaving deep, subdued shadows in the corners, emphasizing the chilling and sterile absence.",
            "outfit_assignments": [],
            "source_facts": [
              "S#14 action: '지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고, 침대 위에 붉은 표식은 물론 커튼 뒤의 시신도 감쪽 같이 사라졌다.'",
              "shot description: perfectly clean bed and empty curtain corner, unnervingly tidy, static and investigative POV from the doorway"
            ],
            "visual_inferences": [
              "fixed_element apartment_night_lighting: muted, cold bluish night light falling flat across the space",
              "wide chest-height framing anchors the bed in the lower center and the window/curtain rail in the upper right",
              "no characters present; the subject is the unnerving absence and sterile cleanliness of the space"
            ],
            "creative_decisions": [
              "using deep shadows in the corners contrasted with the flatly lit swept floor to maximize the sterile, staged feeling of the room",
              "emphasizing the negative space behind the curtain to visually state the body is missing"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "anchor",
                "source_phrase": "curtain rail"
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "open door"
              },
              {
                "owned_token": "fabric screen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "swept bare floor"
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall panel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "faintly fogged window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "0f54cf50b9f27465",
              "owned_hash": "c6b5fa95177fd978",
              "camera_direction_hash": "9143e97fdc0e9131",
              "owned_usage_hash": "006dfe8ed2340173",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "curtain rail",
                  "violating_phrase": "beneath a curtain rail",
                  "reason": "The prompt references the curtain rail as a spatial guide for the folds of the curtain, which is a valid anchor reference matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "just inside the open door",
                  "reason": "The door is mentioned solely as a camera viewpoint framing anchor, which matches the producer's declaration of anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "swept bare floor",
                  "reason": "The floor is referenced to describe how the flat illumination stretches across it, serving as a spatial anchor in line with the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "faintly fogged window",
                  "reason": "The window is described as being behind the curtain to set the atmosphere, acting as an existing background anchor rather than a newly added object, which matches the producer's declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "exact_background preservation of the room, sharing the apartment night lighting and background identity but showing an unnervingly clean state",
        "_shot_index": 3,
        "visible_entities": [
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 14,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From just inside 수리영's bedroom doorway at chest height, the camera holds absolutely still about two meters from the bed, angled slightly so the clean bed surface occupies the lower center and the empty curtain corner sits in the upper right. The frame feels investigative but unnaturally vacant, refusing movement while the absence of blood, body, and red marks becomes the subject.",
            "lighting_mood": "Muted night interior light falls flat and cold, stripping warmth from the room and making the cleanliness feel staged rather than safe.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B06",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "counter",
              "curtain rail",
              "door",
              "fabric screen",
              "floor",
              "sink",
              "sofa",
              "stand",
              "stovetop",
              "table",
              "wall panel",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "apartment_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the apartment is bathed in a muted, cold bluish night light. The illumination falls flat across the space, providing minimal warmth while leaving deep, subdued shadows in the corners, which creates an unnaturally sterile and chilling atmosphere throughout the rooms.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "Muted night interior light falls flat and cold",
                  "Soft bluish household light wraps the figures with minimal warmth, leaving deep corners"
                ],
                "visual_inferences": [
                  "The consistent blue hue connects the different rooms of the apartment, visually emphasizing the eerie, staged cleanliness and emotional coldness."
                ],
                "creative_decisions": [
                  "Using a unified cold blue color palette to link the physical absence in the bedroom with the emotional desolation in the living room."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B06",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "dc4af693050f9d40"
      },
      {
        "scene_index": 14,
        "heading": "S#14. 옥탑방 안 / N",
        "beat_title": "혼란스러워하는 수리영과 다독이는 혜수",
        "representative_moment": "혜수(C02)가 혼란에 빠진 수리영(C01)의 어깨를 다정하게 감싸며 위로한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "At eye level, compassionate medium frame with cold bluish practical lighting",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a detective jacket, a middle-aged East Asian woman, at three-quarter angle from the right, waist-up in the left-center frame, one hand resting on the shoulder of C01O01 in the lower middle of the frame, eyes fixed on C01O01. C01O01 in a casual jacket, a young East Asian woman, at three-quarter angle from the left, waist-up in the right-center frame, slumped slightly under the touch, looking down. They share the same living room space. Muted, cold bluish night light bathes the interior with minimal warmth, leaving deep, subdued shadows in the corners. Behind them, the living room wall and open door angle away in the dim, quiet background. The cleared, dry table edge cuts horizontally through the background at waist height. A small ceiling light fixture above, its lit underside facing downward, casts a weak pool of cold bluish light.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S14 action: 혜수 gently touches and comforts 수리영 who is confused by the unnaturally clean room.",
              "shot description: 혜수(C02) places her hand on 수리영(C01)'s shoulder, looking at her while 수리영 looks down slumped."
            ],
            "visual_inferences": [
              "fixed_element apartment_night_lighting: muted cold bluish night light falls flat across the space",
              "medium frame at eye level captures both figures waist-up, keeping them close together in the center",
              "background elements like the open door and cleared table edge emphasize the unnatural cleanliness and quietness of the room"
            ],
            "creative_decisions": [
              "placed the hand on the shoulder in the lower middle of the frame to anchor the emotional weight of the shot",
              "used the lit underside of the ceiling light fixture facing downward to create a cold practical ambient pool of light",
              "framed the table edge horizontally at waist height to visually slice the background and emphasize emptiness"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "open door angle away in the dim, quiet background"
              },
              {
                "owned_token": "fabric screen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "anchor",
                "source_phrase": "cleared, dry table edge cuts horizontally through the background"
              },
              {
                "owned_token": "wall panel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1afd6c6e8fde95b6",
              "owned_hash": "c6b5fa95177fd978",
              "camera_direction_hash": "2b74b9a79d5cef10",
              "owned_usage_hash": "448b38986558ccd2",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "open door angle away in the dim, quiet background",
                  "reason": "The prompt refers to the door's position in the background as a compositional anchor, matching the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "table",
                  "violating_phrase": "cleared, dry table edge cuts horizontally through the background",
                  "reason": "The prompt mentions the table edge as a horizontal reference line in the background, matching the producer's anchor classification.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "exact_background from Scene 14 Shot 3, maintaining the same room space and night lighting",
        "_shot_index": 7,
        "visible_entities": [
          "L05",
          "C02",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 14,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At eye level in the living room, the camera tightens slightly from the flow's frontal position to a compassionate medium frame, keeping 혜수 and 수리영 close together in the center while the room recedes softly behind them. 혜수's hand on 수리영's shoulder anchors the lower middle of the composition, shifting the emphasis from investigation to fragile comfort.",
            "lighting_mood": "Soft bluish household light wraps the figures with minimal warmth, leaving deep corners and a subdued ache in 혜수's face.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C02",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B06",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "counter",
              "curtain rail",
              "door",
              "fabric screen",
              "floor",
              "sink",
              "sofa",
              "stand",
              "stovetop",
              "table",
              "wall panel",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "apartment_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the apartment is bathed in a muted, cold bluish night light. The illumination falls flat across the space, providing minimal warmth while leaving deep, subdued shadows in the corners, which creates an unnaturally sterile and chilling atmosphere throughout the rooms.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "Muted night interior light falls flat and cold",
                  "Soft bluish household light wraps the figures with minimal warmth, leaving deep corners"
                ],
                "visual_inferences": [
                  "The consistent blue hue connects the different rooms of the apartment, visually emphasizing the eerie, staged cleanliness and emotional coldness."
                ],
                "creative_decisions": [
                  "Using a unified cold blue color palette to link the physical absence in the bedroom with the emotional desolation in the living room."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B06",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "8bae39c7b2d9d54e"
      },
      {
        "scene_index": 15,
        "heading": "S#15. 해안가. 버스정류장 부근 / N",
        "beat_title": "혼란 속 홀로 바다를 응시하는 수리영",
        "representative_moment": "C01 sits blankly on a wet bus stop bench in left profile against a fogbound ocean.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide clean side-profile view at seated eye height, blue dawn-before-night tones",
            "t2i_prompt": "Photorealistic cinematic still. A wide, clean side-profile view captured from the seaward side at seated eye height. C01O01 in a casual jacket, a young Asian woman with long black hair, positioned low and slightly left of center in left profile, perched on the edge of a stationary bus stop bench, gazing into the distance. The wet utilitarian bench runs horizontally across the lower frame, faintly illuminated by a weak yellowish sodium road glow. Behind the figure, a dark moonless night sky and thick, cold maritime fog occupy the vast negative space over the empty sea, flattening the coastal environment in blue dawn-before-night tones. Toward the right, streaked, translucent shelter glass partially reveals a slick paved road receding diagonally into the mist.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "차가운 해무가 낀 어두운 밤바다를 배경으로, 수리영이 버스정류장 벤치에 멍한 표정으로 홀로 앉아 있는 측면.",
              "수리영: profile_left, perched on bench edge, gaze=distant, state=alive"
            ],
            "visual_inferences": [
              "fixed_element coastal_road_environment: thick, cold maritime fog under a dark, moonless night sky, wet paved road, sparse yellowish sodium glow",
              "fixed_element bus_stop_bench: stationary, utilitarian bench, wet surface",
              "Blue dawn-before-night tones emphasize the cold, isolated maritime atmosphere described in the lighting mood"
            ],
            "creative_decisions": [
              "Wide side-profile view at seated eye height to position the figure against the vast negative space of the fogbound ocean, enhancing her isolation",
              "Bench line running horizontally across the lower frame to anchor the composition and provide a physical foreground element"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "a82141e65b4969a7",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "bd81cdaaa5f1cb21",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No direct visual dependency on a prior scene's exact background frame; environment is established through cross-shot fixed elements rather than exact background usage.",
        "_shot_index": 1,
        "visible_entities": [
          "L11",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 15,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the seaward side of the bus stop at seated eye height, the camera holds a wide, clean side-profile view about four meters from the bench, placing 수리영 low and slightly left of center against the empty fogbound ocean. The bench line runs horizontally across the lower frame, while the dark sea and cold mist occupy most of the background before any approach interrupts her isolation.",
            "lighting_mood": "Moonless blue dawn-before-night tones and maritime fog flatten the coast, with only weak sodium road glow grazing the wet bench.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L11",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "coastal_road_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The coastal environment is shrouded in thick, cold maritime fog under a dark, moonless night sky. The paved road and its surrounding surfaces are wet, catching the faint, sparse yellowish glow from isolated sodium streetlamps along the coast.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "차가운 해무가 낀 어두운 밤바다",
                  "Moonless blue dawn-before-night tones and maritime fog",
                  "weak sodium road glow",
                  "Cold fog and sparse road lamps",
                  "wet asphalt swallowing most reflected light"
                ],
                "visual_inferences": [
                  "The overall atmosphere remains heavily tinted with cold blue tones from the fog, contrasting with the weak yellow sodium light"
                ],
                "creative_decisions": [
                  "The heavy fog and sparse lighting create a sense of deep isolation and desolate maritime atmosphere"
                ],
                "confidence": "high"
              },
              {
                "element_id": "bus_stop_bench",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A stationary, utilitarian bus stop bench located along the edge of the coastal road. Its surface is wet from the coastal mist and faintly illuminated by the nearby sparse road lamps.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "수리영이 버스정류장 벤치에 멍한 표정으로 홀로 앉아 있는",
                  "weak sodium road glow grazing the wet bench",
                  "near the bus stop"
                ],
                "visual_inferences": [
                  "The bench is positioned directly adjacent to the wet asphalt road"
                ],
                "creative_decisions": [
                  "The bench appears cold, solitary, and slightly weathered, matching the harsh coastal environment"
                ],
                "confidence": "medium"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "d8109193f0277df9"
      },
      {
        "scene_index": 15,
        "heading": "S#15. 해안가. 버스정류장 부근 / N",
        "beat_title": "수리영의 급작스러운 이탈과 등 뒤에 남겨진 혜수",
        "representative_moment": "C01O01 runs away into the fog-covered coastal road, leaving the other woman calling after her by the bus stop bench.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Voyeuristic low-to-mid tracking angle from behind, wide scale, cold fog, sparse hazy streetlamps creating a dark maritime atmosphere",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in casual cycling wear, an Asian young woman, appears as 수리영 running away in the upper-right background moving toward the dark coastal road in the middle-right background. In the left foreground, an Asian woman in a detective coat, torso and arms in frame, stands with her back to the camera over the shoulder, leaning forward, sharing the wet asphalt coastal road they both occupy. C01O01 is seen with her back to the camera, mid-stride with one foot lifted off the ground, her dark hair flowing back in the direction opposite to motion, gaze directed off-screen into the distance. The Asian woman in the foreground has her eyes fixed on C01O01. A voyeuristic low-to-mid camera tracks just behind the foreground figure near a stationary, utilitarian bus stop bench wet from the coastal mist, keeping the road shadows larger than either figure. The environment is shrouded in thick, cold maritime fog under a dark, moonless night sky, the wet asphalt swallowing most reflected light. Distant road lamps with small glowing faces point down toward the pavement, appearing as weak hazy dots in depth.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영 runs away",
              "혜수 yells after her from behind",
              "coastal environment shrouded in thick, cold maritime fog",
              "dark moonless night sky with wet paved road"
            ],
            "visual_inferences": [
              "C01O01 mid-stride with one foot lifted and hair flowing back to convey freeze-frame motion",
              "The Asian woman leaning forward sharing the same wet asphalt road",
              "Voyeuristic low-to-mid camera position creates a sense of being watched from behind"
            ],
            "creative_decisions": [
              "Wide framing with fg/bg separation anchored by the wet asphalt road",
              "Utilizing cold maritime fog and sparse road lamps to carve C01O01 into a fleeing dark shape",
              "Placing the foreground figure's torso and arms in the left frame edge to emphasize the low-to-mid tracking shot"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "468ee60dc30d0e31",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "f5d6a986cefc75d9",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 15,
        "dependency_reason": "Same coastal road and bus stop environment as Sc 15, Shot 1, with exact background consistency applied.",
        "_shot_index": 4,
        "visible_entities": [
          "L11",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 15,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Following the flow's withdraw stage, the camera tracks low-to-mid behind and just off 혜수's side near the bus stop, looking down the shadowed coastal road as 수리영 runs away with one foot lifted mid-stride. 혜수 remains at the left foreground edge calling after her, while 수리영 recedes toward the dark upper right, keeping the road shadows larger than either figure.",
            "lighting_mood": "Cold fog and sparse road lamps carve 수리영 into a fleeing dark shape, with the wet asphalt swallowing most reflected light.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "dark coastal road",
                  "screen_zone": "middle_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "background",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "dark coastal road",
                  "label": "수리영 running away",
                  "screen_zone": "upper_right",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L11",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "coastal_road_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The coastal environment is shrouded in thick, cold maritime fog under a dark, moonless night sky. The paved road and its surrounding surfaces are wet, catching the faint, sparse yellowish glow from isolated sodium streetlamps along the coast.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "차가운 해무가 낀 어두운 밤바다",
                  "Moonless blue dawn-before-night tones and maritime fog",
                  "weak sodium road glow",
                  "Cold fog and sparse road lamps",
                  "wet asphalt swallowing most reflected light"
                ],
                "visual_inferences": [
                  "The overall atmosphere remains heavily tinted with cold blue tones from the fog, contrasting with the weak yellow sodium light"
                ],
                "creative_decisions": [
                  "The heavy fog and sparse lighting create a sense of deep isolation and desolate maritime atmosphere"
                ],
                "confidence": "high"
              },
              {
                "element_id": "bus_stop_bench",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A stationary, utilitarian bus stop bench located along the edge of the coastal road. Its surface is wet from the coastal mist and faintly illuminated by the nearby sparse road lamps.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "수리영이 버스정류장 벤치에 멍한 표정으로 홀로 앉아 있는",
                  "weak sodium road glow grazing the wet bench",
                  "near the bus stop"
                ],
                "visual_inferences": [
                  "The bench is positioned directly adjacent to the wet asphalt road"
                ],
                "creative_decisions": [
                  "The bench appears cold, solitary, and slightly weathered, matching the harsh coastal environment"
                ],
                "confidence": "medium"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 15,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "6947a576b848dffe"
      },
      {
        "scene_index": 16,
        "heading": "S#16. 경찰서 사무실 / N",
        "beat_title": "불안에 빠진 혜수, 무응답인 민숙의 위치 추적을 김형사에게 다급히 요구함",
        "representative_moment": "혜수가 김형사 앞으로 스마트폰을 불쑥 내밀어 화면을 들이밀고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Medium framing from over Hye-su's shoulder, dipping slightly lower than eye level to make the smartphone a large foreground slab.",
            "t2i_prompt": "Photorealistic cinematic still. P01 the smartphone screen sits in the lower-center foreground, while a Korean man in his 30s in a police detective coat, the detective pressured by phone, occupies the middle-center midground looking toward the smartphone screen. C02O02 in a police detective jacket, an East Asian woman in her 40s seen from over the shoulder, stands in the foreground with her arm thrust forward holding P01, her eyes fixed on the man across the desk from each other. The man sits at a three-quarter angle from the left, leaning back in the chair. The front corner of the desk points toward the camera, dividing the foreground P01 from the seated man. The lit front screen of P01 is angled partly toward the camera and the man, with contact digits visible on the facing side. The glowing underside of the fluorescent ceiling panel faces downward and reflects faintly on the P01 glass. The paper-covered face of the police office notice board is visible in the background behind the man, out of focus. Sickly fluorescent office light mixes with the cool glow of P01, flattening skin tones and sharpening the bureaucratic chill.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "혜수 (C02) thrusts the smartphone screen toward the seated 김형사 (C04)",
              "김형사 is seated at the duty desk",
              "The scene takes place inside a police office under fluorescent lighting"
            ],
            "visual_inferences": [
              "The desk acts as a physical barrier separating the two characters",
              "The smartphone screen is bright enough to cast a cool glow on the surrounding area"
            ],
            "creative_decisions": [
              "Used over-the-shoulder framing to emphasize the invasive nature of the smartphone as a large foreground slab",
              "Combined sickly fluorescent light with the screen's cool glow to flatten skin tones and highlight the bureaucratic tension"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "chair",
                "usage_kind": "anchor",
                "source_phrase": "leaning back in the chair"
              },
              {
                "owned_token": "computer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "anchor",
                "source_phrase": "across the desk from each other"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e48f0542b6920ba0",
              "owned_hash": "d26b8ee93561de27",
              "camera_direction_hash": "0b3735d28549f8f5",
              "owned_usage_hash": "cbb9f5c2547541bd",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "chair",
                  "violating_phrase": "leaning back in the chair",
                  "reason": "The prompt references the chair as a spatial anchor for the character's sitting posture, which matches the producer's anchor declaration and does not instruct a redraw.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "desk",
                  "violating_phrase": "across the desk from each other",
                  "reason": "The desk is referenced solely to establish the relative positions of the characters and the composition of the scene, with no request to redraw it.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "phone",
                  "violating_phrase": "pressured by phone",
                  "reason": "The term 'phone' is used here conceptually to describe the detective's state of mind, not to depict a new physical background phone.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 3,
        "visible_entities": [
          "L13",
          "C02",
          "C04",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 16,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the front corner of the duty desk at standing height, the camera dips slightly lower than the flow's approach and dollies in over 혜수's shoulder, making the smartphone screen a large foreground slab in the lower center while 김형사's seated face is compressed behind it. The phone stays under forty percent of the frame but feels invasive, its lit rectangle thrust toward 김형사 like evidence he cannot ignore.",
            "lighting_mood": "Sickly fluorescent office light mixes with the phone's cool glow, flattening skin tones and sharpening the confrontation's bureaucratic chill.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "smartphone screen",
                  "label": "김형사 pressured by phone",
                  "screen_zone": "middle_center",
                  "target_id": "C04",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "smartphone screen",
                  "screen_zone": "lower_center",
                  "target_id": "P01",
                  "target_kind": "prop"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L13",
              "C02",
              "C04",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C04",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L13B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "chair",
              "computer",
              "desk",
              "door",
              "keyboard",
              "lamp",
              "monitor",
              "phone",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L13B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "ab7c0db175efd7f6"
      },
      {
        "scene_index": 17,
        "heading": "S#17. 옥탑방 / 동틀무렵",
        "beat_title": "새벽의 옥탑방과 고양이",
        "representative_moment": "동이 터오는 푸른빛 아래, 옥탑방 낡은 담벼락 위에 검은 고양이가 서 있는 실루엣.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low rooftop floor level framing with pre-dawn blue backlight",
            "t2i_prompt": "Photorealistic cinematic still. Low observer at rooftop floor level facing an old, worn, damp parapet straight on. A black cat with bright eyes, pointed ears, a small face, and a sleek feline silhouette stands in left profile, all four paws planted along the wall's top line. The cat is looking off-screen, appearing ritualistically still. The long front face of the chipped parapet forms a dark horizontal base occupying the lower frame. Pre-dawn blue backlight turns the cat and the wall into near-black shapes, with body volume preserved against the dim ambient fill and cold rim light tracing the feline's back and pointed ears. Behind the parapet, a pale, fog-softened blue dawn sky fills the upper frame, and a small glowing window surface emits a faint moon-gold interior glow through the morning haze.",
            "outfit_assignments": [],
            "source_facts": [
              "S#17 action: '새벽녘, 고양이 울음소리. 검은 고양이가 불이 켜져 있는 옥탑 방을 슬쩍 보더니 담을 넘는다'",
              "shot description: 옥탑방의 낡은 담벼락 위에 검은 고양이가 네 발을 대고 똑바로 선 실루엣"
            ],
            "visual_inferences": [
              "camera positioned low at floor level to catch the cat's silhouette against the sky",
              "pre-dawn blue sky contrasting with a warm glowing interior window"
            ],
            "creative_decisions": [
              "applied rim lighting and volume preservation to the cat to prevent a flat cutout silhouette",
              "structured the composition with the parapet as a dark horizontal anchor in the lower frame"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "217fdbd6cf590c28",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "113b764bf1085e3b",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 10,
        "dependency_reason": "S10_Shot4 옥탑방 외부 공간의 배경 및 분위기 연속성 참조",
        "_shot_index": 1,
        "visible_entities": [
          "L04",
          "C12"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 17,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At rooftop floor level about sixty centimeters high, the camera faces the old parapet straight on and holds the 검은 고양이 as a full-body silhouette centered against faint blue dawn. All four paws are planted along the wall's top line, making the animal look ritualistically still before the lateral movement begins.",
            "lighting_mood": "Pre-dawn blue backlight turns the cat and parapet into near-black shapes, with only a faint moon-gold interior glow far behind.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04",
              "C12"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C12",
                "outlook_id": "O00"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C12",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 10,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "ad515b94966c1c17"
      },
      {
        "scene_index": 18,
        "heading": "S#18. 안방 안 / D -> 욕실 안",
        "beat_title": "거울 속 환영을 목격함",
        "representative_moment": "욕실 거울 표면에 수리영의 굳은 상체와 붉은 원형 표식이 선명하게 반사되어 보인다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "At chest height directly before the bathroom sink, the lens is squared to the mirror surface, flat framed reflection",
            "t2i_prompt": "Photorealistic cinematic still. A young East Asian woman's mirror reflection in a casual jumper stands in the middle-center midground, while a P02 red circular mark in the reflected tile wall appears in the upper-right background. The lens is positioned at chest height directly before the bathroom sink, squared to the mirror surface to render the reflection as a flat, clinically sharp plane. The woman is facing the camera with a rigid upper body, looking at the camera with a straight, forward-directed gaze. Cold bathroom daylight illuminates the damp white tile behind her shoulder, capturing both her face and P02 in crisp focus with left-right reversal visible. The wet curved rim of the sink anchors the bottom edge of the frame.",
            "outfit_assignments": [],
            "source_facts": [
              "Shot 8 explicitly states: 수리영 - facing_camera, gaze=camera",
              "The scene text places character C01(수리영) physically in the mirror reflection and visually represented in the printed photograph.",
              "거울에 비친 욕실 벽에 갑자기 또 발생하는 붉은 원"
            ],
            "visual_inferences": [
              "fixed_element body_full_pose: facing_camera, gaze=camera, rigid upper body",
              "The lens is squared to the mirror surface so the reflected image reads as a flat framed plane.",
              "Reproduction surface rule applies to the mirror reflection, requiring a generic demographic descriptor instead of C01O01."
            ],
            "creative_decisions": [
              "Used a generic demographic descriptor (young East Asian woman) for the reflection to comply with reproduction surface rules, avoiding direct C01O01 ID injection into the mirror surface.",
              "Emphasized the cold bathroom daylight and damp white tile to contrast with the unnatural saturation of the P02 mark.",
              "Incorporated the sink rim at the bottom frame edge to ground the chest-height observer perspective."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "circle",
                "usage_kind": "anchor",
                "source_phrase": "red circular mark"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mirror",
                "usage_kind": "anchor",
                "source_phrase": "mirror reflection"
              },
              {
                "owned_token": "photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shower drain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "anchor",
                "source_phrase": "bathroom sink"
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "toilet",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "505c19259dbd3df3",
              "owned_hash": "8ef0d37af32dd5e5",
              "camera_direction_hash": "edc32d8c79c77aad",
              "owned_usage_hash": "27101ef2bb753b64",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "circle",
                  "violating_phrase": "red circular mark",
                  "reason": "The prompt references the red circular mark (P02) as a spatial point of interest and focus anchor, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "mirror",
                  "violating_phrase": "mirror reflection",
                  "reason": "The prompt utilizes the mirror and its reflection to define the framing plane and camera setup, which is consistent with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sink",
                  "violating_phrase": "bathroom sink",
                  "reason": "The prompt references the bathroom sink's position and uses its wet curved rim to anchor the bottom edge of the frame, agreeing with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "배경 참조 (S14_Shot3)",
        "_shot_index": 8,
        "visible_entities": [
          "C01",
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 18,
            "shot_index": 8
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At chest height directly before the bathroom sink, the lens is squared to the mirror surface so the reflected image reads as a flat framed plane rather than normal space. In the mirror, 수리영's rigid upper body sits near center while the red circular mark on the reflected tile wall appears sharply behind her shoulder, both held in the same crisp focus with left-right reversal visible.",
            "lighting_mood": "Cold bathroom daylight and damp white tile make the mirror image clinically sharp, while the impossible ritual red circle burns with restrained unnatural saturation.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "red circular mark in reflected tile wall",
                  "screen_zone": "upper_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 mirror reflection",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "circle",
              "door",
              "mirror",
              "photo",
              "shower drain",
              "sink",
              "table",
              "toilet"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_identity_and_gaze",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The young woman's facial features and orientation remain structurally consistent. Her face is positioned to look directly toward the viewer, maintaining a straight, forward-directed gaze.",
                "applies_to_shots": [
                  8,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "Shot 8 explicitly states: 수리영 - facing_camera, gaze=camera",
                  "Shot 11 explicitly states: 수리영 - facing_camera, gaze=camera",
                  "The scene text places character C01(수리영) physically in the mirror reflection and visually represented in the printed photograph."
                ],
                "visual_inferences": [
                  "Although portrayed through different mediums (a live mirror reflection and an ink-printed photograph), the underlying structural likeness and direct eye contact of the character must remain identical for visual continuity."
                ],
                "creative_decisions": [
                  "Isolated the character's facial orientation and gaze as a close-scope element to ensure the generation model maintains the actress's core likeness and camera-facing alignment across both the live-action and macro-prop contexts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 18,
                "shot_indices": [
                  8
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "b4b215b0984162ae"
      },
      {
        "scene_index": 18,
        "heading": "S#18. 욕실 안 및 거실 / D",
        "beat_title": "Hallucinated distortion of the mother's face in the framed photo",
        "representative_moment": "An extreme close-up of the framed photograph on the dining table, where Min-sook's printed face is grotesquely smeared like wet red-brown pigment while Su-ri-young's face remains normal.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Extreme close-up from tabletop height, cold gray dim daylight with sickly red-brown distortion",
            "t2i_prompt": "Photorealistic cinematic still. Extreme close-up from tabletop height, the lens positioned almost perpendicular to the same framed photograph print lying on the same clean dining table surface as the prior moment. Inside the thin dark picture frame, the printed portrait shows two figures. On one side, an Asian woman in her 40s facing the camera, looking at the camera in a printed portrait pose, her smiling face grotesquely smeared and distorted like wet pigment across the surface with a sickly, wet red-brown tint. Beside her, an Asian woman in her 20s facing the camera, looking at the camera in a printed portrait pose, her facial features remaining structurally consistent and intact. Dim daylight from the same room skims the photo frame glass in cold gray, reflecting a faint streak of ambient light over the printed faces while the distorted image remains readable beneath.",
            "outfit_assignments": [],
            "source_facts": [
              "Shot 11: 식탁 위 액자 속 사진 표면에 인화된 민숙과 수리영의 웃는 얼굴 중, 민숙의 얼굴 형태가 물감처럼 기괴하게 뭉개져 있는 2D 평면 이미지 클로즈업.",
              "The printed front face is nearly perpendicular to the lens, showing Min-sook and Su-ri-young's smiling portrait with Min-sook's face distorted."
            ],
            "visual_inferences": [
              "fixed_element suri_young_identity_and_gaze: The young woman's facial features and orientation remain structurally consistent, looking directly toward the viewer.",
              "The glass reflects a faint streak of room light, maintaining the cold gray dim daylight without obstructing the distorted faces.",
              "Due to reproduction_surface_rule, generic demographic descriptors (Asian woman in her 40s/20s) are used instead of character IDs to prevent generating full-scale real faces on top of the photo surface."
            ],
            "creative_decisions": [
              "Used 'the same framed photograph print', 'the same clean dining table surface', and 'the same room' to satisfy the zoom_in_detail ref_usage continuity constraints from Shot 8.",
              "Omitted any background description (L05) entirely as this is a skipped_close_framing mode focusing purely on the table surface and the picture frame."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [
              {
                "owned_token": "circle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mirror",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shower drain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "toilet",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "a3d4e6b731b4edb5",
              "owned_hash": "8ef0d37af32dd5e5",
              "camera_direction_hash": "5715a96f71f4f761",
              "owned_usage_hash": "d1cc678c67494095",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 18,
        "dependency_reason": "zoom_in_detail constraint: must preserve the exact same physical space, table surface, and lighting as Shot 8, while focusing only on the framed photograph.",
        "_shot_index": 11,
        "visible_entities": [
          "C05",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 18,
            "shot_index": 11
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From tabletop height, the camera completes the dolly-in almost perpendicular to the framed photograph, ending in an extreme close-up where the printed faces are the only meaningful image. 민숙's smiling face is grotesquely smeared like wet pigment across the photo surface, while 수리영's printed face remains beside it as a scale reference on the same flat plane.",
            "lighting_mood": "Dim daylight skims the glass in cold gray while the hallucinated collapse of 민숙's face takes on a sickly, wet red-brown tint.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C05",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L05B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_identity_and_gaze",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The young woman's facial features and orientation remain structurally consistent. Her face is positioned to look directly toward the viewer, maintaining a straight, forward-directed gaze.",
                "applies_to_shots": [
                  8,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "Shot 8 explicitly states: 수리영 - facing_camera, gaze=camera",
                  "Shot 11 explicitly states: 수리영 - facing_camera, gaze=camera",
                  "The scene text places character C01(수리영) physically in the mirror reflection and visually represented in the printed photograph."
                ],
                "visual_inferences": [
                  "Although portrayed through different mediums (a live mirror reflection and an ink-printed photograph), the underlying structural likeness and direct eye contact of the character must remain identical for visual continuity."
                ],
                "creative_decisions": [
                  "Isolated the character's facial orientation and gaze as a close-scope element to ensure the generation model maintains the actress's core likeness and camera-facing alignment across both the live-action and macro-prop contexts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 18,
                "shot_index": 8,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "d7c07b9544d21ce3"
      },
      {
        "scene_index": 19,
        "heading": "S#19. 마트 / D",
        "beat_title": "CCTV 위치 확인과 구조 요청",
        "representative_moment": "마트 밖에서 수리영(C01)과 남자 직원이 벽면 상단의 CCTV를 올려다보는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "shoulder-height upward tilt observer POV, wide frame, muted pale daylight",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, a young Korean woman with long black hair, stands in the lower-left midground with her back to the camera, looking up toward the pre-existing wall-mounted CCTV camera in the upper-center background. Beside her, a middle-aged Korean man in a worker uniform stands with his back to the camera, hands on his hips, his neck craned upward to share the same line of sight. The observer camera stays behind them at shoulder height, tilted upward so their raised heads form a low dark baseline in the lower third of the wide frame, exaggerating the vertical distance. The weathered, pale upper exterior face of the market wall is angled toward the camera, marked by damp stains running down from the CCTV camera bracket. At the top edge of the frame, only the lower front face of a faded, unlit market sign is visible, its commercial lettering partly cropped. The outdoor space is bathed in pale, cold early-morning coastal daylight, flattening the wall, while a consistent muted gray cast strips away visual warmth to create an uneasy mood.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영 and the male employee checking the CCTV location outside the market",
              "Both figures looking up at the wall-mounted CCTV",
              "Cold early-morning daylight flattens the wall"
            ],
            "visual_inferences": [
              "fixed_element early_morning_cold_daylight",
              "Low camera angle exaggerating vertical distance between characters and the surveillance camera",
              "Figures placed in the lower third to create a visual baseline emphasizing being watched from above"
            ],
            "creative_decisions": [
              "Wide upward-tilted composition to anchor the subjects and the CCTV in a single frame with spatial tension",
              "Muted cool gray color palette applied to the damp wall to enhance the forensic and uneasy morning atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "anchor",
                "source_phrase": "looking up toward the pre-existing wall-mounted CCTV camera"
              },
              {
                "owned_token": "alley",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "display window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "entrance",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sidewalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "street",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "upper exterior face of the market wall"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "c39f7dc652662a2b",
              "owned_hash": "f4806e8dcc3667f0",
              "camera_direction_hash": "9b30ef7d50516da3",
              "owned_usage_hash": "5601fac346b10ae5",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "CCTV camera",
                  "violating_phrase": "looking up toward the pre-existing wall-mounted CCTV camera",
                  "reason": "The prompt specifies the CCTV camera as pre-existing, using it as a reference for the characters' line of sight and the physical layout of the background, which aligns with the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall",
                  "violating_phrase": "upper exterior face of the market wall",
                  "reason": "The market wall is used as a spatial anchor to describe the setting, lighting, and placement of other elements without demanding redraw or modification, matching the anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 8,
        "dependency_reason": "prior shot's exact background (L09B03) reference and morning daylight continuity",
        "_shot_index": 3,
        "visible_entities": [
          "L10",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 19,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From outside the market wall, the camera stays two meters behind 수리영 and the 한국인 남자 at shoulder height, then tilts upward so their raised heads form a low dark baseline beneath the high wall-mounted CCTV. The CCTV sits in the upper center of the frame, small but accusatory, while both figures remain back-to-camera in the lower third to exaggerate the vertical distance and the feeling of being watched.",
            "lighting_mood": "Cold early-morning daylight flattens the wall while damp shadows under the CCTV give the ordinary market exterior a forensic, uneasy mood.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "wall-mounted CCTV",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "wall-mounted CCTV",
                  "label": "수리영",
                  "screen_zone": "lower_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L10",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L09B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "alley",
              "display window",
              "entrance",
              "service door",
              "sidewalk",
              "smartphone",
              "street",
              "wall"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "early_morning_cold_daylight",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The outdoor setting of the market is bathed in pale, cold early-morning coastal daylight. A consistent muted gray cast permeates the environment, stripping away almost all visual warmth. The damp atmosphere and soft, cool lighting give the exterior space a forensic and slightly uneasy mood.",
                "applies_to_shots": [
                  3,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold early-morning daylight flattens the wall",
                  "damp shadows",
                  "Pale coastal daylight",
                  "cold gray cast and almost no warmth"
                ],
                "visual_inferences": [
                  "The coastal humidity and early hour create a slightly damp and oppressive air, muting the colors of the surrounding market area."
                ],
                "creative_decisions": [
                  "Unifying the wide shot and the close-up with a strict cold gray color palette to maintain the tension and forensic nature of the character's investigation."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 8,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L09B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "2b2692902a1cd904"
      },
      {
        "scene_index": 19,
        "heading": "S#19. 마트 / D",
        "beat_title": "불안한 수리영의 전화 통화",
        "representative_moment": "수리영(C01)이 마트 앞에서 허공을 응시하며 스마트폰(P01)을 귀에 대고 통화하는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level, face-dominant close composition with shallow depth of field, dissolving the background into a soft gray blur.",
            "t2i_prompt": "Photorealistic cinematic still. An eye-level observer positioned closely in front of the subject. C01O01 in a casual jacket, an Asian young woman, at three-quarter angle from the right, head and shoulders filling the center of the frame. Her lips are slightly parted, gazing into the distance with an off-space stare. One hand presses P01, a smartphone, against her right ear at the frame edge. The dark side edge of P01 is visible, with its screen turned away from the camera. Pale, cold early-morning coastal daylight catches the moisture on her skin. A consistent muted gray cast permeates the environment, stripping away visual warmth and leaving only a faint reflection along the edge of the phone. Behind her right shoulder, [: an open, nearly empty market entrance] dissolves into a soft, cool gray blur of thin morning street haze, completely out of focus.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영, 혜수에게 전화 걸어 상황을 설명한다.",
              "smartphone is pressed to one ear at the frame edge",
              "parted lips and slightly off-space stare occupy the center"
            ],
            "visual_inferences": [
              "fixed_element early_morning_cold_daylight: pale, cold early-morning coastal daylight with a muted gray cast",
              "The exterior context behind her is reduced to a soft gray blur due to the close framing and shallow depth of field."
            ],
            "creative_decisions": [
              "Used an eye-level close framing to emphasize her distant, off-space stare and emotional tension.",
              "Applied a cold gray color temperature to highlight the moisture on her skin and the forensic, uneasy mood of the early morning."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "alley",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "display window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "entrance",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sidewalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "street",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "38443cebad3c47b0",
              "owned_hash": "f4806e8dcc3667f0",
              "camera_direction_hash": "c4fabbe1f5ac0482",
              "owned_usage_hash": "50fcaffe8a2fd814",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 19,
        "dependency_reason": "같은 마트 밖 공간의 이른 아침 조명과 습기 찬 회색조 분위기(early_morning_cold_daylight)를 연속적으로 유지.",
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 19,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Eye-level and close in front of 수리영, the camera completes the move around from the CCTV sightline into a face-dominant close-up, letting the market background dissolve into soft gray blur. Her smartphone is pressed to one ear at the frame edge, while her parted lips and slightly off-space stare occupy the center, as if the call has opened a void in front of her.",
            "lighting_mood": "Pale coastal daylight catches the moisture on her skin, with a cold gray cast and almost no warmth except a faint muted reflection along the phone edge.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L09B03",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "early_morning_cold_daylight",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The outdoor setting of the market is bathed in pale, cold early-morning coastal daylight. A consistent muted gray cast permeates the environment, stripping away almost all visual warmth. The damp atmosphere and soft, cool lighting give the exterior space a forensic and slightly uneasy mood.",
                "applies_to_shots": [
                  3,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold early-morning daylight flattens the wall",
                  "damp shadows",
                  "Pale coastal daylight",
                  "cold gray cast and almost no warmth"
                ],
                "visual_inferences": [
                  "The coastal humidity and early hour create a slightly damp and oppressive air, muting the colors of the surrounding market area."
                ],
                "creative_decisions": [
                  "Unifying the wide shot and the close-up with a strict cold gray color palette to maintain the tension and forensic nature of the character's investigation."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 19,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "53b45ef585c7dfb5"
      },
      {
        "scene_index": 20,
        "heading": "S#20. 마트 총무과 / 실내",
        "beat_title": "불안감이 깊어지는 수리영",
        "representative_moment": "모니터 불빛에 비친 수리영(C01)의 초조한 측면 클로즈업",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "intimate cheek-height close-up, cold blue lighting against deep shadows",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, an Asian young woman in her 20s, leaning forward in right profile, her gaze fixed off-screen. Carried from stable_traits: long black hair framing a pale skin tone, distinct eyes, and delicate facial features. Viewed from an intimate cheek-height perspective, her firmly bitten lips dominate the center of the frame. A cold blue light from the unseen playback monitor spills across her cheek, highlighting her fearful expression. The immediate frame edge consists of [: deep administrative-office shadows, forming a sliver of dark negative space where dim desk partitions recede backward into heavy, airless darkness].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#20 action: 수리영 불안이 깊어지고",
              "shot description: 수리영의 얼굴, 짙은 불안감에 입술을 꽉 깨문 측면 클로즈업"
            ],
            "visual_inferences": [
              "CCTV monitor is just off-frame, casting blue light onto her face",
              "office background is plunged into deep shadow to isolate her anxiety"
            ],
            "creative_decisions": [
              "close framing on her right profile to emphasize bitten lips",
              "cold blue monitor glow contrasting with heavy, dark negative space"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "822432bfa0de9930",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "a8aa70fec4361054",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 3,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 20,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Beside 수리영 at cheek height, the camera holds at an intimate profile distance, with the CCTV monitor kept just off-frame as the blue source pulling her gaze forward. The frame tightens until her side profile and bitten lips become the emotional center, leaving only a sliver of office darkness behind her.",
            "lighting_mood": "The monitor’s cold blue light pools on her face against deep administrative-office shadows, turning ordinary surveillance into something sickly and occult-adjacent.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "9031aae22963162e"
      },
      {
        "scene_index": 21,
        "heading": "S#21. 경찰서 안 / D",
        "beat_title": "끔찍한 진실과의 직면",
        "representative_moment": "C01이 어지럽게 널린 사건 사진들을 내려다보며 창백하게 얼어붙은 얼굴.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Close framing from slightly above seated eye level, angled down to emphasize frozen horror, cooled by fluorescent and blue monitor spill",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a cycling jacket, an Asian young woman, positioned at a three-quarter angle from the left, hunched over the desk. She is looking down, her pale face frozen with widened eyes in profound shock. The camera, situated slightly above seated eye level, angles down closely on her expression. Along the lower frame edge, [: a blurred desktop in damp gray shadow] forms a narrow strip, scattered with out-of-focus crime scene photographs pointing upward toward the camera but cropped entirely below her chin line. A faint side portion of a glowing monitor screen enters the extreme periphery. The scene is washed in a mix of flat, cool fluorescent office lighting and a distinct, faint blue spill from the monitor, draining her skin into a cold pallor and establishing a sterile, chilling atmosphere.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#21 action: 수리영이 두 눈을 크게 뜨고 사진들을 내려다보며 창백하게 얼어붙은 얼굴.",
              "Character state: C01 is hunched over desk, gaze=down, three_quarter_left.",
              "Lighting staging: Flat police-office daylight mixes with monitor spill, draining her skin into a cold pallor."
            ],
            "visual_inferences": [
              "fixed_element police_office_desk_lighting: The detective's desk area is washed in a mix of harsh, cool fluorescent office lighting and a distinct, faint blue spill from a nearby computer monitor, casting damp-looking gray shadows on the desk surface.",
              "Because it is a close frame angled down, the desktop remains heavily blurred out of focus at the lower edge to keep attention entirely on her horrified expression."
            ],
            "creative_decisions": [
              "Applied skipped_close_framing background mode, excluding the wider room and focusing strictly on C01O01's face and the immediate frame-edge desk surface [L02].",
              "Placed the defocused photographs strictly below her chin line in the blurred lower strip, matching the slightly elevated downward camera angle.",
              "Replaced L01 with L02 as requested in the modification instruction."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "form",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "notebook",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "office",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "paper",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "0d8d024c0b147048",
              "owned_hash": "8a3432217e5d5ed3",
              "camera_direction_hash": "378d5327755a0804",
              "owned_usage_hash": "64b1e40de0ca0ad1",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 16,
        "dependency_reason": "S16_Shot3의 경찰서 배경 연속성을 유지하되, 현재 샷은 close framing으로 인물의 표정에 집중하며 배경을 생략함.",
        "_shot_index": 6,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 21,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From beside 혜수’s desk, slightly above seated eye level, the camera angles down just enough to imply the murder photographs below while pushing into 수리영’s pale, widened-eyed face. The desktop remains a blurred lower strip, so the horror is carried by her frozen expression rather than by a graphic reveal.",
            "lighting_mood": "Flat police-office daylight mixes with monitor spill, draining her skin into a cold pallor while the desk below falls into damp-looking gray shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L13B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "police_office_desk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The detective's desk area is washed in a mix of harsh, cool fluorescent office lighting and a distinct, faint blue spill from a nearby computer monitor. The desktop surface is slightly shadowed, establishing a cold and clinical atmosphere.",
                "applies_to_shots": [
                  6,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "Flat police-office daylight mixes with monitor spill (Shot 6)",
                  "Cool fluorescent office light hardens the paper texture while a faint monitor-blue cast makes the inked coordinates feel illicit and urgent (Shot 8)"
                ],
                "visual_inferences": [
                  "The desk surface reflects a cool, slightly damp or sterile look due to the lighting."
                ],
                "creative_decisions": [
                  "The consistent use of cool fluorescent tones mixed with blue monitor spill visually binds the wide and close-up shots together."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 16,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "6e9abcb62a2a4858"
      },
      {
        "scene_index": 21,
        "heading": "S#21. 경찰서 안 / D",
        "beat_title": "좌표 확인과 다급한 메모",
        "representative_moment": "수리영의 손가락이 볼펜을 꽉 쥐고 메모지(P08) 위에 좌표를 적어내린 채 멈춘 클로즈업 샷.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "extreme close range insert shot looking down",
            "t2i_prompt": "Photorealistic cinematic still. Low over the desk surface at extreme close range, the camera looks down at the hand of C01 in a dark jacket, an Asian young woman. Her fingers tightly grip the pre-existing pen on the desk, pressing hard enough to bend P08 slightly, with the hand and the pen occupying the lower half of the frame. P08 sits in the exposed center, its top paper face visible to the camera, marked with fresh coordinate numbers in dark ink. The pre-existing pen barrel lies diagonally across P08, its tip pressed into the paper from the lower right toward the center. Partial printed photograph faces are visible at the margins, cropped and out of focus. The desk area is washed in a mix of harsh, cool fluorescent office lighting and a distinct, faint blue spill from the nearby monitor, creating slightly shadowed textures on the desktop surface.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Suriyeong's fingers tightly gripping a ballpoint pen, stopped on a small memo note leaving coordinate numbers.",
              "The camera looks down at the hand as the pen stops after leaving the numbers on the note.",
              "The pen and hand occupy the lower half while the numbers sit in the exposed center."
            ],
            "visual_inferences": [
              "fixed_element police_office_desk_lighting: desk surface is washed in a mix of cool fluorescent light and faint blue monitor spill.",
              "The tightly gripped pen and bent paper convey physical pressure and a sense of urgency."
            ],
            "creative_decisions": [
              "Used an extreme close-up insert framing to isolate the tactile details of the hand, pen, and paper.",
              "Positioned cropped, out-of-focus photograph edges at the frame margins to build a chaotic, unattended atmosphere.",
              "Emphasized the color contrast between the clinical fluorescent light and the faint blue spill to elevate the tension."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background",
              "prop"
            ],
            "owned_object_usage": [
              {
                "owned_token": "cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "anchor",
                "source_phrase": "Low over the desk surface"
              },
              {
                "owned_token": "form",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "anchor",
                "source_phrase": "nearby monitor"
              },
              {
                "owned_token": "notebook",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "office",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "paper",
                "usage_kind": "anchor",
                "source_phrase": "its top paper face"
              },
              {
                "owned_token": "pen",
                "usage_kind": "anchor",
                "source_phrase": "grip the pre-existing pen on the desk"
              },
              {
                "owned_token": "photograph",
                "usage_kind": "anchor",
                "source_phrase": "printed photograph faces"
              },
              {
                "owned_token": "printer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "f76c3931bfc2e0c3",
              "owned_hash": "8a3432217e5d5ed3",
              "camera_direction_hash": "6d693ce74a5bcdf4",
              "owned_usage_hash": "6f6ea39af1dbb62d",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "desk",
                  "violating_phrase": "Low over the desk surface",
                  "reason": "The prompt mentions the desk surface only as a positional anchor and for lighting texture, which aligns with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "monitor",
                  "violating_phrase": "faint blue spill from the nearby monitor",
                  "reason": "The monitor is mentioned only as a source of ambient light spill, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "paper",
                  "violating_phrase": "its top paper face",
                  "reason": "The prompt uses 'paper' to describe the face/texture of the pre-existing element P08, aligning with the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "pen",
                  "violating_phrase": "grip the pre-existing pen on the desk",
                  "reason": "The prompt explicitly refers to the pen as 'pre-existing' and describes the hand interaction without requesting a redraw, aligning with the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photograph",
                  "violating_phrase": "printed photograph faces are visible",
                  "reason": "The prompt references photographs at the margins as cropped, out-of-focus background anchors, aligning with the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "office",
                  "violating_phrase": "fluorescent office lighting",
                  "reason": "The term 'office' is used to specify the lighting style, acting as an anchor/reference despite being declared absent by the producer.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "Not directly dependent on a prior visual scene outside of standard continuity rules.",
        "_shot_index": 8,
        "visible_entities": [
          "C01",
          "P08"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 21,
            "shot_index": 8
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Low over the desk surface at extreme close range, the camera looks down at 수리영’s hand as the pen stops after leaving the coordinate numbers on the small memo note. Her fingers press hard enough to bend the paper slightly, with the pen and hand occupying the lower half while the written numbers sit in the exposed center.",
            "lighting_mood": "Cool fluorescent office light hardens the paper texture while a faint monitor-blue cast makes the inked coordinates feel illicit and urgent.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P08"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only 수리영’s hand is framed in an insert; a full outlook reference would be misleading because her face and body are not visible."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L13B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "cabinet",
              "chair",
              "desk",
              "form",
              "monitor",
              "notebook",
              "office",
              "paper",
              "pen",
              "photograph",
              "printer",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "police_office_desk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The detective's desk area is washed in a mix of harsh, cool fluorescent office lighting and a distinct, faint blue spill from a nearby computer monitor. The desktop surface is slightly shadowed, establishing a cold and clinical atmosphere.",
                "applies_to_shots": [
                  6,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "Flat police-office daylight mixes with monitor spill (Shot 6)",
                  "Cool fluorescent office light hardens the paper texture while a faint monitor-blue cast makes the inked coordinates feel illicit and urgent (Shot 8)"
                ],
                "visual_inferences": [
                  "The desk surface reflects a cool, slightly damp or sterile look due to the lighting."
                ],
                "creative_decisions": [
                  "The consistent use of cool fluorescent tones mixed with blue monitor spill visually binds the wide and close-up shots together."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 21,
                "shot_index": 6,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L13B01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 21,
                "shot_indices": [
                  8
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P08",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "3e85cf77215cac0a"
      },
      {
        "scene_index": 22,
        "heading": "S#22. 경찰서 밖 / D",
        "beat_title": "자전거를 타고 다급히 달리는 수리영",
        "representative_moment": "수리영이 자전거에 웅크린 채 페달을 밟으며 거리를 질주하는 순간",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Wide side-tracking shot slightly below chest height with overcast, cold lighting",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a dark jacket, a young Asian woman, appears as 수리영 on bicycle in the middle-center midground moving toward the right side of frame along the street, positioned against the cold street receding behind her in the middle-left background. The wide side-tracking observer camera positioned slightly below chest height captures the bicycle's frame and front wheel below her aggressively leaning torso. Captured in right profile with a distant gaze, she is frozen in mid-pedal. Her long black hair and dark jacket edges stream backward in the direction opposite to motion. Overcast daylight renders her as a charcoal silhouette, yet body volume is preserved with subtle rim light tracing her shoulder and jaw contour. [L15: a muted gray street, nearly empty and swept by cold wind, forming a long horizontal plane trailing the rider].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#22 action: 수리영 riding a bicycle and quickly running on the street",
              "shot description: dark forward-driving silhouette in the middle of the frame, leaning into the handlebars",
              "shot description: cold street space trails behind her against the direction of travel"
            ],
            "visual_inferences": [
              "motion frozen in mid-pedal with hair and clothing streaming in the direction opposite to motion",
              "bicycle frame and front wheel visible to ground the character's riding pose",
              "body volume preserved with rim light on jaw and shoulder to avoid a flat cutout effect"
            ],
            "creative_decisions": [
              "wide side-tracking camera slightly below chest height to emphasize horizontal speed",
              "overcast daylight and charcoal tones to amplify the cold, urgent atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ce39c37845b9e9e1",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "c4aa1dcbac4b9208",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No dependent scene mentioned in the input.",
        "_shot_index": 2,
        "visible_entities": [
          "L15",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 22,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Side-tracking from the street at slightly below chest height, the camera runs parallel about two meters from 수리영 as the bicycle gains speed. She is framed as a dark forward-driving silhouette in the middle of the frame, leaning into the handlebars while the cold street space trails behind her against the direction of travel.",
            "lighting_mood": "Overcast daylight turns her into a charcoal silhouette against a muted street, with the cold air and wind stripping away warmth.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "cold street receding behind her",
                  "screen_zone": "middle_left",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "right side of frame along the street",
                  "label": "수리영 on bicycle",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L15",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1bc7eee6d4d46da7"
      },
      {
        "scene_index": 23,
        "heading": "S#23. 어느 PC방 / 실내",
        "beat_title": "지도를 가방에 숨기는 수리영",
        "representative_moment": "C01의 손이 P04 지도 뭉치를 낡은 P05 백팩 안으로 깊숙이 밀어넣는 정지 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Insert shot, low angle close-up on hands and bag opening, cool fluorescent contrast",
            "t2i_prompt": "Photorealistic cinematic still. Low and close beside the open P05 backpack on the dim floor, the camera peers into the dark mouth of the bag. The hand of C01 in a dark sleeve, an Asian young woman, pushes the folded P04 printed map bundle deep inside. Only folded outer faces of P04 with faint map lines are visible as the stack slides inward, most printed detail obscured by folds. Her knuckles and the zipper mouth of P05 face the camera at a low angle, sharing the foreground, the outer fabric curving around the frame edge. Above, the scratched underside plane of a PC room desk hangs over the bag, its edge running diagonally across the background. Cheap PC-room fluorescence leaks into the bag's opening from above, turning the paper edges pale while the backpack interior stays cave-dark and secretive. The action freezes in mid-push, the camera focused on the knuckles and the maps vanishing into the shadowy interior.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#23 action: '여러 장의 지도를 접어 백팩에 넣는다.'",
              "shot description: 수리영의 손이 여러 번 접힌 지도 뭉치를 낡은 백팩 안으로 깊숙이 밀어 넣은 정지 순간."
            ],
            "visual_inferences": [
              "Low and close insert framing isolates the physical action of hiding the maps, emphasizing the secrecy.",
              "Hand and map bundle are primary subjects, full body/face excluded by framing scale.",
              "Cool PC-room fluorescence highlights the knuckles and paper edges against the dark backpack interior."
            ],
            "creative_decisions": [
              "Used an insert frame depth of field to keep the hand, the maps, and the bag zipper sharp while the desk underside blurs diagonally in the background.",
              "Chose cold top-down fluorescent light to contrast with the deep shadow inside the bag, enhancing the thriller mood."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "prop"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "53e32f0140a02b00",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "e27ed457731c356d",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No previous scene visual dependency for this specific insert framing.",
        "_shot_index": 3,
        "visible_entities": [
          "C01",
          "P04",
          "P05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 23,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Low and close beside the open backpack, the camera peers into the dark mouth of the bag from about eight inches away as 수리영’s hand pushes the folded map bundle deep inside. The frame holds on the still moment when the maps vanish into the black interior, with her knuckles and the bag opening sharing the foreground without any single prop overwhelming the frame.",
            "lighting_mood": "Cheap PC-room fluorescence leaks into the bag’s opening, turning the paper edges pale while the backpack interior stays cave-dark and secretive.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P04",
              "P05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot isolates 수리영’s hand and bag action; her full appearance is not visible, so base identity is sufficient and an outlook reference would not align."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P04",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 23,
                "shot_indices": [
                  3
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P04",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1c4fbe8dcc228746"
      },
      {
        "scene_index": 24,
        "heading": "S#24. 해안가 / 소나기",
        "beat_title": "거센 비바람을 뚫고 자전거를 달리는 수리영",
        "representative_moment": "C01이 흠뻑 젖은 얼굴로 거센 비바람을 맞으며 자전거 핸들을 꽉 쥔 채 질주하는 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level close framing tracking backward, storm-dark daylight with blue-gray shadows and silver rain",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a wet cycling jacket, a young Asian woman with a pale skin tone, delicate facial features, and distinct eyes gazing into the distance, faces the camera. Her long black wet hair, stuck to her cheeks, flows back in the direction opposite to motion. She is hunched forward, her hands clamped tightly around the bicycle handlebar near both grips in the lower frame, the bicycle's crossbar facing the camera from below. The camera tracks backward at face height directly in front of the bicycle, capturing the intense mid-pedal strain. Sheets of dense, wind-driven rain streak downward in front of and behind her. The frame is dominated by storm-dark daylight and blue-gray shadows, with sharp wet highlights cutting through on her face and knuckles against the blurred, slick gray coastal road reflecting the storm light.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#24 action: 수리영 racing a bicycle through a heavy storm to find her mother.",
              "shot description: Close-up of 수리영's face, wet hair stuck to her cheeks, tightly gripping the handlebars."
            ],
            "visual_inferences": [
              "hunched forward mid-pedal posture to convey driving force",
              "hair flowing backward opposite to motion to emphasize speed and wind",
              "blurred slick gray road in the background to match close framing constraint without background reference"
            ],
            "creative_decisions": [
              "close framing tracking backward at face height to anchor the character's facial tension and physical strain in the lower frame",
              "used storm-dark blue-gray shadows and sharp wet highlights on the face and knuckles to heighten the severe weather mood",
              "omitted L01 ID per modification request, describing the frame-edge environment natively as a blurred coastal road"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "960324965e5f6d7c",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "ad669f367393d9f5",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 9,
        "dependency_reason": "이전 샷의 위치적 배경(해안 도로) 분위기 참조 (close framing으로 인해 배경 디테일은 생략됨)",
        "_shot_index": 2,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 24,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Directly in front of the moving bicycle at face height, the camera tracks backward within two to three feet of 수리영 on the rain-slick coastal road. Her soaked face dominates the frame, wet hair stuck to her cheeks, while the lower edge keeps just enough of her locked hands on the handlebar to show the strain driving her forward.",
            "lighting_mood": "Storm-dark daylight and silver rain flatten the coast into blue-gray shadow, with only sharp wet highlights on her face and knuckles cutting through.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 9,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "7d638a5d51bbc9e0"
      },
      {
        "scene_index": 25,
        "heading": "S#25. 옥탑방 안 / 해질 무렵",
        "beat_title": "벽에 남겨진 기이한 표식과 단서",
        "representative_moment": "어두운 방 벽면 한가운데 기괴하게 그려진 붉은 원형 표식(P02) 정중앙에 피 묻은 낡은 사진(P03)이 꽂혀 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "stark centered close-up with a flattened composition, emphasizing muted gray-brown dusk shadows",
            "t2i_prompt": "Photorealistic cinematic still. A red circle and pinned photograph on wall are framed directly in the middle-center background. Captured head-on in a stark, flattened close-up, a rough, unevenly smeared red circular mark, P02, spans across the plaster, its color reading as ritualistic and wetly ominous. Embedded at the exact center of this shape is P03, a heavily crumpled vintage photograph showing severe wear and aging, its front face pointing toward the camera. A distinct, dark red-brown blood stain marks the edge of the photographic paper. The photo is fixed by a small pin, its head catching a tiny dull highlight. The space is enveloped in dim, fading dusk light, casting muted gray-brown shadows over [L05: the stark, unlit frame-edge wall surface, left entirely to the cold, dying natural light].",
            "outfit_assignments": [],
            "source_facts": [
              "벽에 또 붉은 원이 그려져있다",
              "그 가운데 꽂혀있는 피묻은 사진 한 장",
              "Dying dusk light leaves the room in muted gray-brown shadow",
              "old blood-stained photograph pinned at its center",
              "crumpled photograph"
            ],
            "visual_inferences": [
              "The room is unlit by any interior lamps, creating a stark contrast",
              "The physical creases and dried blood stains are permanent damage on the surface of the photo",
              "The camera finishes its push-in within one meter of the wall, flattening the surface into a stark centered composition"
            ],
            "creative_decisions": [
              "Position the red-brown stain near the outer edge of the paper so it remains clearly identifiable",
              "Emphasize the heavy gray-brown tones in the shadows to visually reflect the grim and ominous mood",
              "Highlight the pin holding the photo to make the violation feel deliberate and grounded in the physical space"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "prop"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pin",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "2e71029499cf14ad",
              "owned_hash": "47ee3f4bc63270d9",
              "camera_direction_hash": "684c6348186d65eb",
              "owned_usage_hash": "6d92e5c710815772",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "수리영의 방(L05)의 이전 등장 샷(S14_Shot3)과 동일한 공간의 분위기 및 조명 톤 유지",
        "_shot_index": 3,
        "visible_entities": [
          "L05",
          "P02",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 25,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside 수리영’s room, the camera finishes its push-in within one meter of the wall and then becomes almost still, flattening the surface into a stark centered composition. The rough red circle occupies the middle of the frame with the old blood-stained photograph pinned at its center, like a ritual sign discovered too late.",
            "lighting_mood": "Dying dusk light leaves the room in muted gray-brown shadow while the red mark reads as the only aggressive color, ritualistic and wetly ominous.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "red circle and pinned photograph on wall",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "P02",
              "P03"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L05B02",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_dusk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior space is enveloped in dim, fading dusk light, casting muted gray-brown shadows across the room. The environment is devoid of artificial illumination, relying entirely on the cold, dying natural light that leaves most of the area in dense shadow.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "Dying dusk light leaves the room in muted gray-brown shadow",
                  "Low dusk light leaks through the doorway in a cold strip, leaving her back and fist in dense shadow"
                ],
                "visual_inferences": [
                  "The room is unlit by any interior lamps, creating a stark contrast between the leaking twilight and the deep shadows of the room."
                ],
                "creative_decisions": [
                  "Emphasize the heavy gray-brown tones in the shadows to visually reflect the grim and ominous mood of the scene."
                ],
                "confidence": "high"
              },
              {
                "element_id": "blood_stained_photograph",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A heavily crumpled, vintage photograph showing signs of severe wear and aging. A distinct, dark red-brown blood stain marks the edge of the photographic paper, maintaining its grim, damaged appearance consistently.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "close",
                "source_facts": [
                  "old blood-stained photograph pinned at its center",
                  "crumpled photograph",
                  "faint red-brown stain on the photograph edge"
                ],
                "visual_inferences": [
                  "The physical creases and dried blood stains are permanent damage on the surface of the photo, visible regardless of where it is placed or held."
                ],
                "creative_decisions": [
                  "Position the red-brown stain near the outer edge of the paper so it remains clearly identifiable even when gripped tightly in a fist."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 25,
                "shot_indices": [
                  3
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            },
            {
              "contract_id": "rc_002",
              "scope": {
                "scene_index": 25,
                "shot_indices": [
                  3
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P03",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c9bbdfe09a2108a4"
      },
      {
        "scene_index": 25,
        "heading": "S#25. 옥탑방 안 / 해질 무렵",
        "beat_title": "결연한 출발",
        "representative_moment": "C01, with P05 on her back, tightly grips P03 in her hand and stands facing the open doorway to leave.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "medium framing from slightly low shoulder height, observer POV, cold dying natural dusk light",
            "t2i_prompt": "Photorealistic cinematic still. C01O01, an Asian young woman in a casual jacket, stands in the middle-center midground with P05 backpack, facing the open front doorway in the upper-center background. Captured from the interior side at shoulder height with the frame sitting slightly low, she is seen with her back to camera, her gaze directed off-screen toward the dark exterior gap. Her fist is clenched by her thigh, tightly gripping P03 crumpled vintage photograph. The creased back side and a distinct dark red-brown blood stain on the edge of P03 face the camera from inside her grip, the image side mostly hidden. The interior space is enveloped in dim, fading dusk light, casting muted gray-brown shadows across the room. A cold strip of dying light leaks through the door, leaving her backpacked silhouette and her fist in dense shadow, shoulder depth and body volume preserved against the stark exterior brightness.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "백팩을 단단히 멘 수리영이 구겨진 사진을 주먹 안에 꽉 쥔 채 열린 현관문을 등지고 선 뒷모습",
              "From the interior side of the front entrance, the camera locks two meters behind 수리영 at shoulder height",
              "Low dusk light leaks through the doorway in a cold strip, leaving her back and fist in dense shadow with a faint red-brown stain on the photograph edge"
            ],
            "visual_inferences": [
              "fixed_element rooftop_dusk_lighting: The interior space is enveloped in dim, fading dusk light, casting muted gray-brown shadows across the room",
              "fixed_element blood_stained_photograph: A heavily crumpled, vintage photograph showing signs of severe wear and aging... dark red-brown blood stain",
              "The back panel of P05 backpack faces the camera squarely, straps taut across her shoulders"
            ],
            "creative_decisions": [
              "medium framing to capture both the backpack-laden silhouette and the clenched fist holding the photograph in one coherent spatial view",
              "emphasize the silhouette's body volume to avoid a flat cutout effect while keeping her in dense shadow",
              "cool color temperature for the leaking light to heighten the eerie and grim mood of her departure"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "open front doorway in the upper-center background"
              },
              {
                "owned_token": "fabric screen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall panel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "05fc5e327603f254",
              "owned_hash": "ac003d91dfaad31b",
              "camera_direction_hash": "235c36da237b77a3",
              "owned_usage_hash": "c912faf0e9f0f2fa",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "open front doorway in the upper-center background",
                  "reason": "The door is mentioned as a spatial and lighting anchor to establish the character's orientation and light source, which aligns with the producer's anchor declaration without prompting any redraw.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 25,
        "dependency_reason": "Same room (L05), maintaining consistent environment, background layout, and rooftop dusk lighting continuity from prior shots in the scene.",
        "_shot_index": 7,
        "visible_entities": [
          "L05",
          "C01",
          "P03",
          "P05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 25,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the interior side of the front entrance, the camera locks two meters behind 수리영 at shoulder height, aligned with her back and the open door beyond. The frame sits slightly low so her clenched fist with the crumpled photograph is readable near her side, while her backpacked silhouette blocks part of the doorway as she prepares to leave.",
            "lighting_mood": "Low dusk light leaks through the doorway in a cold strip, leaving her back and fist in dense shadow with a faint red-brown stain on the photograph edge.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "open front doorway",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 with backpack",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C01",
              "P03",
              "P05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "counter",
              "curtain rail",
              "door",
              "fabric screen",
              "sink",
              "smartphone",
              "sofa",
              "stand",
              "stovetop",
              "table",
              "wall panel",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_dusk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior space is enveloped in dim, fading dusk light, casting muted gray-brown shadows across the room. The environment is devoid of artificial illumination, relying entirely on the cold, dying natural light that leaves most of the area in dense shadow.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "full",
                "source_facts": [
                  "Dying dusk light leaves the room in muted gray-brown shadow",
                  "Low dusk light leaks through the doorway in a cold strip, leaving her back and fist in dense shadow"
                ],
                "visual_inferences": [
                  "The room is unlit by any interior lamps, creating a stark contrast between the leaking twilight and the deep shadows of the room."
                ],
                "creative_decisions": [
                  "Emphasize the heavy gray-brown tones in the shadows to visually reflect the grim and ominous mood of the scene."
                ],
                "confidence": "high"
              },
              {
                "element_id": "blood_stained_photograph",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A heavily crumpled, vintage photograph showing signs of severe wear and aging. A distinct, dark red-brown blood stain marks the edge of the photographic paper, maintaining its grim, damaged appearance consistently.",
                "applies_to_shots": [
                  3,
                  7
                ],
                "element_scope": "close",
                "source_facts": [
                  "old blood-stained photograph pinned at its center",
                  "crumpled photograph",
                  "faint red-brown stain on the photograph edge"
                ],
                "visual_inferences": [
                  "The physical creases and dried blood stains are permanent damage on the surface of the photo, visible regardless of where it is placed or held."
                ],
                "creative_decisions": [
                  "Position the red-brown stain near the outer edge of the paper so it remains clearly identifiable even when gripped tightly in a fist."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 25,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B03",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 25,
                "shot_indices": [
                  7
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P03",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "7b563b3345b01bfc"
      },
      {
        "scene_index": 26,
        "heading": "S#26. 포구 / 해질 무렵",
        "beat_title": "수리영이 인우의 배에 탑승을 요청함",
        "representative_moment": "수리영(C01)이 선착장 끝에서 배 위의 인우(C03)를 절박하게 올려다보는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low dock-end position over-the-shoulder shot looking slightly upward, muted blue-gray dusk with weak moonlit-gold on wet textures",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, an Asian young woman, stands at the dock edge in the lower-left foreground looking toward the man on the boat, sharing a single line of sight across the wet threshold with C03O03 in fisher workwear, an Asian young man, positioned on the boat in the upper-right midground looking toward the woman on the dock, while the raised boat gunwale above the dock line structures the middle-right background. Captured from a low dock-end position, the camera sits just behind and beside C01O01 in an over-the-shoulder perspective, her neck craned upward. C01O01 exhibits visible signs of deep physical exhaustion, her hair and visible skin noticeably damp from a recent heavy rain shower. Across the shared space, C03O03 stands at a three-quarter angle from the left, bracing near the damp gunwale, looking down at her. A dense, thick fog heavily obscures the maritime surroundings at dusk, severely limiting background visibility and swallowing the harbor. The physical surfaces in the area remain visibly wet, showing the direct aftermath of a downpour. The overall atmosphere is steeped in cold, muted blue-gray tones with low-contrast shadows, wrapping around their damp faces with weak moonlit-gold residue catching on the wet textures.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "소나기가 한차례 퍼 붓는가 싶더니, 비는 그치고 안개가 자욱하다",
              "포구를 몇 시간째 돌아다니다 지친",
              "안개를 뚫고 배 한척이 다가오는 게 보인다",
              "배에서 내린 인우"
            ],
            "visual_inferences": [
              "fixed_element suri_young_damp_appearance: hair and visible skin damp from heavy rain, exhibiting exhaustion",
              "fixed_element foggy_dusk_environment: thick fog obscuring background, surfaces visibly wet with cold blue-gray tones",
              "low camera angle emphasizing C01's upward gaze and C03's elevated position on the boat"
            ],
            "creative_decisions": [
              "Low 1.1m dock-end position for a dramatic over-the-shoulder composition",
              "Muted blue-gray dusk fog with weak moonlit-gold highlights to emphasize dampness and cold maritime mood",
              "Tighter medium frame separating the characters diagonally across the foreground and midground"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "bf56ecca7775b1af",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "00ec7020a73400bc",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No explicit background reference chained",
        "_shot_index": 5,
        "visible_entities": [
          "L17",
          "C01",
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 26,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the low dock-end position at about 1.1m, the camera sits just behind and beside 수리영, looking slightly upward past her shoulder toward 인우 on the boat. The tighter-than-default medium frame stacks 수리영 in the lower-left foreground and 인우 above the dock line in the upper-right midground, letting her raised face and his elevated stance dominate the pier-to-boat confrontation.",
            "lighting_mood": "Muted blue-gray dusk fog with weak moonlit-gold residue on wet surfaces, leaving both faces in damp, low-contrast shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "raised boat gunwale above dock line",
                  "screen_zone": "middle_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "man on boat",
                  "label": "수리영 at dock edge",
                  "screen_zone": "lower_left",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "woman on dock",
                  "label": "인우 on boat",
                  "screen_zone": "upper_right",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L17",
              "C01",
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_damp_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The woman exhibits visible signs of deep physical exhaustion on her face. Her hair and visible skin are noticeably damp from a recent heavy rain shower and the thick surrounding fog. She maintains a weary look that is softly illuminated by the cold maritime dusk light.",
                "applies_to_shots": [
                  5,
                  6
                ],
                "element_scope": "close",
                "source_facts": [
                  "포구를 몇 시간째 돌아다니다 지친",
                  "소나기가 한차례 퍼 붓는가 싶더니, 비는 그치고 안개가 자욱하다"
                ],
                "visual_inferences": [
                  "Her hair and skin remain damp from the recent heavy shower and dense fog",
                  "Her facial expression naturally shows physical weariness and fatigue"
                ],
                "creative_decisions": [
                  "Cold, blue-gray ambient light wrapping around her damp features to emphasize exhaustion"
                ],
                "confidence": "high"
              },
              {
                "element_id": "foggy_dusk_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense, thick fog heavily obscures the maritime surroundings at dusk, severely limiting background visibility. The physical surfaces in the area remain visibly wet, showing the direct aftermath of a recent heavy downpour. The overall atmosphere is steeped in cold, muted blue-gray tones with low-contrast shadows.",
                "applies_to_shots": [
                  5,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "해질 무렵",
                  "소나기가 한차례 퍼 붓는가 싶더니, 비는 그치고 안개가 자욱하다",
                  "안개가 몰려오는 바다"
                ],
                "visual_inferences": [
                  "Wet ground and ambient moisture clinging to surfaces due to the recent rain",
                  "Cold color palette naturally reflecting the dusk timing and heavy fog"
                ],
                "creative_decisions": [
                  "Low-contrast lighting with weak residual light catching on wet textures to enhance the melancholic, foggy mood"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "8ad28d843a57d5c8"
      },
      {
        "scene_index": 26,
        "heading": "S#26. 포구 / 해질 무렵",
        "beat_title": "일방적인 이별과 고립의 시작",
        "representative_moment": "수리영(C01)이 짙은 안개가 깔린 망망대해를 등지고 서서 스마트폰(P01)을 입가에 댄 채 미세하게 입술을 벌리고 있는 클로즈업 샷.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "eye-level close frame with cold gray-blue dusk lighting and a restrained gold rim light",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, an Asian young woman with pale skin tone, clear eyes, and delicate facial features, at three-quarter angle from the right, gazing into the distance. She exhibits visible signs of deep physical exhaustion on her face, her long black hair and visible skin noticeably damp from a recent heavy rain shower and the thick surrounding fog. Her lips are slightly parted in a mid-speech freeze. She holds P01 near her mouth in the lower third of the close frame; P01 is damp at the edges, its narrow side and dark back edge angled toward the camera with the screen not readable. The camera is at eye level within arm's length, facing her from the seaward side, holding her face in the left-center. Cold maritime dusk wraps her skin in gray-blue softness, while a restrained gold rim light from the sea catches her cheek and the edge of P01. [: A soft, colorless wall of dense gray-white maritime fog swallows the distance. The dark ocean water faintly reflects the last dull gold of dusk in broken, blurred streaks behind her.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#26 action: 수리영, 떠나기전, 바다를 바라보며 음성메시지를 남긴다.",
              "shot description: 수리영이 망망대해를 향해 선 채 스마트폰을 입가에 대고 미세하게 입술을 벌린 정지 순간의 얼굴 클로즈업"
            ],
            "visual_inferences": [
              "fixed_element suri_young_damp_appearance: hair and visible skin noticeably damp from heavy rain, visible exhaustion on face",
              "fixed_element foggy_dusk_environment: dense thick fog heavily obscures maritime surroundings, cold muted blue-gray tones"
            ],
            "creative_decisions": [
              "close framing at eye level to capture the emotional nuance of the parting lips and weary expression",
              "cold maritime dusk lighting with gray-blue softness and restrained gold rim light emphasizing fatigue and isolation",
              "using [L99] block to describe the soft background negative space created by the dense fog and blurred ocean reflections"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "eb1e38e5b96b3b57",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "05bd295d212d2afb",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 26,
        "dependency_reason": "동일한 포구 배경에서 바로 이어지는 순간이므로 안개 낀 바다 환경 및 인물의 젖은 상태 유지",
        "_shot_index": 6,
        "visible_entities": [
          "C01",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 26,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Now broken away from the two-person axis, the camera is at 수리영's eye level within arm's length, facing her from the seaward side as the ocean blurs behind her. The close frame holds her face in the left-center with the smartphone near her mouth in the lower third, using an almost imperceptible push-in that freezes on the slight parting of her lips.",
            "lighting_mood": "Cold maritime dusk wraps her skin in gray-blue softness while a restrained gold rim from the sea catches her cheek and phone edge.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_damp_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The woman exhibits visible signs of deep physical exhaustion on her face. Her hair and visible skin are noticeably damp from a recent heavy rain shower and the thick surrounding fog. She maintains a weary look that is softly illuminated by the cold maritime dusk light.",
                "applies_to_shots": [
                  5,
                  6
                ],
                "element_scope": "close",
                "source_facts": [
                  "포구를 몇 시간째 돌아다니다 지친",
                  "소나기가 한차례 퍼 붓는가 싶더니, 비는 그치고 안개가 자욱하다"
                ],
                "visual_inferences": [
                  "Her hair and skin remain damp from the recent heavy shower and dense fog",
                  "Her facial expression naturally shows physical weariness and fatigue"
                ],
                "creative_decisions": [
                  "Cold, blue-gray ambient light wrapping around her damp features to emphasize exhaustion"
                ],
                "confidence": "high"
              },
              {
                "element_id": "foggy_dusk_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense, thick fog heavily obscures the maritime surroundings at dusk, severely limiting background visibility. The physical surfaces in the area remain visibly wet, showing the direct aftermath of a recent heavy downpour. The overall atmosphere is steeped in cold, muted blue-gray tones with low-contrast shadows.",
                "applies_to_shots": [
                  5,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "해질 무렵",
                  "소나기가 한차례 퍼 붓는가 싶더니, 비는 그치고 안개가 자욱하다",
                  "안개가 몰려오는 바다"
                ],
                "visual_inferences": [
                  "Wet ground and ambient moisture clinging to surfaces due to the recent rain",
                  "Cold color palette naturally reflecting the dusk timing and heavy fog"
                ],
                "creative_decisions": [
                  "Low-contrast lighting with weak residual light catching on wet textures to enhance the melancholic, foggy mood"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 26,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "3a4cf5bc7f1e0d29"
      },
      {
        "scene_index": 27,
        "heading": "S#27. 옥탑방 안 / 해질 무렵",
        "beat_title": "충격적인 수리영의 행적 확인",
        "representative_moment": "난장판이 된 옥탑방 거실 한가운데, 혜수가 스마트폰을 귀에 댄 채 충격받은 눈빛으로 굳어버린 순간",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height medium upper-body framing, cold window spill and gritty shadows",
            "t2i_prompt": "Photorealistic cinematic still. Chest-height camera framing the medium upper-body of C02O02 in a dark police detective jacket, a middle-aged Asian woman showing her short black hair, neat facial contour, and clear eyes. She stands off-center at three-quarter angle from the left, a P01 smartphone pressed to her ear, eyes fixed off-screen with a shocked, frozen expression, faintly wet eyes catching a gleam. Torso, arms, and head occupy the frame, her lower body extending below the bottom edge. The established L05 rooftop room surrounds her with scattered belongings and knocked-around household clutter. Disordered low furniture and storage units form broken horizontal layers behind her, while the entrance door plane is glimpsed obliquely in the deeper background. Dim late-evening interior light mixes with cold window spill, leaving the space in gritty gray shadows.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#27 action: 혜수 확인하는 수리영의 녹음메시지, 충격받은 대사",
              "shot description: Inside the rooftop room, medium upper-body frame of 혜수 holding the smartphone to her ear, trashed room"
            ],
            "visual_inferences": [
              "chest-height framing keeps her head, torso, and arms in frame, with lower body extending below the bottom edge",
              "dim late-evening interior light mixed with cold window spill casts gritty gray shadows",
              "shocked expression aligns with faintly wet eyes"
            ],
            "creative_decisions": [
              "placed her off-center to emphasize the scattered belongings and disorder around her",
              "maintained exact background from prior shot by anchoring the established L05 space, low furniture, and the entrance door plane"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "the entrance door plane is glimpsed obliquely"
              },
              {
                "owned_token": "fabric screen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "redraw",
                "source_phrase": "a P01 smartphone pressed to her ear"
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stand",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stovetop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall panel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "cold window spill"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7bef662e68cf4cb4",
              "owned_hash": "ac003d91dfaad31b",
              "camera_direction_hash": "00cef6dee06676f1",
              "owned_usage_hash": "c855b113dba029da",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "the entrance door plane is glimpsed obliquely",
                  "reason": "The entrance door is mentioned as a background element glimpsed obliquely, serving as a spatial anchor rather than being redrawn, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "smartphone",
                  "violating_phrase": "a P01 smartphone pressed to her ear",
                  "reason": "The prompt instructs the model to render a smartphone pressed to the character's ear, which is a redraw instruction and matches the producer's declaration. Deterministic prop-owned namespace reconciliation: visible prop P01 owns token smartphone; prompt uses P01 in the source phrase.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "cold window spill",
                  "reason": "The window is mentioned solely as a source of ambient light spill, serving as an environmental anchor in agreement with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "S14_Shot3 exact_background reference usage to maintain room consistency",
        "_shot_index": 1,
        "visible_entities": [
          "L05",
          "C02",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 27,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the rooftop room, the camera holds at chest height about three meters in front of 혜수 and continues a restrained dolly-in. The medium upper-body frame keeps her slightly off-center amid the trashed room, with the smartphone pressed to her ear prominent while overturned household clutter stays visible but secondary around her.",
            "lighting_mood": "Dim late-evening interior light mixes with cold window spill, leaving the room in gritty gray shadows and her shocked eyes faintly wet.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05",
              "C02",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "counter",
              "curtain rail",
              "door",
              "fabric screen",
              "sink",
              "smartphone",
              "sofa",
              "stand",
              "stovetop",
              "table",
              "wall panel",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1fe3320aaecb6500"
      },
      {
        "scene_index": 28,
        "heading": "S#28. 바다 + 갑판 / 해질 무렵",
        "beat_title": "고립된 바다 위 작은 배, 그 안의 불안한 시작",
        "representative_moment": "A small fishing boat floats isolated on the dark maritime sea under a tragic gold sunset.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "very wide, elevated exterior view, static far above the open sea, cold maritime blues with dirty-gold sunset contrast",
            "t2i_prompt": "Photorealistic cinematic still. A very wide, slightly elevated exterior view far above the open sea, the hazy sunset horizon occupying the upper frame. A small fishing boat floats alone in the lower-middle of the frame, its side and cabin silhouette seen from a distant oblique angle, barely separating from the sea line. Moon-cold maritime blues dominate the heavy, dusk-darkened water, while an enormous band of restrained sunset gold cuts a thin, tragic glow across the horizon. The dark water reflects muted gold from the low sun in broken bands around the distant vessel. A contrasting, faint dirty-gold sunset light casts a consistent warm edge on the boat's silhouette against the deep maritime blue ambient shadows that engulf the surrounding space.",
            "outfit_assignments": [],
            "source_facts": [
              "황금빛 노을이 비치는 짙푸른 바다 한가운데, 소형 어선 한 척",
              "Moon-cold maritime blues dominate the water while restrained sunset gold cuts a thin, tragic glow across the horizon."
            ],
            "visual_inferences": [
              "fixed_element maritime_sunset_environment",
              "The elevated camera angle places the horizon in the upper frame and the boat in the lower-middle to emphasize the vast, isolating scale of the sea.",
              "The water reflects muted gold in broken bands as requested by the reflection constraint."
            ],
            "creative_decisions": [
              "Kept the boat as a distant silhouette with only a faint dirty-gold rim light to separate it from the deep maritime blue shadows, avoiding any detail that would break the extreme wide scale."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "86ab9990cd9e581b",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "06d819b6c114e53e",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "Not dependent on a prior visual shot for direct continuity.",
        "_shot_index": 1,
        "visible_entities": [
          "L18",
          "L19"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 28,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "A very wide, slightly elevated exterior view holds static far above the open sea, facing the small fishing boat against the sunset horizon. The boat is kept tiny near the lower-middle of the frame, surrounded by dark blue water and an enormous band of gold sky to make the vessel feel stranded before the deck cut.",
            "lighting_mood": "Moon-cold maritime blues dominate the water while restrained sunset gold cuts a thin, tragic glow across the horizon.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L18",
              "L19"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "maritime_sunset_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A small fishing boat floating on a dark blue sea at sunset. The overall lighting consists of cold, deep maritime blue ambient shadows that engulf the surrounding space and the boat's deck. A contrasting, faint dirty-gold sunset light cuts across the environment, casting a consistent warm edge and rim light on surfaces.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "황금빛 노을이 비치는 짙푸른 바다 한가운데, 소형 어선 한 척",
                  "Moon-cold maritime blues dominate the water while restrained sunset gold cuts a thin, tragic glow across the horizon.",
                  "Cold deck shadow presses into his features while a faint dirty-gold sunset edge catches his eyes and lower lip."
                ],
                "visual_inferences": [
                  "The sunset provides a persistent, low-angle directional warm light (dirty-gold edge) across all framing scales.",
                  "The boat's structural elements and deck area remain in heavy, cool-toned silhouettes or shadows due to the fading daylight."
                ],
                "creative_decisions": [
                  "Using the stark color contrast between cold maritime blue shadows and dirty-gold sunset highlights to visually unify the extreme wide establishing shot with the intimate close-up on the deck."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c56c513943841552"
      },
      {
        "scene_index": 28,
        "heading": "바다 + 갑판 / 해질 무렵",
        "beat_title": "사진의 정체를 확인하고 얼어붙은 인우",
        "representative_moment": "수리영이 건넨 사진을 보고 충격에 빠져 두 눈을 크게 뜬 채 굳어버린 C03의 얼굴.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "intimate close view at eye height, cold maritime shadows with a dirty-gold sunset edge",
            "t2i_prompt": "Photorealistic cinematic still. C03O03 in a heavy fisher workwear, an Asian young man in his 20s, appears as an isolated close reaction in the middle-center foreground. Captured at eye height from just off his front-left side in a tight close framing, his face is seen at a three-quarter angle from the left, gazing off-screen downward with a jaw slackened stillness. His widened eyes and slightly open mouth fill most of the frame in paralyzed shock. Cold, deep maritime blue ambient shadows press heavily into his features, while a faint dirty-gold sunset light cuts a contrasting warm edge across his eyes and lower lip. Just out of focus behind his shoulder, [: a blurred wet deck rail, slick with sea moisture, runs laterally into thin evening sea fog and the gently moving dark blue sea], isolating his trapped expression from the surrounding maritime environment.",
            "outfit_assignments": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#28 action: 인우 (사진보더니 당황) 몰라. 모른다구.",
              "shot description: 사진을 마주한 인우가 두 눈을 크게 뜨고 입을 살짝 벌린 채 당황하여 굳어버린 얼굴.",
              "Cold deck shadow presses into his features while a faint dirty-gold sunset edge catches his eyes and lower lip.",
              "camera_direction: pushes in to an intimate close view at eye height, widened eyes and slightly open mouth fill most of the frame"
            ],
            "visual_inferences": [
              "fixed_element maritime_sunset_environment: The sunset provides a persistent, low-angle directional warm light (dirty-gold edge) across all framing scales.",
              "The boat's structural elements and deck area remain in heavy, cool-toned silhouettes or shadows due to the fading daylight."
            ],
            "creative_decisions": [
              "Used a tight eye-level close-up to maximize the psychological claustrophobia of his trapped reaction, filling the frame predominantly with his face.",
              "Applied a blurred frame-edge surface description ([L02]) for the wet deck rail and fog to adhere to the skipped_close_framing rule without invoking the forbidden L01 ID.",
              "Emphasized the color contrast between the engulfing deep blue maritime shadows and the sharp, warm gold rim light on his eyes to heighten dramatic tension."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "744f7707e449b159",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "33c95d9066921a54",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 28,
        "dependency_reason": "같은 씬 내 직전 샷(Shot 1)에서 설정된 해질 무렵 어선 갑판의 차가운 푸른 그림자와 황금빛 노을 조명(maritime_sunset_environment)의 일관성 유지",
        "_shot_index": 5,
        "visible_entities": [
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 28,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From deck level just off 인우's front-left side, the camera pushes in to an intimate close view at eye height. His widened eyes and slightly open mouth fill most of the frame, while the photograph remains implied just below or off-camera, turning his denial into a trapped reaction rather than an evidentiary reveal.",
            "lighting_mood": "Cold deck shadow presses into his features while a faint dirty-gold sunset edge catches his eyes and lower lip.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "인우 isolated close reaction",
                  "screen_zone": "middle_center",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "maritime_sunset_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A small fishing boat floating on a dark blue sea at sunset. The overall lighting consists of cold, deep maritime blue ambient shadows that engulf the surrounding space and the boat's deck. A contrasting, faint dirty-gold sunset light cuts across the environment, casting a consistent warm edge and rim light on surfaces.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "황금빛 노을이 비치는 짙푸른 바다 한가운데, 소형 어선 한 척",
                  "Moon-cold maritime blues dominate the water while restrained sunset gold cuts a thin, tragic glow across the horizon.",
                  "Cold deck shadow presses into his features while a faint dirty-gold sunset edge catches his eyes and lower lip."
                ],
                "visual_inferences": [
                  "The sunset provides a persistent, low-angle directional warm light (dirty-gold edge) across all framing scales.",
                  "The boat's structural elements and deck area remain in heavy, cool-toned silhouettes or shadows due to the fading daylight."
                ],
                "creative_decisions": [
                  "Using the stark color contrast between cold maritime blue shadows and dirty-gold sunset highlights to visually unify the extreme wide establishing shot with the intimate close-up on the deck."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 28,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "584566d14b1d571b"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "수리영이 인우의 조타를 물리적으로 저지함",
        "representative_moment": "어두운 조타실 안, 조타기 손잡이를 쥔 C03의 양손 위에 C01의 두 손이 단단히 덮인 채 멈춘 정지 구도.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "insert shot at hand height, angled slightly upward, shallow depth of field focusing on hands, cold blue-gray dusk lighting",
            "t2i_prompt": "Photorealistic cinematic still. In the middle-center foreground, both pairs of hands are locked tight over the pre-existing wet control lever, with C01 in a casual jacket, a young Asian woman, pressing her hands over the helm, and C03 in workwear, a young Asian man, his hands trapped under hers. Observed at hand height from less than a foot away and angled slightly upward, the frame isolates the overlapping knuckles. The damp, worn surface of the pre-existing helm console occupies the lower frame with a dark, textured metallic finish. The pre-existing enclosed cabin is shrouded in deep shadows, lit only by a cold, dirty blue-gray dusk spilling through the pre-existing fogged window blurred in the background, maintaining a chilling atmosphere centered on the faint metallic glint of the gripped pre-existing lever.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#29 action: 수리영 physically blocking 인우 from turning the boat",
              "shot description: insert frame freezes on 인우's hands locked around the control while 수리영's hands clamp over them",
              "lit by low, dirty blue dusk through fogged glass, faint metallic glint on the helm"
            ],
            "visual_inferences": [
              "fixed_element wheelhouse_blue_dusk_lighting: deep, damp shadows, cold blue-gray twilight creating a claustrophobic atmosphere",
              "fixed_element damp_steering_console: worn surface, dark textured metallic finish",
              "due to framing_scale='insert' and base_id_required policy, only the hands and lower arms are visible, excluding faces"
            ],
            "creative_decisions": [
              "extreme close-up insert framing of the hands to emphasize the tactile tension and power struggle",
              "shallow depth of field blurring the background window to keep focus exclusively on the gripped control lever and overlapping knuckles",
              "camera angled slightly upward to show the console as a dark base plane in the lower frame"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "GPS display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bench locker",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cabin",
                "usage_kind": "anchor",
                "source_phrase": "pre-existing enclosed cabin"
              },
              {
                "owned_token": "control lever",
                "usage_kind": "anchor",
                "source_phrase": "both pairs of hands are locked tight over the pre-existing wet control lever"
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "grab rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "anchor",
                "source_phrase": "damp, worn surface of the pre-existing helm console"
              },
              {
                "owned_token": "instrument cluster",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "pre-existing fogged window"
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "bfc98a071f028990",
              "owned_hash": "53fabd994558e80f",
              "camera_direction_hash": "e2cc3be22d73b791",
              "owned_usage_hash": "b769def3170940c7",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "cabin",
                  "violating_phrase": "pre-existing enclosed cabin",
                  "reason": "The cabin is referred to as pre-existing and is used as background context shrouded in shadows, acting as a spatial anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "control lever",
                  "violating_phrase": "pre-existing wet control lever",
                  "reason": "The pre-existing control lever serves as the physical anchor point for the characters' hand interaction.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "helm console",
                  "violating_phrase": "pre-existing helm console",
                  "reason": "The pre-existing helm console is referenced as an anchor to establish the lower frame's surface context.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "pre-existing fogged window",
                  "reason": "The pre-existing window is blurred in the background to serve as a lighting and atmospheric anchor.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "L20",
          "C01",
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At hand height beside the helm, the camera is less than a foot from the steering handle and angled slightly upward into the dark wheelhouse. The insert frame freezes on 인우's hands locked around the control while 수리영's hands clamp over them, the overlapping knuckles centered as the surrounding console falls into damp shadow.",
            "lighting_mood": "The wheelhouse is lit by low, dirty blue dusk through fogged glass, with deep shadows swallowing the console and only a faint metallic glint on the helm.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "steering handle locked between both pairs of hands",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 hands over helm",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "인우 hands under hers",
                  "screen_zone": "middle_center",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L20",
              "C01",
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only the characters' hands are visible in this insert; full outlook references would over-specify unseen faces and clothing."
              },
              {
                "subject_id": "C03",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only the characters' hands are visible in this insert; full outlook references would over-specify unseen faces and clothing."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L20B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "GPS display",
              "bench locker",
              "cabin",
              "control lever",
              "floor",
              "grab rail",
              "hatch door",
              "helm console",
              "instrument cluster",
              "mark",
              "photograph",
              "radio",
              "shelf",
              "sliding door",
              "steering wheel",
              "window",
              "windshield"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_blue_dusk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the small fishing boat wheelhouse is shrouded in deep, damp shadows. A cold, dirty blue-gray twilight spills through the fogged glass windows, creating a chilling and claustrophobic atmosphere that barely illuminates the worn interior surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "lit by low, dirty blue dusk through fogged glass",
                  "narrow cold-blue cabin light",
                  "cold blue-gray window spill"
                ],
                "visual_inferences": [
                  "The overall ambiance is claustrophobic and chilling, typical of an isolated fishing boat at dusk."
                ],
                "creative_decisions": [
                  "Use the cold blue light to emphasize the grim reality and isolation of the situation, contrasting heavily with the dark shadows."
                ],
                "confidence": "high"
              },
              {
                "element_id": "damp_steering_console",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "The damp, worn surface of the boat's control console situated beneath the steering helm. Its dark, textured metallic and wooden finish provides a physical grounding for close-up actions, whether hands are pressing against it or objects are resting on its surface.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "surrounding console falls into damp shadow",
                  "faint metallic glint on the helm",
                  "console texture remain just wide enough to ground the evidence physically"
                ],
                "visual_inferences": [
                  "The console is aged, likely featuring chipped paint and moisture from the sea air."
                ],
                "creative_decisions": [
                  "Focus on the tactile, damp texture of the console during macro/close shots to enhance the gritty realism of the boat interior."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "character",
                "id": "C03",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L20B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "570f2f262037fb31"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "충격적인 진실과 오컬트적 환영",
        "representative_moment": "수리영의 손가락이 낡은 사진 속 12살 소녀의 얼굴을 짚고 있는 조타실 콘솔 위의 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "very close overhead frame with cold blue and muted red accents",
            "t2i_prompt": "Photorealistic cinematic still. C01 in a casual jacket, an Asian woman in her 20s, with her hand entering the frame, her fingertip pressing the printed face in the middle-center foreground, pushing down on P03, the old photograph face side visible on the console in the middle-center foreground. The camera looks almost straight down from a very close overhead position, the lens nearly parallel to the damp paper surface. P03 is aged, slightly curled, and handled. The printed image on the photograph depicts a 12-year-old Asian girl with a round young face and clear eyes, acting as a reproduction surface beneath the pressing finger. [: The damp, worn surface of the boat's control console situated beneath the steering helm extends to the frame edges, its dark, textured metallic and wooden finish showing scratches and grime beneath the photo.] A narrow cold-blue cabin light skims the photo paper, while a muted ritual-red accent from the peripheral shadows barely stains the console.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "The shot isolates 수리영's finger rather than her face or full body, centered over the printed face of the twelve-year-old girl.",
              "The background is the damp, worn surface of the boat's control console.",
              "Lighting includes a narrow cold-blue cabin light and muted ritual-red accents."
            ],
            "visual_inferences": [
              "The 12-year-old girl is a reproduced face on the photograph surface, so her identity is described using a generic demographic descriptor instead of a character ID.",
              "Because of the close framing, the L20 background reference is skipped and the frame edge is represented strictly by the console surface [L01]."
            ],
            "creative_decisions": [
              "Used a bare base ID (C01) for the hand/finger appearance since the policy specifies base_id_required for this isolated body-part shot.",
              "Incorporated the exact spatial contract labels and zones to ground the finger and photograph in the middle-center foreground.",
              "Omitted the specific 'L20' ID from the prompt to comply with the requested modification."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "prop"
            ],
            "owned_object_usage": [
              {
                "owned_token": "GPS display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bench locker",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cabin",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "control lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "grab rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "instrument cluster",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "aefeea4da6fc38ad",
              "owned_hash": "53fabd994558e80f",
              "camera_direction_hash": "4dc7be50bb784ed2",
              "owned_usage_hash": "ff0dc465d7c8df65",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 29,
        "dependency_reason": "Same environment, maintaining the close-up continuity of the damp steering console and specific lighting accents from previous shots in scene 29.",
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "P03",
          "C13"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera looks almost straight down from a very close overhead position above the old photograph on the console, the lens nearly parallel to its damp paper surface. The close frame resolves into stillness with 수리영's fingertip centered over the printed face of the twelve-year-old girl, while the photo edges and console texture remain just wide enough to ground the evidence physically.",
            "lighting_mood": "A narrow cold-blue cabin light skims the photo paper, while a muted ritual-red accent from the surrounding wheelhouse barely stains the shadows.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "old photograph face side visible on console",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 fingertip pressing printed face",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P03",
              "C13"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C13",
                "outlook_id": "O12"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot isolates 수리영's finger rather than her face or full body, so only base identity is needed for the visible body part."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L20B03",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_blue_dusk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the small fishing boat wheelhouse is shrouded in deep, damp shadows. A cold, dirty blue-gray twilight spills through the fogged glass windows, creating a chilling and claustrophobic atmosphere that barely illuminates the worn interior surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "lit by low, dirty blue dusk through fogged glass",
                  "narrow cold-blue cabin light",
                  "cold blue-gray window spill"
                ],
                "visual_inferences": [
                  "The overall ambiance is claustrophobic and chilling, typical of an isolated fishing boat at dusk."
                ],
                "creative_decisions": [
                  "Use the cold blue light to emphasize the grim reality and isolation of the situation, contrasting heavily with the dark shadows."
                ],
                "confidence": "high"
              },
              {
                "element_id": "ritual_red_wall_stains",
                "element_type": "environment_state",
                "character_name": "",
                "description": "Ominous ritual-red stains, resembling faint circular patterns, mark the dimly lit background walls of the wheelhouse. These muted red accents lurk within the deep shadows, providing a stark, unsettling contrast against the ambient cold blue light.",
                "applies_to_shots": [
                  4,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "muted ritual-red accent from the surrounding wheelhouse barely stains the shadows",
                  "restrained red stain lurking on the wall behind",
                  "조타실안 수많은 원... 붉은 원!"
                ],
                "visual_inferences": [
                  "The red stains are not just light spills but physical marks/circles associated with a ritualistic element present in the wheelhouse."
                ],
                "creative_decisions": [
                  "Keep the red marks barely visible in the shadows to build subtle psychological tension without overpowering the frame."
                ],
                "confidence": "high"
              },
              {
                "element_id": "damp_steering_console",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "The damp, worn surface of the boat's control console situated beneath the steering helm. Its dark, textured metallic and wooden finish provides a physical grounding for close-up actions, whether hands are pressing against it or objects are resting on its surface.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "surrounding console falls into damp shadow",
                  "faint metallic glint on the helm",
                  "console texture remain just wide enough to ground the evidence physically"
                ],
                "visual_inferences": [
                  "The console is aged, likely featuring chipped paint and moisture from the sea air."
                ],
                "creative_decisions": [
                  "Focus on the tactile, damp texture of the console during macro/close shots to enhance the gritty realism of the boat interior."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 29,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 29,
                "shot_indices": [
                  4
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P03",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c313be45932ec7d8"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "붉은 원의 환영과 수리영의 실신",
        "representative_moment": "C01 loses consciousness and collapses onto C03's shoulder inside the dark wheelhouse.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "close shoulder-level composition with cold blue-gray dusk lighting",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a casual jacket, an East Asian woman in her 20s with long black hair and a pale skin tone, rests her collapsed head on his shoulder in the middle-left foreground, unconscious, slack and limp, at a three-quarter angle from the right with eyes closed. C03O03 in fisher workwear, an East Asian man in his 20s with short black hair and a calm jawline supporting her weight, occupies the middle-right midground in left profile, his sharp eyes fixed on the collapsed woman on his shoulder. Viewed from a close shoulder-level position slightly below his eyeline, the composition focuses tightly on her delicate facial features against his dark shoulder. Deep, damp shadows shroud the tight wheelhouse interior, illuminated only by a cold, dirty blue-gray twilight spilling through a fogged side window onto her face. The oblique inner wall plane behind them is compressed into dark stillness, where faint, ominous ritual-red circular stains mark the camera-facing surface, lurking as muted peripheral accents in the dim ambient light.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S29 action: 수리영을 노려보는 인우의 어깨에 그대로 쓰러진다.",
              "shot description: 의식을 잃은 수리영이 인우의 어깨 위로 고개를 툭 떨군 채 축 늘어진 정지 상태.",
              "wheelhouse blue dusk lighting with fogged glass",
              "ritual red wall stains barely visible in the shadows"
            ],
            "visual_inferences": [
              "fixed_element wheelhouse_blue_dusk_lighting: The interior of the small fishing boat wheelhouse is shrouded in deep, damp shadows.",
              "fixed_element ritual_red_wall_stains: Ominous ritual-red stains mark the dimly lit background walls.",
              "C03 supports C01's weight as she leans heavily against his shoulder, creating physical tension in the close framing."
            ],
            "creative_decisions": [
              "Close framing focuses intensely on the physical contact and C01's unconscious face to heighten the claustrophobic tension.",
              "Cold blue-gray spill light contrasts with the faint red circular stains in the shadows, amplifying the occult horror atmosphere without overwhelming the subject."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "GPS display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bench locker",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cabin",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "control lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "grab rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "instrument cluster",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "5c38a75c0689f653",
              "owned_hash": "53fabd994558e80f",
              "camera_direction_hash": "b0e0ae2a909fdecb",
              "owned_usage_hash": "ff0dc465d7c8df65",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 29,
        "dependency_reason": "preserves the wheelhouse environment, damp lighting, and ritual wall stains established in the previous shot",
        "_shot_index": 8,
        "visible_entities": [
          "C01",
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 8
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a close shoulder-level position beside 인우 and slightly below his eyeline, the camera holds static after the collapse. 수리영's unconscious head lies dropped across his shoulder in the foreground-left while 인우's upper body supports her in the right half of frame, with the wheelhouse background compressed into dark, uneasy stillness.",
            "lighting_mood": "Deep wheelhouse shadow surrounds them, with cold blue-gray window spill on 수리영's slack face and a restrained red stain lurking on the wall behind.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 collapsed head on shoulder",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "collapsed woman on his shoulder",
                  "label": "인우 supporting her weight",
                  "screen_zone": "middle_right",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L20B03",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_blue_dusk_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the small fishing boat wheelhouse is shrouded in deep, damp shadows. A cold, dirty blue-gray twilight spills through the fogged glass windows, creating a chilling and claustrophobic atmosphere that barely illuminates the worn interior surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "lit by low, dirty blue dusk through fogged glass",
                  "narrow cold-blue cabin light",
                  "cold blue-gray window spill"
                ],
                "visual_inferences": [
                  "The overall ambiance is claustrophobic and chilling, typical of an isolated fishing boat at dusk."
                ],
                "creative_decisions": [
                  "Use the cold blue light to emphasize the grim reality and isolation of the situation, contrasting heavily with the dark shadows."
                ],
                "confidence": "high"
              },
              {
                "element_id": "ritual_red_wall_stains",
                "element_type": "environment_state",
                "character_name": "",
                "description": "Ominous ritual-red stains, resembling faint circular patterns, mark the dimly lit background walls of the wheelhouse. These muted red accents lurk within the deep shadows, providing a stark, unsettling contrast against the ambient cold blue light.",
                "applies_to_shots": [
                  4,
                  8
                ],
                "element_scope": "full",
                "source_facts": [
                  "muted ritual-red accent from the surrounding wheelhouse barely stains the shadows",
                  "restrained red stain lurking on the wall behind",
                  "조타실안 수많은 원... 붉은 원!"
                ],
                "visual_inferences": [
                  "The red stains are not just light spills but physical marks/circles associated with a ritualistic element present in the wheelhouse."
                ],
                "creative_decisions": [
                  "Keep the red marks barely visible in the shadows to build subtle psychological tension without overpowering the frame."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 29,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "cf05369f47d0f2a8"
      },
      {
        "scene_index": 30,
        "heading": "S#30. 바다 / 해질 무렵",
        "beat_title": "황금빛 낙조가 드리운 차가운 바다",
        "representative_moment": "A half-set red sun casts a long golden path across the cold, empty sea.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "A locked wide tripod frame at horizon height using a long lens, contrasting warm golden reflections with cold maritime blues.",
            "t2i_prompt": "Photorealistic cinematic still. A locked wide frame at horizon height across [L18: a vast and desolate sea], dominated by austere maritime blues and blacks. A half-set red sun rests just above the hazy distant horizon line. The cold water surface reflects the red sun, casting a long, broken golden shadow that stretches diagonally through the lower frame across the dark water toward the camera. The fading warm reflection cuts through the enveloping cold maritime shadows, with no boat or person interrupting the stillness.",
            "outfit_assignments": [],
            "source_facts": [
              "S#30 action: '서서히 지는 해가 바다위에 황금빛 그림자를 드리운다.'",
              "shot description: 수평선에 반쯤 걸친 붉은 해가 차가운 바다 수면 위에 황금빛 그림자를 길게 드리운 정적인 풍경"
            ],
            "visual_inferences": [
              "fixed_element sunset_sea_environment: The surface of the ocean is rendered in deep, cold blue and black tones, with a fading golden reflection stretching across the dark water"
            ],
            "creative_decisions": [
              "Use a wide, locked framing from far offshore to emphasize the uninterrupted vastness and desolate stillness",
              "Contrast the sharp, warm golden path against the deep cold maritime shadows to build an isolated, chilling atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1760f52d008f6bf3",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "a8d30b14ec1ff70e",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No previous scene visual dependencies necessary for this establishing static landscape shot.",
        "_shot_index": 1,
        "visible_entities": [
          "L18"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 30,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "A locked wide tripod frame at horizon height uses a long lens from far offshore, holding the half-set red sun just above the sea line. The golden reflection stretches diagonally through the lower frame across the cold water, with no boat or person interrupting the stillness.",
            "lighting_mood": "Austere maritime blues and blacks hold the frame while the sun lays a restrained moonlit-gold path over the water.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L18"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "sunset_sea_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surface of the ocean is rendered in deep, cold blue and black tones, establishing a stark and desolate maritime atmosphere. A fading golden reflection from the setting sun stretches across the dark water, providing a sharp, warm contrast to the enveloping cold shadows.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "차가운 바다 수면 위에 황금빛 그림자 (golden shadow on the cold sea surface)",
                  "Austere maritime blues and blacks",
                  "Blue-black sea shadow dominates",
                  "last diluted gold from sunset smeared across the water"
                ],
                "visual_inferences": [
                  "The water surface reflects a stark contrast between the fading warm sunset and the encroaching cold darkness, with the golden hues steadily being consumed by the dark blues."
                ],
                "creative_decisions": [
                  "Use the fading golden reflection as an environmental anchor that emphasizes the vastness, isolation, and falling temperature of the ocean setting."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "5b5811cfc57c5d01"
      },
      {
        "scene_index": 30,
        "heading": "S#30. 바다 / 해질 무렵",
        "beat_title": "안개 속으로 사라지는 어선",
        "representative_moment": "소형 어선의 뱃머리가 짙은 안개벽 속으로 절반쯤 진입한 찰나의 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low waterline tracking shot with stark contrast between warm sunset gold and cold fog blues",
            "t2i_prompt": "Photorealistic cinematic still. A small fishing boat bow in the middle-center midground moves toward the dense fog boundary in the upper-center background. Captured from a low waterline height slightly ahead and to the side, the wet, dark pointed hull sits half inside the semi-opaque wall of thick cold fog. The bow cuts a dark V-shape through the churning foreground water of [L18: the deep, cold blue and black ocean, with a fading golden reflection from the setting sun stretching across the dark surface]. The rippled waterline reflects dim gold-gray light and the dark underside of the hull in broken fragments, the fading sunset warmth sharply contrasted against the featureless gray threshold rising ahead.",
            "outfit_assignments": [],
            "source_facts": [
              "S#30 action: '서서히 지는 해가 바다위에 황금빛 그림자를 드리운다. 세상과 경계를 지우는 것 같은 짙은 안개 띠. 서서히 안개 안으로 들어가는 인우의 배.'",
              "shot description: A small fishing boat's bow halfway into a dense fog boundary at the waterline."
            ],
            "visual_inferences": [
              "fixed_element sunset_sea_environment: deep, cold blue and black tones, stark maritime atmosphere",
              "Waterline reflection shows dim gold-gray light and the dark underside of the bow",
              "The fog acts as a cold, featureless threshold erasing the world ahead"
            ],
            "creative_decisions": [
              "Positioned the camera at waterline height to emphasize the physical intrusion of the boat hull into the fog boundary",
              "Used the contrast between the fading golden sunset reflection and the stark blue-black shadows to heighten the desolate mood"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7fd114b40789b606",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "2b9f77181b5b678d",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 30,
        "dependency_reason": "직전 샷(Scene 30, Shot 1)의 해질녘 바다 배경 및 조명 환경 연속성 유지 (sunset_sea_environment fixed_element 적용).",
        "_shot_index": 3,
        "visible_entities": [
          "L18"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 30,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At waterline height a few meters ahead and slightly to the side of the boat, the camera tracks with the bow and then resolves into a held instant. The bow sits half inside the dense fog boundary at center frame, cutting a dark V through the lower water while the fog wall rises ahead like a cold, featureless threshold.",
            "lighting_mood": "Blue-black sea shadow dominates, with the last diluted gold from sunset smeared across the water and quickly extinguished by the fog.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "dense fog boundary",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "dense fog boundary",
                  "label": "small fishing boat bow",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L18"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "sunset_sea_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The surface of the ocean is rendered in deep, cold blue and black tones, establishing a stark and desolate maritime atmosphere. A fading golden reflection from the setting sun stretches across the dark water, providing a sharp, warm contrast to the enveloping cold shadows.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "차가운 바다 수면 위에 황금빛 그림자 (golden shadow on the cold sea surface)",
                  "Austere maritime blues and blacks",
                  "Blue-black sea shadow dominates",
                  "last diluted gold from sunset smeared across the water"
                ],
                "visual_inferences": [
                  "The water surface reflects a stark contrast between the fading warm sunset and the encroaching cold darkness, with the golden hues steadily being consumed by the dark blues."
                ],
                "creative_decisions": [
                  "Use the fading golden reflection as an environmental anchor that emphasizes the vastness, isolation, and falling temperature of the ocean setting."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 30,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "aeb798452a107e80"
      }
    ],
    "consumed_bg_catalog_hash": "3fab648fc84fb7a6",
    "consumed_shot_binding_hash": "19c6ae670eae9490"
  },
  "step_id": "scene_detail",
  "run_id": "0d4c6975-f2a0-4835-b864-e715536ca592",
  "resolved_model": "gemini-pro",
  "updated_at": "2026-05-28T03:00:06.573111+00:00",
  "project_config_snapshot": {}
}