{
  "status": "completed",
  "completed_count": 61,
  "applicable_count": 61,
  "failed_count": 0,
  "schema_version": 13,
  "config_hash": "187e36a52f3faa6a",
  "data": {
    "scenes": [
      {
        "scene_index": 1,
        "heading": "S#1. 숲속 / 해 질 무렵",
        "beat_title": "도망치는 상처 입은 남자",
        "representative_moment": "어두운 숲속에서 한쪽 신발이 벗겨진 채 허벅지에 물린 상처를 입은 남성이 필사적으로 도망치는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "waist-height slightly low wide frame with cold blue dusk lighting",
            "t2i_prompt": "Photorealistic cinematic still. A fleeing East Asian adult man with short black hair in outdoor hiking clothes occupies the middle-center midground, moving toward the camera foreground along a narrow forest path. He is captured in mid-stride at a three-quarter angle from the left, his missing shoe leaving one dirt-smeared bare foot suspended airborne in the lower frame, his jacket flapping backward in the direction opposite to motion. A large, dark muted red bleeding bite mark is visible on his exposed thigh through torn fabric, just above the airborne foot. He is looking off-screen with a pained, terrified expression. Cold blue dusk light seeps through the thick, dark overgrown bushes scraping the left and right edges of the frame, their wet leaves catching faint highlights. The damp, muddy forest path recedes into the blue-gray twilight haze behind his silhouette.",
            "outfit_assignments": [],
            "source_facts": [
              "S#1 action: '우거진 수풀을 헤치며 도망치는. 벗겨진 한쪽 신발. 허벅지에 커다란 이빨 자국.'",
              "shot description: fleeing man, mid-stride, one bare foot airborne, bleeding thigh bite, dark forest at dusk"
            ],
            "visual_inferences": [
              "fixed_element man_physical_traits: torn fabric around the thigh wound, dirt smeared on bare foot and remaining clothing",
              "fixed_element dusk_forest_setting: damp and muddy forest floor, cold blue dusk light filtering through foliage"
            ],
            "creative_decisions": [
              "waist-height low wide framing to perfectly position the airborne bare foot in the lower frame while capturing the full body and surrounding overgrown bushes",
              "dark muted red tone for the bite mark to visually match the cold blue ambient dusk lighting"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "8e7c45a0deaf0d9f",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "2a53f54ae7a31d58",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "N/A",
        "_shot_index": 1,
        "visible_entities": [
          "C06",
          "L01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From waist height three meters ahead on the narrow forest path, the handheld camera retreats shakily in a slightly low wide frame, keeping the fleeing man full-body in the middle of the shot. His lifted bare foot hangs in the lower frame while the bleeding thigh bite remains readable above it, with dense bushes scraping the left and right edges as if the path is closing around him.",
            "lighting_mood": "Cold blue dusk light seeps through the foliage, with wet leaves catching faint highlights and the wound rendered in dark, muted red.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "camera foreground along forest path",
                  "label": "fleeing man",
                  "screen_zone": "middle_center",
                  "target_id": "C06",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C06",
              "L01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C06",
                "outlook_id": "O06"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C06",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "man_physical_traits",
                "element_type": "character_state",
                "character_name": "한국인 남성",
                "description": "A Korean man missing one shoe, leaving one of his feet entirely bare. He has a large, noticeably bleeding bite mark on his thigh. These clothing conditions and bodily injuries persist across the scene regardless of his body posture.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "벗겨진 한쪽 신발.",
                  "허벅지에 커다란 이빨 자국. 피가 흐르고."
                ],
                "visual_inferences": [
                  "torn fabric around the thigh wound revealing the bite mark",
                  "dirt and mud smeared on his bare foot and remaining clothing"
                ],
                "creative_decisions": [
                  "rendering the bite mark with a dark, muted red to match the cold dusk lighting"
                ],
                "confidence": "high"
              },
              {
                "element_id": "dusk_forest_setting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dark, dense forest environment at dusk. The ground consists of a damp, muddy path surrounded by thick, overgrown bushes. The entire area is bathed in a cold blue ambient dusk light.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "S#1. 숲속 / 해 질 무렵",
                  "우거진 수풀을 헤치며"
                ],
                "visual_inferences": [
                  "damp and muddy forest floor",
                  "cold blue dusk light filtering through the foliage"
                ],
                "creative_decisions": [
                  "wet leaves catching faint highlights to emphasize the gloomy, oppressive atmosphere"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "2d251deab17ce65b"
      },
      {
        "scene_index": 1,
        "heading": "S#1. 숲속 / 해 질 무렵",
        "beat_title": "검은 인영의 습격",
        "representative_moment": "검은 인영이 바닥에 쓰러진 한국인 남성을 덮누르고 있는 절망적인 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "handheld tight low angle, close framing, cold dusk blue lighting",
            "t2i_prompt": "Photorealistic cinematic still. A tight low-angle observer view, dropped just above the ground. Occupying the upper layer of the frame, a humanoid figure with its back to the camera appears as a dark mass hunched over a victim, looking down. Body volume is preserved by a faint ambient rim light tracing the shoulders, but the figure matches its stable traits—a black silhouette, no visible facial details, no distinguishing head features, and a shadow-like outline. Beneath this attacker, a severely injured Korean man is pinned heavily on the damp ground in right profile, looking up with a pained expression. The black silhouette smothers most of his body, leaving only fragments of his pinned limbs visible near the frame edges, revealing a bare foot missing a shoe and a large, noticeably bleeding bite mark on his thigh. [: The immediate frame edges show a muddy forest floor scattered with slick, flattened wet leaves, bordered by dark, out-of-focus low underbrush blurring around them. The space is swallowed by cold dusk blue ambient light, with only a damp ground sheen and a faint blood-dark glint catching on the man's cheek and the wet leaves.]",
            "outfit_assignments": [],
            "source_facts": [
              "S#1. 숲속 / 해 질 무렵",
              "어디선가 쏜살같이 달려온 검은 인영이 남자를 덮친다.",
              "벗겨진 한쪽 신발. 허벅지에 커다란 이빨 자국. 피가 흐르고."
            ],
            "visual_inferences": [
              "fixed_element character_state: Korean man missing one shoe, large bleeding bite mark on thigh",
              "attacker smothering the victim on the ground, creating asymmetrical physical tension",
              "low camera angle leaving only the victim's peripheral limbs visible beneath the attacker's silhouette"
            ],
            "creative_decisions": [
              "tight low angle at ground level to emphasize the oppressive weight of the attacker",
              "rim light applied to the back and shoulders of the attacker to maintain volume without revealing facial details, adhering to the face-obscured rule",
              "cold dusk blue lighting contrasted with blood-dark glints on wet leaves to heighten horror mood"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "278607702463a697",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "d7c10aa147543d79",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 1,
        "dependency_reason": "Same continuous location and character state as earlier in Scene 1.",
        "_shot_index": 4,
        "visible_entities": [
          "C12"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera has dropped to less than a meter from the forest floor beside the fallen man, handheld but settling into a tight low angle tilted slightly downward. The black silhouette occupies the upper layer of the frame and smothers most of the man's body, leaving only fragments of his pinned limbs and the muddy ground visible at the edges.",
            "lighting_mood": "The scene is nearly swallowed by cold dusk blue, with only damp ground sheen and a faint blood-dark glint breaking the black mass of the attacker.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C12"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C12",
                "outlook_id": "O11"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C12",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "man_physical_traits",
                "element_type": "character_state",
                "character_name": "한국인 남성",
                "description": "A Korean man missing one shoe, leaving one of his feet entirely bare. He has a large, noticeably bleeding bite mark on his thigh. These clothing conditions and bodily injuries persist across the scene regardless of his body posture.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "벗겨진 한쪽 신발.",
                  "허벅지에 커다란 이빨 자국. 피가 흐르고."
                ],
                "visual_inferences": [
                  "torn fabric around the thigh wound revealing the bite mark",
                  "dirt and mud smeared on his bare foot and remaining clothing"
                ],
                "creative_decisions": [
                  "rendering the bite mark with a dark, muted red to match the cold dusk lighting"
                ],
                "confidence": "high"
              },
              {
                "element_id": "dusk_forest_setting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dark, dense forest environment at dusk. The ground consists of a damp, muddy path surrounded by thick, overgrown bushes. The entire area is bathed in a cold blue ambient dusk light.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "S#1. 숲속 / 해 질 무렵",
                  "우거진 수풀을 헤치며"
                ],
                "visual_inferences": [
                  "damp and muddy forest floor",
                  "cold blue dusk light filtering through the foliage"
                ],
                "creative_decisions": [
                  "wet leaves catching faint highlights to emphasize the gloomy, oppressive atmosphere"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 1,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "4dc0fac153ad6f87"
      },
      {
        "scene_index": 2,
        "heading": "S#2. 도시 뒷골목 / N",
        "beat_title": "가로등 아래의 피습",
        "representative_moment": "어두운 뒷골목의 가로등 불빛 아래에서 C09가 C07을 전봇대로 강하게 밀어붙여 목을 공격하는 넓은 구도의 정지 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Static wide view at eye level, capturing the dark tunnel-like alley and the isolated pool of amber light",
            "t2i_prompt": "Photorealistic cinematic still. At eye level from the mouth of the back alley, holding a static wide view down the long stretch of the wet pavement toward a central rough utility pole. The damp, grimy alley walls angle inward, framing the space like a dark tunnel. Centered in the distance beneath a solitary, weak amber streetlight fixture facing down, two figures are engaged in a forceful physical encounter. C09O08 in a dark grey hoodie, an adult Korean man with a dark face, glowing red irises and exposed teeth, stands at a three-quarter angle from the right as the forceful initiator, his weight pressing heavily forward, hunched into the neck of the other figure, looking down. He firmly pins C07O07 in a beige trench coat, an adult Korean woman with black hair, who is held in place in left profile, her back pressed hard against the utility pole, her eyelids completely closed in a state of helplessness. The muted amber light creates a localized pool around the base of the pole, reflecting off the slick ground, sharply contrasting with the cold, damp, blue-black shadows that submerge the surrounding alley edges.",
            "outfit_assignments": [
              {
                "character_id": "C09",
                "outlook_id": "O08"
              },
              {
                "character_id": "C07",
                "outlook_id": "O07"
              }
            ],
            "source_facts": [
              "도심 희미한 가로등 불빛",
              "전봇대에 뒤엉켜있는 두 사람",
              "남자의 붉은 눈동자, 목의 살점을 뜯는 이빨",
              "alley remains cold blue-black and damp at the edges",
              "A weak amber streetlight pools around the pole"
            ],
            "visual_inferences": [
              "The scene represents a forceful attack, translated visually as one figure pinning another heavily against the pole",
              "The wide framing makes the characters appear small within the dark, tunnel-like alley, emphasizing isolation",
              "The wet pavement subtly reflects the localized amber light, reinforcing the damp atmosphere"
            ],
            "creative_decisions": [
              "Using strong asymmetrical posing ('forceful initiator', 'weight pressing heavily forward', 'pins', 'held in place') to ensure the T2I model interprets the close contact as violence rather than intimacy",
              "Positioning the camera at eye level but far down the alley to capture the 'long tunnel' framing requested by the DP without using exact numeric meters"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "4c661ce992c541e4",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "28e6741d3b5dbf93",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No prior visual dependency established.",
        "_shot_index": 1,
        "visible_entities": [
          "C09",
          "C07",
          "L02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At eye level from the mouth of the back alley, the camera holds a static wide view about twelve meters from the utility pole. The man and woman are small but centered beneath the weak streetlight, pressed together against the pole while the alley walls and darkness frame them like a long tunnel.",
            "lighting_mood": "A weak amber streetlight pools around the pole, while the alley remains cold blue-black and damp at the edges.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C09",
              "C07",
              "L02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C09",
                "outlook_id": "O08"
              },
              {
                "character_id": "C07",
                "outlook_id": "O07"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "alley_streetlight_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A rough utility pole stands in an urban back alley, illuminated by a solitary, weak amber streetlight. The muted amber light creates a localized pool around the base of the pole, sharply contrasting with the cold, damp, blue-black shadows that submerge the surrounding alley edges.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "도심 희미한 가로등 불빛",
                  "전봇대",
                  "A weak amber streetlight pools around the pole",
                  "alley remains cold blue-black and damp at the edges",
                  "Muted amber from the streetlight cuts against cold blue alley darkness"
                ],
                "visual_inferences": [
                  "The ground is slightly damp, subtly reflecting the warm amber glow against the deep, heavy shadows of the alleyway"
                ],
                "creative_decisions": [
                  "Using the stark contrast between the muted warm amber and the cold blue-black darkness to isolate the characters and heighten the eerie mood"
                ],
                "confidence": "high"
              },
              {
                "element_id": "man_red_eyes",
                "element_type": "character_state",
                "character_name": "한국인 남성",
                "description": "The Korean man's eyes feature stark, glowing red irises, reflecting his mutated, manifested condition. This vivid red eye coloration remains a constant physical trait.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "남자의 붉은 눈동자",
                  "한국인 남성 (발현 상태)"
                ],
                "visual_inferences": [
                  "The red irises emit a faint, unnatural glow that stands out even in the dim amber and blue-black lighting of the alley"
                ],
                "creative_decisions": [
                  "Highlighting the red eyes as a key visual indicator of his monstrous transformation and predatory nature"
                ],
                "confidence": "high"
              },
              {
                "element_id": "woman_closed_eyes",
                "element_type": "character_state",
                "character_name": "한국인 여성",
                "description": "The Korean woman's eyes are completely closed. Her eyelids remain steadily shut throughout the encounter, conveying a state of helplessness or loss of consciousness.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "한국인 여성 — gaze=closed_eyes (Shot 1)",
                  "한국인 여성 — gaze=closed_eyes (Shot 4)"
                ],
                "visual_inferences": [
                  "Her facial muscles are relaxed as she slips into unconsciousness, keeping her eyes heavily and permanently closed"
                ],
                "creative_decisions": [
                  "Maintaining her closed eyes consistently across shots to emphasize her passive, victimized state against the sudden attack"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C09O08",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C07O07",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "5b87ff2f4e4d5f5e"
      },
      {
        "scene_index": 2,
        "heading": "S#2. 도시 뒷골목 / N",
        "beat_title": "희생된 여자와 피 묻은 남자",
        "representative_moment": "가로등 불빛 아래 여자의 목을 물어뜯고 일어선 C09의 섬뜩한 모습과 쓰러진 C07.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low angle wide shot from pavement level, muted amber and cold blue lighting",
            "t2i_prompt": "Photorealistic cinematic still. C07O07, the fallen woman, lies sprawled in the lower-center foreground on the wet alley pavement. From a low observer near the ground level, the camera tilts upward slightly, framing both figures in a wide composition. C07O07 in a beige trench coat, an Asian adult woman, rests at a three-quarter angle from the left, lying motionless and lifeless with her eyes completely closed, deep blackish-red blood marking her neck. C09O08 in a dark gray hoodie, an Asian adult man, stands above her. Positioned at a three-quarter angle from the right, his feet are firmly planted on the shared pavement. Looking down with eyes fixed on C07O07, his dark face features stark, glowing red irises and exposed teeth visible in the dimness. His legs and torso rise toward the upper frame. Behind him, a rough utility pole stands in the urban back alley, illuminated by a solitary, weak amber streetlight falling from above. The muted amber light creates a localized pool around the pole's base, sharply contrasting with the cold, damp, blue-black shadows that submerge the alley edges.",
            "outfit_assignments": [
              {
                "character_id": "C07",
                "outlook_id": "O07"
              },
              {
                "character_id": "C09",
                "outlook_id": "O08"
              }
            ],
            "source_facts": [
              "목에 피를 흘린 여성이 바닥에 힘없이 늘어져 있고, 남성이 그 위에 서 있는 구도",
              "남자의 붉은 눈동자, 목의 살점을 뜯는 이빨",
              "도심 희미한 가로등 불빛",
              "전봇대"
            ],
            "visual_inferences": [
              "fixed_element alley_streetlight_environment: muted amber light pooling around the pole, contrasting with cold blue-black shadows",
              "fixed_element man_red_eyes: stark glowing red irises indicating manifested condition",
              "fixed_element woman_closed_eyes: eyelids steadily shut, conveying loss of consciousness",
              "Low camera position anchors the fallen woman in the foreground and forces the man's figure to loom into the upper frame"
            ],
            "creative_decisions": [
              "Positioning the viewer low to the damp pavement to emphasize the woman's vulnerability and the man's towering menace",
              "Using the sharp contrast between the weak amber streetlight and the cold blue darkness to isolate the subjects in the alleyway"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "efd6179f54dbadaa",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "14cf5e768dbc5110",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 4,
        "visible_entities": [
          "C09",
          "C07",
          "L02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From near pavement level beside the fallen woman, the camera completes its upward tilt into a slightly wider low composition. Her limp full body stretches across the lower frame, while the man rises above her near the utility pole, his legs and torso held in the same frame to make the power imbalance unavoidable.",
            "lighting_mood": "Muted amber from the streetlight cuts against cold blue alley darkness, with the blood at the neck registering as a deep, almost black red.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "fallen woman",
                  "screen_zone": "lower_center",
                  "target_id": "C07",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C09",
              "C07",
              "L02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C09",
                "outlook_id": "O08"
              },
              {
                "character_id": "C07",
                "outlook_id": "O07"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "alley_streetlight_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A rough utility pole stands in an urban back alley, illuminated by a solitary, weak amber streetlight. The muted amber light creates a localized pool around the base of the pole, sharply contrasting with the cold, damp, blue-black shadows that submerge the surrounding alley edges.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "도심 희미한 가로등 불빛",
                  "전봇대",
                  "A weak amber streetlight pools around the pole",
                  "alley remains cold blue-black and damp at the edges",
                  "Muted amber from the streetlight cuts against cold blue alley darkness"
                ],
                "visual_inferences": [
                  "The ground is slightly damp, subtly reflecting the warm amber glow against the deep, heavy shadows of the alleyway"
                ],
                "creative_decisions": [
                  "Using the stark contrast between the muted warm amber and the cold blue-black darkness to isolate the characters and heighten the eerie mood"
                ],
                "confidence": "high"
              },
              {
                "element_id": "man_red_eyes",
                "element_type": "character_state",
                "character_name": "한국인 남성",
                "description": "The Korean man's eyes feature stark, glowing red irises, reflecting his mutated, manifested condition. This vivid red eye coloration remains a constant physical trait.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "남자의 붉은 눈동자",
                  "한국인 남성 (발현 상태)"
                ],
                "visual_inferences": [
                  "The red irises emit a faint, unnatural glow that stands out even in the dim amber and blue-black lighting of the alley"
                ],
                "creative_decisions": [
                  "Highlighting the red eyes as a key visual indicator of his monstrous transformation and predatory nature"
                ],
                "confidence": "high"
              },
              {
                "element_id": "woman_closed_eyes",
                "element_type": "character_state",
                "character_name": "한국인 여성",
                "description": "The Korean woman's eyes are completely closed. Her eyelids remain steadily shut throughout the encounter, conveying a state of helplessness or loss of consciousness.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "한국인 여성 — gaze=closed_eyes (Shot 1)",
                  "한국인 여성 — gaze=closed_eyes (Shot 4)"
                ],
                "visual_inferences": [
                  "Her facial muscles are relaxed as she slips into unconsciousness, keeping her eyes heavily and permanently closed"
                ],
                "creative_decisions": [
                  "Maintaining her closed eyes consistently across shots to emphasize her passive, victimized state against the sudden attack"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 2,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C09O08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "34762fb60d1f3dc4"
      },
      {
        "scene_index": 3,
        "heading": "S#3. 현장 / D",
        "beat_title": "경찰의 현장 감식과 혜수의 굳은 주시",
        "representative_moment": "C02가 폴리스 라인과 감식 장비들 사이에서 바닥을 굳은 표정으로 주시하고, 앞쪽에는 다른 경찰의 어깨가 걸쳐져 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "compressed local-news footage look, medium shot at chest-to-eye height",
            "t2i_prompt": "Photorealistic cinematic still. A medium shot at chest-to-eye height, looking slightly downward past blurred foreground elements. C02O02 in a dark leather jacket, a Korean woman in her 40s, stands in the center at three-quarter angle from the right, shoulders locked forward, looking down at the dirt ground they both occupy. In the blurred immediate foreground, a Korean adult police officer in a field uniform is seen with back to camera for an over-the-shoulder view, leaning into the scene and looking down at the same shared dirt ground. Flat daylight is desaturated with cold gray highlights and a slight digital texture. Stretched police line tape behind the officers has its printed warning side facing the camera in broken strips. Open forensic equipment cases rest near the ground behind the police legs, their front latches and side edges facing the camera.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#3 씬 텍스트: 지역 뉴스 화면. 형사무리 속에 사건을 지휘하는 혜수의 모습",
              "Shot 2 description: 경찰 무리 중앙에 선 혜수가 굳은 표정으로 바닥의 시신 쪽을 주시하는 상체",
              "C02 status: three_quarter_right, shoulders locked forward, gaze=down, state=alive",
              "C13 status: over_shoulder, leaning into scene, gaze=down, state=alive"
            ],
            "visual_inferences": [
              "The ground is a shared dirt surface to anchor the foreground police officer and the midground Hyesu (C02).",
              "A slight digital texture applies the 'local-news footage' look without rendering an actual TV frame."
            ],
            "creative_decisions": [
              "Desaturated flat daylight with cold gray highlights heightens the chilling, clinical atmosphere of the crime scene investigation.",
              "Placed the forensic equipment cases low to the ground to keep the composition focused on Hyesu's upper body while grounding the scene."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d695015bbb484b76",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "7a396c6daa7bd506",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 2,
        "visible_entities": [
          "C02",
          "C13"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 3,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The shot is framed like compressed local-news footage, medium distance at chest-to-eye height just outside the police cluster, looking slightly downward past blurred shoulders in the foreground. Hyesu holds the center in an upper-body frame, her fixed downward eyeline implying the unseen body on the ground while police bodies partially layer the left, right, and rear of the image.",
            "lighting_mood": "Flat daylight is desaturated by the news-screen treatment, with cold gray highlights and slight electronic harshness replacing warmth.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "C13"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C13",
                "outlook_id": "O12"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C13",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "43eab8eaa6bfd82f"
      },
      {
        "scene_index": 4,
        "heading": "S#4. 옥탑방 / D",
        "beat_title": "뉴스 보도와 옥탑방 전경",
        "representative_moment": "An overhead wide shot of an old villa's rooftop room, baking in the pale, hard daytime sun.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "High oblique overhead wide shot, muted pale daytime lighting",
            "t2i_prompt": "Photorealistic cinematic still. [L04B02: An old, sun-bleached multi-family villa viewed from a high oblique overhead position. The rooftop yard sits slightly off-center, bordered by a low parapet, containing a stair bulkhead, an AC unit, a water tank, and a laundry line.] The static wide frame focuses on the weathered architecture and the isolation of the space. Hard daytime sun washes the cracked concrete surfaces in a dry, pale beige-gray palette with no romantic warmth. Crowded neighboring rooftops and thin, shadowed alleys frame the central villa, emphasizing the dense, faded residential neighborhood below.",
            "outfit_assignments": [],
            "source_facts": [
              "Shot description: 인천 변두리 부감, 오래된 빌라 옥탑방 전경.",
              "Scene text implies an establishing shot paired with a voiceover news report."
            ],
            "visual_inferences": [
              "No characters are visible in the frame.",
              "The dry and faded beige-gray tone visually reflects the stagnant and anxious atmosphere mentioned in the reporter's voiceover."
            ],
            "creative_decisions": [
              "Used a high oblique overhead angle to emphasize the rooftop's isolation within a dense, impoverished neighborhood.",
              "Applied a pale, hard daylight lighting scheme to wash out the colors and give it a stark, unforgiving look."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "AC unit",
                "usage_kind": "anchor",
                "source_phrase": "an AC unit"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "drain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "laundry line",
                "usage_kind": "anchor",
                "source_phrase": "and a laundry line"
              },
              {
                "owned_token": "neighboring rooftop",
                "usage_kind": "anchor",
                "source_phrase": "Crowded neighboring rooftops"
              },
              {
                "owned_token": "parapet",
                "usage_kind": "anchor",
                "source_phrase": "bordered by a low parapet"
              },
              {
                "owned_token": "pipe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rooftop yard",
                "usage_kind": "anchor",
                "source_phrase": "The rooftop yard sits slightly off-center"
              },
              {
                "owned_token": "stair bulkhead",
                "usage_kind": "anchor",
                "source_phrase": "containing a stair bulkhead"
              },
              {
                "owned_token": "water tank",
                "usage_kind": "anchor",
                "source_phrase": "a water tank"
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "b2450172ab094ca4",
              "owned_hash": "30f18ca3242b7870",
              "camera_direction_hash": "61f191260e1067a0",
              "owned_usage_hash": "eea742ac3fd48a64",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "AC unit",
                  "violating_phrase": "an AC unit",
                  "reason": "The prompt lists the AC unit as an existing component of the rooftop yard to establish the scene layout, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "laundry line",
                  "violating_phrase": "and a laundry line",
                  "reason": "The laundry line is referenced as an existing feature of the rooftop yard for scene description, which is an anchoring reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "neighboring rooftop",
                  "violating_phrase": "Crowded neighboring rooftops",
                  "reason": "The neighboring rooftops are mentioned to define the framing and environment of the central villa, serving as a compositional anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "parapet",
                  "violating_phrase": "bordered by a low parapet",
                  "reason": "The parapet is described as the border of the existing rooftop yard to anchor its spatial boundaries.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "rooftop yard",
                  "violating_phrase": "The rooftop yard sits slightly off-center",
                  "reason": "The rooftop yard's position is referenced to describe the layout and anchor the overall composition.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "stair bulkhead",
                  "violating_phrase": "containing a stair bulkhead",
                  "reason": "The stair bulkhead is listed as a static component of the existing rooftop yard to anchor the scene details.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "water tank",
                  "violating_phrase": "a water tank",
                  "reason": "The water tank is mentioned as an existing element within the rooftop yard layout, aligning with the anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "voiceover",
        "dependent_scene_index": -1,
        "dependency_reason": "No prior visual dependency for this standalone establishing wide shot.",
        "_shot_index": 1,
        "visible_entities": [
          "L04"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 4,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a high oblique overhead position above the old multi-family villa, the static wide frame keeps the rooftop room and surrounding neighborhood visible together. The rooftop structure sits slightly off-center among crowded roofs, water tanks, narrow alleys, and sun-bleached exterior walls, maintaining a distant news-reporting detachment rather than character intimacy.",
            "lighting_mood": "Hard daytime sun is muted into a dry, pale palette, with old concrete surfaces washed in beige-gray and little romantic warmth.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L04"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L04B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "AC unit",
              "door",
              "drain",
              "laundry line",
              "neighboring rooftop",
              "parapet",
              "pipe",
              "post",
              "rooftop yard",
              "stair bulkhead",
              "water tank",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L04B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "7fac5b0b2070bead"
      },
      {
        "scene_index": 5,
        "heading": "S#5. 옥탑방 안 / 실내",
        "beat_title": "불안한 TV 시청",
        "representative_moment": "C04 gazes anxiously at the lit TV in the cramped, gray-blue rooftop apartment.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "At standing eye level, medium upper-body framing, muted gray-blue ambient mixed with cool TV light",
            "t2i_prompt": "Photorealistic cinematic still. At standing eye level, the damp kitchen counter and sink run diagonally across the lower-left foreground. C04O04 in an apron, a Korean middle-aged woman with black hair and soft facial lines, occupies the right-center in a medium upper-body frame. She stands at a three-quarter angle from the left, leaning toward the TV, shoulders drawn tight, looking off-screen with a tense expression. Behind her, steam vents upward from a boiling pot on the cooktop. Further back in the cramped rooftop apartment, the glowing front face of the TV is angled partly toward the camera, showing indistinct news brightness. Cool TV light pulses over her features, while thin pale daylight from a hazy sliding window mixes with the kitchen steam, flattening the space into a muted, anxious gray-blue background.",
            "outfit_assignments": [
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "source_facts": [
              "거실에 난 작은 창으로 햇살에 가늘게 비친다.",
              "앞치마를 두른 채 TV 뉴스를 뚫어지게 바라보는 민숙 표정이 어둡다.",
              "냄비의 물이 끓어 달그락거리는 소리… 김이 피어오르고.",
              "싱크대 수도꼭지에 흐르는 물"
            ],
            "visual_inferences": [
              "C04 leans forward at a three-quarter left angle, shoulders tense.",
              "The cramped rooftop interior is flattened into a subdued, gray-blue background.",
              "Foreground elements like the sink and counter compress the room visually."
            ],
            "creative_decisions": [
              "Framed C04 in a medium upper-body shot positioned right-center to leave space for the diagonal foreground counter.",
              "Used pulsing cool TV light to emphasize the anxious mood on her face, contrasting with the pale daylight."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "anchor",
                "source_phrase": "leaning toward the TV"
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "anchor",
                "source_phrase": "from a boiling pot on the cooktop"
              },
              {
                "owned_token": "cup",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "framed photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "anchor",
                "source_phrase": "the damp kitchen counter and sink run diagonally"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "anchor",
                "source_phrase": "the damp kitchen counter and sink run diagonally"
              },
              {
                "owned_token": "sliding window",
                "usage_kind": "anchor",
                "source_phrase": "from a hazy sliding window"
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teapot",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "c656d5b9092bfb1d",
              "owned_hash": "940a8f9495ca9a84",
              "camera_direction_hash": "5f98d81950d7d844",
              "owned_usage_hash": "a5e11b908845096e",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "kitchen counter",
                  "violating_phrase": "the damp kitchen counter and sink run diagonally across the lower-left foreground",
                  "reason": "The kitchen counter is referenced as a spatial anchor to establish the foreground composition, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sink",
                  "violating_phrase": "the damp kitchen counter and sink run diagonally across the lower-left foreground",
                  "reason": "The sink is used strictly as a compositional spatial anchor in the foreground, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "TV",
                  "violating_phrase": "leaning toward the TV, the glowing front face of the TV is angled partly toward the camera",
                  "reason": "The TV serves as a direction anchor for the character's posture and as a light source, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "cooktop",
                  "violating_phrase": "steam vents upward from a boiling pot on the cooktop",
                  "reason": "The cooktop acts as a spatial anchor for the boiling pot, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sliding window",
                  "violating_phrase": "thin pale daylight from a hazy sliding window",
                  "reason": "The sliding window is referenced solely as a background light source, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 2,
        "visible_entities": [
          "C04",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 5,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At standing eye level near the kitchenette threshold, the camera finishes its slow push about six feet from Minsuk, angled across the sink-and-stove line toward the living-room TV area. She occupies the right-center in a medium upper-body frame, apron visible, shoulders drawn tight as the TV glow grazes her face without opening the room too widely.",
            "lighting_mood": "Cool TV light pulses over Minsuk's tense features while thin daylight and kitchen steam flatten the room into a muted, anxious gray-blue.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C04",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "chair",
              "coat rack",
              "cooktop",
              "cup",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "framed photo",
              "kitchen counter",
              "refrigerator",
              "shoe cabinet",
              "sink",
              "sliding window",
              "smartphone",
              "sofa",
              "teapot",
              "tray",
              "wall shelf"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_interior_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of a cramped, modest modern South Korean rooftop apartment. The space is continuously bathed in thin, pale daylight from a small window, which mixes with muted gray-blue ambient tones. This soft, cool-toned lighting flattens the domestic environment, creating a slightly sickly and visually subdued background.",
                "applies_to_shots": [
                  2,
                  6,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "거실에 난 작은 창으로 햇살에 가늘게 비친다",
                  "thin daylight and kitchen steam flatten the room into a muted, anxious gray-blue",
                  "Pale daylight from the small window mixes with residual cool TV spill",
                  "Thin daylight catches the skin... against an otherwise soft, muted interior background"
                ],
                "visual_inferences": [
                  "The small living space feels tightly packed, emphasizing the modest living conditions of the characters.",
                  "The continuous presence of weak, cool lighting binds the different angles and close-ups together into a single cohesive, slightly anxious atmosphere."
                ],
                "creative_decisions": [
                  "Using a muted gray-blue color palette to maintain a visually flat and emotionally distant domestic backdrop across both medium shots and inserts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C04O04",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c0a1f97db1e99ca0"
      },
      {
        "scene_index": 5,
        "heading": "S#5. 옥탑방 안 / 실내",
        "beat_title": "수리영의 투정과 일상적 아침",
        "representative_moment": "C01이 식탁에 구부정하게 앉아 컵을 쥔 채 불만스러운 표정으로 아래를 내려다보고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Medium tracking frame from seated eye level across the table, muted gray-blue ambient lighting",
            "t2i_prompt": "Photorealistic cinematic still. Viewed from seated eye level across the small dining table, the tabletop's near edge cuts across the lower frame. C01O01 in a navy windbreaker, an Asian young woman in her 20s with black hair, a pale complexion, and deep-set eyes, sits at three-quarter angle from the right, perched at the table edge. She maintains a hunched posture with a dissatisfied expression, looking down at the cup held in her hands near the lower middle of the image. Behind her, the cramped modern South Korean rooftop apartment interior is softly visible. A dim kitchen counter runs horizontally in the background, alongside a small, hazy closed sliding window. Thin, pale daylight from the sliding window mixes with residual cool TV spill, bathing the space in muted gray-blue ambient tones and flattening the domestic environment.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영(21. 애완동물미용학과 2년)",
              "(식탁에 앉으며)",
              "(마시고 나서) 아, 진짜 맛 없어...(투정)",
              "거실에 난 작은 창으로 햇살에 가늘게 비친다",
              "TV 뉴스를 뚫어지게 바라보는 민숙"
            ],
            "visual_inferences": [
              "fixed_element rooftop_interior_environment: cramped, modest modern South Korean rooftop apartment bathed in thin pale daylight and muted gray-blue ambient tones",
              "C01 sits at three-quarter angle from the right, looking down at the cup with a hunched table posture",
              "residual cool TV spill mixes with daylight to create a slightly sickly, flat background"
            ],
            "creative_decisions": [
              "Placed the camera at seated eye level across the dining table to anchor the subject behind the tabletop edge",
              "Emphasized the hunched posture and dissatisfied expression to reflect her mood about the herbal drink",
              "Used muted gray-blue ambient lighting from the small sliding window to flatten the room and match the established exact_background tone"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "anchor",
                "source_phrase": "residual cool TV spill"
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cup",
                "usage_kind": "anchor",
                "source_phrase": "looking down at the cup held in her hands near the lower middle of the image"
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "anchor",
                "source_phrase": "Viewed from seated eye level across the small dining table"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "framed photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "anchor",
                "source_phrase": "A dim kitchen counter runs horizontally in the background"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding window",
                "usage_kind": "anchor",
                "source_phrase": "alongside a small, hazy closed sliding window"
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teapot",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ce8f86bd1cef7a2e",
              "owned_hash": "940a8f9495ca9a84",
              "camera_direction_hash": "4040d1f15b903897",
              "owned_usage_hash": "3a7cba094e509c6a",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "dining table",
                  "violating_phrase": "Viewed from seated eye level across the small dining table",
                  "reason": "The dining table is used to establish the camera perspective and character posture, acting as a spatial anchor in agreement with the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "cup",
                  "violating_phrase": "looking down at the cup held in her hands",
                  "reason": "The cup is referenced as an interaction prop held by the character, serving as an anchor reference as declared by the producer.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "kitchen counter",
                  "violating_phrase": "A dim kitchen counter runs horizontally in the background",
                  "reason": "The kitchen counter is described purely to establish the background environment, matching the producer's declaration as an anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sliding window",
                  "violating_phrase": "alongside a small, hazy closed sliding window",
                  "reason": "The sliding window is mentioned as a background element and light source, serving as an anchor reference as declared.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "TV",
                  "violating_phrase": "residual cool TV spill",
                  "reason": "The TV is only mentioned via its light spill to describe the ambient lighting of the space, acting as an anchor reference matching the producer's echo.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "exact_background consistency with the established rooftop interior environment from S5_Shot2",
        "_shot_index": 6,
        "visible_entities": [
          "C01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 5,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At seated eye level from the far side of the small dining table, the tracking move settles into a steadier medium frame toward Suriyoung's front. She is framed slightly off-center with the cup held near the lower middle of the image, her dissatisfied expression and hunched table posture carrying the beat while the cramped kitchen-living space stays softly present behind her.",
            "lighting_mood": "Pale daylight from the small window mixes with residual cool TV spill, making the domestic space feel cramped and slightly sickly rather than warm.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "chair",
              "coat rack",
              "cooktop",
              "cup",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "framed photo",
              "kitchen counter",
              "refrigerator",
              "shoe cabinet",
              "sink",
              "sliding window",
              "smartphone",
              "sofa",
              "teapot",
              "tray",
              "wall shelf"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_interior_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of a cramped, modest modern South Korean rooftop apartment. The space is continuously bathed in thin, pale daylight from a small window, which mixes with muted gray-blue ambient tones. This soft, cool-toned lighting flattens the domestic environment, creating a slightly sickly and visually subdued background.",
                "applies_to_shots": [
                  2,
                  6,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "거실에 난 작은 창으로 햇살에 가늘게 비친다",
                  "thin daylight and kitchen steam flatten the room into a muted, anxious gray-blue",
                  "Pale daylight from the small window mixes with residual cool TV spill",
                  "Thin daylight catches the skin... against an otherwise soft, muted interior background"
                ],
                "visual_inferences": [
                  "The small living space feels tightly packed, emphasizing the modest living conditions of the characters.",
                  "The continuous presence of weak, cool lighting binds the different angles and close-ups together into a single cohesive, slightly anxious atmosphere."
                ],
                "creative_decisions": [
                  "Using a muted gray-blue color palette to maintain a visually flat and emotionally distant domestic backdrop across both medium shots and inserts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e9ef1c86e747042a"
      },
      {
        "scene_index": 5,
        "heading": "S#5. 옥탑방 안 / 실내",
        "beat_title": "손목에 새겨진 선명한 붉은 표식",
        "representative_moment": "외출하려는 수리영의 시선에 잡힌, C04의 손목 안쪽에 또렷하게 새겨진 P01 표식 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Tight macro insert, low angle downward, extremely shallow depth of field, cool pale daylight",
            "t2i_prompt": "Photorealistic cinematic still. The inner wrist of C04 in a knit cardigan sleeve, an Asian middle-aged woman, displays the Minsuk wrist mark P01 in the middle-center foreground. Framed as a tight insert from a low hand height angled downward, the figure faces away looking off-screen, completely excluding any facial features from the frame. The small circular mark sits centered on the bare skin surface, unnervingly crisp where thin pale daylight catches the texture. A narrow strip of slightly wrinkled fabric borders the wrist edge, while the background falls away into a softly blurred door and muted gray-blue interior, flattening the domestic space with a subdued, slightly sickly atmosphere.",
            "outfit_assignments": [
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "source_facts": [
              "힐끗, 민숙 손목에 보이는 작은 원(이하 표식)을 본다.",
              "Shot description: At low hand height beside Minsuk, the camera tightens into an insert less than a foot from the inside of her wrist, angled downward so faces are excluded.",
              "The small circular mark sits centered on the skin surface, with only a narrow strip of sleeve and blurred entryway color at the edges."
            ],
            "visual_inferences": [
              "fixed_element rooftop_interior_environment: The space is continuously bathed in thin, pale daylight... mixes with muted gray-blue ambient tones.",
              "The figure's body is facing away and wrist turned inward to present the mark cleanly to the low downward camera."
            ],
            "creative_decisions": [
              "Using the owned object 'door' as a softly blurred background anchor to establish the entryway location without drawing focus from the wrist.",
              "Applying a sickly gray-blue tone to the out-of-focus background to contrast with the unnervingly crisp texture of the mark under pale daylight."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cup",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "softly blurred door and muted gray-blue interior"
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "framed photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "teapot",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1c13d585df558714",
              "owned_hash": "940a8f9495ca9a84",
              "camera_direction_hash": "a4d140b4c9d8a6cd",
              "owned_usage_hash": "7282ebd86b1a3964",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "softly blurred door and muted gray-blue interior",
                  "reason": "The door is mentioned only as a softly blurred background element to set the depth and context of the domestic space, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "exact_background ref_usage from S5_Shot2 to preserve the established muted gray-blue ambient tones and spatial consistency of the rooftop apartment.",
        "_shot_index": 9,
        "visible_entities": [
          "C04",
          "P01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 5,
            "shot_index": 9
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At low hand height beside Minsuk, the camera tightens into an insert less than a foot from the inside of her wrist, angled downward so faces are excluded. The small circular mark sits centered on the skin surface, with only a narrow strip of sleeve and blurred entryway color at the edges for scale.",
            "lighting_mood": "Thin daylight catches the skin and makes the circular mark unnervingly crisp against an otherwise soft, muted interior background.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "Minsuk wrist mark",
                  "screen_zone": "middle_center",
                  "target_id": "C04",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C04",
              "P01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C04",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The shot isolates only Minsuk's wrist and mark, excluding her face and full outlook. A base identity reference is enough to preserve character continuity without forcing an outlook-specific facial match."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "chair",
              "coat rack",
              "cooktop",
              "cup",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "framed photo",
              "kitchen counter",
              "refrigerator",
              "shoe cabinet",
              "sink",
              "sliding window",
              "smartphone",
              "sofa",
              "teapot",
              "tray",
              "wall shelf"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_interior_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of a cramped, modest modern South Korean rooftop apartment. The space is continuously bathed in thin, pale daylight from a small window, which mixes with muted gray-blue ambient tones. This soft, cool-toned lighting flattens the domestic environment, creating a slightly sickly and visually subdued background.",
                "applies_to_shots": [
                  2,
                  6,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "거실에 난 작은 창으로 햇살에 가늘게 비친다",
                  "thin daylight and kitchen steam flatten the room into a muted, anxious gray-blue",
                  "Pale daylight from the small window mixes with residual cool TV spill",
                  "Thin daylight catches the skin... against an otherwise soft, muted interior background"
                ],
                "visual_inferences": [
                  "The small living space feels tightly packed, emphasizing the modest living conditions of the characters.",
                  "The continuous presence of weak, cool lighting binds the different angles and close-ups together into a single cohesive, slightly anxious atmosphere."
                ],
                "creative_decisions": [
                  "Using a muted gray-blue color palette to maintain a visually flat and emotionally distant domestic backdrop across both medium shots and inserts."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C04",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "77d4c8af8160fe84"
      },
      {
        "scene_index": 6,
        "heading": "S#6. 해안가 도로 / D",
        "beat_title": "활기찬 해안가 자전거 주행",
        "representative_moment": "이어폰을 낀 수리영(C01)이 밝은 표정으로 자전거를 타고 해안가 도로를 달리는 상반신 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "tracking medium upper-body frame just ahead and slightly left, clear desaturated daylight",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker jacket, a Korean young woman with black hair, pale skin, and deep eyes, rides a bicycle in the middle-center midground, moving toward the forward coastal road. Captured from a tracking medium frame just ahead and slightly left at handlebar height, she is positioned at three-quarter angle from the left, gazing into the distance with a bright smile. Her hands firmly grip the bicycle handlebar along the lower third, white earphones in her ears, her black hair blown backward opposite to the direction of motion. The bicycle's front frame and a slice of the front wheel are visible below her arms. [L06: A sunlit, dry, open coastal road stretching diagonally behind her, a bright weathered guardrail running horizontally as lateral streaks, backed by a hazy breezy coastal horizon under clear daylight, slightly desaturated to soften highlights for a clean open contrast.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#6 text: 수리영 자전거를 타고 해안가 도로를 달린다. 이어폰을 끼고 바다냄새를 실컷 마신다.",
              "shot description: 밝은 낮의 해안가 도로, 이어폰을 낀 수리영이 자전거 핸들을 쥔 채 미소 짓고 있으며, 주행 추진력으로 인해 머리카락이 뒤로 흩날리는 상체"
            ],
            "visual_inferences": [
              "bicycle front frame and wheel slice visible in the lower frame to physically ground the moving prop",
              "hair blown backward opposite to the direction of motion to freeze the kinetic energy"
            ],
            "creative_decisions": [
              "tracking medium upper-body frame from slightly left to capture her three-quarter profile and forward momentum",
              "clear slightly desaturated daylight with sea haze to soften highlights and emphasize the fresh open coastal atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "cf203ed8dfb2b110",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "2abb304d2da33672",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "해당 없음",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L06"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 6,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Mounted or tracking just ahead and slightly left of the bicycle at handlebar height, the camera moves parallel with Suriyoung in a medium upper-body frame. Her hands grip the handlebar along the lower third, earphones visible, hair blown backward by speed, and the bright coastal road sliding past behind her without widening fully away from her smile.",
            "lighting_mood": "Clear daylight is lively but slightly desaturated, with sea haze softening highlights and wind giving the shot a clean, open contrast to the darker preceding scenes.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "forward along coastal road",
                  "label": "Suriyoung riding bicycle",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L06"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "9e06f6db2b36f02f"
      },
      {
        "scene_index": 7,
        "heading": "S#7. 유기견 보호원 / D",
        "beat_title": "수리영의 눈빛 제압",
        "representative_moment": "C01이 오프프레임에 있는 로트와일러를 향해 차갑고 날카로운 시선을 고정하는 정면 얼굴 클로즈업.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level tight frontal face close-up with cold blue-white fluorescent lighting and compressed depth of field",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean early 20s woman, occupies the middle-center foreground, looking toward the off-camera Rottweiler. She is facing the camera with her chin held still, her pale face filling the center two-thirds of the frame in a tight frontal close-up. Her deep eyes lock firmly straight ahead with intense, silent pressure. Cold shelter fluorescents carve her eyes with a hard blue-white edge, while the background falls into a muted gray-green dampness. The frame edges surround her with [: a soft, out-of-focus metallic blur of oblique wire cages, heavy metal doors, and cold concrete walls of the animal shelter, physically compressed into a shallow depth].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#7 action: '수리영이 사납게 짖으며 날뛰는 맹견의 눈을 노려보는 상태'",
              "shot description: tight frontal face close-up of 수리영 staring down the dog"
            ],
            "visual_inferences": [
              "fixed_element shelter_metallic_kennels: cold blue-white light and metallic cages",
              "The dog is kept off-frame to emphasize the sheer pressure of her locked eyeline",
              "Shallow depth of field isolates her face, reducing the kennels to blurred textures"
            ],
            "creative_decisions": [
              "Eye-level close-up occupying the center two-thirds of the frame to dominate the composition",
              "Cold blue-white highlights on the eyes to visually manifest the 'sharp, chilling' intensity of her gaze"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e57d83b592cda734",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "f15707f7f361bda7",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 2,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 7,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Eye-level and only two feet from 수리영, the camera holds a tight frontal face close-up from just beyond the 로트와일러’s shoulder line, but the dog is kept off-frame so its pressure exists only in her locked eyeline. Her face occupies the center two-thirds of the frame, with the kennel space compressed into a soft, metallic blur at the edges; the composition feels almost like the animal is being pinned by her stare rather than by force.",
            "lighting_mood": "Cold shelter fluorescents carve her eyes with a hard blue-white edge, while the kennel background falls into muted gray-green dampness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "off-camera Rottweiler",
                  "label": "수리영",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "shelter_metallic_kennels",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the animal shelter features rows of metallic kennels, wire cages, and heavy metal doors. The space is illuminated by cold, flat blue-white fluorescent lighting that creates a muted gray-green, slightly damp atmosphere.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "kennel space compressed into a soft, metallic blur",
                  "Cold shelter fluorescents",
                  "muted gray-green dampness",
                  "caged dogs and metal doors",
                  "Flat blue fluorescent light is softened by kennel haze"
                ],
                "visual_inferences": [
                  "The facility consists of continuous rows of functional metallic enclosures for the animals, reflecting a practical and industrial design."
                ],
                "creative_decisions": [
                  "A cool, blue-white color palette is maintained across the shots to emphasize the clinical and slightly bleak reality of the shelter environment."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "0d0c2e9639684b74"
      },
      {
        "scene_index": 7,
        "heading": "S#7. 유기견 보호원 / D",
        "beat_title": "연락 닿지 않는 엄마",
        "representative_moment": "수리영(C01)이 스마트폰(P03)을 귀에 댄 채 미간을 찌푸리며 어딘가를 응시하는 상반신 샷.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Observer POV upper-body medium frame with cold blue-white fluorescent lighting and shallow depth of field",
            "t2i_prompt": "Photorealistic cinematic still. Captured at chest height beside the kennel row, C01O01 in a navy windbreaker, a Korean woman in her 20s with dark hair, pale skin, and deep-set eyes, occupies an upper-body frame sitting right of center. She is positioned at a three-quarter angle from the left, gazing into the distance with a furrowed brow and tense shoulders. Her hand presses P03 against her ear; the smartphone's side edge and dark front face are partly visible against her cheek, with no readable screen content. Behind her, the established interior of the animal shelter features rows of metallic kennels, wire cages, and heavy metal doors angling diagonally away, dissolving into a soft, out-of-focus background. The space is illuminated by cold, flat blue-white fluorescent overhead lighting that creates a muted gray-green, slightly damp atmosphere, softened by the kennel haze, with a faint amber practical spill reaching from deeper in the aisle.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영, 갇혀있는 개들 보면서 한숨 후~ 늦을 거 같다. 민숙에게 연락을 취해보지만, 받지 않는다.",
              "shot description: 수리영이 귀에 스마트폰을 댄 채 미간을 찌푸린 상체"
            ],
            "visual_inferences": [
              "fixed_element shelter_metallic_kennels: The interior features rows of metallic kennels, wire cages, and heavy metal doors illuminated by cold blue-white fluorescent lighting",
              "phone held at ear with unlit screen",
              "shallow depth of field blurring the kennels to keep focus on the character's expression"
            ],
            "creative_decisions": [
              "medium framing at chest height to emphasize her facial tension and the phone prop while keeping the harsh shelter environment as a soft backdrop",
              "addition of a faint amber practical spill to provide subtle contrast against the dominant cold blue-white tone"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "66fa0d5ea1adb651",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "0680c6e0614182a1",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 7,
        "dependency_reason": "이전 샷(S7_Shot2)과 동일한 유기견 보호원 내부 공간의 배경 연속성 유지 (exact_background)",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 7,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At chest height beside the kennel row, the camera continues the aisle pan but settles slightly higher into an upper-body frame of 수리영 with the smartphone pressed to her ear. She sits right of center, shoulders tense and brow furrowed, while caged dogs and metal doors dissolve into a soft, restless background rather than competing for attention.",
            "lighting_mood": "Flat blue fluorescent light is softened by kennel haze, with a faint amber practical spill from deeper in the shelter aisle.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "shelter_metallic_kennels",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of the animal shelter features rows of metallic kennels, wire cages, and heavy metal doors. The space is illuminated by cold, flat blue-white fluorescent lighting that creates a muted gray-green, slightly damp atmosphere.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "kennel space compressed into a soft, metallic blur",
                  "Cold shelter fluorescents",
                  "muted gray-green dampness",
                  "caged dogs and metal doors",
                  "Flat blue fluorescent light is softened by kennel haze"
                ],
                "visual_inferences": [
                  "The facility consists of continuous rows of functional metallic enclosures for the animals, reflecting a practical and industrial design."
                ],
                "creative_decisions": [
                  "A cool, blue-white color palette is maintained across the shots to emphasize the clinical and slightly bleak reality of the shelter environment."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 7,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "fbf9ed7758bbb951"
      },
      {
        "scene_index": 8,
        "heading": "S#8. 번화가·대형 마트 / 해질 무렵",
        "beat_title": "Confusion at the Mart",
        "representative_moment": "수리영(C01)이 매대 직원과 대화하며 뜻밖의 소식에 눈을 크게 뜬 채 혼란스러워한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height medium over-the-shoulder framing with shallow depth of field, cool fluorescent wash contrasting with deep blue dusk spill",
            "t2i_prompt": "Photorealistic cinematic still. Medium framing at chest height inside the mart, looking over the shoulder of a middle-aged Korean woman in worker uniform in the immediate foreground. Across the same narrow aisle they both occupy stands C01O01 in a navy windbreaker, a young Korean woman, positioned at a three-quarter angle from the right. C01O01's upper body is leaning toward the display shelf, her widened eyes fixed on the female employee. The employee is bracing her hand beside the display, with her back to the camera, head turned slightly to look at C01O01. The environment is illuminated by a stark mix of clean fluorescent white overhead lights and deep dusk-blue spill from the distant entrance wrapping C01O01's profile. Tight vertical lanes of product displays box them in, the rows of red packaging showing front labels facing partly toward the camera but unreadable in the shallow focus.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Inside the mart aisle, the camera dollies in from slightly over the 한국인 여성 직원’s shoulder at chest height",
              "holding 수리영 in the clearer plane while the employee remains a partial foreground presence",
              "수리영’s widened eyes sit just above the shelf line, upper body turned toward the employee",
              "The mart is lit by clean fluorescent white, but dusk-blue spill from the entrance",
              "수리영 (의아) 네? 누구랑요?"
            ],
            "visual_inferences": [
              "C01's leaning posture physically emphasizes her sudden confusion",
              "The employee bracing against the shelf grounds the interaction in the narrow space"
            ],
            "creative_decisions": [
              "Used a shallow depth of field to isolate C01's expression while keeping the packaging unreadable",
              "Ensured the shared spatial anchor ('the same narrow aisle they both occupy') is explicit to connect the foreground employee and midground C01"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "awning",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bike rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bollard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crosswalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "delivery van",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lane marking",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "neon sign",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "signboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stall table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storefront",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "streetlight",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "traffic cone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "54c247fd68fecc1f",
              "owned_hash": "2fd5607af9218c09",
              "camera_direction_hash": "7e969c09f0959b33",
              "owned_usage_hash": "ea689d128d800c7c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 2,
        "visible_entities": [
          "C01",
          "L09"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 8,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the mart aisle, the camera dollies in from slightly over the 한국인 여성 직원’s shoulder at chest height, holding 수리영 in the clearer plane while the employee remains a partial foreground presence. 수리영’s widened eyes sit just above the shelf line, upper body turned toward the employee, with product displays forming tight vertical lanes around her confusion.",
            "lighting_mood": "The mart is lit by clean fluorescent white, but dusk-blue spill from the entrance and muted red packaging accents make the everyday space feel uneasy.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L09"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L08B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "awning",
              "bicycle",
              "bike rack",
              "bollard",
              "crate",
              "crosswalk",
              "curb",
              "delivery van",
              "door",
              "lane marking",
              "neon sign",
              "service cart",
              "signboard",
              "sliding door",
              "stall table",
              "storefront",
              "streetlight",
              "traffic cone",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suriyoung_base_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A young Korean woman dressed in casual, practical clothing suitable for safely riding a bicycle in a busy city. Her physical demographic features and overall attire remain strictly consistent.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "능숙하게 자전거를 모는 수리영",
                  "수리영 마트 밖을 나오면서"
                ],
                "visual_inferences": [
                  "Wears comfortable and ordinary modern casual clothing appropriate for cycling and running daily errands."
                ],
                "creative_decisions": [
                  "Kept her clothing simple and grounded in the contemporary Korean setting to maintain visual focus on her emotional shifts and confusion."
                ],
                "confidence": "medium"
              },
              {
                "element_id": "dusk_mart_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The ambient environment is characterized by a stark mix of bright, clean fluorescent lighting from the mart and deep blue dusk shadows from the evening street. This contrasting light is present both inside near the entrance and immediately outside the storefront.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "해질 무렵",
                  "dusk-blue spill from the entrance",
                  "Blue dusk shadows wrap her profile while storefront fluorescents"
                ],
                "visual_inferences": [
                  "The harsh white lighting of the mart physically spills out into the dark blue evening, creating a visual bridge between the interior and exterior settings."
                ],
                "creative_decisions": [
                  "Using the contrasting mixed lighting to subtly emphasize the protagonist's feelings of confusion and isolation in the otherwise busy area."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L08B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1978cd5051e4f888"
      },
      {
        "scene_index": 8,
        "heading": "S#8. 번화가·대형 마트 / 해질 무렵",
        "beat_title": "연락이 닿지 않는 휴대폰과 짙어지는 의구심",
        "representative_moment": "마트 밖에서 수리영(C01)이 어두운 스마트폰 화면을 내려다보며 헷갈림과 불안을 느끼는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "medium shot, shoulder-high angle dropping toward hands, sharp profile against blurred urban background, mixed dusk-fluorescent lighting",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a young Korean woman in her 20s, stands in the middle-left midground in left profile, looking toward P03, the dark smartphone screen, held in the lower third. Her face features a pale complexion and deep eyes, wrapped in deep blue dusk shadows from the evening street. She is hunched over P03, hands gripping the device, its unlit front glass facing upward toward the lens, showing a blank black call screen with a faint neon reflection. [L08B01: A bright storefront with clean fluorescent lighting runs parallel along the right frame edge. A busy evening street streaks into a neon blur behind her, where a glowing neon sign casts smeared amber-red light across the phone glass.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영 마트 밖을 나오면서 연락을 취해보지만 받지않는다.",
              "Shot description: 마트 밖 거리, 수리영이 어두운 스마트폰 화면을 내려다보고 있는 측면"
            ],
            "visual_inferences": [
              "fixed_element suriyoung_base_appearance: A young Korean woman dressed in casual, practical clothing suitable for safely riding a bicycle in a busy city.",
              "fixed_element dusk_mart_lighting: The ambient environment is characterized by a stark mix of bright, clean fluorescent lighting from the mart and deep blue dusk shadows from the evening street.",
              "Her hunched posture over the phone conveys anxiety and confusion over the unanswered calls."
            ],
            "creative_decisions": [
              "Dropped the lens line slightly toward her hands to anchor the dark smartphone screen in the lower third, visually weighting her anxiety.",
              "Used a shallow depth of field to streak the busy street and neon signs into a blur, isolating her sharp profile against the chaotic urban background."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "awning",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bike rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bollard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crosswalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "delivery van",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lane marking",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "neon sign",
                "usage_kind": "anchor",
                "source_phrase": "a glowing neon sign casts smeared amber-red light across the phone glass."
              },
              {
                "owned_token": "service cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "signboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stall table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storefront",
                "usage_kind": "anchor",
                "source_phrase": "A bright storefront with clean fluorescent lighting runs parallel along the right frame edge."
              },
              {
                "owned_token": "streetlight",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "traffic cone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "67e95be8d2e6b668",
              "owned_hash": "2fd5607af9218c09",
              "camera_direction_hash": "d963887329ebd956",
              "owned_usage_hash": "1453a6bc21da8331",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "neon sign",
                  "violating_phrase": "a glowing neon sign casts smeared amber-red light across the phone glass",
                  "reason": "The prompt references the neon sign as a light source casting reflections, which is consistent with the producer's anchor classification.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "storefront",
                  "violating_phrase": "A bright storefront with clean fluorescent lighting runs parallel along the right frame edge",
                  "reason": "The storefront is referenced as a spatial anchor running parallel to the edge, matching the producer's anchor classification.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 8,
        "dependency_reason": "Same location as Scene 8 Shot 2, exact background continuity maintained for the mart exterior.",
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "P03",
          "L08"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 8,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Outside the mart, the camera locks shoulder-high but drops the lens line slightly toward 수리영’s hands so the dark smartphone screen reads in the lower third while her side profile stays sharp above it. She is framed parallel to the storefront, left-facing in profile, isolated against a busy evening street that streaks into neon blur behind her.",
            "lighting_mood": "Blue dusk shadows wrap her profile while storefront fluorescents and smeared amber-red neon skim the phone glass.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "dark smartphone screen",
                  "label": "수리영",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P03",
              "L08"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L08B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "awning",
              "bicycle",
              "bike rack",
              "bollard",
              "crate",
              "crosswalk",
              "curb",
              "delivery van",
              "door",
              "lane marking",
              "neon sign",
              "service cart",
              "signboard",
              "sliding door",
              "stall table",
              "storefront",
              "streetlight",
              "traffic cone",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suriyoung_base_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A young Korean woman dressed in casual, practical clothing suitable for safely riding a bicycle in a busy city. Her physical demographic features and overall attire remain strictly consistent.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "능숙하게 자전거를 모는 수리영",
                  "수리영 마트 밖을 나오면서"
                ],
                "visual_inferences": [
                  "Wears comfortable and ordinary modern casual clothing appropriate for cycling and running daily errands."
                ],
                "creative_decisions": [
                  "Kept her clothing simple and grounded in the contemporary Korean setting to maintain visual focus on her emotional shifts and confusion."
                ],
                "confidence": "medium"
              },
              {
                "element_id": "dusk_mart_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The ambient environment is characterized by a stark mix of bright, clean fluorescent lighting from the mart and deep blue dusk shadows from the evening street. This contrasting light is present both inside near the entrance and immediately outside the storefront.",
                "applies_to_shots": [
                  2,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "해질 무렵",
                  "dusk-blue spill from the entrance",
                  "Blue dusk shadows wrap her profile while storefront fluorescents"
                ],
                "visual_inferences": [
                  "The harsh white lighting of the mart physically spills out into the dark blue evening, creating a visual bridge between the interior and exterior settings."
                ],
                "creative_decisions": [
                  "Using the contrasting mixed lighting to subtly emphasize the protagonist's feelings of confusion and isolation in the otherwise busy area."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 8,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L08B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e0a7143c5f91eaee"
      },
      {
        "scene_index": 9,
        "heading": "S#9. 해안가 / N",
        "beat_title": "해안도로를 질주하는 수리영",
        "representative_moment": "어두운 밤, 수리영(C01)이 굳은 표정으로 자전거 페달을 밟으며 해안도로를 질주하는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height side tracking medium shot with cold blue and amber contrast",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a young Korean woman with a pale face and deep eyes, seated on the bicycle in the middle-left midground, moving toward the dark coastal road ahead in the middle-right background. Viewed from a tight chest-height tracking angle, her hardened right profile and lowered torso occupy the left frame, eyes gazing off-screen. Captured mid-pedal downstroke with one knee bent, her black hair flows back in the direction opposite to motion. Her hands firmly grip the handlebar, with the bicycle's down tube and spinning front wheel edge angled into the lower foreground. The wet asphalt road edge runs horizontally behind her, forming a dark lateral motion field. Dense, cold, wind-blown sea fog provides a thin background separation from the night sea. The scene is illuminated by cold blue night ambient light, broken by thin amber roadside glints sliding across her hair and cheekbone, while dim, intermittent reflectors catch the camera side as blurred dots along the distant road.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "scene text: '해안도로를 자전거를 타고 바삐 집으로 달려가는 수리영.'",
              "shot description: 어두운 밤의 해안도로, 수리영이 굳은 표정으로 자전거 페달을 밟아 내리는 찰나, 상체를 숙인 채 머리카락이 뒤로 날리는 측면"
            ],
            "visual_inferences": [
              "fixed_element pose: right profile, mid-pedal downstroke, lowered torso",
              "hair flowing opposite to motion to convey speed",
              "wet road surface reflecting ambient night lights"
            ],
            "creative_decisions": [
              "chest-height side tracking angle to emphasize forward momentum and facial expression",
              "cold blue night tones contrasted with thin amber glints to heighten tension and urgency"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e95add3c3eab39d2",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "e74fc5982dcaccf0",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 6,
        "dependency_reason": "같은 해안가 배경의 이전 씬(S#6_Shot1) 분위기 참조",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L06"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 9,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera tracks tight beside 수리영 at chest height, about 1.5 meters from the bicycle, catching the exact instant her foot drives the pedal downward. Her hardened side profile and lowered torso occupy the left half of the frame, while the handlebar, spinning wheel edge, and black coastal road smear horizontally behind her to amplify speed.",
            "lighting_mood": "Cold blue night and sea fog dominate, broken only by thin amber roadside glints sliding across her hair and cheekbone.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "dark coastal road ahead",
                  "screen_zone": "middle_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "dark coastal road ahead",
                  "label": "수리영 on bicycle",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L06"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 6,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c7fa675619d805ba"
      },
      {
        "scene_index": 10,
        "heading": "S#10. 옥탑방 / N",
        "beat_title": "침입의 시작",
        "representative_moment": "굳게 닫힌 철문 앞에 C10의 낡은 신발이 멈춰 서고 바닥으로 긴 그림자가 드리운 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Ankle-height insert shot, voyeur perspective, high-contrast cold blue and muted amber lighting",
            "t2i_prompt": "Photorealistic cinematic still. C10 in dark trousers and worn leather shoes, an Asian adult man, stands, his old shoes anchored in the lower-center foreground, a long shadow across the rooftop floor stretching through the middle-center midground, and the closed iron entrance door looming in the upper-center background. Low observer at ankle height, the man's shoes and lower legs occupying the lower frame with his back to the camera, his upper body extending entirely beyond the upper edge. The door's flat metal face looks down toward the low lens, its bottom edge aligned just above the shoes. The severely underexposed cold blue-black night atmosphere is cut by a muted amber side light, casting the sharp-edged long shadow diagonally across the damp concrete scattered with dry leaves. The visible lower legs appear as a heavy dark mass blending with the stark shadows.",
            "outfit_assignments": [
              {
                "character_id": "C10",
                "outlook_id": "O09"
              }
            ],
            "source_facts": [
              "At ankle height, the camera finishes its low track across the rooftop floor and holds before the closed iron entrance door, excluding the 낯선 한국인 남성’s face entirely.",
              "His worn shoes stop near the lower center of frame, the long shadow stretches diagonally toward the door.",
              "Underexposed blue rooftop night is cut by a muted amber side light."
            ],
            "visual_inferences": [
              "fixed_element unknown_man_dark_presence: heavily underexposed body mass merging with shadows.",
              "fixed_element rooftop_night_atmosphere: stark high-contrast environment swallowing details.",
              "The voyeuristic low angle restricts the view strictly to the threshold, escalating the sense of an unseen threat."
            ],
            "creative_decisions": [
              "Insert framing explicitly isolates the worn shoes and the door gap, keeping the character's upper body strictly out of frame.",
              "Deep blue ambient shadows intersected with muted amber side light to enhance the sinister folk horror mood."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bulkhead",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "the closed iron entrance door looming in the upper-center background"
              },
              {
                "owned_token": "laundry line",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "parapet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pipe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "roof deck",
                "usage_kind": "anchor",
                "source_phrase": "across the rooftop floor stretching"
              },
              {
                "owned_token": "water tank",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "95e810cb068c4b7e",
              "owned_hash": "c735782f8104ee91",
              "camera_direction_hash": "132654e22ee130a4",
              "owned_usage_hash": "e4fbaf9fcd082f05",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "the closed iron entrance door looming in the upper-center background",
                  "reason": "The door is mentioned only to anchor the background composition and spatial relationships, matching the producer's anchor declaration with no redraw instruction.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "roof deck",
                  "violating_phrase": "across the rooftop floor stretching through the middle-center midground",
                  "reason": "The rooftop floor is referenced as a spatial surface for shadows to cast on, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 4,
        "dependency_reason": "S4_Shot1의 옥탑방 배경(exact_background) 참조 및 환경 조명 연속성 유지",
        "_shot_index": 2,
        "visible_entities": [
          "C10",
          "L04"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 10,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At ankle height, the camera finishes its low track across the rooftop floor and holds before the closed iron entrance door, excluding the 낯선 한국인 남성’s face entirely. His worn shoes stop near the lower center of frame, the long shadow stretches diagonally toward the door, and the door’s flat metal face looms above without taking over the frame.",
            "lighting_mood": "Underexposed blue rooftop night is cut by a muted amber side light that throws the man’s shadow unnaturally long toward the door.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "closed iron entrance door",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "long shadow across rooftop floor",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "낯선 한국인 남성's old shoes",
                  "screen_zone": "lower_center",
                  "target_id": "C10",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C10",
              "L04"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C10",
                "outlook_id": "O09"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C10",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only the lower legs and old shoes are visible; the face and full outlook must not be forced into the image."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L04B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bulkhead",
              "door",
              "laundry line",
              "light",
              "parapet",
              "pipe",
              "post",
              "roof deck",
              "water tank",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_night_atmosphere",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop exterior is enveloped in a severely underexposed, cold blue-black night atmosphere. A muted, weak amber light cuts through the heavy darkness, casting unnatural shadows and highlighting the stark, rough textures of the building walls.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Underexposed blue rooftop night is cut by a muted amber side light",
                  "The frame is deliberately underexposed in cold blue-black",
                  "only a weak interior amber smear"
                ],
                "visual_inferences": [
                  "The combination of deep blue and weak amber creates a stark, high-contrast environment that swallows most of the fine architectural details into darkness."
                ],
                "creative_decisions": [
                  "Using a consistent dual-tone lighting scheme (cold blue-black with amber accents) across the exterior sequence to emphasize an eerie, threatening mood."
                ],
                "confidence": "high"
              },
              {
                "element_id": "unknown_man_dark_presence",
                "element_type": "character_state",
                "character_name": "낯선 한국인 남성",
                "description": "The unknown Korean man is consistently rendered as an obscured, dark figure devoid of recognizable facial or clothing details. Whether seen from the ankles down or as a reflected upper-body silhouette, his physical form remains an underexposed, heavy black mass that blends seamlessly with the surrounding shadows.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "excluding the unknown man’s face entirely",
                  "the long shadow stretches diagonally",
                  "The reflected silhouette of the unknown man",
                  "both forms underexposed and broken by grime"
                ],
                "visual_inferences": [
                  "His clothing is uniformly dark and nondescript, offering no reflective surfaces to catch the weak ambient light."
                ],
                "creative_decisions": [
                  "Concealing the character's identity completely by treating him as a physical manifestation of darkness, using extreme underexposure and selective framing."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 4,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C10",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L04B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "bf8766daaa624a49"
      },
      {
        "scene_index": 10,
        "heading": "S#10. 옥탑방 / N",
        "beat_title": "창문에 비친 짐승 같은 습격의 실루엣",
        "representative_moment": "어두운 밤, 옥탑방 창문 유리에 남자가 민숙을 덮쳐 물어뜯는 잔혹한 실루엣이 거울처럼 반사되어 비치는 장면.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Chest-height off-axis shot focusing on the window glass reflection, cold blue-black underexposed lighting with muted amber and red accents.",
            "t2i_prompt": "Photorealistic cinematic still. The reflected collapsed Korean middle-aged woman in a cardigan occupies the lower-center midground, while the reflected attacking silhouette of a Korean adult man in a dark coat looms in the middle-center midground. Captured outside the grimy window at chest height, the camera stays slightly off-axis, making the dirty exterior glass the primary reflective image surface. The man appears as an underexposed, heavy black silhouette, body volume preserved against the dim ambient fill, positioned at a three-quarter left angle with no discernible facial features. The woman, in right profile and visibly wounded, lies collapsed under his weight with her eyes closed. The man's heavy dark silhouette presses forward, pinning her down from above, his head positioned near her shoulder. The rooftop exterior is enveloped in a severely underexposed, cold blue-black night atmosphere. A muted, weak amber smear and a faint blood-red undertone reflect on the glass. Uneven condensation and mist sit on the window surface, distorting the reflected bodies and the faint dark interior wall visible behind them.",
            "outfit_assignments": [],
            "source_facts": [
              "The reflected silhouette of the 낯선 한국인 남성 bends over 민숙 near her shoulder in the middle of the frame",
              "both forms underexposed and broken by grime",
              "window glass: closed, grimy, rain-specked (primary reflective image plane)"
            ],
            "visual_inferences": [
              "fixed_element unknown_man_dark_presence: heavily underexposed black mass blending with shadows",
              "fixed_element rooftop_night_atmosphere: cold blue-black night with weak amber light",
              "The reflection distorts their actual forms, making them appear as intertwined dark shapes on the glass surface."
            ],
            "creative_decisions": [
              "Applied generic demographic descriptors instead of entity IDs because the subjects appear strictly within a reflection on the window surface (reproduction_surface_rule applied).",
              "Focused the off-axis camera entirely on the window glass to capture the violence as a threatening, distorted reflection rather than a clear interior shot."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bulkhead",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "laundry line",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "parapet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pipe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "roof deck",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "water tank",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "Captured outside the grimy window at chest height"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e948b1e114796edd",
              "owned_hash": "c735782f8104ee91",
              "camera_direction_hash": "c3a35c4c099978ba",
              "owned_usage_hash": "1db92ee587d112ba",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "window",
                  "violating_phrase": "Captured outside the grimy window at chest height",
                  "reason": "The prompt references the window as a camera position anchor and a reflective surface rather than instructing to draw or add a new window, which matches the producer's anchor classification.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 4,
        "dependency_reason": "같은 L04B03 옥탑방 외부 배경을 참조하여 일관된 공간감과 야간 조명 톤을 유지.",
        "_shot_index": 5,
        "visible_entities": [
          "C10",
          "C04",
          "L04"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 10,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Outside the window at chest height, the camera stays slightly off-axis so the glass becomes the image surface rather than a clean view inside. The reflected silhouette of the 낯선 한국인 남성 bends over 민숙 near her shoulder in the middle of the frame, both forms underexposed and broken by grime, making the violence read as a threatening reflection instead of explicit interior detail.",
            "lighting_mood": "The frame is deliberately underexposed in cold blue-black, with only a weak interior amber smear and a muted blood-red undertone catching the glass.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "reflected collapsed 민숙",
                  "screen_zone": "lower_center",
                  "target_id": "C04",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "reflected attacking silhouette",
                  "screen_zone": "middle_center",
                  "target_id": "C10",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C10",
              "C04",
              "L04"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C10",
                "outlook_id": "O09"
              },
              {
                "character_id": "C04",
                "outlook_id": "O04"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L04B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bulkhead",
              "door",
              "laundry line",
              "light",
              "parapet",
              "pipe",
              "post",
              "roof deck",
              "water tank",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_night_atmosphere",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop exterior is enveloped in a severely underexposed, cold blue-black night atmosphere. A muted, weak amber light cuts through the heavy darkness, casting unnatural shadows and highlighting the stark, rough textures of the building walls.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Underexposed blue rooftop night is cut by a muted amber side light",
                  "The frame is deliberately underexposed in cold blue-black",
                  "only a weak interior amber smear"
                ],
                "visual_inferences": [
                  "The combination of deep blue and weak amber creates a stark, high-contrast environment that swallows most of the fine architectural details into darkness."
                ],
                "creative_decisions": [
                  "Using a consistent dual-tone lighting scheme (cold blue-black with amber accents) across the exterior sequence to emphasize an eerie, threatening mood."
                ],
                "confidence": "high"
              },
              {
                "element_id": "unknown_man_dark_presence",
                "element_type": "character_state",
                "character_name": "낯선 한국인 남성",
                "description": "The unknown Korean man is consistently rendered as an obscured, dark figure devoid of recognizable facial or clothing details. Whether seen from the ankles down or as a reflected upper-body silhouette, his physical form remains an underexposed, heavy black mass that blends seamlessly with the surrounding shadows.",
                "applies_to_shots": [
                  2,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "excluding the unknown man’s face entirely",
                  "the long shadow stretches diagonally",
                  "The reflected silhouette of the unknown man",
                  "both forms underexposed and broken by grime"
                ],
                "visual_inferences": [
                  "His clothing is uniformly dark and nondescript, offering no reflective surfaces to catch the weak ambient light."
                ],
                "creative_decisions": [
                  "Concealing the character's identity completely by treating him as a physical manifestation of darkness, using extreme underexposure and selective framing."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 4,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L04B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "8424e42aa86f310e"
      },
      {
        "scene_index": 11,
        "heading": "S#11. 옥탑 방 밖 / N",
        "beat_title": "불길한 예감",
        "representative_moment": "옥상 입구에 도착한 C01이 반쯤 열린 철문을 바라보며 얼어붙은 순간의 정면 클로즈업",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "tight front close-up with observer POV, contrasting cold blue and amber lighting",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her early 20s, is framed in the middle-center foreground in a tight front close-up, looking toward the half-open metal door sliver in the middle-right background. Facing the camera, her frozen reaction dominates the shot, black hair framing her pale complexion and widened deep-set eyes fixed off-screen just past the camera edge. A cold blue rooftop wash illuminates her face, while a weak amber leak from the unseen doorway grazes her right cheek. The heavy, hazy night air surrounds her head. Close behind her shoulders, [: a dark, stained, damp stairwell wall] flattens the landing space, and the metal door edge is suggested only as an out-of-focus dark metal blur at the right frame boundary.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#11 action: 수리영 arrives at the rooftop and sees the half-open iron door",
              "shot description: observer at the landing, tight front close-up, frozen reaction"
            ],
            "visual_inferences": [
              "her pale complexion and deep-set eyes reflect the sudden terror and oppressive smell",
              "the damp stairwell wall creates a claustrophobic enclosure behind her"
            ],
            "creative_decisions": [
              "skipped background reference to focus entirely on her face and immediate frame-edge elements",
              "applied dramatic cold blue ambient wash contrasted with a weak amber rim light to emphasize off-screen threat"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "grate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "landing",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "latch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "parapet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pipe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "railing",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "stair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "threshold",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7cc9f8c3a704e34b",
              "owned_hash": "8d1896b0005010b7",
              "camera_direction_hash": "182323b972537232",
              "owned_usage_hash": "7d9cee05b8e93775",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 3,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 11,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the rooftop landing just beyond the stair exit, the camera waits eye-level less than a meter in front of 수리영 and receives her frozen reaction in a tight front close-up. Her widened eyes look just past the camera edge toward the half-open iron door, which is only suggested by a sliver of dark metal blur at frame right.",
            "lighting_mood": "A cold blue rooftop wash freezes her face, while a weak amber leak from the open doorway grazes one cheek without revealing what she sees.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "half-open metal door sliver",
                  "screen_zone": "middle_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "half-open metal door",
                  "label": "수리영",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L11B02",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "9ac5dfc2ddbe1642"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "문 틈새로 보이는 참혹한 방 안",
        "representative_moment": "A low voyeur perspective captures the bloody footprints leading to the dim window curtain through the half-open door.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low-to-mid height voyeur dolly framing, peering through the half-open door",
            "t2i_prompt": "Photorealistic cinematic still. The half-open bedroom door gap masks the middle-left foreground, while distinct bloody footprints across the floor trace through the lower-center midground, leading toward the window curtain at the end of the trail in the upper-center background. Captured from a low-to-mid height voyeur perspective just outside the room. A wet, dark red bloodstain spreads extensively across the floor from the lower frame, its color muted and realistic. The heavy fabric of the dim curtain drapes down to the floor, visually enclosing the area beneath it. The environment is enveloped in a cold, night-blue darkness leaking from the window, broken only by a faint, muted amber light spilling from the adjacent room to cast deep, sickly shadows over the empty space.",
            "outfit_assignments": [],
            "source_facts": [
              "blood-soaked floor spreads from the lower frame",
              "bloody footprints lead the eye toward the dim curtain near the window",
              "Just outside the bedroom doorway, the camera presses close to the half-open door gap at low-to-mid height"
            ],
            "visual_inferences": [
              "fixed_element bloody_bedroom_floor: dark red pool of blood, footprints tracking across",
              "fixed_element window_curtain: long folds enclosing the area",
              "fixed_element dim_two_tone_lighting: night-blue darkness vs amber living-room spill"
            ],
            "creative_decisions": [
              "Applied frame spatial contract positioning the door gap in the foreground left and footprints in the lower-center midground",
              "Used a voyeur perspective to emphasize the horrific discovery while keeping the actual body hidden behind the curtain"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bloodstain",
                "usage_kind": "anchor",
                "source_phrase": "dark red bloodstain"
              },
              {
                "owned_token": "circle mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "window curtain"
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "half-open bedroom door gap"
              },
              {
                "owned_token": "dresser",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "across the floor"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "anchor",
                "source_phrase": "bloody footprints"
              },
              {
                "owned_token": "light switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "leaking from the window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "197bcb797d4fde07",
              "owned_hash": "6fdca8f7622dd2f9",
              "camera_direction_hash": "6b23a478a8d4c94b",
              "owned_usage_hash": "471ff0861560d269",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "The half-open bedroom door gap masks the middle-left foreground",
                  "reason": "The door is used as a foreground mask and composition anchor without requesting to redraw or alter its structure, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "footprint",
                  "violating_phrase": "distinct bloody footprints across the floor",
                  "reason": "The footprints are mentioned to describe the pathing through the midground, serving as a directional anchor, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "across the floor",
                  "reason": "The floor is referred to as the surface plane where the footsteps and bloodstain lie, serving as a spatial anchor in line with the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "curtain",
                  "violating_phrase": "window curtain at the end of the trail in the upper-center background",
                  "reason": "The curtain serves as a spatial reference point for the end of the footprint trail, serving as an anchor in line with the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "bloodstain",
                  "violating_phrase": "A wet, dark red bloodstain spreads extensively across the floor",
                  "reason": "This phrase describes the visual appearance of the existing bloodstain pattern on the floor as a passive background detail rather than a newly added object, matching the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "cold, night-blue darkness leaking from the window",
                  "reason": "The window is used as a source for ambient lighting and atmosphere, acting as an environmental anchor rather than being redrawn, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "previous_shot_refs with ref_usage='exact_background' maintains the same L05 bedroom environment layout",
        "_shot_index": 4,
        "visible_entities": [
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Just outside the bedroom doorway, the camera presses close to the half-open door gap at low-to-mid height and begins a creeping dolly inward across the floor. The door edge masks the left foreground, while the blood-soaked floor spreads from the lower frame and the bloody footprints lead the eye toward the dim curtain near the window in the background.",
            "lighting_mood": "A weak living-room spill and cold night-blue window leak skim the wet blood, with the red kept muted and realistic rather than glossy.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "bloody footprints across floor",
                  "screen_zone": "lower_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "half-open bedroom door gap",
                  "screen_zone": "middle_left",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "window curtain at end of trail",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B07",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bed",
              "bloodstain",
              "circle mark",
              "curtain",
              "door",
              "dresser",
              "floor",
              "footprint",
              "light switch",
              "outlet",
              "photograph",
              "pillow",
              "wall",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "bloody_bedroom_floor",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The bedroom floor is extensively covered in a wet, dark red pool of blood. Distinct bloody footprints track across the surface, leading directly toward the window area. The red of the blood is kept muted and realistic rather than glossy or overly bright.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "blood-soaked floor spreads from the lower frame",
                  "bloody footprints lead the eye toward the dim curtain near the window",
                  "blood on the floor"
                ],
                "visual_inferences": [
                  "The footprints clearly establish a path leading up to the hidden space by the window, setting a grim and horrific spatial layout."
                ],
                "creative_decisions": [
                  "The blood is rendered in dark, muted crimson to maintain a heavy, realistic horror atmosphere without looking like shiny paint."
                ],
                "confidence": "high"
              },
              {
                "element_id": "window_curtain",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dim, heavy curtain hangs by the window in the background of the bedroom. The fabric's long folds drape down to the floor, resting directly against the blood-stained ground and visually enclosing the area beneath it.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "dim curtain near the window in the background",
                  "curtain folds enclosing her"
                ],
                "visual_inferences": [
                  "The curtain is long enough to reach the floor and is positioned to create a shadowed alcove that initially hides the body."
                ],
                "creative_decisions": [
                  "The curtain material is heavy and dark, absorbing the weak room light to heighten the feeling of a trapped, claustrophobic space."
                ],
                "confidence": "high"
              },
              {
                "element_id": "dim_two_tone_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The environment is enveloped in a cold, night-blue darkness leaking from the window. This cool ambient shadow is broken only by a faint, muted amber light spilling from the adjacent room, casting deep, sickly shadows across the space.",
                "applies_to_shots": [
                  4,
                  6,
                  11,
                  14
                ],
                "element_scope": "full",
                "source_facts": [
                  "weak living-room spill and cold night-blue window leak skim the wet blood",
                  "Cold blue window spill outlines the corpse while a faint amber room lamp leaves the wounds in a sickly shadow",
                  "Cold blue darkness is broken by a faint muted amber spill from the room",
                  "The room remains cold blue-black"
                ],
                "visual_inferences": [
                  "The lighting establishes a sharp color temperature contrast between the freezing, indifferent night air outside and the dying warmth of the domestic household."
                ],
                "creative_decisions": [
                  "Shadows are kept extremely deep to obscure the most gruesome details, turning the wet blood into a dark, almost black-red hue under the blue light."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 6,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B07",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "448661a87f510528"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "참혹하게 훼손된 시신의 발견",
        "representative_moment": "어깨가 거칠게 뜯겨나가 피를 흘린 채 죽어있는 민숙이 바닥에 주저앉아 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Close framing from below waist height angled down, deep two-tone night shadows",
            "t2i_prompt": "Photorealistic cinematic still. C04O14's slumped body occupies the middle-center midground, a Korean middle-aged woman in a torn blood-soaked cardigan. Captured from a close observer's view lower than waist height and angled slightly down, her lifeless figure sits on the floor at a three-quarter angle from the right. Her head drops forward with eyes closed, swallowed by deep shadow, while her torn shoulder and collarbone sit in the clearest part of the frame, revealing dark, muted tissue damage. [L05: The bedroom floor directly beneath her is heavily coated in a wet, dark red pool of blood, and heavy, dark curtain folds drape down just behind her back, visually enclosing the tight space.] The environment is enveloped in a cold, night-blue darkness leaking past the curtain, contrasted by a faint amber spill from the room that casts sickly red-brown shadows over her wounds and the blood.",
            "outfit_assignments": [
              {
                "character_id": "C04",
                "outlook_id": "O14"
              }
            ],
            "source_facts": [
              "앉은 채로 고개를 떨군 채 죽어있는 엄마- 민숙",
              "살점이 뜯긴 어깨와 쇄골, 마치 동물에게 물어뜯긴 듯한 거친 상처",
              "바닥에 흥건한 혈흔"
            ],
            "visual_inferences": [
              "fixed_element bloody_bedroom_floor: dark red pool of blood, kept muted and realistic",
              "fixed_element window_curtain: heavy curtain draping to the floor directly behind her",
              "fixed_element dim_two_tone_lighting: cold night-blue spill from the window contrasted with a faint amber lamp",
              "Close framing strictly focuses on her upper torso and the immediate floor, omitting the broader background layout"
            ],
            "creative_decisions": [
              "The camera angle is set lower than waist height and angled slightly down to emphasize the heavy, lifeless posture against the floor.",
              "Deep shadows obscure her dropped face to maintain the psychological tension, allowing the illuminated shoulder wound to dominate the viewer's focus."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bloodstain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "circle mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dresser",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "0a3cebb8438eba3d",
              "owned_hash": "6fdca8f7622dd2f9",
              "camera_direction_hash": "3d802f426a5eab24",
              "owned_usage_hash": "69341cf821002152",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "atmosphere_reference from S5_Shot2 for night-blue darkness and faint amber mood",
        "_shot_index": 6,
        "visible_entities": [
          "C04",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the bedroom near the window side, the camera holds lower than waist height and angles down at close distance toward 민숙’s slumped body on the floor. Her dropped head stays shadowed, but her torn shoulder and collarbone sit in the clearest part of the frame, with blood on the floor and curtain folds enclosing her without turning the shot into a clean forensic view.",
            "lighting_mood": "Cold blue window spill outlines the corpse while a faint amber room lamp leaves the wounds in a sickly, restrained red-brown shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "민숙's slumped body",
                  "screen_zone": "middle_center",
                  "target_id": "C04",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C04",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C04",
                "outlook_id": "O14"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L05B07",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "bloody_bedroom_floor",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The bedroom floor is extensively covered in a wet, dark red pool of blood. Distinct bloody footprints track across the surface, leading directly toward the window area. The red of the blood is kept muted and realistic rather than glossy or overly bright.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "blood-soaked floor spreads from the lower frame",
                  "bloody footprints lead the eye toward the dim curtain near the window",
                  "blood on the floor"
                ],
                "visual_inferences": [
                  "The footprints clearly establish a path leading up to the hidden space by the window, setting a grim and horrific spatial layout."
                ],
                "creative_decisions": [
                  "The blood is rendered in dark, muted crimson to maintain a heavy, realistic horror atmosphere without looking like shiny paint."
                ],
                "confidence": "high"
              },
              {
                "element_id": "window_curtain",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dim, heavy curtain hangs by the window in the background of the bedroom. The fabric's long folds drape down to the floor, resting directly against the blood-stained ground and visually enclosing the area beneath it.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "dim curtain near the window in the background",
                  "curtain folds enclosing her"
                ],
                "visual_inferences": [
                  "The curtain is long enough to reach the floor and is positioned to create a shadowed alcove that initially hides the body."
                ],
                "creative_decisions": [
                  "The curtain material is heavy and dark, absorbing the weak room light to heighten the feeling of a trapped, claustrophobic space."
                ],
                "confidence": "high"
              },
              {
                "element_id": "dim_two_tone_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The environment is enveloped in a cold, night-blue darkness leaking from the window. This cool ambient shadow is broken only by a faint, muted amber light spilling from the adjacent room, casting deep, sickly shadows across the space.",
                "applies_to_shots": [
                  4,
                  6,
                  11,
                  14
                ],
                "element_scope": "full",
                "source_facts": [
                  "weak living-room spill and cold night-blue window leak skim the wet blood",
                  "Cold blue window spill outlines the corpse while a faint amber room lamp leaves the wounds in a sickly shadow",
                  "Cold blue darkness is broken by a faint muted amber spill from the room",
                  "The room remains cold blue-black"
                ],
                "visual_inferences": [
                  "The lighting establishes a sharp color temperature contrast between the freezing, indifferent night air outside and the dying warmth of the domestic household."
                ],
                "creative_decisions": [
                  "Shadows are kept extremely deep to obscure the most gruesome details, turning the wet blood into a dark, almost black-red hue under the blue light."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 2,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "4ba517cdfbb4e3f1"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "민숙의 시신과 피에 젖은 사진",
        "representative_moment": "피투성이가 된 민숙(C04)의 굳은 손이 바닥에서 구겨진 사진(P02)을 꽉 쥐고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "very low floor-level insert, shallow depth of field, cool blue shadow contrasted with faint amber highlight",
            "t2i_prompt": "Photorealistic cinematic still. A very low floor-level perspective, the damp floor occupying the bottom of the frame. C04 in a blood-stained cardigan sleeve, an Asian middle-aged woman, lying motionless with her rigid, blood-clenched hand resting in the center-right. The stiff fingers tightly grip P02, a crumpled old photograph. The partly exposed face of P02 is angled toward the camera, its content mostly obscured by deep creases and the pre-existing bloodstains on the floor. The surrounding floor falls away into a shallow out-of-focus blur. The scene is enveloped in a cold night-blue darkness, broken by a faint muted amber spill that casts sickly, deep shadows across the fingers and the faded paper.",
            "outfit_assignments": [
              {
                "character_id": "C04",
                "outlook_id": "O14"
              }
            ],
            "source_facts": [
              "Shot 11: 민숙의 피 묻은 손아귀에 구겨진 낡은 사진 한 장이 쥐여 있는 클로즈업",
              "The partly exposed photo face is angled toward camera, but creases and blood obscure most of its image content."
            ],
            "visual_inferences": [
              "fixed_element dim_two_tone_lighting: cold night-blue darkness broken by faint muted amber spill",
              "hand is rigid, lying motionless on the damp floor"
            ],
            "creative_decisions": [
              "very low floor-level perspective to emphasize the lifelessness of the hand and the grim evidence",
              "shallow depth of field to isolate the gripping hand and photograph against the out-of-focus background"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bloodstain",
                "usage_kind": "anchor",
                "source_phrase": "the pre-existing bloodstains on the floor"
              },
              {
                "owned_token": "circle mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dresser",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "the damp floor occupying the bottom of the frame"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "57821f5fcd817e13",
              "owned_hash": "6fdca8f7622dd2f9",
              "camera_direction_hash": "373e946180a97f67",
              "owned_usage_hash": "f2c6a30df2fef523",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "floor",
                  "violating_phrase": "the damp floor occupying the bottom of the frame",
                  "reason": "The prompt references the floor as a spatial backdrop and camera angle anchor without attempting to recreate or modify it, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "bloodstain",
                  "violating_phrase": "the pre-existing bloodstains on the floor",
                  "reason": "The prompt references the pre-existing bloodstains on the floor as a background anchoring element to obscure the photograph, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photograph",
                  "violating_phrase": "P02, a crumpled old photograph. The partly exposed face of P02 is angled toward the camera, its content mostly obscured by deep creases",
                  "reason": "The prompt details the active generation and specific physical state of the photograph (crumpled, creased, angled), which is an owned background object. The producer incorrectly flagged this as absent. Deterministic prop-owned namespace reconciliation: visible prop P02 owns token photograph; prompt uses P02 in the source phrase.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "Shot 6의 배경 L05B07 및 환경 요소(dim_two_tone_lighting)를 그대로 유지하는 클로즈업(zoom_in_detail) 샷.",
        "_shot_index": 11,
        "visible_entities": [
          "C04",
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 11
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the flow’s very low position beside 민숙’s body, the lens tightens into an insert at floor level, within arm’s length of her bloodied fingers. The crumpled old photograph sits in the center-right of frame, caught between stiff fingers, while the damp floor and hem of fabric fall away into shallow, blue-black blur so only the grip and evidence register.",
            "lighting_mood": "Cold blue darkness is broken by a faint muted amber spill from the room, making the wet blood read almost black-red against the photograph’s faded paper.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C04",
              "P02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C04",
                "outlook_id": "O14"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C04",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only 민숙’s hand is framed in an insert; a full outlook reference would be misleading because the face and body are not visible."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B07",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bed",
              "bloodstain",
              "circle mark",
              "curtain",
              "door",
              "dresser",
              "floor",
              "footprint",
              "light switch",
              "outlet",
              "photograph",
              "pillow",
              "wall",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "dim_two_tone_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The environment is enveloped in a cold, night-blue darkness leaking from the window. This cool ambient shadow is broken only by a faint, muted amber light spilling from the adjacent room, casting deep, sickly shadows across the space.",
                "applies_to_shots": [
                  4,
                  6,
                  11,
                  14
                ],
                "element_scope": "full",
                "source_facts": [
                  "weak living-room spill and cold night-blue window leak skim the wet blood",
                  "Cold blue window spill outlines the corpse while a faint amber room lamp leaves the wounds in a sickly shadow",
                  "Cold blue darkness is broken by a faint muted amber spill from the room",
                  "The room remains cold blue-black"
                ],
                "visual_inferences": [
                  "The lighting establishes a sharp color temperature contrast between the freezing, indifferent night air outside and the dying warmth of the domestic household."
                ],
                "creative_decisions": [
                  "Shadows are kept extremely deep to obscure the most gruesome details, turning the wet blood into a dark, almost black-red hue under the blue light."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 6,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C04",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B07",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 12,
                "shot_indices": [
                  11
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "d5ae7e0d347887f1"
      },
      {
        "scene_index": 12,
        "heading": "S#12. 옥탑방 안 / N",
        "beat_title": "기이한 붉은 원의 출현",
        "representative_moment": "어두운 방 안 침대 위 벽면에 P01 붉은 원형 표식이 뚜렷하게 드러난다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height slight low-angle tilt-up shot, intense color contrast",
            "t2i_prompt": "Photorealistic cinematic still. P01, a rough red circle with clearly legible brush-like uneven edges, holds the upper-middle of the frame against [L05: a dark camera-facing wall above the bed]. The environment is enveloped in a cold, night-blue darkness leaking from a window, broken only by a faint, muted amber light spilling from the adjacent room, casting deep, sickly shadows across the space. The P01 mark catches a muted ritual red presence, feeling wet and newly formed without overtly glowing. The dim, still foot-side edge of a bed is partially visible in the lower foreground, remaining low and small as a grounded reference point leading the eye up toward the dark wall.",
            "outfit_assignments": [],
            "source_facts": [
              "shot description: red circle appearing on the dark wall above the bed",
              "S12 action: '침대 위 벽에 붉은 원이 생겨난다 (마치 누군가 붓으로 벽에 원으로 그리는 것처럼)'"
            ],
            "visual_inferences": [
              "fixed_element dim_two_tone_lighting: cold night-blue darkness contrasting with a faint amber spill",
              "upward tilt from the bed line stopping at chest height to reveal the mark",
              "wet appearance of the newly drawn ritual circle reflecting the dim light"
            ],
            "creative_decisions": [
              "close framing solely focused on the wall surface and the mark, isolating it from the rest of the room to build tension",
              "using the lower frame bed edge as a subtle depth anchor for the flat wall"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bloodstain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "circle mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dresser",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "light switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ee47984f1f153293",
              "owned_hash": "6fdca8f7622dd2f9",
              "camera_direction_hash": "b217991407131037",
              "owned_usage_hash": "69341cf821002152",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "same location and continuous moment requiring atmospheric consistency with prior shots in the room",
        "_shot_index": 14,
        "visible_entities": [
          "P01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 12,
            "shot_index": 14
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Completing the upward tilt from the bed line, the camera settles at chest height slightly off-center, looking up at the dark wall above the bed. The rough red circle holds the upper-middle of frame, its brush-like edges clearly legible, while the bed edge remains low and small as a grounded reference point.",
            "lighting_mood": "The room remains cold blue-black, but the red circle emits or catches a muted ritual red presence that feels wet and newly formed without becoming overtly magical.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "P01",
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L05B07",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "dim_two_tone_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The environment is enveloped in a cold, night-blue darkness leaking from the window. This cool ambient shadow is broken only by a faint, muted amber light spilling from the adjacent room, casting deep, sickly shadows across the space.",
                "applies_to_shots": [
                  4,
                  6,
                  11,
                  14
                ],
                "element_scope": "full",
                "source_facts": [
                  "weak living-room spill and cold night-blue window leak skim the wet blood",
                  "Cold blue window spill outlines the corpse while a faint amber room lamp leaves the wounds in a sickly shadow",
                  "Cold blue darkness is broken by a faint muted amber spill from the room",
                  "The room remains cold blue-black"
                ],
                "visual_inferences": [
                  "The lighting establishes a sharp color temperature contrast between the freezing, indifferent night air outside and the dying warmth of the domestic household."
                ],
                "creative_decisions": [
                  "Shadows are kept extremely deep to obscure the most gruesome details, turning the wet blood into a dark, almost black-red hue under the blue light."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "a90b241023e22047"
      },
      {
        "scene_index": 13,
        "heading": "S#13. 옥탑방 외곽 / N",
        "beat_title": "패닉 상태의 수리영과 마주친 혜수",
        "representative_moment": "C02가 패닉에 빠져 도망쳐 나온 C01의 양어깨를 강하게 붙잡고 걱정스럽게 바라보는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Handheld close framing at eye-to-chest height, over-the-shoulder perspective with shallow depth of field",
            "t2i_prompt": "Photorealistic cinematic still. Shot from a close framing at eye-to-chest height beside the foreground-right shoulder, creating a crowded and breathless composition. C02O02 in a dark leather jacket, an East Asian middle-aged woman, standing outdoors at night in a three-quarter left angle, fills the center-left of the frame. She maintains a steady, locked, worried gaze toward C01O01 in a navy windbreaker, an East Asian young woman, directly in front of her. C01O01 is seen over the shoulder with her back to the camera, occupying the foreground-right edge, standing stiff under the grip, her pale face and deep eyes partially visible as she looks back at C02O02. C02O02's hands reach forward, her fingers visibly pressing into C01O01's shoulders, anchoring them in the same tight space. C02O02's neat black hair, distinct eyes, and middle-aged face are heavily and intermittently illuminated by the flashing blue and red or amber lights of police sirens against the dark background. [: A dark outdoor environment heavily shrouded in nighttime shadows and thick, cold, drifting coastal night fog. The surrounding space is struck by alternating, harsh blue and muted red or amber flashes from nearby police sirens, completely underexposing the deep background, with the stair-side wall receding diagonally and barely visible in the blur.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#13 action: '초점을 잃고 멍하니 서있는 수리영의 모습을 발견하고 달려간다.'",
              "shot description: '걱정스러운 얼굴의 혜수가 마주선 수리영의 양어깨를 두 손으로 꽉 쥐고 있는 구도'",
              "S#13 action: '동시에 사이렌이 울리고~.'"
            ],
            "visual_inferences": [
              "fixed_element hye_su_steady_gaze: standing outdoors at night, steady locked gaze toward the person directly in front, face intermittently illuminated by siren flashes",
              "fixed_element foggy_police_siren_environment: heavily shrouded in nighttime shadows and thick fog, alternating harsh blue and muted amber flashes, completely underexposing deep background",
              "C01 is framed as an over-the-shoulder element to strongly center the viewer's focus on C02's urgent reaction"
            ],
            "creative_decisions": [
              "Use tight close framing to create a breathless, crowded spatial tension between the two characters",
              "Limit the background to a soft, out-of-focus plane showing only the diagonal stair-side wall to isolate the figures in the fog",
              "Alternate blue and amber siren spills selectively over the characters' faces and hands to emphasize the chaotic emergency atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "boundary wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "front door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "garden strip",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "intercom keypad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pavement",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pedestrian gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "police car",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "porch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "siren light bar",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "step",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7550f795586523e9",
              "owned_hash": "51171ee411368460",
              "camera_direction_hash": "d29ff17ef5b94780",
              "owned_usage_hash": "cfecd2c80e3b97c9",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 11,
        "dependency_reason": "이전 샷(S11_Shot3)의 옥탑방 외곽 환경 요소 및 사이렌 조명 연속성 유지",
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 13,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Carried from the close confrontation flow, the handheld camera stays beside 수리영’s shoulder at eye-to-chest height, angled toward 혜수’s worried face and both hands. 혜수 fills the center-left, her fingers visibly pressing into 수리영’s shoulders in the foreground-right edge, making the frame feel crowded and breathless.",
            "lighting_mood": "Blue police flashes and weak amber street spill alternate over their faces, heightening 혜수’s urgency while keeping the background fog-heavy and underexposed.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L11B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "hye_su_steady_gaze",
                "element_type": "character_state",
                "character_name": "혜수",
                "description": "A mid-40s female police lieutenant standing outdoors at night. She maintains a steady, locked gaze toward the person directly in front of her. Her face is heavily and intermittently illuminated by the flashing blue and red or amber lights of police sirens against the dark background.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "close",
                "source_facts": [
                  "혜수(40대 중반, 여자, 경위)",
                  "gaze=looks_at_character→C01",
                  "Blue police flashes",
                  "cold blue flash cuts across eyes"
                ],
                "visual_inferences": [
                  "Despite her changing emotional expressions between the two moments, the angle of her head and her fixed eye direction toward the other person remain completely static."
                ],
                "creative_decisions": [
                  "The siren lights dynamically map across her facial features to emphasize her intense focus and the ongoing emergency."
                ],
                "confidence": "high"
              },
              {
                "element_id": "foggy_police_siren_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dark outdoor environment heavily shrouded in nighttime shadows and thick fog. The surrounding space is struck by alternating, harsh blue and muted red or amber flashes from nearby police sirens, completely underexposing the deep background.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "동시에 사이렌이 울리고",
                  "Blue police flashes and weak amber street spill",
                  "fog-heavy and underexposed",
                  "trembling police color and darkness"
                ],
                "visual_inferences": [
                  "The ambient darkness and heavy fog strongly contrast with the vivid, rhythmic police siren lights, establishing a chaotic and enclosed nighttime emergency atmosphere."
                ],
                "creative_decisions": [
                  "The fog is kept thick enough to isolate the characters from the surrounding neighborhood, making the siren lights bloom dramatically in the darkness."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 11,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "73df37a8f5494c45"
      },
      {
        "scene_index": 13,
        "heading": "S#13. 옥탑방 외곽 / N",
        "beat_title": "충격적인 소식을 접한 혜수의 굳어진 얼굴",
        "representative_moment": "경악하며 숨을 멈춘 혜수(C02)의 얼굴 위로 차가운 푸른색과 붉은색 사이렌 불빛이 교차한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Centered frontal close-up at eye height, compressing depth to isolate the subject, with harsh flashing police light flares",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark leather jacket, a Korean mid-40s woman, occupies the middle-center foreground, her shocked face centered in a tight frontal close-up. She is facing the camera, frozen mid-breath, her widened eyes fixed on an off-screen character, maintaining a steady locked gaze just past the lens line. A cold blue police siren flash cuts sharply across her eyes, while a muted red pulse grazes one cheek, freezing her intense focus and pained expression. The immediate surrounding space is heavily shrouded in nighttime shadows, with [L11B01: thick fog completely underexposing the deep background], struck by alternating out-of-focus blue and amber siren flares that bloom dramatically in the darkness.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "혜수(40대 중반, 여자, 경위)",
              "혜수: (놀라) 뭐?!",
              "gaze=looks_at_character→C01 (수리영)",
              "Blue police flashes and weak amber street spill",
              "A cold blue flash cuts across 혜수’s eyes while a muted red pulse grazes one cheek"
            ],
            "visual_inferences": [
              "fixed_element hye_su_steady_gaze: She maintains a steady, locked gaze toward the person directly in front of her.",
              "fixed_element foggy_police_siren_environment: A dark outdoor environment heavily shrouded in nighttime shadows and thick fog.",
              "C01 is located off-screen, creating spatial tension just past the lens line."
            ],
            "creative_decisions": [
              "Applied a tight centered close-up frame to strictly isolate C02's shocked reaction as required by the frame_spatial_contract.",
              "Used harsh blue and muted red light cutting across her face to translate the 'cold blue flash' and 'muted red pulse' directives into cinematic lighting, without implying physical mutilation.",
              "Omitted deep background details to comply with skipped_close_framing, relying only on the L11B01 foggy night void and out-of-focus light flares."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "boundary wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "front door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "garden strip",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "intercom keypad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pavement",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pedestrian gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "police car",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "porch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "siren light bar",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "step",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "e84b23a68cee885a",
              "owned_hash": "51171ee411368460",
              "camera_direction_hash": "98cff703ecd43d3f",
              "owned_usage_hash": "cfecd2c80e3b97c9",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 13,
        "dependency_reason": "zoom_in_detail: 이전 샷(Shot 4)과 동일한 옥탑방 외곽, 동일한 시간대 및 조명 환경 내에서 혜수의 표정에만 포커스를 맞춤",
        "_shot_index": 6,
        "visible_entities": [
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 13,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera follows the flow into a centered, less-than-one-meter frontal close-up of 혜수 at eye height, compressing the space until 수리영 becomes only an off-screen presence. 혜수’s face occupies most of the frame, her widened eyes locked just past the lens line, with the background reduced to trembling police color and darkness.",
            "lighting_mood": "A cold blue flash cuts across 혜수’s eyes while a muted red pulse grazes one cheek, freezing her shock in hard, unstable night color.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "혜수 shocked face",
                  "screen_zone": "middle_center",
                  "target_id": "C02",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L11B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "hye_su_steady_gaze",
                "element_type": "character_state",
                "character_name": "혜수",
                "description": "A mid-40s female police lieutenant standing outdoors at night. She maintains a steady, locked gaze toward the person directly in front of her. Her face is heavily and intermittently illuminated by the flashing blue and red or amber lights of police sirens against the dark background.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "close",
                "source_facts": [
                  "혜수(40대 중반, 여자, 경위)",
                  "gaze=looks_at_character→C01",
                  "Blue police flashes",
                  "cold blue flash cuts across eyes"
                ],
                "visual_inferences": [
                  "Despite her changing emotional expressions between the two moments, the angle of her head and her fixed eye direction toward the other person remain completely static."
                ],
                "creative_decisions": [
                  "The siren lights dynamically map across her facial features to emphasize her intense focus and the ongoing emergency."
                ],
                "confidence": "high"
              },
              {
                "element_id": "foggy_police_siren_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dark outdoor environment heavily shrouded in nighttime shadows and thick fog. The surrounding space is struck by alternating, harsh blue and muted red or amber flashes from nearby police sirens, completely underexposing the deep background.",
                "applies_to_shots": [
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "동시에 사이렌이 울리고",
                  "Blue police flashes and weak amber street spill",
                  "fog-heavy and underexposed",
                  "trembling police color and darkness"
                ],
                "visual_inferences": [
                  "The ambient darkness and heavy fog strongly contrast with the vivid, rhythmic police siren lights, establishing a chaotic and enclosed nighttime emergency atmosphere."
                ],
                "creative_decisions": [
                  "The fog is kept thick enough to isolate the characters from the surrounding neighborhood, making the siren lights bloom dramatically in the darkness."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 13,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "f5e3188f7408afe8"
      },
      {
        "scene_index": 14,
        "heading": "S#14. 옥탑방 안 / N",
        "beat_title": "흔적이 사라진 방",
        "representative_moment": "The empty, immaculately clean bedroom from the doorway, showing no traces of the expected gruesome scene.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "eye-level wide dolly-in composition from the doorway",
            "t2i_prompt": "Photorealistic cinematic still. From an eye-level observer position at the bedroom door, looking inside. A neatly made bed occupies the lower foreground, its spotless mattress and pillow squared to the room. Beyond the pristine floor, a calm window curtain hangs closed against the back wall, showing no disturbances. The wall above the bed is bare and clean. A pervasive cold blue night light casts chilling shadows across the space, counterbalanced by a weak, restrained amber domestic glow spilling across the floor, highlighting the unnervingly tidy geometry of the empty bedroom.",
            "outfit_assignments": [],
            "source_facts": [
              "지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고",
              "spotless sheets, clean floor, and calm curtains (Shot 4)"
            ],
            "visual_inferences": [
              "fixed_element pristine_bedroom_curtain_area: the area near the curtains remains impeccably bare and clean",
              "fixed_element cold_blue_night_lighting: pervasive cold blue night light counterbalanced by a weak amber glow"
            ],
            "creative_decisions": [
              "wide eye-level framing from the doorway to anchor the viewer's psychological disorientation in the geometrically perfect but horrifyingly empty room",
              "high contrast between cold blue night shadows and warm amber spill to emphasize the tension of the domestic space"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "baseboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bed",
                "usage_kind": "anchor",
                "source_phrase": "A neatly made bed occupies the lower foreground"
              },
              {
                "owned_token": "ceiling light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "calm window curtain hangs closed"
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "at the bedroom door"
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "Beyond the pristine floor"
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mattress",
                "usage_kind": "anchor",
                "source_phrase": "its spotless mattress"
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "anchor",
                "source_phrase": "and pillow squared to the room"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "against the back wall"
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "calm window curtain"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "a716e24d9b3d60b4",
              "owned_hash": "a9a6686040b6f823",
              "camera_direction_hash": "e59d61bf81693f0d",
              "owned_usage_hash": "4b90346a7599b57c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bed",
                  "violating_phrase": "A neatly made bed occupies the lower foreground",
                  "reason": "The prompt references the bed in its neat, existing state to establish the composition of the room.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "curtain",
                  "violating_phrase": "calm window curtain hangs closed",
                  "reason": "The curtain is mentioned to establish its calm, closed, and undisturbed background state.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "at the bedroom door",
                  "reason": "The door is used strictly as a physical spatial anchor for the camera perspective.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "Beyond the pristine floor",
                  "reason": "The floor is referenced to depict its clean state and to anchor the cast shadows and light spill.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "mattress",
                  "violating_phrase": "its spotless mattress",
                  "reason": "The mattress is mentioned to describe its clean condition as part of the existing bed.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "pillow",
                  "violating_phrase": "pillow squared to the room",
                  "reason": "The pillow is referenced as a neat anchor object to describe the unnervingly tidy layout.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall",
                  "violating_phrase": "against the back wall",
                  "reason": "The wall is mentioned to denote spatial structure and its bare, clean state.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "calm window curtain",
                  "reason": "The window is mentioned as context for the curtain to anchor the background composition.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "exact_background from the prior scene where the body was initially discovered, maintaining identical spatial geometry to highlight the disappearance.",
        "_shot_index": 4,
        "visible_entities": [
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 14,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the bedroom doorway at eye level, the camera holds a slightly wider reveal as it begins the flow’s inward dolly, framing the bed in the lower foreground and the window curtains at the back. The composition is unnervingly balanced: spotless sheets, clean floor, and calm curtains occupy the room exactly where blood and a body should have broken the geometry.",
            "lighting_mood": "The cold blue night palette remains, but the absence of blood makes the room feel clinically still, with only a weak amber domestic spill softening the impossible cleanliness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B08",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "baseboard",
              "bed",
              "ceiling light",
              "chair",
              "curtain",
              "dining table",
              "door",
              "floor",
              "kitchen counter",
              "mattress",
              "outlet",
              "pillow",
              "refrigerator",
              "shoe cabinet",
              "smartphone",
              "sofa",
              "switch",
              "wall",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "pristine_bedroom_curtain_area",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The bedroom floor near the window curtains is immaculately clean, showing no traces of blood or disturbance. The curtains hang calmly, creating an unnervingly spotless and tidy space exactly where a gruesome scene was previously expected.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고",
                  "spotless sheets, clean floor, and calm curtains (Shot 4)",
                  "clean curtain-side floor (Shot 5)"
                ],
                "visual_inferences": [
                  "The area near the curtains serves as the focal point for the missing evidence, remaining impeccably bare and clean."
                ],
                "creative_decisions": [
                  "The stark contrast between the expected horror and the actual pristine condition highlights the psychological disorientation of the scene."
                ],
                "confidence": "high"
              },
              {
                "element_id": "cold_blue_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A pervasive cold blue night light filters into the interior spaces, casting chilling shadows across the rooms. This dominant cool tone is slightly counterbalanced by a weak, restrained amber glow from domestic light sources, creating a tense and clinical atmosphere.",
                "applies_to_shots": [
                  4,
                  5,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "The cold blue night palette (Shot 4)",
                  "Cold window-blue light (Shot 5)",
                  "blue night shadows / restrained amber domestic glow (Shot 9)"
                ],
                "visual_inferences": [
                  "The consistent bi-color lighting scheme bridges the bedroom and the main living area, unifying the visual tone of the entire sequence."
                ],
                "creative_decisions": [
                  "The interplay between the cold exterior blue and the fragile amber interior light visually represents the clash between the horrific reality she perceived and the normal domestic facade."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "b6c87ab1dd862f52"
      },
      {
        "scene_index": 14,
        "heading": "S#14. 옥탑방 안 / N",
        "beat_title": "사라진 시신과 깨끗한 방",
        "representative_moment": "C01이 핏자국 하나 없이 깨끗해진 커튼 뒤 바닥을 파리한 얼굴로 멍하게 내려다보고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Observer POV upper-body frame with cold window-blue light contrasting the lifeless grey tone of the empty floor",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her 20s with black hair and a noticeably pale drained facial complexion, stands at a three-quarter angle from the right in the middle-left midground, leaning forward with a shocked expression, looking toward the clean floor behind the curtain in the lower-center background. The camera holds an upper-body frame from an observer viewpoint near the foot of the bed. Her downward stare is fixed on the immaculately clean floor, which catches a flat, lifeless grey tone and shows no traces of disturbance. A pervasive cold blue night light filters through the window, casting chilling shadows across her deep-set eyes, slightly counterbalanced by a weak amber domestic glow. The curtain behind her hangs calmly, parted just enough to expose the empty floor area, while the unruffled foot of the bed cuts into the lower frame edge at an oblique angle.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고",
              "얼굴이 파리해지는 수리영",
              "gaze=down (Shot 5)",
              "수리영: three_quarter_right, leaning toward curtain"
            ],
            "visual_inferences": [
              "fixed_element pristine_bedroom_curtain_area: immaculately clean floor, calm curtains with no blood transfer",
              "fixed_element suriyoung_pale_shocked_visage: noticeably pale and drained facial complexion",
              "fixed_element cold_blue_night_lighting: cold blue night palette mixed with weak amber domestic glow",
              "bed foot serving as a foreground edge anchor to locate the observer's position"
            ],
            "creative_decisions": [
              "Placed C01 in the middle-left to anchor her pale face while ensuring the empty floor dominates the lower-center background, reflecting the frame spatial contract",
              "Used a flat lifeless grey tone for the floor to starkly contrast with the expected horror of the missing body"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "baseboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bed",
                "usage_kind": "anchor",
                "source_phrase": "foot of the bed"
              },
              {
                "owned_token": "ceiling light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "curtain behind her hangs calmly"
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "clean floor behind the curtain"
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mattress",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "filters through the window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "aa2e7fa213de8550",
              "owned_hash": "a9a6686040b6f823",
              "camera_direction_hash": "1939c29baf87a7e1",
              "owned_usage_hash": "df18e2b640848654",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bed",
                  "violating_phrase": "foot of the bed",
                  "reason": "The prompt references the bed as a camera framing point and a compositional edge, which represents an anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "curtain",
                  "violating_phrase": "curtain behind her hangs calmly",
                  "reason": "The curtain is described as hanging calmly to set the background context, acting as an anchor reference as declared.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "clean floor behind the curtain",
                  "reason": "The floor is used to describe the character's direction of gaze and spatial placement, qualifying as an anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "filters through the window",
                  "reason": "The window is mentioned solely as a light source for lighting direction, making it an anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 5,
        "dependency_reason": "이전 샷에서 설정된 옥탑방 내부 배경(L05B08)의 시각적 연속성 유지",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 14,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Just inside the bedroom near the foot of the bed, the camera tightens from the flow’s side position into an upper-body frame of 수리영, keeping the clean curtain-side floor low in the composition. Her pale face sits in the upper-left while the empty floor occupies the lower-center, so her stare and the missing body are held in the same uneasy geometry.",
            "lighting_mood": "Cold window-blue light drains 수리영’s face while the clean floor catches a flat, lifeless grey tone, denying the red horror of the previous scene.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "clean floor behind the curtains",
                  "screen_zone": "lower_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "clean floor behind the curtains",
                  "label": "수리영",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B08",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "baseboard",
              "bed",
              "ceiling light",
              "chair",
              "curtain",
              "dining table",
              "door",
              "floor",
              "kitchen counter",
              "mattress",
              "outlet",
              "pillow",
              "refrigerator",
              "shoe cabinet",
              "smartphone",
              "sofa",
              "switch",
              "wall",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "pristine_bedroom_curtain_area",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The bedroom floor near the window curtains is immaculately clean, showing no traces of blood or disturbance. The curtains hang calmly, creating an unnervingly spotless and tidy space exactly where a gruesome scene was previously expected.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "지나칠 정도로 깨끗하게 정돈된 방안. 핏자국도 보이지 않고",
                  "spotless sheets, clean floor, and calm curtains (Shot 4)",
                  "clean curtain-side floor (Shot 5)"
                ],
                "visual_inferences": [
                  "The area near the curtains serves as the focal point for the missing evidence, remaining impeccably bare and clean."
                ],
                "creative_decisions": [
                  "The stark contrast between the expected horror and the actual pristine condition highlights the psychological disorientation of the scene."
                ],
                "confidence": "high"
              },
              {
                "element_id": "suriyoung_pale_shocked_visage",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A close visual focus on a young woman named Su-ri-young, highlighting her noticeably pale and drained facial complexion. Her gaze is fixed downward in a continuous state of shock, maintaining this disoriented and bewildered expression across different interactions.",
                "applies_to_shots": [
                  5,
                  9
                ],
                "element_scope": "close",
                "source_facts": [
                  "얼굴이 파리해지는 수리영",
                  "gaze=down (Shot 5, Shot 9)"
                ],
                "visual_inferences": [
                  "Her pale face and downward stare persist even as her overall body posture shifts from looking at the floor to being comforted."
                ],
                "creative_decisions": [
                  "Isolating her facial expression and gaze direction to anchor her internal confusion, separating her emotional trauma from the physical movements of her torso."
                ],
                "confidence": "high"
              },
              {
                "element_id": "cold_blue_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A pervasive cold blue night light filters into the interior spaces, casting chilling shadows across the rooms. This dominant cool tone is slightly counterbalanced by a weak, restrained amber glow from domestic light sources, creating a tense and clinical atmosphere.",
                "applies_to_shots": [
                  4,
                  5,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "The cold blue night palette (Shot 4)",
                  "Cold window-blue light (Shot 5)",
                  "blue night shadows / restrained amber domestic glow (Shot 9)"
                ],
                "visual_inferences": [
                  "The consistent bi-color lighting scheme bridges the bedroom and the main living area, unifying the visual tone of the entire sequence."
                ],
                "creative_decisions": [
                  "The interplay between the cold exterior blue and the fragile amber interior light visually represents the clash between the horrific reality she perceived and the normal domestic facade."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 5,
                "shot_index": 6,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "dc904b7386adfd70"
      },
      {
        "scene_index": 14,
        "heading": "S#14. 옥탑방 안 / N",
        "beat_title": "위로받지만 충격에서 헤어나오지 못하는 수리영",
        "representative_moment": "C02 wraps her hands around the shoulders of a pale and shocked C01 in the dim room.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest height medium close-up, warm amber domestic glow contrasting with cold blue night shadows",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark leather jacket, an Asian middle-aged woman, and C01O01 in a navy windbreaker, an Asian young woman with a noticeably pale and drained facial complexion, occupying the same main room space. Captured at chest height in a steady medium shot. C02O02 stands at a three-quarter angle from the left in the lower center, her hands cupping both shoulders of C01O01 gently, her eyes fixed on C01O01. C01O01 stands at a three-quarter angle from the right in the right foreground, sagging into the comforting touch, looking down in a continuous state of shock. A pervasive cold blue night light filters into the interior spaces, casting chilling shadows across the rooms, slightly counterbalanced by a weak, restrained amber glow from domestic light sources. The amber glow warms C02O02's hands and face, isolating the comfort. In the background blur, the door edge and main-room wall stand still, alongside a partially visible dining table.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "혜수 (수리영 어깨를 어루만지며) 영아.",
              "얼굴이 파리해지는 수리영",
              "수리영 방안에 놓여진 백팩, 인형. 약간씩 위치가 달라진."
            ],
            "visual_inferences": [
              "Her pale face and downward stare persist even as her overall body posture shifts from looking at the floor to being comforted.",
              "The consistent bi-color lighting scheme bridges the bedroom and the main living area."
            ],
            "creative_decisions": [
              "Positioning C02 at the center left and C01 at the right foreground to isolate C02's warm comfort against C01's cold shock.",
              "Using shallow depth of field to blur the door and dining table, emphasizing the intimate emotional tension."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "baseboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "ceiling light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "anchor",
                "source_phrase": "a partially visible dining table"
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "the door edge"
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mattress",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "outlet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "switch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "main-room wall stand still"
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "b99e17714ba3f5f0",
              "owned_hash": "a9a6686040b6f823",
              "camera_direction_hash": "493328c0a2e4ffec",
              "owned_usage_hash": "a22b56ff00154cf7",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "dining table",
                  "violating_phrase": "a partially visible dining table",
                  "reason": "The dining table is mentioned in the background blur as a spatial anchor, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "the door edge",
                  "reason": "The door edge is described as static in the background blur, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall",
                  "violating_phrase": "main-room wall stand still",
                  "reason": "The main-room wall is referenced as a blurred background element, which is consistent with the anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "previous_shot_refs indicates dependency on Shot 5 of the same scene for exact_background.",
        "_shot_index": 9,
        "visible_entities": [
          "C01",
          "C02",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 14,
            "shot_index": 9
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "In the main room at chest height, the camera settles into the flow’s steady medium close-up in front of 혜수 and 수리영, favoring 혜수’s eyeline. 혜수’s hands wrap gently around 수리영’s shoulders at the lower center, while 수리영 is held slightly turned away in the right foreground, isolating comfort from the earlier accusation.",
            "lighting_mood": "A restrained amber domestic glow warms 혜수’s hands and face against the persistent blue night shadows, giving the comfort a fragile, temporary softness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C02",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B08",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "baseboard",
              "bed",
              "ceiling light",
              "chair",
              "curtain",
              "dining table",
              "door",
              "floor",
              "kitchen counter",
              "mattress",
              "outlet",
              "pillow",
              "refrigerator",
              "shoe cabinet",
              "smartphone",
              "sofa",
              "switch",
              "wall",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suriyoung_pale_shocked_visage",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "A close visual focus on a young woman named Su-ri-young, highlighting her noticeably pale and drained facial complexion. Her gaze is fixed downward in a continuous state of shock, maintaining this disoriented and bewildered expression across different interactions.",
                "applies_to_shots": [
                  5,
                  9
                ],
                "element_scope": "close",
                "source_facts": [
                  "얼굴이 파리해지는 수리영",
                  "gaze=down (Shot 5, Shot 9)"
                ],
                "visual_inferences": [
                  "Her pale face and downward stare persist even as her overall body posture shifts from looking at the floor to being comforted."
                ],
                "creative_decisions": [
                  "Isolating her facial expression and gaze direction to anchor her internal confusion, separating her emotional trauma from the physical movements of her torso."
                ],
                "confidence": "high"
              },
              {
                "element_id": "cold_blue_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A pervasive cold blue night light filters into the interior spaces, casting chilling shadows across the rooms. This dominant cool tone is slightly counterbalanced by a weak, restrained amber glow from domestic light sources, creating a tense and clinical atmosphere.",
                "applies_to_shots": [
                  4,
                  5,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "The cold blue night palette (Shot 4)",
                  "Cold window-blue light (Shot 5)",
                  "blue night shadows / restrained amber domestic glow (Shot 9)"
                ],
                "visual_inferences": [
                  "The consistent bi-color lighting scheme bridges the bedroom and the main living area, unifying the visual tone of the entire sequence."
                ],
                "creative_decisions": [
                  "The interplay between the cold exterior blue and the fragile amber interior light visually represents the clash between the horrific reality she perceived and the normal domestic facade."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B08",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "7c622aa89cd72b8b"
      },
      {
        "scene_index": 15,
        "heading": "S#15. 해안가. 버스정류장 부근 / N",
        "beat_title": "혼란 속 멍하니 바다를 응시하는 수리영",
        "representative_moment": "어두운 밤바다를 배경으로 C01이 버스정류장 벤치에 멍하니 앉아 있는 측면 모습.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Bench-height side profile highlighting isolation with blue-black and sodium-amber contrast",
            "t2i_prompt": "Photorealistic cinematic still. Viewed from bench height a short distance to the side, C01O01 in a navy windbreaker, a Korean woman in her early 20s with black hair, pale complexion, and deep-set eyes, sits small against the horizon line in strict right profile, hunched on the edge of the simple bus stop bench, gazing into the distance. The stationary bench cuts horizontally through the lower frame, anchoring her stillness. A desolate empty night road lies on one side, while a vast, blue-black moonless sea stretches behind her, barely rippling. Low, cold coastal fog drifts in the background, separating the bench area from the dark water. The wet side posts of the bus stop shelter stand as thin dark verticals. Blue-black sea tones dominate the atmosphere, punctuated only by a faint, muted sodium-amber light spilling over the area, creating weak pools of illumination that catch the damp bench and trace the edge of the figure's profile.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "바다를 바라보며 멍한 채로 앉아있는 수리영",
              "해안가. 버스정류장 부근 / N",
              "어두운 밤바다를 배경으로"
            ],
            "visual_inferences": [
              "fixed_element coastal_night_environment",
              "fixed_element bus_stop_bench",
              "C01 in strict right profile, hunched on bench edge, gazing into the distance",
              "Low coastal fog separating the bench from the sea"
            ],
            "creative_decisions": [
              "Bench-height camera angle to ground the composition horizontally",
              "Contrast between cold blue-black sea and warm sodium-amber spill to highlight her vulnerability and isolation",
              "Figure sits small against the horizon to emphasize the vast emptiness of the background"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "5e520d0fbff236e9",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "dbd796a98904554c",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L12"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 15,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At bench height about eight feet to the side, the static camera holds 수리영 in strict side profile with the dark sea stretching behind her. She sits small against the horizon line, centered slightly left, while the bus stop bench cuts horizontally through the lower frame and the empty night road breathes on the opposite side.",
            "lighting_mood": "Blue-black moonless sea tones dominate, with only a faint sodium-amber bus stop spill catching the bench and the edge of 수리영’s profile.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L12"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "coastal_night_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A desolate coastal bus stop and empty road beside a vast, blue-black moonless sea at night. The cold and dark atmosphere is punctuated only by a faint, muted sodium-amber light spilling over the bus stop area, creating weak pools of illumination against the darkness.",
                "applies_to_shots": [
                  1,
                  3,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "해안가. 버스정류장 부근 / N",
                  "어두운 밤바다",
                  "dark sea stretching behind",
                  "Blue-black moonless sea tones",
                  "faint sodium-amber bus stop spill",
                  "weak amber pools around the bus stop"
                ],
                "visual_inferences": [
                  "The bus stop is isolated on the edge of the coastal road, serving as the sole source of warm light in the cold surroundings."
                ],
                "creative_decisions": [
                  "Contrasting the weak, warm amber light against the expansive blue-black sea to emphasize a sense of vulnerability and isolation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "bus_stop_bench",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A simple, stationary bus stop bench positioned near the edge of the coastal road. It sits directly within the spill of the muted sodium-amber stop light.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "버스정류장 벤치에 멍하니 앞을 보며 앉아있는",
                  "bus stop bench cuts horizontally",
                  "vertical break from the bench"
                ],
                "visual_inferences": [
                  "The bench is a basic outdoor seating structure typical of rural coastal stops, providing a physical anchor for the characters."
                ],
                "creative_decisions": [
                  "Using the stationary bench to establish a horizontal grounding point that highlights the sudden movements of the characters."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "3c74ecfbfa9ea4aa"
      },
      {
        "scene_index": 15,
        "heading": "S#15. 해안가. 버스정류장 부근 / N",
        "beat_title": "결심과 이탈",
        "representative_moment": "수리영이 혜수가 건네는 음료수를 두고 자리에서 벌떡 일어난다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level wide perspective capturing the full body vertical break, contrasted by cold blue and weak amber light",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her 20s with black hair, pale skin, and deep eyes, is positioned in the middle-left foreground, mid-spring from the bus stop bench in the lower-left foreground. She is captured at a three-quarter angle from the right, her body breaking vertically from the simple stationary bench, her eyes fixed on a Korean middle-aged woman. The middle-aged woman remains in the mid-right foreground in left profile, holding out canned drinks, her eyes fixed on C01O01 across the shared bus stop area. C01O01's full body is visible from a standing eye-level perspective. The desolate, wet coastal road recedes diagonally behind the bench toward the darker frame edge, bordered by a vast, blue-black moonless sea horizon. Cold blue sea darkness surrounds the figures, contrasted by a faint, muted sodium-amber stop light spilling over the bench to illuminate C01O01's sudden standing posture.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영(C01)이 벤치에서 몸을 벌떡 일으킨 채 단호한 표정으로 혜수를 쳐다보는 전신",
              "혜수, 사온 음료수를 수리영에게 건네며",
              "어두운 밤바다, coastal_night_environment fixed element description"
            ],
            "visual_inferences": [
              "C01 is captured in mid-spring from the bench to reflect the sudden action while maintaining motion direction.",
              "혜수 is not in the allowed entity list, so she is rendered as a generic Korean middle-aged woman.",
              "The bus stop bench anchors the characters horizontally, emphasizing C01's vertical break."
            ],
            "creative_decisions": [
              "Wide framing from eye level to capture C01's full body while keeping the middle-aged woman visible on the side.",
              "Using the cold blue sea void as a backdrop to isolate the amber-lit bus stop bench and C01's sudden movement."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "aa6af0b5de37ee35",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "9389ed1fb66255f6",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 15,
        "dependency_reason": "Maintains the same coastal bus stop environment and continuity of characters from earlier in Scene 15.",
        "_shot_index": 3,
        "visible_entities": [
          "C01",
          "L12"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 15,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From standing eye level ten to twelve feet from the bench, the tracking camera widens enough to catch 수리영’s full body as she springs up, with 혜수 kept to the side as the eyeline target rather than the center. 수리영 occupies the middle-left in a sudden vertical break from the bench, while 혜수 remains mid-right with the drinks, the sea line still dark behind them.",
            "lighting_mood": "Cold blue sea darkness surrounds the figures while a muted amber stop light catches 수리영’s sudden movement, making her resolve feel exposed and vulnerable.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "bus stop bench",
                  "screen_zone": "lower_left",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 rising from bench",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L12"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "coastal_night_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A desolate coastal bus stop and empty road beside a vast, blue-black moonless sea at night. The cold and dark atmosphere is punctuated only by a faint, muted sodium-amber light spilling over the bus stop area, creating weak pools of illumination against the darkness.",
                "applies_to_shots": [
                  1,
                  3,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "해안가. 버스정류장 부근 / N",
                  "어두운 밤바다",
                  "dark sea stretching behind",
                  "Blue-black moonless sea tones",
                  "faint sodium-amber bus stop spill",
                  "weak amber pools around the bus stop"
                ],
                "visual_inferences": [
                  "The bus stop is isolated on the edge of the coastal road, serving as the sole source of warm light in the cold surroundings."
                ],
                "creative_decisions": [
                  "Contrasting the weak, warm amber light against the expansive blue-black sea to emphasize a sense of vulnerability and isolation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "bus_stop_bench",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A simple, stationary bus stop bench positioned near the edge of the coastal road. It sits directly within the spill of the muted sodium-amber stop light.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "close",
                "source_facts": [
                  "버스정류장 벤치에 멍하니 앞을 보며 앉아있는",
                  "bus stop bench cuts horizontally",
                  "vertical break from the bench"
                ],
                "visual_inferences": [
                  "The bench is a basic outdoor seating structure typical of rural coastal stops, providing a physical anchor for the characters."
                ],
                "creative_decisions": [
                  "Using the stationary bench to establish a horizontal grounding point that highlights the sudden movements of the characters."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 15,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "adeee239fe3099f5"
      },
      {
        "scene_index": 15,
        "heading": "S#15. 해안가. 버스정류장 부근 / N",
        "beat_title": "불길한 감시의 시선",
        "representative_moment": "Watched from an elevated concealed angle, C02 stands at the dim bus stop calling out while C01 runs away into the dark coastal road.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "voyeuristic elevated concealed high angle looking down, wide framing",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark leather jacket, a Korean middle-aged woman, stands in the lower-left midground looking toward the fleeing figure. Across the shared desolate coastal road between them, C01O01 in a navy windbreaker, a Korean woman in her 20s, is caught mid-stride in the upper-right background moving toward the dark road in the upper-right background. From an elevated concealed high angle looking down, black foreground darkness encloses the frame edges, establishing a voyeuristic viewpoint. C02O02 is seen at a three-quarter angle from the right, both hands cupped to her mouth as if shouting, her eyes fixed on C01O01. C01O01 appears with her back to the camera, running away in mid-stride, one foot just lifted off the wet asphalt, gaze directed off-screen. The location is an empty bus stop beside a vast, blue-black moonless sea at night. Weak sodium-amber light spills over the damp bench area below, while thin, blue-grey coastal fog drifts across the road, swallowing faint red-blue residual glints in the cold, surveillant darkness.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#15 action: 수리영 (C01) runs away, 혜수 (C02) shouts after her from the bus stop.",
              "shot description: From far back in the darkness at an elevated concealed angle, the static camera looks down like an unseen watcher over the bus stop and road edge.",
              "environment: desolate coastal bus stop and empty road beside a vast, blue-black moonless sea at night."
            ],
            "visual_inferences": [
              "fixed_element body_full_pose: C01 running mid-stride away from the camera toward the dark road.",
              "fixed_element body_full_pose: C02 standing at a three-quarter right angle, hands cupped to her mouth.",
              "The voyeuristic framing utilizes black foreground space to obscure the edges, creating the feeling of being watched."
            ],
            "creative_decisions": [
              "Placed C02 in the lower-left midground and C01 in the upper-right background to emphasize the distance stretching between them.",
              "Used thin blue-grey coastal fog and weak sodium-amber pools of light to contrast against the cold blue-black night."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ddc92b489fc3f87d",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "9fd8322f77cc391e",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 15,
        "dependency_reason": "exact_background match with S15_Shot3 for the coastal bus stop environment.",
        "_shot_index": 6,
        "visible_entities": [
          "C01",
          "C02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 15,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From far back in the darkness at an elevated concealed angle, the static camera looks down like an unseen watcher over the bus stop and road edge. 혜수 is small in the lower-left with both hands cupped to her mouth, while 수리영 is farther upper-right, caught mid-stride running toward the dark road, the distance between them stretched by the high-angle frame.",
            "lighting_mood": "The high distant view is mostly blue-black, with weak amber pools around the bus stop and faint red-blue residual glints swallowed by fog, giving the frame a surveillant menace.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "movement_direction",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "dark road",
                  "screen_zone": "upper_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "background",
                  "gesture_action": "moves_toward",
                  "gesture_target_label": "dark road",
                  "label": "수리영 running away",
                  "screen_zone": "upper_right",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "fleeing Suriyoung",
                  "label": "혜수 calling after her",
                  "screen_zone": "lower_left",
                  "target_id": "C02",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "coastal_night_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A desolate coastal bus stop and empty road beside a vast, blue-black moonless sea at night. The cold and dark atmosphere is punctuated only by a faint, muted sodium-amber light spilling over the bus stop area, creating weak pools of illumination against the darkness.",
                "applies_to_shots": [
                  1,
                  3,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "해안가. 버스정류장 부근 / N",
                  "어두운 밤바다",
                  "dark sea stretching behind",
                  "Blue-black moonless sea tones",
                  "faint sodium-amber bus stop spill",
                  "weak amber pools around the bus stop"
                ],
                "visual_inferences": [
                  "The bus stop is isolated on the edge of the coastal road, serving as the sole source of warm light in the cold surroundings."
                ],
                "creative_decisions": [
                  "Contrasting the weak, warm amber light against the expansive blue-black sea to emphasize a sense of vulnerability and isolation."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 15,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "0d560779239dd015"
      },
      {
        "scene_index": 16,
        "heading": "S#16. 경찰서 사무실 / N",
        "beat_title": "위치 추적을 강권하는 혜수",
        "representative_moment": "혜수가 전화번호가 뜬 스마트폰 화면을 김형사의 눈앞으로 강하게 들이민다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Object-level close-up with compressed shallow depth of field, emphasizing the glowing phone screen in the foreground",
            "t2i_prompt": "Photorealistic cinematic still. C05 in a gray field jumper, a Korean man in his 30s, is seated leaning back at a three-quarter angle from the left, appearing as a blurred figure in the middle-center background representing an implied seated eye line looking down. From an over-the-shoulder observer perspective, a Korean woman in her mid-40s in a dark leather jacket is partially visible in the near foreground, gazing off-screen with her arm thrust forward. Her extended hand drives P03 into the middle foreground, its lit number screen aimed squarely toward the camera and occupying most of the frame as the primary evidence. The front edge of the solid police duty desk forms a dark, out-of-focus horizontal strip along the bottom edge, functioning as a physical barrier separating the woman's hand from C05's seated space. Cold office fluorescents flatten the room's ambient tone, while the P03 screen casts a small, hard glow onto the damp-looking skin of the gripping hand and the desk edge, set against [: a dim institutional night duty office interior implied in the shallow background].",
            "outfit_assignments": [
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "혜수가 핸드폰에 저장된 민숙번호 보여주며 위치 추적을 강권함",
              "김형사 혼자 당직 근무 중이다, seated leaning back",
              "경찰서 사무실 / N"
            ],
            "visual_inferences": [
              "detective_kim_seated_position: He remains consistently seated during the conversation, placed lower than the standing woman",
              "police_office_night_lighting: Cold office fluorescents flatten the room",
              "police_duty_desk: A solid police duty desk situated between the two characters as a physical barrier"
            ],
            "creative_decisions": [
              "Push into an object-level close-up where the phone screen dominates the foreground to emphasize evidence being shoved into personal space",
              "Blur C05 in the background to align with the close framing and depth-of-field constraints",
              "Use the contrast between the bleak room light and the hard screen glow to isolate the hand and phone"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "case photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "computer monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "evidence board",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "notepad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "partition divider",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer copier",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "security monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall clock",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1a24cbd140017ba0",
              "owned_hash": "096590bdcf0f7f80",
              "camera_direction_hash": "2e2bdd10fc72ee9c",
              "owned_usage_hash": "e38fde84d95a8529",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No direct visual dependency identified for this specific moment.",
        "_shot_index": 3,
        "visible_entities": [
          "C02",
          "C05",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 16,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the front edge of the duty desk just above 김형사's seated eye line, the camera is pushed into an almost object-level close-up: 혜수's extended hand drives the smartphone into the middle foreground, its lit number screen occupying most of the frame while 김형사's blurred eye line sits just behind it. The angle stays eye-level but compressed and shallow, making the phone feel like evidence shoved into his personal space rather than a neutral insert.",
            "lighting_mood": "Cold office fluorescents flatten the room while the smartphone casts a small hard glow onto damp-looking skin and the desk edge.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "Kim's implied seated eye line",
                  "screen_zone": "middle_center",
                  "target_id": "C05",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "C05",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C02",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "Only 혜수's thrusting hand and forearm are meaningfully visible, so a full outlook reference would over-specify the frame."
              },
              {
                "subject_id": "C05",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "김형사 is only partially present as a blurred seated eye line behind the phone, making full outlook alignment unnecessary."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L13B02",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "detective_kim_seated_position",
                "element_type": "character_state",
                "character_name": "Detective Kim",
                "description": "A Korean male police detective is seated in an office chair behind a duty desk. He remains in this lower, seated position throughout the interaction while the woman stands over him.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "김형사 혼자 당직 근무 중이다",
                  "seated leaning back",
                  "seated shoulders drawn"
                ],
                "visual_inferences": [
                  "He remains consistently seated during the conversation, creating a physical height dynamic between his seated form and the standing woman."
                ],
                "creative_decisions": [
                  "Emphasize his defensive and passive posture by keeping him anchored to the chair, visually contrasting with the woman's aggressive stance."
                ],
                "confidence": "high"
              },
              {
                "element_id": "police_office_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of a police station office at night. The environment is dominated by cold, flat fluorescent lighting, which is accented by a faint, muted amber spill around the desk area.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "경찰서 사무실 / N",
                  "Cold office fluorescents flatten the room",
                  "Cold blue-gray office light is cut by muted amber desk spill"
                ],
                "visual_inferences": [
                  "The surrounding office space is mostly empty and shadowed, directing focus to the illuminated desk area where the characters interact."
                ],
                "creative_decisions": [
                  "Use the contrast between the bleak room light and the warm desk spill to isolate the characters and heighten the tension."
                ],
                "confidence": "high"
              },
              {
                "element_id": "police_duty_desk",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A solid police duty desk situated between the two characters. It functions as a physical barrier and the primary surface anchoring the scene's blocking.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "front edge of the duty desk",
                  "planted hands form a hard diagonal across the lower frame while the detective sits lower on the opposite side"
                ],
                "visual_inferences": [
                  "The desk surface is consistently visible as the spatial divider, bearing the weight of the standing woman's hands and framing the interaction."
                ],
                "creative_decisions": [
                  "Treat the desk as a grounding element that visually anchors the shifting power dynamic of the scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C05",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "15400b23ac0c1045"
      },
      {
        "scene_index": 16,
        "heading": "S#16. 경찰서 사무실 / N",
        "beat_title": "위치 추적을 강권하는 혜수와 방어적인 김형사",
        "representative_moment": "C02O02가 양손으로 책상을 짚고 선 채 앉아 있는 C05O05를 압박하며 강하게 내려다본다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Side-profile pressure composition at mid height, medium framing",
            "t2i_prompt": "Photorealistic cinematic still. At mid-height beside the desk, a side-profile pressure composition. C02O02 in a dark leather jacket, a Korean middle-aged woman, in right profile, leaning forward with palms firmly braced on the near edge of the shared solid police duty desk, her eyes fixed on C05O05. C05O05 in a gray field jumper, a Korean man in his 30s, in left profile, seated in an office chair behind the same duty desk, his shoulders drawn back, his eyes fixed on C02O02. The shared desk runs horizontally across the frame, acting as a physical barrier, with C02O02's arms forming a hard diagonal across the lower frame while C05O05 sits visibly lower on the opposite side. Cold blue-gray office light cuts through the space, contrasted by a muted amber desk spill hitting the desk surface. [L13: dark police office interior, cold fluorescent light overhead flattening the surrounding shadows].",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "사무실 안에는 김형사 혼자 당직 근무 중이다",
              "혜수가 양손으로 책상을 짚은 채 심각한 얼굴로 김형사를 내려다보는 측면 구도",
              "seated shoulders drawn",
              "planted hands form a hard diagonal across the lower frame while the detective sits lower on the opposite side"
            ],
            "visual_inferences": [
              "fixed_element detective_kim_seated_position: seated posture consistently maintained to create a physical height dynamic",
              "fixed_element police_duty_desk: the desk functions as a solid spatial divider bearing the weight of the standing woman",
              "fixed_element police_office_night_lighting: cold flat fluorescent lighting combined with faint amber desk spill"
            ],
            "creative_decisions": [
              "Medium framing perfectly captures both figures in profile to highlight their opposing body languages and height difference",
              "C02O02's planted arms form a sharp diagonal in the lower frame to visually emphasize her aggressive downward pressure on the seated figure"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "case photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "anchor",
                "source_phrase": "seated in an office chair"
              },
              {
                "owned_token": "computer monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "anchor",
                "source_phrase": "shared solid police duty desk"
              },
              {
                "owned_token": "desk phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "evidence board",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "cold fluorescent light overhead"
              },
              {
                "owned_token": "notepad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "partition divider",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer copier",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "security monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall clock",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "936e4f72e8a2a8f5",
              "owned_hash": "096590bdcf0f7f80",
              "camera_direction_hash": "2f9c4be0cf93030c",
              "owned_usage_hash": "a6ac08e4432a53bc",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "desk",
                  "violating_phrase": "shared solid police duty desk",
                  "reason": "The desk is referenced as a physical barrier and spatial anchor for the characters' interaction, matching the producer's declaration of anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "chair",
                  "violating_phrase": "seated in an office chair",
                  "reason": "The office chair is mentioned as an anchor for the character's seated posture, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "cold fluorescent light overhead",
                  "reason": "The fluorescent light is described as a source of environmental lighting, matching the producer's declaration of anchor.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 16,
        "dependency_reason": "Same room (L13), preserving the exact background established in S16_Shot3.",
        "_shot_index": 5,
        "visible_entities": [
          "C02",
          "C05",
          "L13"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 16,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera has slid to the side of the duty desk and settles perpendicular to both figures at mid height, holding a side-profile pressure composition. 혜수's planted hands form a hard diagonal across the lower frame while 김형사 sits lower on the opposite side, his chair and desk height emphasizing that she is physically and morally bearing down on him.",
            "lighting_mood": "Cold blue-gray office light is cut by muted amber desk spill, leaving the side profiles tense and grounded rather than theatrical.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "C05",
              "L13"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L13B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "blind",
              "case photo",
              "chair",
              "computer monitor",
              "counter",
              "desk",
              "desk phone",
              "door",
              "evidence board",
              "filing cabinet",
              "fluorescent light",
              "notepad",
              "partition divider",
              "pen",
              "printer copier",
              "security monitor",
              "wall clock",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "detective_kim_seated_position",
                "element_type": "character_state",
                "character_name": "Detective Kim",
                "description": "A Korean male police detective is seated in an office chair behind a duty desk. He remains in this lower, seated position throughout the interaction while the woman stands over him.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "김형사 혼자 당직 근무 중이다",
                  "seated leaning back",
                  "seated shoulders drawn"
                ],
                "visual_inferences": [
                  "He remains consistently seated during the conversation, creating a physical height dynamic between his seated form and the standing woman."
                ],
                "creative_decisions": [
                  "Emphasize his defensive and passive posture by keeping him anchored to the chair, visually contrasting with the woman's aggressive stance."
                ],
                "confidence": "high"
              },
              {
                "element_id": "police_office_night_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The interior of a police station office at night. The environment is dominated by cold, flat fluorescent lighting, which is accented by a faint, muted amber spill around the desk area.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "경찰서 사무실 / N",
                  "Cold office fluorescents flatten the room",
                  "Cold blue-gray office light is cut by muted amber desk spill"
                ],
                "visual_inferences": [
                  "The surrounding office space is mostly empty and shadowed, directing focus to the illuminated desk area where the characters interact."
                ],
                "creative_decisions": [
                  "Use the contrast between the bleak room light and the warm desk spill to isolate the characters and heighten the tension."
                ],
                "confidence": "high"
              },
              {
                "element_id": "police_duty_desk",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A solid police duty desk situated between the two characters. It functions as a physical barrier and the primary surface anchoring the scene's blocking.",
                "applies_to_shots": [
                  3,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "front edge of the duty desk",
                  "planted hands form a hard diagonal across the lower frame while the detective sits lower on the opposite side"
                ],
                "visual_inferences": [
                  "The desk surface is consistently visible as the spatial divider, bearing the weight of the standing woman's hands and framing the interaction."
                ],
                "creative_decisions": [
                  "Treat the desk as a grounding element that visually anchors the shifting power dynamic of the scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 16,
                "shot_index": 3,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C05O05",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L13B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "40284e5cc04f9e03"
      },
      {
        "scene_index": 17,
        "heading": "S#17. 옥탑방 / 동틀무렵",
        "beat_title": "새벽녘 옥탑방을 살피는 고양이",
        "representative_moment": "푸른 새벽녘 불 켜진 창문을 주시하는 검은 고양이의 옆모습",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low angle medium framing, predawn blue hour with warm window light",
            "t2i_prompt": "Photorealistic cinematic still. Shot from a low angle beside the damp wall, a black cat in left profile occupies the lower left frame, its haunches coiled still. The animal is detailed with pitch-black fur, bright eyes, pointed ears, and a small face, preserving a distinct cat outline against the cold ambient fill. The cat looks up, eyes fixed on the lit window glowing in the upper background. Blue predawn fog swallows the exterior space, layering thin, cold bluish mist between the animal and the distant room. Muted amber light leaks from the fogged glass of the window, forming a warm square. The dark, rough-textured wall runs parallel to the camera, its wet top edge acting as a horizontal guide leading toward the window.",
            "outfit_assignments": [],
            "source_facts": [
              "S#17 action: '검은 고양이가 불이 켜져 있는 옥탑 방을 슬쩍 보더니'",
              "shot description: black cat in left profile, gazing at the lit rooftop-room window"
            ],
            "visual_inferences": [
              "cat sits still observing before making a move",
              "blue hour fog contrasts deeply with the isolated amber window light"
            ],
            "creative_decisions": [
              "low angle medium framing to anchor the cat against the wet wall while elevating the glowing window in the upper background",
              "damp textures on the wall to emphasize the cold, misty morning atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bulkhead",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "concrete floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "laundry line",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "parapet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "post",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rooftop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "beside the damp wall"
              },
              {
                "owned_token": "water tank",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "eyes fixed on the lit window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "1776a6a95891feeb",
              "owned_hash": "2b163985eed0e9b5",
              "camera_direction_hash": "9789a088d2524db7",
              "owned_usage_hash": "5c46baa2f91a6539",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "wall",
                  "violating_phrase": "beside the damp wall, ... The dark, rough-textured wall runs parallel to the camera, its wet top edge acting as a horizontal guide leading toward the window.",
                  "reason": "The wall is referred to as a spatial guide and camera reference, aligning with the anchor declaration as it is not being newly added or modified.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "eyes fixed on the lit window glowing in the upper background ... Muted amber light leaks from the fogged glass of the window, forming a warm square.",
                  "reason": "The window serves as a focal point for the cat's gaze and a source of ambient lighting, acting as a compositional anchor rather than a newly generated object.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 4,
        "dependency_reason": "same location (rooftop exterior), exact_background reference usage to carry through established background elements",
        "_shot_index": 2,
        "visible_entities": [
          "C14"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 17,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At black-cat shoulder height beside the wall, the camera tracks parallel to the wall but holds the profile longer, keeping the 검은 고양이 in the lower side plane and the lit rooftop-room window fixed beyond its gaze. The low angle makes the wall feel like a damp barrier, with the window glowing in the upper background as the only warm target in the fog-blue dawn.",
            "lighting_mood": "Blue predawn fog swallows the exterior while the rooftop window leaks a muted amber square that pins the cat's attention.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C14"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C14",
                "outlook_id": "O00"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C14",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L04B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bulkhead",
              "concrete floor",
              "door",
              "laundry line",
              "parapet",
              "post",
              "rooftop",
              "wall",
              "water tank",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 4,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L04B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "41d108e329fa0b66"
      },
      {
        "scene_index": 18,
        "heading": "S#18. 안방 안 / D",
        "beat_title": "사라진 시신과 깨끗한 방",
        "representative_moment": "Suri-young looks down at the unnaturally spotless floor of her bedroom where the body should be.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Observer POV slightly below eye line from behind the left side, medium framing, pale blue washed dawn light.",
            "t2i_prompt": "Photorealistic cinematic still. Observer camera positioned slightly below the eye line and behind the left side, framing the scene in medium scale. C01O01 in a casual navy windbreaker, a Korean woman in her early 20s with black hair, a pale complexion, and deep-set eyes, stands at the right edge of the frame in left profile, leaning over and looking down. Her hair is slightly messy, her overall appearance visibly disheveled. The unnaturally spotless floor occupies the center of the frame as an empty space. In the background, the opened curtain is pulled apart toward both sides of the sliding window, revealing pale glass. Washed dawn daylight filters into the room, turning the space pale blue and casting cool, forensic tones across the empty floor, draining the area of any comforting warmth.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "지나치리만큼 깨끗하게 정돈된 방안",
              "시신은 없다",
              "창문에 다가가 커튼을 확 열어젖힌다",
              "Shot 5: 시신이 없는 깨끗한 바닥을 내려다보는 수리영의 측면"
            ],
            "visual_inferences": [
              "fixed_element suri_young_morning_appearance: slept-in casual wear, messy hair, disheveled look",
              "fixed_element pale_apartment_daylight: washed dawn light turns the room pale blue",
              "observer camera placed below eye line to frame her tense profile on the edge while centralizing the empty floor"
            ],
            "creative_decisions": [
              "Placed the spotless floor in the dead center of the composition to act as a visually haunting negative space, emphasizing the eerie absence of the expected body.",
              "Used a cool, blue forensic lighting tone to drain the room of warmth and heighten psychological tension."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "anchor",
                "source_phrase": "opened curtain is pulled apart toward both sides"
              },
              {
                "owned_token": "cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dresser",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "unnaturally spotless floor occupies the center of the frame"
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo frame",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pillow",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding window",
                "usage_kind": "anchor",
                "source_phrase": "both sides of the sliding window"
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tea tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "dde04220a3143c80",
              "owned_hash": "0cf8920bfde0b00a",
              "camera_direction_hash": "9833e095c538e95a",
              "owned_usage_hash": "268697e883b59c40",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "curtain",
                  "violating_phrase": "the opened curtain is pulled apart toward both sides of the sliding window",
                  "reason": "The curtain is referenced in the background to establish the scene's layout and state, serving as a static spatial anchor without requesting a new creation, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "The unnaturally spotless floor occupies the center of the frame as an empty space",
                  "reason": "The floor is used to anchor the camera composition and lighting in the center of the frame, without any instruction to draw a new floor, which aligns with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sliding window",
                  "violating_phrase": "both sides of the sliding window, revealing pale glass",
                  "reason": "The sliding window is mentioned in the background as a reference for the curtain and dawn light, serving as a static spatial anchor, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "Same location (Suri-young's apartment room) but at a different time, requiring exact background consistency with the established layout.",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 18,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Just inside 수리영's room, the camera sits slightly below her eye line and behind her left side, lowered enough that the spotless floor claims the center of the frame while her tense side profile remains at the right edge as witness. The opened curtains and over-neat room stretch into the background, making the absence of the expected body feel unnaturally staged.",
            "lighting_mood": "Washed dawn light turns the room pale blue, with no comforting warmth, making the excessive cleanliness feel forensic.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B05",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "bed",
              "chair",
              "coat rack",
              "cooktop",
              "curtain",
              "cushion",
              "dining table",
              "door",
              "dresser",
              "floor",
              "kitchen counter",
              "photo frame",
              "pillow",
              "refrigerator",
              "shelf",
              "shoe cabinet",
              "sink",
              "sliding window",
              "smartphone",
              "sofa",
              "tea tray",
              "wall",
              "wardrobe"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_morning_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "Suri-young wears the casual indoor clothing she slept in the previous night. Her hair is slightly messy, and her overall appearance is visibly disheveled and tired from staying awake and waiting all night. She retains this exhausted, unkempt look as she moves from her bedroom to the bathroom.",
                "applies_to_shots": [
                  5,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "밤새 엄마를 기다리다 깜박 졸았다",
                  "얼굴을 씻고 거울을 보며"
                ],
                "visual_inferences": [
                  "She did not change clothes after waking up abruptly, retaining her slept-in casual wear.",
                  "Her hair and posture reflect her lack of proper sleep and growing anxiety."
                ],
                "creative_decisions": [
                  "Keeping her appearance distinctly tired and unkempt to physically anchor her psychological strain and the passage of a sleepless night."
                ],
                "confidence": "high"
              },
              {
                "element_id": "pale_apartment_daylight",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A washed, pale morning daylight filters into the interior of the apartment, draining the space of any comforting warmth. This cool illumination casts pale blue and cool tones across the different rooms, connecting the spaces with a tense, unnerving atmosphere.",
                "applies_to_shots": [
                  5,
                  9,
                  12
                ],
                "element_scope": "full",
                "source_facts": [
                  "Washed dawn light turns the room pale blue, with no comforting warmth",
                  "Cool bathroom light turns green-blue",
                  "Pale household daylight drains the table of warmth"
                ],
                "visual_inferences": [
                  "The early morning daylight affects all rooms of the house similarly, establishing a unified time of day."
                ],
                "creative_decisions": [
                  "Using a universally cool, drained color palette across the house to visually connect the isolated rooms and match the character's escalating dread."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B05",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "fbaaedf0cb5e3cf7"
      },
      {
        "scene_index": 18,
        "heading": "S#18. 욕실 안 / D",
        "beat_title": "거울 속 환각",
        "representative_moment": "욕실 거울 속, 자신의 어깨너머 벽면에 붉은 원 표식이 나타난 것을 목격하는 수리영.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "close framing pushed into the mirror, over-the-shoulder perspective, shallow depth of field",
            "t2i_prompt": "Photorealistic cinematic still. A rough red circle reflected on the bathroom wall appears in the middle-center background. In the right foreground, the out-of-focus cropped shoulder of C01O01 in a slept-in casual navy windbreaker, a Korean young woman, anchors the frame edge with her back to the camera. The view pushes into the moisture-streaked bathroom mirror surface, capturing her reflection—a tired face with slightly messy hair, facing the camera with a tense gaze. [L05: mirror frame barely visible along the left side, the reflected tiled wall bathed in pale, cool green-blue daylight]. The rough circular mark reads as a muted ritual stain behind the reflected figure.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "거울에 비친 욕실 벽에 갑자기 또 발생하는 붉은 원",
              "수리영: over_shoulder, leaning toward sink, gaze=camera",
              "The mirror reflects Suri-young's cropped shoulder and the wall behind her"
            ],
            "visual_inferences": [
              "fixed_element suri_young_morning_appearance: slept-in casual wear, messy hair, tired expression",
              "fixed_element pale_apartment_daylight: cool green-blue lighting on tiles and mirror"
            ],
            "creative_decisions": [
              "Framing heavily emphasizes the mirror surface by pushing the real shoulder to the extreme edge, isolating the hallucination in the reflection",
              "Using muted green-blue morning tones to vividly contrast with the supernatural red ritual stain"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bathroom mirror",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo frame",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shower",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tea tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "toilet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d31bb22d4929366c",
              "owned_hash": "eda9679da757d7f3",
              "camera_direction_hash": "7560effe56ec6745",
              "owned_usage_hash": "1763180fb057ccd9",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 18,
        "dependency_reason": "Same apartment location, continuing the established morning lighting and character state from previous shots in S18.",
        "_shot_index": 9,
        "visible_entities": [
          "C01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 18,
            "shot_index": 9
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From just behind 수리영's right shoulder at mirror height, the camera pushes into the mirror image until her shoulder becomes a cropped dark edge and the reflected bathroom wall fills the center. The mirror frame remains barely visible along one side, confirming the left-right reversed view as the rough red circle blooms on the wall behind her reflection.",
            "lighting_mood": "Cool bathroom light turns green-blue on tile and mirror streaks, while the red circle reads as a muted ritual stain rather than bright gore.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "rough red circle reflected on bathroom wall",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L05B06",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "suri_young_morning_appearance",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "Suri-young wears the casual indoor clothing she slept in the previous night. Her hair is slightly messy, and her overall appearance is visibly disheveled and tired from staying awake and waiting all night. She retains this exhausted, unkempt look as she moves from her bedroom to the bathroom.",
                "applies_to_shots": [
                  5,
                  9
                ],
                "element_scope": "full",
                "source_facts": [
                  "밤새 엄마를 기다리다 깜박 졸았다",
                  "얼굴을 씻고 거울을 보며"
                ],
                "visual_inferences": [
                  "She did not change clothes after waking up abruptly, retaining her slept-in casual wear.",
                  "Her hair and posture reflect her lack of proper sleep and growing anxiety."
                ],
                "creative_decisions": [
                  "Keeping her appearance distinctly tired and unkempt to physically anchor her psychological strain and the passage of a sleepless night."
                ],
                "confidence": "high"
              },
              {
                "element_id": "pale_apartment_daylight",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A washed, pale morning daylight filters into the interior of the apartment, draining the space of any comforting warmth. This cool illumination casts pale blue and cool tones across the different rooms, connecting the spaces with a tense, unnerving atmosphere.",
                "applies_to_shots": [
                  5,
                  9,
                  12
                ],
                "element_scope": "full",
                "source_facts": [
                  "Washed dawn light turns the room pale blue, with no comforting warmth",
                  "Cool bathroom light turns green-blue",
                  "Pale household daylight drains the table of warmth"
                ],
                "visual_inferences": [
                  "The early morning daylight affects all rooms of the house similarly, establishing a unified time of day."
                ],
                "creative_decisions": [
                  "Using a universally cool, drained color palette across the house to visually connect the isolated rooms and match the character's escalating dread."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 18,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1027828a68c7f6ed"
      },
      {
        "scene_index": 18,
        "heading": "S#18. 안방 안 / D",
        "beat_title": "기괴하게 일그러지는 환각",
        "representative_moment": "식탁 위 P07의 사진 속 얼굴이 기괴한 붉은색으로 흘러내린다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "insert shot at low tabletop height with extreme close-up and shallow depth of field",
            "t2i_prompt": "Photorealistic cinematic still. At low tabletop height, an extreme insert close-up focuses entirely on P07, the portrait within the pre-existing photo frame standing upright on the dining table, leaving the rest of the room to collapse into a soft background blur. Within this existing photo frame, the printed portrait of an East Asian middle-aged woman facing the camera is visibly warped, her face distorting and melting downward into a pulsing dark red smear. The glass of the photo frame reflects faint tabletop light alongside the warped image beneath it. Pale household daylight filters across the space, draining the table of comforting warmth and emphasizing the deep red distortion as the only vivid color in the frame, while an out-of-focus water glass stands as a peripheral scale reference in the foreground.",
            "outfit_assignments": [],
            "source_facts": [
              "Washed dawn light turns the room pale blue, with no comforting warmth",
              "식탁에 놓인 엄마와 수리영의 사진을 보는데...",
              "환하게 웃는 엄마 얼굴이 뭉개져 흘러내린다"
            ],
            "visual_inferences": [
              "The hallucination is isolated within the photo frame as an extreme close-up insert, omitting the character observing it",
              "The red distortion contrasts sharply with the pale, cool daylight of the apartment",
              "The glossy surface of the photo frame slightly reflects the ambient light"
            ],
            "creative_decisions": [
              "Using extreme macro depth of field on the photo surface to emphasize the hallucinated distortion",
              "Draining all warmth from the surrounding table to make the hallucinated red smear hyper-vivid and unnatural"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background",
              "prop"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bathroom mirror",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "anchor",
                "source_phrase": "standing upright on the dining table, draining the table"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo frame",
                "usage_kind": "anchor",
                "source_phrase": "within the pre-existing photo frame standing upright on the dining table, Within this existing photo frame, The glass of the photo frame"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shower",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tea tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "toilet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "56fde471730ec97f",
              "owned_hash": "eda9679da757d7f3",
              "camera_direction_hash": "3de06e78872d0608",
              "owned_usage_hash": "461677aee0b36d7c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "dining table",
                  "violating_phrase": "standing upright on the dining table",
                  "reason": "The dining table is used purely as an anchoring surface on which the photo frame stands, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photo frame",
                  "violating_phrase": "Within this existing photo frame, the printed portrait... is visibly warped",
                  "reason": "The frame itself is explicitly described as pre-existing and serves as an spatial anchor/container for the warped portrait, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "previous_shot_refs indicates dependency on Scene 12 for the exact_background and pale_apartment_daylight continuity.",
        "_shot_index": 12,
        "visible_entities": [
          "P07"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 18,
            "shot_index": 12
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At low tabletop height, the dolly-in finishes as an extreme close-up on the framed photograph, isolating 민숙's face area so the rest of the living room collapses into a soft blur. The camera remains level with the table surface, letting the red distortion seem to seep downward across the glossy photo rather than appear as a separate effect.",
            "lighting_mood": "Pale household daylight drains the table of warmth while the red facial smear pulses as the only ritual color in the frame.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "P07"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B06",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "bathroom mirror",
              "chair",
              "coat rack",
              "cooktop",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "kitchen counter",
              "photo frame",
              "refrigerator",
              "shelf",
              "shoe cabinet",
              "shower",
              "sink",
              "smartphone",
              "sofa",
              "tea tray",
              "toilet",
              "wall mark",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "pale_apartment_daylight",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A washed, pale morning daylight filters into the interior of the apartment, draining the space of any comforting warmth. This cool illumination casts pale blue and cool tones across the different rooms, connecting the spaces with a tense, unnerving atmosphere.",
                "applies_to_shots": [
                  5,
                  9,
                  12
                ],
                "element_scope": "full",
                "source_facts": [
                  "Washed dawn light turns the room pale blue, with no comforting warmth",
                  "Cool bathroom light turns green-blue",
                  "Pale household daylight drains the table of warmth"
                ],
                "visual_inferences": [
                  "The early morning daylight affects all rooms of the house similarly, establishing a unified time of day."
                ],
                "creative_decisions": [
                  "Using a universally cool, drained color palette across the house to visually connect the isolated rooms and match the character's escalating dread."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 11,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B06",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P07",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 18,
                "shot_indices": [
                  12
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P07",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "86164ae9a62125fb"
      },
      {
        "scene_index": 19,
        "heading": "S#19. 마트 / D",
        "beat_title": "CCTV 위치 확인",
        "representative_moment": "수리영(C01)이 마트 밖 처마 밑에서 고개를 들어 천장에 매달린 CCTV 카메라를 올려다본다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "medium low-angle shot, cool morning shade contrasted with amber interior spill",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a young Korean woman in her 20s, stands in the middle-left midground, looking toward the ceiling-mounted CCTV camera in the upper frame. Positioned at shoulder height and angled upward, the camera captures her waist-up in right profile, neck craned upward, black hair falling slightly back, pale complexion and deep-set eyes focused on the surveillance device. The exterior space is sheltered beneath an overhanging architectural awning, enveloped in a cool, muted early morning shade. A faint, warm amber glow spills outward from the mart's interior through the glass window behind her. The security camera remains anchored to the underside of the awning line, serving as a physically present visual target above.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영은 마트 밖 처마 밑에서 천장에 매달린 CCTV 카메라를 올려다본다.",
              "CCTV 위치를 확인하다."
            ],
            "visual_inferences": [
              "fixed_element mart_exterior_awning_shade: cool, muted early morning shade that contrasts with a faint, warm amber glow spilling outward from the mart's interior",
              "fixed_element ceiling_mounted_security_camera: standard security camera affixed to the underside of the mart's exterior awning",
              "The upward camera angle emphasizes the relationship between the observer and the surveillance target."
            ],
            "creative_decisions": [
              "Positioning the camera at shoulder height angling upward to naturally capture both her facial profile and the CCTV in the same frame.",
              "Using the contrast between the cool morning ambient light and warm amber window spill to add depth to the exterior background."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "anchor",
                "source_phrase": "the ceiling-mounted CCTV camera in the upper frame"
              },
              {
                "owned_token": "awning",
                "usage_kind": "anchor",
                "source_phrase": "overhanging architectural awning"
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bike rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crosswalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "delivery van",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sidewalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "signboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storefront",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "street",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "glass window behind her"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7683b44ec2571a45",
              "owned_hash": "af3dd8a4f5d2d9d1",
              "camera_direction_hash": "2ec46e06e59d2266",
              "owned_usage_hash": "4abce92ad1a69bc4",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "CCTV camera",
                  "violating_phrase": "looking toward the ceiling-mounted CCTV camera in the upper frame",
                  "reason": "The CCTV camera is referenced as a target for the character's gaze and is described as remaining anchored to the awning, serving as a valid spatial anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "awning",
                  "violating_phrase": "sheltered beneath an overhanging architectural awning",
                  "reason": "The awning is mentioned as a spatial boundary sheltering the character, acting as an environmental anchor without any redraw instruction.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "through the glass window behind her",
                  "reason": "The window is used as a background anchor to describe the glow of the light source passing through it from the interior.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 8,
        "dependency_reason": "마트 외부 공간의 구조와 조명, 처마 밑 환경의 연속성 유지 (exact_background)",
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "L08"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 19,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Outside under the mart awning, the camera holds 수리영 in side profile at shoulder height while angling upward enough for the ceiling-mounted CCTV camera to command the upper frame. Her body stays in the middle-left plane, neck craned toward the lens above, making the discovery feel like a practical clue rather than a dramatic revelation.",
            "lighting_mood": "Muted morning daylight is cooled by the awning shade, with faint amber shop spill caught in the glass behind her.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "ceiling-mounted CCTV camera",
                  "label": "수리영 looking up",
                  "screen_zone": "middle_left",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L08"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L08B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "awning",
              "bicycle",
              "bike rack",
              "crate",
              "crosswalk",
              "curb",
              "delivery van",
              "service cart",
              "service door",
              "sidewalk",
              "signboard",
              "sliding door",
              "storefront",
              "street",
              "table",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "mart_exterior_awning_shade",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The exterior space immediately outside a contemporary South Korean mart, sheltered beneath an overhanging architectural awning. The area is enveloped in a cool, muted early morning shade that contrasts with a faint, warm amber glow spilling outward from the mart's interior through the glass windows behind.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Outside under the mart awning",
                  "Muted morning daylight is cooled by the awning shade, with faint amber shop spill caught in the glass behind her.",
                  "Cool exterior shade hardens her features, with a thin muted shop glow"
                ],
                "visual_inferences": [
                  "The ambient light confirms it is early morning before direct sunlight hits the building facade",
                  "The glass storefront reveals typical modern retail interior lighting"
                ],
                "creative_decisions": [
                  "Emphasizing the color contrast between the cool blue ambient morning shade and the warm amber interior spill to enhance the realistic, slightly tense morning atmosphere"
                ],
                "confidence": "high"
              },
              {
                "element_id": "ceiling_mounted_security_camera",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A standard security camera affixed to the underside of the mart's exterior awning. It remains anchored to the upper architectural structure along the awning line, serving as a physically present surveillance device above the character.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "ceiling-mounted CCTV camera to command the upper frame",
                  "with the awning edge clipped along the top, keeping the earlier clue physically present"
                ],
                "visual_inferences": [
                  "The camera is a visible dome or bullet style device commonly used in modern retail exteriors",
                  "It is positioned near the outer edge of the awning ceiling so it remains partially visible even in tighter framing"
                ],
                "creative_decisions": [
                  "Maintaining the presence of the camera housing near the top edge of the frame to serve as a continuous visual anchor for the character's realization"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 8,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L08B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "55c4c68dbca59aaf"
      },
      {
        "scene_index": 19,
        "heading": "S#19. 마트 / D",
        "beat_title": "CCTV 확인 후 전화하는 수리영",
        "representative_moment": "C01 stands under the mart awning, gazing into the distance with a hardened expression while pressing P03 to her ear.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Tight medium position from a slightly lower eye-level, emphasizing the spatial tension between the phone call and the surveillance context",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a young Korean woman with black hair, pale complexion, and deep eyes, stands at a three-quarter angle from the left, her expression hardened, gazing into the distance. P03 is pressed to her ear, the phone's side edge facing the camera while its screen is turned away. She is captured in a tight medium framing from the chest up. The front lip of the awning cuts across the upper frame above her, with a CCTV camera affixed to the underside of the awning ceiling. Behind her, the closed storefront window reflects pale street light, revealing a faint warm amber interior glow. The space is enveloped in muted early morning shade, the cool ambient daylight contrasting with the thin amber shop spill catching her jawline.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "shot description: 수리영이 귀에 스마트폰을 댄 채 굳은 표정으로 서 있는 구도",
              "action: CCTV 위치를 확인하다... 혜수에게 전화 걸어 상황을 설명한다",
              "camera_direction: awning edge clipped along the top, keeping the earlier clue physically present"
            ],
            "visual_inferences": [
              "fixed_element mart_exterior_awning_shade: cool early morning shade contrasting with warm amber interior spill",
              "fixed_element ceiling_mounted_security_camera: standard security camera anchored to the awning underside",
              "C01 holding P03 (smartphone) up to her ear with side edge facing the camera"
            ],
            "creative_decisions": [
              "Tight medium framing anchors her hardened facial expression while structurally placing the CCTV camera in the upper background to maintain the narrative tension of surveillance",
              "Color palette contrasts cool blue exterior shade with thin, muted amber light from the store interior"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "anchor",
                "source_phrase": "a CCTV camera affixed to the underside of the awning ceiling"
              },
              {
                "owned_token": "awning",
                "usage_kind": "anchor",
                "source_phrase": "The front lip of the awning cuts across the upper frame above her"
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bike rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "crosswalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "delivery van",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service cart",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "service door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sidewalk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "signboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sliding door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storefront",
                "usage_kind": "anchor",
                "source_phrase": "the closed storefront window"
              },
              {
                "owned_token": "street",
                "usage_kind": "anchor",
                "source_phrase": "reflects pale street light"
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "the closed storefront window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ab41ed971b33a654",
              "owned_hash": "af3dd8a4f5d2d9d1",
              "camera_direction_hash": "d156546448b32d82",
              "owned_usage_hash": "a1f4ee3c4a8fce19",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "awning",
                  "violating_phrase": "The front lip of the awning cuts across the upper frame above her",
                  "reason": "The prompt mentions the awning's front lip to establish composition and framing without requesting any redraw, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "CCTV camera",
                  "violating_phrase": "with a CCTV camera affixed to the underside of the awning ceiling",
                  "reason": "The prompt describes the position of the CCTV camera as a spatial anchor in the background, which aligns with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "storefront",
                  "violating_phrase": "the closed storefront window",
                  "reason": "The storefront window is referenced only to describe background reflections, serving as a compositional anchor, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "street",
                  "violating_phrase": "reflects pale street light",
                  "reason": "The street is referenced indirectly via 'street light' for environmental reflection, which is an anchor usage as declared by the producer.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "the closed storefront window",
                  "reason": "The window is mentioned to detail the background's reflection of light, confirming its role as a passive anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 8,
        "dependency_reason": "Exact background location L08B02 relies on the physical spatial layout established in Scene 8 Shot 4.",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 19,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera drops from the CCTV axis into a tight medium position slightly in front of 수리영 near the awning line, holding steady as she presses the smartphone to her ear. Her face occupies the central frame with the awning edge clipped along the top, keeping the earlier clue physically present while her expression hardens into action.",
            "lighting_mood": "Cool exterior shade hardens her features, with a thin muted shop glow giving the frame a tense early-morning realism.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L08B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "awning",
              "bicycle",
              "bike rack",
              "crate",
              "crosswalk",
              "curb",
              "delivery van",
              "service cart",
              "service door",
              "sidewalk",
              "signboard",
              "sliding door",
              "storefront",
              "street",
              "table",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "mart_exterior_awning_shade",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The exterior space immediately outside a contemporary South Korean mart, sheltered beneath an overhanging architectural awning. The area is enveloped in a cool, muted early morning shade that contrasts with a faint, warm amber glow spilling outward from the mart's interior through the glass windows behind.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "Outside under the mart awning",
                  "Muted morning daylight is cooled by the awning shade, with faint amber shop spill caught in the glass behind her.",
                  "Cool exterior shade hardens her features, with a thin muted shop glow"
                ],
                "visual_inferences": [
                  "The ambient light confirms it is early morning before direct sunlight hits the building facade",
                  "The glass storefront reveals typical modern retail interior lighting"
                ],
                "creative_decisions": [
                  "Emphasizing the color contrast between the cool blue ambient morning shade and the warm amber interior spill to enhance the realistic, slightly tense morning atmosphere"
                ],
                "confidence": "high"
              },
              {
                "element_id": "ceiling_mounted_security_camera",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A standard security camera affixed to the underside of the mart's exterior awning. It remains anchored to the upper architectural structure along the awning line, serving as a physically present surveillance device above the character.",
                "applies_to_shots": [
                  4,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "ceiling-mounted CCTV camera to command the upper frame",
                  "with the awning edge clipped along the top, keeping the earlier clue physically present"
                ],
                "visual_inferences": [
                  "The camera is a visible dome or bullet style device commonly used in modern retail exteriors",
                  "It is positioned near the outer edge of the awning ceiling so it remains partially visible even in tighter framing"
                ],
                "creative_decisions": [
                  "Maintaining the presence of the camera housing near the top edge of the frame to serve as a continuous visual anchor for the character's realization"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 8,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L08B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1c3ff44c628fa043"
      },
      {
        "scene_index": 20,
        "heading": "S#20. 마트 총무과 / 실내",
        "beat_title": "식별 불가한 CCTV와 깊어지는 불안",
        "representative_moment": "C02와 보안직원이 모니터를 들여다보고, C01이 그 뒤에서 굳은 표정으로 서서 어두운 CCTV 화면을 주시한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide view from near entrance at standing eye level, flat office fluorescents mixing with cold blue monitor cast",
            "t2i_prompt": "Photorealistic cinematic still. A Korean adult man in a uniform, the security employee seated at monitor, occupies the lower-left midground. C02O02 in a dark leather jacket, a Korean middle-aged woman with neat black hair and sharp eyes seated beside monitor, is in the lower-center midground. C01O01 in a navy windbreaker, a Korean young woman with black hair, pale skin, and deep eyes standing behind the seated pair, is positioned in the upper-center background. The three figures are gathered around the shared admin desk, captured at standing eye level. The Korean adult man is seen at a three-quarter angle from the right, hunched at the keyboard, his eyes fixed on the monitor. C02O02 is viewed from an over-the-shoulder angle, leaning toward the screen, her eyes fixed on the monitor. C01O01 is captured at a three-quarter angle from the left, hovering behind the swivel chair, her eyes fixed on the monitor. The room is illuminated by dull fluorescent light that mixes with a cold blue glow radiating from the screen, casting sharp, cool-toned reflections on their faces. The monitor sits on the far side of the admin desk, its front screen partly visible to the camera showing a dark, hard-to-read CCTV image, while the office door is implied behind the observer.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "CCTV화면을 돌려보는 보안팀 직원과 혜수, 뒤에서 초조한 모습으로 화면을 주시하는 수리영",
              "Flat office fluorescents mix with the monitor's cold blue cast"
            ],
            "visual_inferences": [
              "fixed_element office_monitor_lighting: The contrast between the neutral dull room light and the sharp blue screen glow acts as a persistent environmental anchor.",
              "Wide layering of furniture anchors the subjects in the shared space, emphasizing the deep focus on the unreadable screen."
            ],
            "creative_decisions": [
              "Applied strict frame spatial contract for placing the generic security employee, C02, and C01 in lower-left, lower-center, and upper-center zones respectively.",
              "Translated Su-ri-yeong's hovering into a background standing posture to emphasize tension over the shoulders of the seated figures.",
              "Excluded C15's ID entirely based on the generic_descriptor_allowed policy, rendering him strictly as a 'Korean adult man in a uniform'."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "DVR recorder",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "admin desk",
                "usage_kind": "anchor",
                "source_phrase": "shared admin desk"
              },
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cable",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "office door is implied"
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "illuminated by dull fluorescent light"
              },
              {
                "owned_token": "hard drive",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "anchor",
                "source_phrase": "hunched at the keyboard"
              },
              {
                "owned_token": "monitor",
                "usage_kind": "anchor",
                "source_phrase": "security employee seated at monitor"
              },
              {
                "owned_token": "mouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer scanner",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "swivel chair",
                "usage_kind": "anchor",
                "source_phrase": "hovering behind the swivel chair"
              },
              {
                "owned_token": "visitor chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "0d1097fc5f434779",
              "owned_hash": "906524a45112302a",
              "camera_direction_hash": "31cb38a76088a883",
              "owned_usage_hash": "29e261b235eaa8cf",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "admin desk",
                  "violating_phrase": "shared admin desk",
                  "reason": "The admin desk is used as a spatial anchor to describe the positioning of the gathered figures and the monitor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "office door is implied behind the observer",
                  "reason": "The door is referenced as a spatial anchor that is implied and out of camera frame, requiring no redrawing.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "illuminated by dull fluorescent light",
                  "reason": "The fluorescent light is mentioned solely to describe the illumination and mood of the room.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "keyboard",
                  "violating_phrase": "hunched at the keyboard",
                  "reason": "The keyboard is used purely as an anchor for the security employee's physical posture.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "monitor",
                  "violating_phrase": "security employee seated at monitor",
                  "reason": "The monitor is referenced as a focal point for the characters and its screen state is described, acting as a spatial anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "swivel chair",
                  "violating_phrase": "hovering behind the swivel chair",
                  "reason": "The swivel chair is used as a spatial reference point to locate the character standing behind the seated pair.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No prior scene dependency.",
        "_shot_index": 1,
        "visible_entities": [
          "L10",
          "C15",
          "C02",
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 20,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From near the general-affairs office entrance at standing eye level, the camera holds a wide view of the desk: 한국인 남성 보안직원 and 혜수 sit facing the monitor while 수리영 hovers behind them, all sightlines converging on the same screen. The office furniture frames them in layers, with the seated pair lower in the foreground-midground and 수리영 elevated behind, showing her anxiety pressing over their shoulders.",
            "lighting_mood": "Flat office fluorescents mix with the monitor's cold blue cast, leaving the room practical but uneasy and underlit at the corners.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 standing behind the seated pair",
                  "screen_zone": "upper_center",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "혜수 seated beside monitor",
                  "screen_zone": "lower_center",
                  "target_id": "C02",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "security employee seated at monitor",
                  "screen_zone": "lower_left",
                  "target_id": "C15",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L10",
              "C15",
              "C02",
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C15",
                "outlook_id": "O13"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C15",
                "policy_type": "identity_reference",
                "policy": "generic_descriptor_allowed",
                "reason": "visible_shot_count=1 — selected-shot 저빈도 주변 subject"
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L10B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "DVR recorder",
              "admin desk",
              "blind",
              "cable",
              "desk",
              "door",
              "filing cabinet",
              "fluorescent light",
              "hard drive",
              "keyboard",
              "monitor",
              "mouse",
              "printer scanner",
              "swivel chair",
              "visitor chair",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "office_monitor_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The office environment is illuminated by dull, flat fluorescent ceiling lights that create a practical but somewhat airless atmosphere. In stark contrast, a noticeable cold blue glow radiates from the unseen computer monitor, casting sharp, cool-toned reflections onto the immediate viewing area and the subjects facing it.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "Flat office fluorescents mix with the monitor's cold blue cast",
                  "The monitor's cold blue reflection sharpens her eyes while the surrounding fluorescent wash stays dull and airless"
                ],
                "visual_inferences": [
                  "The contrast between the warm or neutral dull room light and the sharp blue screen glow acts as a persistent environmental anchor across different camera angles."
                ],
                "creative_decisions": [
                  "Using the cold blue monitor light as a prominent environmental feature to visually underscore the characters' focus and the scene's anxious undertone."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L10B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "69ec563cf3e690a8"
      },
      {
        "scene_index": 20,
        "heading": "S#20. 마트 총무과 / 실내",
        "beat_title": "식별 불가 화면과 깊어지는 불안",
        "representative_moment": "초조한 표정의 C01이 미간을 찌푸린 채 모니터를 응시하고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Close frame isolating the subject's anxious reaction, utilizing soft foreground obstruction and contrasting monitor glow.",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her early 20s with black hair and pale skin, occupies the middle-center foreground in a close frame. Viewed at a three-quarter angle from the right, her knitted brow and deep eyes are sharply focused as she leans slightly forward, staring off-screen toward the unseen monitor. The cold blue glow from the monitor below-left casts sharp reflections across her anxious face, contrasting heavily with the dull, flat fluorescent wash of the muted, featureless office wall compressed immediately behind her. At the extreme lower edges of the frame, soft, dark, out-of-focus shoulder shapes of two seated figures intrude slightly, serving as blurred foreground obstructions without breaking the shared viewing direction.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Shot description: 수리영이 미간을 찌푸린 채 모니터를 응시하는 초조한 얼굴",
              "S#20 action: 수리영 불안이 깊어지고."
            ],
            "visual_inferences": [
              "fixed_element office_monitor_lighting: dull, flat fluorescent ceiling lights mixed with sharp cold blue reflections from the unseen monitor.",
              "Seated viewers reduced to soft, dark shoulder shapes at the extreme bottom edge to maintain continuity without distracting from C01's close-up."
            ],
            "creative_decisions": [
              "Positioning C01 in the middle-center foreground to fulfill the frame spatial contract (fsc_001).",
              "Using a tight close framing that completely blurs the background to emphasize the psychological weight of the unseen monitor."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "DVR recorder",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "admin desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cable",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hard drive",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer scanner",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "swivel chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "visitor chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "24735ad017615c6b",
              "owned_hash": "906524a45112302a",
              "camera_direction_hash": "1e92c68f31aa3fe5",
              "owned_usage_hash": "fcbf0a2c177ac487",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 20,
        "dependency_reason": "previous_shot_refs indicates spatial and lighting continuity with the prior exact background of the same room (S20_Shot1)",
        "_shot_index": 3,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 20,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From just behind and beside the seated pair, the camera tracks to 수리영's face height and tightens into a close frame on her knitted brow and eyes as she stares past them toward the unseen monitor. The seated figures are reduced to soft dark shoulder shapes at the extreme edge, isolating her reaction without breaking the shared viewing direction.",
            "lighting_mood": "The monitor's cold blue reflection sharpens her eyes while the surrounding fluorescent wash stays dull and airless.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 isolated anxious close-up",
                  "screen_zone": "middle_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L10B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "office_monitor_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The office environment is illuminated by dull, flat fluorescent ceiling lights that create a practical but somewhat airless atmosphere. In stark contrast, a noticeable cold blue glow radiates from the unseen computer monitor, casting sharp, cool-toned reflections onto the immediate viewing area and the subjects facing it.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "Flat office fluorescents mix with the monitor's cold blue cast",
                  "The monitor's cold blue reflection sharpens her eyes while the surrounding fluorescent wash stays dull and airless"
                ],
                "visual_inferences": [
                  "The contrast between the warm or neutral dull room light and the sharp blue screen glow acts as a persistent environmental anchor across different camera angles."
                ],
                "creative_decisions": [
                  "Using the cold blue monitor light as a prominent environmental feature to visually underscore the characters' focus and the scene's anxious undertone."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 20,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "a4fbca37722e269d"
      },
      {
        "scene_index": 21,
        "heading": "S#21. 경찰서 안 / D",
        "beat_title": "경악스러운 사진 발견",
        "representative_moment": "수리영(C01)이 책상 위 참혹한 사건 사진들을 내려다보며 극도의 공포에 질려 얼어붙어 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Tight close-up from a low position over the desk, shallow depth of field, stark cold fluorescent lighting.",
            "t2i_prompt": "Photorealistic cinematic still. From a low observer position over the front edge of the desk, the camera holds a tight close-up of C01O01 in a navy windbreaker, a young Korean woman with dark hair, pale ashen skin, and deep-set eyes. She is hunched over the desk at a three-quarter angle from the left, looking down with a frozen, rigid upper body and tense shoulders. Her widened eyes express pure terror. In the lower foreground, the worn front lip of the detective office desk crosses the frame, with out-of-focus scattered photographs implied as a blurred strip of pale edges and dark shapes just below her line of sight. Cold blue-white office fluorescence dominates the scene, washing her skin in a stark cyan pallor, contrasted only by a faint, muted amber light spill catching the damp texture of the desk near her frozen breath. Behind her, [: rows of vacated desk sides and chair backs recede into a muted, airless blue-gray blur], deeply isolating her in the sterile space.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "사색이 된 수리영",
              "Cold blue-white office fluorescence drains her skin tone",
              "desk-level push-in",
              "scattered crime photographs",
              "her ashen face sits centered, shoulders locked"
            ],
            "visual_inferences": [
              "The framing isolates her upper body to emphasize her psychological shock and physical paralysis.",
              "The desk acts as a visual boundary, trapping the character between the horrific information and the empty office space behind her."
            ],
            "creative_decisions": [
              "Color grading heavily leans into cool cyan and blue-gray tones to visually express the chilling nature of the murder case.",
              "Shallow depth of field keeps the printed faces of the scattered photographs intentionally blurred in the lower frame, focusing purely on her psychological reaction."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "copier",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "folder",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mug",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "notepad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "paper",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "partition",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo board",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "security monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall clock",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "80386102b6591dce",
              "owned_hash": "7d5aca1c6ee0eb4f",
              "camera_direction_hash": "4694ecde0a58df55",
              "owned_usage_hash": "a2cf2b200881f1de",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 16,
        "dependency_reason": "경찰서 사무실의 연속적인 공간적 톤앤매너와 분위기 유지 (atmosphere_reference)",
        "_shot_index": 6,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 21,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a low position over the front edge of the desk, the camera completes the desk-level push-in into a tight close-up of 수리영, with her face occupying the upper center and the scattered photographs only implied as a blurred strip below frame. The angle is slightly low and intimate, using shallow depth of field so her widened eyes and frozen breath feel trapped between the desk surface and the empty police office beyond.",
            "lighting_mood": "Cold blue-white office fluorescence drains her skin tone, with a faint muted amber desk spill catching damp paper texture and dust.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L13B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "sooriyoung_shocked_upper_body",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "Soo-ri-young is seated frozen at the police office desk. Her skin tone is pale and ashen, drained by the stark lighting. Her upper body posture is rigid, with her shoulders tense and locked as she faces the grim discoveries in front of her.",
                "applies_to_shots": [
                  6,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "사색이 된 수리영",
                  "Cold blue-white office fluorescence drains her skin tone",
                  "her ashen face sits centered, shoulders locked"
                ],
                "visual_inferences": [
                  "She wears ordinary, subdued modern clothing appropriate for an abrupt visit to a police station.",
                  "Her facial expression remains consistently wide-eyed and terrified across these moments."
                ],
                "creative_decisions": [
                  "The framing isolates her upper body to emphasize her psychological shock and physical paralysis upon learning the horrific truth."
                ],
                "confidence": "high"
              },
              {
                "element_id": "cold_fluorescent_office_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The police station office is washed in a sterile, cold blue-gray fluorescent light. The ambient lighting flattens the surrounding room into a muted, airless blur, while casting a stark cyan or blue-white pallor over the desk area.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold blue-white office fluorescence",
                  "overhead fluorescent light flattens the room into a sterile, airless blue-gray",
                  "surrounding office falls into muted gray-blue blur"
                ],
                "visual_inferences": [
                  "The overall environment feels uninviting, harsh, and clinical, reflecting standard late-night or artificial lighting in a modern Korean police station."
                ],
                "creative_decisions": [
                  "Color grading heavily leans into cool cyan and blue-gray tones to visually express the chilling nature of the murder case and the character's isolation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "detective_office_desk_surface",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A standard detective's office desk serving as the physical anchor in the foreground. Its flat surface catches faint spills of cold light and provides a base for the character's interactions and mounting terror.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "혜수 책상위에는...",
                  "desk-level push-in",
                  "hands barely visible near the desk edge",
                  "insert at hand height above the desk"
                ],
                "visual_inferences": [
                  "The desk is likely made of a dark laminated or metallic material typical of Korean government offices, structurally sturdy and wide."
                ],
                "creative_decisions": [
                  "The desk acts as a visual boundary, trapping the character between the horrific information presented on it and the empty office space behind her."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 16,
                "shot_index": 5,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "f51376b6f0be46d4"
      },
      {
        "scene_index": 21,
        "heading": "S#21. 경찰서 안 / D",
        "beat_title": "컴퓨터 모니터에 뜬 엄마의 해상 위치 확인과 충격",
        "representative_moment": "C01이 모니터 너머 카메라를 향해 창백하게 질린 얼굴로 얼어붙어 있는 상반신 정면 프레임.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level medium frontal upper-body frame placed just beyond the monitor, emphasizing the pale facial reaction under cold cyan monitor light against a sterile blue-gray fluorescent office.",
            "t2i_prompt": "Photorealistic cinematic still. Placed just beyond the monitor at seated eye height, the frame holds a frontal upper-body view of C01O01 in a navy windbreaker, a Korean woman in her early 20s, facing the camera. She sits frozen at the desk, her terrified gaze fixed toward the camera. Her skin tone is pale and ashen, shoulders locked and tense, hands barely visible near the desk edge. In the lower foreground, the dark bezel rim of the monitor and a faint reflected glow are visible, casting a cold cyan pallor onto her face. Behind her, an empty partition and neighboring desks fall into a muted, airless blur. The surrounding office is washed in sterile, cold blue-gray fluorescent lighting.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "사색이 된 수리영",
              "Cold blue-white office fluorescence drains her skin tone",
              "her ashen face sits centered, shoulders locked",
              "Placed just beyond the computer monitor at seated eye height, the camera holds a close medium frontal upper-body frame"
            ],
            "visual_inferences": [
              "fixed_element sooriyoung_shocked_upper_body: rigid upper body posture, shoulders tense and locked, terrified wide-eyed expression",
              "fixed_element cold_fluorescent_office_lighting: sterile blue-gray fluorescent light flattens the surrounding room",
              "fixed_element detective_office_desk_surface: foreground physical anchor catching faint spills of cold light"
            ],
            "creative_decisions": [
              "Camera positioned practically acting as the monitor screen to capture the direct, chilling impact of the horrific revelation on her face.",
              "High contrast between the sickly cyan monitor light spill on her face and the sterile, muted blue-gray depth of the empty police station."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "copier",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "anchor",
                "source_phrase": "sits frozen at the desk"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "folder",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "anchor",
                "source_phrase": "dark bezel rim of the monitor and a faint reflected glow"
              },
              {
                "owned_token": "mouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mug",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "notepad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "paper",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "partition",
                "usage_kind": "anchor",
                "source_phrase": "an empty partition and neighboring desks"
              },
              {
                "owned_token": "pen",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo board",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "security monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall clock",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d79d5a236a912c68",
              "owned_hash": "7d5aca1c6ee0eb4f",
              "camera_direction_hash": "cfe1c5b0c95d92ba",
              "owned_usage_hash": "dfe5d0511e0edc99",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "desk",
                  "violating_phrase": "sits frozen at the desk",
                  "reason": "The desk is referenced solely to position the character, aligning with the producer's anchor classification.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "monitor",
                  "violating_phrase": "dark bezel rim of the monitor and a faint reflected glow are visible",
                  "reason": "The monitor serves as a foreground framing and lighting anchor, matching the producer's classification.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "partition",
                  "violating_phrase": "an empty partition and neighboring desks",
                  "reason": "The partition is mentioned as a blurred background element, consistent with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 21,
        "dependency_reason": "S21_Shot6의 배경(경찰서 사무실 공간, 책상, 파티션) 및 조명 무드, 수리영의 자세와 감정 상태 연속성 유지",
        "_shot_index": 10,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 21,
            "shot_index": 10
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Placed just beyond the computer monitor at seated eye height, the camera holds a close medium frontal upper-body frame of 수리영 as if the screen itself is staring back at her. The monitor is not the main subject; its dark rim and faint glow skim the lower foreground while her ashen face sits centered, shoulders locked and hands barely visible near the desk edge.",
            "lighting_mood": "The monitor casts a cold cyan pallor onto her face while overhead fluorescent light flattens the room into a sterile, airless blue-gray.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L13B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "blind",
              "chair",
              "copier",
              "counter",
              "desk",
              "door",
              "filing cabinet",
              "folder",
              "keyboard",
              "lamp",
              "monitor",
              "mouse",
              "mug",
              "notepad",
              "paper",
              "partition",
              "pen",
              "phone",
              "photo board",
              "photograph",
              "printer",
              "security monitor",
              "wall clock",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "sooriyoung_shocked_upper_body",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "Soo-ri-young is seated frozen at the police office desk. Her skin tone is pale and ashen, drained by the stark lighting. Her upper body posture is rigid, with her shoulders tense and locked as she faces the grim discoveries in front of her.",
                "applies_to_shots": [
                  6,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "사색이 된 수리영",
                  "Cold blue-white office fluorescence drains her skin tone",
                  "her ashen face sits centered, shoulders locked"
                ],
                "visual_inferences": [
                  "She wears ordinary, subdued modern clothing appropriate for an abrupt visit to a police station.",
                  "Her facial expression remains consistently wide-eyed and terrified across these moments."
                ],
                "creative_decisions": [
                  "The framing isolates her upper body to emphasize her psychological shock and physical paralysis upon learning the horrific truth."
                ],
                "confidence": "high"
              },
              {
                "element_id": "cold_fluorescent_office_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The police station office is washed in a sterile, cold blue-gray fluorescent light. The ambient lighting flattens the surrounding room into a muted, airless blur, while casting a stark cyan or blue-white pallor over the desk area.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold blue-white office fluorescence",
                  "overhead fluorescent light flattens the room into a sterile, airless blue-gray",
                  "surrounding office falls into muted gray-blue blur"
                ],
                "visual_inferences": [
                  "The overall environment feels uninviting, harsh, and clinical, reflecting standard late-night or artificial lighting in a modern Korean police station."
                ],
                "creative_decisions": [
                  "Color grading heavily leans into cool cyan and blue-gray tones to visually express the chilling nature of the murder case and the character's isolation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "detective_office_desk_surface",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A standard detective's office desk serving as the physical anchor in the foreground. Its flat surface catches faint spills of cold light and provides a base for the character's interactions and mounting terror.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "혜수 책상위에는...",
                  "desk-level push-in",
                  "hands barely visible near the desk edge",
                  "insert at hand height above the desk"
                ],
                "visual_inferences": [
                  "The desk is likely made of a dark laminated or metallic material typical of Korean government offices, structurally sturdy and wide."
                ],
                "creative_decisions": [
                  "The desk acts as a visual boundary, trapping the character between the horrific information presented on it and the empty office space behind her."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 21,
                "shot_index": 6,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L13B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e33870733ac9f557"
      },
      {
        "scene_index": 21,
        "heading": "S#21. 경찰서 안 / D",
        "beat_title": "Decision: Tracking Alone",
        "representative_moment": "C01's tense hand holds a pen pressed against P09 to note down the coordinates.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Observer POV, tilting down into an insert at hand height above the desk, isolating the hand.",
            "t2i_prompt": "Photorealistic cinematic still. Observer POV, tilting down into an insert shot at hand height above the desk. C01 in a navy windbreaker sleeve, a young Korean woman, her face excluded from the frame, her hand extended from the upper right. Her tense fingers grip the pen already on the desk, its metal tip pressed lightly to the blank top face of P09 in the lower third of the frame. P09 shows a small blank area for writing. The desk below provides a cluttered, scuffed textural base. A narrow pool of cold fluorescent desk light catches the pen metal and paper fibers, while the surrounding office background falls into a muted blue-gray blur.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "사색이 된 수리영, 필기도구를 찾아 좌표를 메모 한다.",
              "수리영이 메모지 위에 펜촉을 맞댄 손의 클로즈업",
              "The camera tilts down into an insert at hand height above the desk"
            ],
            "visual_inferences": [
              "fixed_element: cold_fluorescent_office_lighting (sterile, cold blue-gray fluorescent light)",
              "fixed_element: detective_office_desk_surface (scuffed desk acting as a physical anchor)"
            ],
            "creative_decisions": [
              "Insert framing isolating the tense fingers at the moment of contact to build suspense, completely excluding the face.",
              "Cold fluorescent desk light strongly contrasts with the blue-gray blur of the surrounding office, emphasizing isolation."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blind",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "copier",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "desk",
                "usage_kind": "anchor",
                "source_phrase": "above the desk. ... The desk below provides a cluttered, scuffed textural base."
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "filing cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "folder",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "keyboard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mug",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "notepad",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "paper",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "partition",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "pen",
                "usage_kind": "anchor",
                "source_phrase": "Her tense fingers grip the pen already on the desk, its metal tip pressed lightly"
              },
              {
                "owned_token": "phone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photo board",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "printer",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "security monitor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall clock",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "689b793ff22e576b",
              "owned_hash": "7d5aca1c6ee0eb4f",
              "camera_direction_hash": "321a82e43663004a",
              "owned_usage_hash": "0221af533a381827",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "desk",
                  "violating_phrase": "above the desk. ... The desk below provides a cluttered, scuffed textural base.",
                  "reason": "The prompt references the desk as a spatial anchor and a textural base for the shot without requesting to redraw or modify its structure, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "pen",
                  "violating_phrase": "Her tense fingers grip the pen already on the desk, its metal tip pressed lightly",
                  "reason": "The prompt specifies the pen is 'already on the desk' to establish an interaction anchor rather than generating a new one, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "paper",
                  "violating_phrase": "catches the pen metal and paper fibers",
                  "reason": "The prompt mentions 'paper fibers' reflecting light, referencing the texture of the existing paper as an anchor, which contradicts the producer's absent declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 21,
        "dependency_reason": "Same room, same moment as the prior exact_background reference, preserving the desk and fluorescent lighting.",
        "_shot_index": 11,
        "visible_entities": [
          "C01",
          "P09"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 21,
            "shot_index": 11
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera tilts down into an insert at hand height above the desk, isolating 수리영’s tense fingers as the pen tip touches the memo paper. Her face is excluded; the hand enters from the upper right, the memo sits in the lower third, and the pen point arrests on the blank surface as if the coordinates are too dangerous to write.",
            "lighting_mood": "A narrow pool of cold desk light catches the pen metal and paper fibers, while the surrounding office falls into muted gray-blue blur.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P09"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "Only 수리영’s hand and writing action are visible; a full outlook reference would not align with this isolated insert."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L13B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "blind",
              "chair",
              "copier",
              "counter",
              "desk",
              "door",
              "filing cabinet",
              "folder",
              "keyboard",
              "lamp",
              "monitor",
              "mouse",
              "mug",
              "notepad",
              "paper",
              "partition",
              "pen",
              "phone",
              "photo board",
              "photograph",
              "printer",
              "security monitor",
              "wall clock",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "cold_fluorescent_office_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The police station office is washed in a sterile, cold blue-gray fluorescent light. The ambient lighting flattens the surrounding room into a muted, airless blur, while casting a stark cyan or blue-white pallor over the desk area.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "Cold blue-white office fluorescence",
                  "overhead fluorescent light flattens the room into a sterile, airless blue-gray",
                  "surrounding office falls into muted gray-blue blur"
                ],
                "visual_inferences": [
                  "The overall environment feels uninviting, harsh, and clinical, reflecting standard late-night or artificial lighting in a modern Korean police station."
                ],
                "creative_decisions": [
                  "Color grading heavily leans into cool cyan and blue-gray tones to visually express the chilling nature of the murder case and the character's isolation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "detective_office_desk_surface",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A standard detective's office desk serving as the physical anchor in the foreground. Its flat surface catches faint spills of cold light and provides a base for the character's interactions and mounting terror.",
                "applies_to_shots": [
                  6,
                  10,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "혜수 책상위에는...",
                  "desk-level push-in",
                  "hands barely visible near the desk edge",
                  "insert at hand height above the desk"
                ],
                "visual_inferences": [
                  "The desk is likely made of a dark laminated or metallic material typical of Korean government offices, structurally sturdy and wide."
                ],
                "creative_decisions": [
                  "The desk acts as a visual boundary, trapping the character between the horrific information presented on it and the empty office space behind her."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 21,
                "shot_index": 10,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L13B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "24dc3c81ccc19b3b"
      },
      {
        "scene_index": 22,
        "heading": "S#22. 경찰서 밖 / D",
        "beat_title": "출발 직전의 굳은 결의와 다급함",
        "representative_moment": "경찰서 건물 밖, C01이 자전거 안장에 올라타 긴장된 표정으로 먼 곳을 응시하는 출발 직전의 순간",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "standing eye level wide shot, cool desaturated daylight",
            "t2i_prompt": "Photorealistic cinematic still. Observer viewpoint from standing eye level about seven meters away, holding a wide full-body frame with the figure centered-left. The camera focuses on her rigid posture and the spatial tension between her motionless form and the institutional building. C01O01 in a navy windbreaker, a young Korean woman with black hair, a pale complexion, and deep-set eyes, perched on the saddle of the bicycle at a three-quarter angle from the right. She sits rigidly with hands gripping the handlebars, gazing into the distance with a tense expression, the bicycle frame and front wheel angled slightly toward the street. The glass doors and concrete frontage of the building stand directly behind her, the empty pavement receding toward the entrance. Cool desaturated daylight washes over the station concrete, contrasting with a faint amber interior spill behind the doors.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#22 action: 주차된 자전거를 타고 이내 달리는 수리영",
              "shot description: 수리영이 굳은 표정으로 자전거 안장에 올라앉은 전신",
              "dp directions: At standing eye level across the police station frontage, wide full-body frame, centered-left, bicycle angled toward road",
              "entity traits: C01 (수리영) is a young Korean woman, black hair, pale complexion, deep-set eyes"
            ],
            "visual_inferences": [
              "The momentary pause before riding off emphasizes her tense, rigid state",
              "The wide framing places her as a small but determined figure against the civic architecture"
            ],
            "creative_decisions": [
              "Desaturated concrete lighting with a faint amber spill highlights the contrast between the cold institutional background and her emotional urgency",
              "Included the bicycle frame and front wheel explicitly to anchor her physical connection to the prop and fulfill large prop rule"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "CCTV camera",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bicycle",
                "usage_kind": "anchor",
                "source_phrase": "saddle of the bicycle"
              },
              {
                "owned_token": "bicycle rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bollard",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "building",
                "usage_kind": "anchor",
                "source_phrase": "institutional building"
              },
              {
                "owned_token": "curb",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "glass doors"
              },
              {
                "owned_token": "pavement",
                "usage_kind": "anchor",
                "source_phrase": "empty pavement"
              },
              {
                "owned_token": "planter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "ramp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sign",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "step",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "street",
                "usage_kind": "anchor",
                "source_phrase": "toward the street"
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "b8f74902fe4bcee6",
              "owned_hash": "097aedf9cdc0ab7a",
              "camera_direction_hash": "6dee2b2fd97f0810",
              "owned_usage_hash": "ac6f3fdcc7099698",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bicycle",
                  "violating_phrase": "saddle of the bicycle at a three-quarter angle from the right. She sits rigidly with hands gripping the handlebars",
                  "reason": "The bicycle is referenced to position the character and describe her rigid posture holding the handlebars, serving as an anchor reference without instructions to redraw or modify the bicycle itself.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "building",
                  "violating_phrase": "institutional building",
                  "reason": "The building is mentioned as a static background element to define spatial tension, which is a valid anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "glass doors",
                  "reason": "The glass doors are referenced as a spatial anchor situated behind the character, with no instruction to modify them.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "pavement",
                  "violating_phrase": "empty pavement receding toward the entrance",
                  "reason": "The pavement is described as a static background element receding toward the building, serving as a composition anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "street",
                  "violating_phrase": "angled slightly toward the street",
                  "reason": "The street is referenced purely for spatial orientation of the bicycle, acting as a valid anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L14"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 22,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At standing eye level across the police station frontage, the camera holds a slightly wide full-body frame about seven meters from 수리영 on the parked bicycle. She is centered-left on the saddle with the station entrance behind her, the bicycle angled slightly toward the road so the static frame feels like a held breath before the push-off.",
            "lighting_mood": "Cool daylight is desaturated against the station concrete, with a faint amber interior spill behind the doors unable to soften her rigid expression.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L14"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L14B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "CCTV camera",
              "bicycle",
              "bicycle rack",
              "bollard",
              "building",
              "curb",
              "door",
              "pavement",
              "planter",
              "ramp",
              "sign",
              "step",
              "street",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L14B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "981a91ca3547da60"
      },
      {
        "scene_index": 23,
        "heading": "S#23. 어느 PC방 / 실내",
        "beat_title": "PC방에서 지도를 확인하는 수리영",
        "representative_moment": "C01이 어두운 PC방 안에서 모니터 불빛을 받으며 화면을 뚫어지게 응시하는 상반신.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "medium framing at seated eye level, cold cyan monitor glow mixed with stale fluorescent white",
            "t2i_prompt": "Photorealistic cinematic still. The camera sits at seated eye level across the desk, framing the upper body of C01O01 in a navy windbreaker, a Korean woman in her 20s. She faces the camera, hunched forward at the computer, her deep-set eyes fixed past the lens toward the monitor area. Her black hair and pale complexion appear stripped of warmth by the bright but uneasy lighting, a mix of cold cyan monitor glow visible along the lower foreground edge and stale white light from overhead panels. The overhead panels appear as pale rectangular reflections on the monitor edges. Behind her lies [L15: a lit PC room with rows of quiet cubicles and partition sides receding diagonally into the background].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#23. 어느 PC방 / 실내",
              "모니터 화면에 앉아있는 수리영, 좌표를 찍고 위치를 확인하고"
            ],
            "visual_inferences": [
              "cold cyan monitor glow reflecting on her face",
              "hunched posture conveying intense concentration",
              "PC room cubicles receding into the background"
            ],
            "creative_decisions": [
              "medium framing at eye level to emphasize the subject's upper body and intense stare",
              "uneasy atmosphere created by the contrast of cyan glow and stale fluorescent lighting",
              "monitor and overhead lights acting as framing devices in the foreground"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "125b3c2b28ece728",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "ea137c37268af46a",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L15"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 23,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the lit PC room, the camera sits at seated eye level about two meters across the desk from 수리영, holding steady on her upper body as she stares past the lens toward the monitor area. The composition keeps her in the center with monitor glow bleeding along the lower foreground and rows of computers receding behind her, emphasizing concentration before the later inward move.",
            "lighting_mood": "Bright but uneasy PC-room lighting mixes cold monitor cyan with stale fluorescent white, stripping warmth from her fixed stare.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L15"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c09cf106a1cca547"
      },
      {
        "scene_index": 24,
        "heading": "S#24. 해안가 / 소나기",
        "beat_title": "폭우 속의 질주",
        "representative_moment": "폭우와 강풍을 뚫고 자전거 페달을 힘껏 밟으며 질주하는 C01의 굳은 옆얼굴.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "tight side-tracking close composition at upper-torso height, compressed handheld feel",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a wet navy windbreaker, a Korean woman in her early 20s with pale skin and deep-set eyes, in left profile, leaning over the handlebars, eyes fixed off-screen. She is captured in mid-pedal, her foot pressing the pedal in a downward mid-stroke at the lower frame edge, her wet black hair blown backward across the right side in the direction opposite to motion. The bicycle's top tube and crank are visible below her torso. In a tight side-tracking composition at upper-torso height, the frame is compressed, emphasizing her rain-lashed face. [: motion-blurred coastal road edge streaking horizontally behind her, heavy windblown driving rain creating violent diagonal textures]. The scene is lit by storm-dark blue daylight and cold rain highlights, with occasional muted silver flashes reflecting on her wet cheek and the bicycle metal.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "S#24 action: '자전거를 타고 빗속을 달리는 수리영. 오로지 엄마를 찾아야한다는 생각 뿐.'",
              "shot description: Suyeong's resolute side profile as her wet hair blows back in the violent wind and rain, pressing hard on the pedals (mid-stroke)."
            ],
            "visual_inferences": [
              "left profile, leaning over handlebars inferred from intense cycling motion",
              "wet hair blown backward indicating forward speed and heavy wind",
              "storm-dark blue lighting with rain highlights reflecting the thunderstorm setting"
            ],
            "creative_decisions": [
              "tight side-tracking frame at upper-torso height to capture both facial resolve and physical pedal effort in a single close composition",
              "motion-blurred lateral background to enhance the feeling of speed",
              "use [L02] for background frame-edge description to comply with L01 removal request"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "c7dd170d28bd3937",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "9570978b7c3fc1dc",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 9,
        "dependency_reason": "S9_Shot1 location continuity (background reference skipped due to close framing, but location mood maintained)",
        "_shot_index": 2,
        "visible_entities": [
          "C01"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 24,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "In a tight side-tracking position less than a meter from the bicycle, the camera runs alongside 수리영 at upper-torso height, favoring her rain-lashed profile while the lower edge catches the pedal at the downward mid-stroke. The frame stays compressed and handheld-feeling, with her wet hair blown backward across the right side of the image and the road streaking laterally behind her.",
            "lighting_mood": "Storm-dark blue daylight is sliced by cold rain highlights, with occasional muted silver flashes on her cheek and bicycle metal.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": null,
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [
              {
                "scene_index": 9,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e87df62d6e85247d"
      },
      {
        "scene_index": 25,
        "heading": "S#25. 옥탑방 안 / 해질 무렵",
        "beat_title": "붉은 원형 표식의 발견",
        "representative_moment": "열린 방문 틈 사이로, 방 안쪽 벽면에 거칠게 그려진 붉은 원형 표식(P01)과 그 가운데 꽂힌 사진이 보이는 구도.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "voyeuristic shoulder-height composition through a narrow doorway slit, dusk-blue shadows",
            "t2i_prompt": "Photorealistic cinematic still. The partially open bedroom door gap frames the middle-center foreground, revealing P01, a rough red circle on the bedroom wall, in the middle-center background. Viewed from shoulder height just outside the threshold, the wooden doorframe masks the left and right edges to create a narrow voyeuristic slit. Inside [L05: the disturbed rooftop bedroom interior], dusk-blue ambient light fills the space, keeping the atmosphere cool and dim. P01 appears as a dull, uneven hand-painted wall mark without any glowing effect, its muted ritual color dead against the damp shadow. At the center of P01, a small worn photograph sits flat against the surface. The surrounding space shows a scattered chair and an unsettled bed, emphasizing the ransacked condition under the muted evening light. Focus is on P01 and the spatial tension of spying into the contaminated room through the narrow doorway.",
            "outfit_assignments": [],
            "source_facts": [
              "Scene text: \"열린 자신의 방을 힐끗 보는데 벽에 또 붉은 원이 그려져있다.\"",
              "Shot 3 description: 열린 방문 틈 사이로, 방 안쪽 벽면에 붉은 원이 거칠게 그려져 있는 구도.",
              "Scene text: \"집안에서 뭔가를 찾기 위해 가재도구를 온통 헤집은 것으로 보인다.\""
            ],
            "visual_inferences": [
              "fixed_element mark_alpha: dull red color, no glow, visually separate from blue shadows.",
              "fixed_element space_gamma: ransacked rooftop-room condition, scattered belongings.",
              "fixed_element light_delta: muted dusk atmosphere, dim blue ambient light.",
              "Doorframe masks both sides to emphasize a voyeuristic, narrow perspective into the contaminated room."
            ],
            "creative_decisions": [
              "Keep the red mark strictly physical and muted to align with the occult folk horror realism, avoiding theatrical supernatural lighting.",
              "Frame the shot directly through the doorway to maximize the feeling of spying and spatial tension."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "anchor",
                "source_phrase": "unsettled bed"
              },
              {
                "owned_token": "chair",
                "usage_kind": "anchor",
                "source_phrase": "scattered chair"
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "partially open bedroom door gap"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "anchor",
                "source_phrase": "small worn photograph"
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "television",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall mark",
                "usage_kind": "anchor",
                "source_phrase": "dull, uneven hand-painted wall mark"
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "da378af74ffc3935",
              "owned_hash": "0658a4a8af6cf151",
              "camera_direction_hash": "eeb749227e452618",
              "owned_usage_hash": "f6746972160e2db2",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "partially open bedroom door gap",
                  "reason": "The door and its frame are used to frame the shot and establish the voyeuristic camera angle, serving as a spatial anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall mark",
                  "violating_phrase": "dull, uneven hand-painted wall mark",
                  "reason": "The wall mark (P01) is referenced to specify its appearance in the damp shadow without requiring a redraw, aligning with the anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photograph",
                  "violating_phrase": "small worn photograph",
                  "reason": "The photograph is positioned flat against the wall mark to guide the composition, acting as a structural anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "chair",
                  "violating_phrase": "scattered chair",
                  "reason": "The scattered chair is described as part of the surrounding space to set the messy scene context, acting as an anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "bed",
                  "violating_phrase": "unsettled bed",
                  "reason": "The bed is mentioned to establish the ransacked condition of the room, acting purely as an anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 12,
        "dependency_reason": "Previous shot ref config points to scene 12 shot 14 for location consistency, establishing the continuous background and the previously seen photograph prop.",
        "_shot_index": 3,
        "visible_entities": [
          "P01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 25,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From shoulder height just outside the partially open bedroom door, the camera dollies inward through the narrow gap so the doorframe masks both sides of the image. The rough red circle sits in the middle background on the inner wall, discovered before anything pinned at its center can dominate; the composition feels like spying into a contaminated room.",
            "lighting_mood": "Dusk-blue ambient light leaks through the room while the red wall mark catches a dead, muted ritual color against damp shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "partially open bedroom door gap",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "rough red circle on bedroom wall",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "P01",
              "L05"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B04",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bed",
              "chair",
              "coat rack",
              "cooktop",
              "counter",
              "curtain",
              "cushion",
              "door",
              "footprint",
              "photograph",
              "refrigerator",
              "shelf",
              "shoe cabinet",
              "sink",
              "smartphone",
              "sofa",
              "table",
              "television",
              "tray",
              "wall mark",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Keep the mark visually legible in both a doorway discovery composition and a wider bedroom composition without turning it into a glowing supernatural effect."
                ],
                "description": "A rough red circle is painted on the inner bedroom wall, remaining on the same wall area across the room views. The circle has uneven hand-painted edges and a dull red color, reading as a physical wall mark rather than light or energy. It should remain visually separate from the blue dusk shadows around it.",
                "element_id": "mark_alpha",
                "element_scope": "close",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene text: \"벽에 또 붉은 원이 그려져있다.\"",
                  "Shot 3: \"방 안쪽 벽면에 붉은 원이 거칠게 그려져 있는 구도.\"",
                  "Shot 3 camera: \"The rough red circle sits in the middle background on the inner wall.\"",
                  "Shot 7 camera/lighting: \"the red-marked wall\" and \"the red circle dull and bruised against the wall.\""
                ],
                "visual_inferences": [
                  "The red circle should keep the same wall placement and painted texture between the doorway view and the later wide bedroom view."
                ]
              },
              {
                "applies_to_shots": [
                  3,
                  6
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Treat the insert as a physical aged photograph prop, not as a transition into a living flashback scene."
                ],
                "description": "An aged black-and-white photograph prop keeps the same printed image and worn paper surface whenever it appears. The paper shows visible photographic grain, scratches, and slight warping, with red stage-paint staining associated with the clue. The printed image shows a 1970s–1980s-looking rural restaurant with a circular roof sign like a cross, and two Korean girls about twelve years old seated in front facing the camera.",
                "element_id": "object_beta",
                "element_scope": "close",
                "element_type": "persistent_prop",
                "source_facts": [
                  "Scene text: \"그 가운데 꽂혀있는 붉은 물감이 묻은 사진 한 장.\"",
                  "Scene text: \"7-80년대 쯤 보이는 시골 식당과 지붕위에 둥근 원이 설치된 (마치 십자가처럼) 식당 앞에는 어린 여자애 둘(12살)이 앉아있다.\"",
                  "Shot 3 camera: \"before anything pinned at its center can dominate.\"",
                  "Shot 6 description: \"낡은 흑백 사진 속, 지붕에 둥근 원 표식이 있는 식당 건물 앞에 한국인 어린 여자아이 둘이 앉아있는 이미지 클로즈업.\"",
                  "Shot 6 camera: \"paper grain, scratches, and slight warping remind us this is a physical photograph.\""
                ],
                "visual_inferences": [
                  "The pinned object glimpsed at the wall mark and the macro insert are the same physical photograph prop."
                ]
              },
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "medium",
                "creative_decisions": [
                  "Allow clutter to frame the character and wall mark without adding new story-specific objects not mentioned in the text."
                ],
                "description": "The rooftop room interior remains visibly disturbed, with household belongings displaced rather than neatly arranged. The room should feel recently searched through, with scattered items and an unsettled layout surrounding the wall mark. This disorder stays consistent between the doorway view and the later wide bedroom view.",
                "element_id": "space_gamma",
                "element_scope": "full",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene text: \"집안에서 뭔가를 찾기 위해 가재도구를 온통 헤집은 것으로 보인다.\"",
                  "Shot 3 camera: \"the composition feels like spying into a disturbed room.\"",
                  "Shot 7 camera: \"small against the disturbed room\" and \"scattered belongings allowed to breathe around her stunned stillness.\""
                ],
                "visual_inferences": [
                  "The disorder visible in the bedroom view is part of the same broader ransacked rooftop-room condition described in the scene text."
                ]
              },
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Maintain a muted dusk atmosphere rather than bright interior illumination."
                ],
                "description": "Blue dusk ambient light fills the room in both views, keeping the interior cool and dim. The red wall mark remains muted under this light, with no strong glow or saturated theatrical spotlight. A faint warm residue may exist off-frame, but the dominant room tone is dusk-blue shadow.",
                "element_id": "light_delta",
                "element_scope": "full",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene heading: \"해질 무렵.\"",
                  "Shot 3 lighting: \"Dusk-blue ambient light leaks through the room.\"",
                  "Shot 7 lighting: \"Blue dusk seeps through the room with a weak amber residue from outside the frame.\""
                ],
                "visual_inferences": [
                  "The same late-day exterior light source should visually connect the doorway shot and the later bedroom-wide shot."
                ]
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 12,
                "shot_index": 14,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B04",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c76e606a2834db19"
      },
      {
        "scene_index": 25,
        "heading": "S#25. 옥탑방 안 / 해질 무렵",
        "beat_title": "벽에 꽂힌 피 묻은 과거 사진",
        "representative_moment": "A macro close-up of P02, revealing the printed image of a rural restaurant and two young girls.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Extreme macro insert with flat cold light",
            "t2i_prompt": "Photorealistic cinematic still. An extreme macro view directly in front of P02, an aged black-and-white photograph pinned against a soft out-of-focus wall. The printed surface of P02 reveals a 1970s rural restaurant in the upper frame with a weathered circular roof sign. Seated on the steps low in the printed image are two 12-year-old East Asian girls, both facing the camera and looking at the camera. The physical paper of P02 displays visible silver-black photographic grain, scratches, slight warping, and a red stain, illuminated by flat macro light with a faint cold sheen.",
            "outfit_assignments": [],
            "source_facts": [
              "Scene text: '낡은 흑백 사진 속, 지붕에 둥근 원 표식이 있는 식당 건물 앞에 한국인 어린 여자아이 둘이 앉아있는 이미지 클로즈업.'",
              "Shot description: A hard cut lands on an extreme macro view directly in front of the old black-and-white photograph, isolating the printed contents as an investigative insert."
            ],
            "visual_inferences": [
              "fixed_element object_beta: The printed image shows a 1970s-1980s-looking rural restaurant with a circular roof sign, and two young girls facing the camera.",
              "Since the framing is an insert, P02 dominates the view while the wall behind it is softly out of focus."
            ],
            "creative_decisions": [
              "Emphasized the photographic grain, scratches, and warped paper texture to ensure P02 feels like a tangible piece of evidence rather than a flashback window.",
              "Used a flat macro light with a faint cold sheen to match the lighting_mood instruction."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bloodstain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "circle mark",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mattress",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "redraw",
                "source_phrase": "P02, an aged black-and-white photograph"
              },
              {
                "owned_token": "wall",
                "usage_kind": "anchor",
                "source_phrase": "soft out-of-focus wall"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "73e90eb2ad00ae5b",
              "owned_hash": "17a1e21edb9df0a9",
              "camera_direction_hash": "46fd6efd1ca497ed",
              "owned_usage_hash": "df273dd5b5b17010",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "photograph",
                  "violating_phrase": "P02, an aged black-and-white photograph pinned against a soft out-of-focus wall. The printed surface of P02 reveals a 1970s rural restaurant",
                  "reason": "The prompt instructs to generate specific contents and textures on the photograph, which constitutes redrawing and modifying this owned object. Deterministic prop-owned namespace reconciliation: visible prop P02 owns token photograph; prompt uses P02 in the source phrase.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall",
                  "violating_phrase": "pinned against a soft out-of-focus wall",
                  "reason": "The wall is used solely as a background reference anchor to establish the position of the photograph, with no instructions to alter it.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "S14_Shot4 is referenced for exact background consistency of the room.",
        "_shot_index": 6,
        "visible_entities": [
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 25,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "A hard cut lands on an extreme macro view directly in front of the old black-and-white photograph, isolating the printed contents as an investigative insert. The rural restaurant sits in the upper half with the circular roof sign visible, while two young girls are seated low in the frame; paper grain, scratches, and slight warping remind us this is a physical photograph, not a living scene.",
            "lighting_mood": "Flat macro light reveals silver-black photographic grain with a faint cold sheen, while the circular roof mark reads as a subdued omen rather than a supernatural effect.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "P02"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bed",
              "bloodstain",
              "circle mark",
              "floor",
              "footprint",
              "mattress",
              "photograph",
              "wall"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "applies_to_shots": [
                  3,
                  6
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Treat the insert as a physical aged photograph prop, not as a transition into a living flashback scene."
                ],
                "description": "An aged black-and-white photograph prop keeps the same printed image and worn paper surface whenever it appears. The paper shows visible photographic grain, scratches, and slight warping, with red stage-paint staining associated with the clue. The printed image shows a 1970s–1980s-looking rural restaurant with a circular roof sign like a cross, and two Korean girls about twelve years old seated in front facing the camera.",
                "element_id": "object_beta",
                "element_scope": "close",
                "element_type": "persistent_prop",
                "source_facts": [
                  "Scene text: \"그 가운데 꽂혀있는 붉은 물감이 묻은 사진 한 장.\"",
                  "Scene text: \"7-80년대 쯤 보이는 시골 식당과 지붕위에 둥근 원이 설치된 (마치 십자가처럼) 식당 앞에는 어린 여자애 둘(12살)이 앉아있다.\"",
                  "Shot 3 camera: \"before anything pinned at its center can dominate.\"",
                  "Shot 6 description: \"낡은 흑백 사진 속, 지붕에 둥근 원 표식이 있는 식당 건물 앞에 한국인 어린 여자아이 둘이 앉아있는 이미지 클로즈업.\"",
                  "Shot 6 camera: \"paper grain, scratches, and slight warping remind us this is a physical photograph.\""
                ],
                "visual_inferences": [
                  "The pinned object glimpsed at the wall mark and the macro insert are the same physical photograph prop."
                ]
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L05B02",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 25,
                "shot_indices": [
                  6
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c030dfa4e47e05f0"
      },
      {
        "scene_index": 25,
        "heading": "S#25. 옥탑방 안 / 해질 무렵",
        "beat_title": "기이한 현상들의 연속으로 주저앉아 넋이 나감",
        "representative_moment": "C01은 엉망이 된 옥탑방 침대 가장자리에 넋을 잃고 주저앉아 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "low chest-height wide composition, blue dusk lighting with weak amber residue",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her early 20s with black hair, pale skin, and deep-set eyes, sitting on the edge of the bed in the midground. She is positioned at three-quarter angle from the right, her full body visible, her posture slumped forward with her weight depressing the rumpled mattress, gazing into the distance. The view is positioned near the foot of the bed at low chest height, with the mattress edge running across the lower foreground and angling toward the observer. The surrounding room interior remains visibly disturbed, with scattered household items and overturned objects littering the floor. A rough red wall mark is painted on the inner bedroom wall behind and beside her, sitting partly off-center, its uneven hand-painted edges appearing dull and bruised. An open door sits in shadow diagonally behind the observer-side edge of the room. Blue dusk ambient light fills the cool, dim interior, with a weak amber residue from outside the frame brushing across the scattered items.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Scene text: '침대에 털썩 주저앉는 수리영. 연속해서 벌어지는 기이한 상황에 정신이 혼미한 엉망이 된 집 안을 한번 획 둘러보는 수리영'",
              "Shot 7 description: '충격에 빠져 침대 가장자리에 주저앉은 채 넋이 나간 수리영의 전신'"
            ],
            "visual_inferences": [
              "fixed_element mark_alpha: rough red circle painted on the inner bedroom wall, dull and bruised, remaining consistent across the room views",
              "fixed_element space_gamma: visibly disturbed rooftop room with scattered belongings and unsettled layout",
              "fixed_element light_delta: blue dusk ambient light filling the cool, dim interior with faint warm residue",
              "Suri-young's pale skin and deep-set eyes (stable_traits) emphasize her shocked, drained state in the dim lighting"
            ],
            "creative_decisions": [
              "Chest-height observer angle frames the full body sitting on the bed edge while encompassing the disturbed room and red wall mark behind her",
              "Blue dusk tone contrasts with the dull red wall mark to highlight the occult element without making it glow",
              "Scattered belongings frame her stunned stillness in the midground"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bed",
                "usage_kind": "anchor",
                "source_phrase": "sitting on the edge of the bed in the midground"
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "An open door sits in shadow diagonally behind the observer-side edge"
              },
              {
                "owned_token": "footprint",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "television",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall mark",
                "usage_kind": "anchor",
                "source_phrase": "A rough red wall mark is painted on the inner bedroom wall"
              },
              {
                "owned_token": "wardrobe",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "ca5703ea11196aa1",
              "owned_hash": "0658a4a8af6cf151",
              "camera_direction_hash": "ac84850829ede3bb",
              "owned_usage_hash": "db2e2e627c34dce3",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bed",
                  "violating_phrase": "sitting on the edge of the bed in the midground, her posture slumped forward with her weight depressing the rumpled mattress",
                  "reason": "The prompt uses the bed as a spatial and physical anchor for the character's pose, which aligns with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "An open door sits in shadow diagonally behind the observer-side edge of the room",
                  "reason": "The open door is mentioned purely as a background compositional and spatial reference, confirming the producer's anchor classification.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wall mark",
                  "violating_phrase": "A rough red wall mark is painted on the inner bedroom wall behind and beside her",
                  "reason": "The wall mark is described to maintain background consistency and establish its relative position, agreeing with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 18,
        "dependency_reason": "옥탑방 내부 공간 및 분위기의 연속성 유지 (exact_background)",
        "_shot_index": 7,
        "visible_entities": [
          "C01",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 25,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the bedroom near the foot of the bed, the camera settles from the dolly-out into a low chest-height wide composition, slightly diagonal to 수리영. She sits full-body on the bed edge in the midground, small against the disturbed room, with the red-marked wall and scattered belongings allowed to breathe around her stunned stillness.",
            "lighting_mood": "Blue dusk seeps through the room with a weak amber residue from outside the frame, leaving the red circle dull and bruised against the wall.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B04",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bed",
              "chair",
              "coat rack",
              "cooktop",
              "counter",
              "curtain",
              "cushion",
              "door",
              "footprint",
              "photograph",
              "refrigerator",
              "shelf",
              "shoe cabinet",
              "sink",
              "smartphone",
              "sofa",
              "table",
              "television",
              "tray",
              "wall mark",
              "wardrobe",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Keep the mark visually legible in both a doorway discovery composition and a wider bedroom composition without turning it into a glowing supernatural effect."
                ],
                "description": "A rough red circle is painted on the inner bedroom wall, remaining on the same wall area across the room views. The circle has uneven hand-painted edges and a dull red color, reading as a physical wall mark rather than light or energy. It should remain visually separate from the blue dusk shadows around it.",
                "element_id": "mark_alpha",
                "element_scope": "close",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene text: \"벽에 또 붉은 원이 그려져있다.\"",
                  "Shot 3: \"방 안쪽 벽면에 붉은 원이 거칠게 그려져 있는 구도.\"",
                  "Shot 3 camera: \"The rough red circle sits in the middle background on the inner wall.\"",
                  "Shot 7 camera/lighting: \"the red-marked wall\" and \"the red circle dull and bruised against the wall.\""
                ],
                "visual_inferences": [
                  "The red circle should keep the same wall placement and painted texture between the doorway view and the later wide bedroom view."
                ]
              },
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "medium",
                "creative_decisions": [
                  "Allow clutter to frame the character and wall mark without adding new story-specific objects not mentioned in the text."
                ],
                "description": "The rooftop room interior remains visibly disturbed, with household belongings displaced rather than neatly arranged. The room should feel recently searched through, with scattered items and an unsettled layout surrounding the wall mark. This disorder stays consistent between the doorway view and the later wide bedroom view.",
                "element_id": "space_gamma",
                "element_scope": "full",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene text: \"집안에서 뭔가를 찾기 위해 가재도구를 온통 헤집은 것으로 보인다.\"",
                  "Shot 3 camera: \"the composition feels like spying into a disturbed room.\"",
                  "Shot 7 camera: \"small against the disturbed room\" and \"scattered belongings allowed to breathe around her stunned stillness.\""
                ],
                "visual_inferences": [
                  "The disorder visible in the bedroom view is part of the same broader ransacked rooftop-room condition described in the scene text."
                ]
              },
              {
                "applies_to_shots": [
                  3,
                  7
                ],
                "character_name": "",
                "confidence": "high",
                "creative_decisions": [
                  "Maintain a muted dusk atmosphere rather than bright interior illumination."
                ],
                "description": "Blue dusk ambient light fills the room in both views, keeping the interior cool and dim. The red wall mark remains muted under this light, with no strong glow or saturated theatrical spotlight. A faint warm residue may exist off-frame, but the dominant room tone is dusk-blue shadow.",
                "element_id": "light_delta",
                "element_scope": "full",
                "element_type": "environment_state",
                "source_facts": [
                  "Scene heading: \"해질 무렵.\"",
                  "Shot 3 lighting: \"Dusk-blue ambient light leaks through the room.\"",
                  "Shot 7 lighting: \"Blue dusk seeps through the room with a weak amber residue from outside the frame.\""
                ],
                "visual_inferences": [
                  "The same late-day exterior light source should visually connect the doorway shot and the later bedroom-wide shot."
                ]
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 18,
                "shot_index": 9,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B04",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "92aac8427565a5b5"
      },
      {
        "scene_index": 26,
        "heading": "S#26. 포구 / 해질 무렵",
        "beat_title": "안개 낀 텅 빈 포구에서 바다를 응시하는 지친 수리영",
        "representative_moment": "비가 그친 직후 짙은 안개가 깔린 포구의 갯바위에 수리영(C01)이 지친 기색으로 앉아 텅 빈 바다를 바라보고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "A wide low camera framing from the wet harbor edge, emphasizing negative space and cold blue-gray dusk fog",
            "t2i_prompt": "Photorealistic cinematic still. A wide low camera at quay level, the slick wet cobblestones of the harbor edge occupying the lower frame. C01O01 in a navy windbreaker, a Korean woman in her early 20s with damp black hair, with back to camera, is seated slumped on the dark harbor rocks in the lower right-midground. She exhibits deep exhaustion, her visibly damp figure gazing into the distance at the blank water. [L16: A deserted port enveloped in dense, heavy sea fog during post-storm dusk. The quay line recedes from the lower left toward the obscured background, the negative space overwhelming the frame.] The ambient lighting is a diffused, cold blue-gray, highlighting the wet rocks and flattening the environment into a damp expanse with no warm light, creating a cold suspended silence.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "비는 그치고 안개가 자욱하다.",
              "텅 빈 포구.",
              "포구를 몇 시간째 돌아다니다 지친.",
              "갯바위에 앉아있는 수리영.",
              "하염없이 안개가 몰려오는 바다를 바라보는데"
            ],
            "visual_inferences": [
              "fixed_element post_storm_thick_fog",
              "fixed_element suriyoung_exhausted_damp_state",
              "The heavy fog completely obscures the horizon, blending the sea and sky into a uniform cold tone",
              "Her clothing and hair show clear signs of being wet from the recent storm, emphasizing physical exhaustion"
            ],
            "creative_decisions": [
              "Positioned the camera wide and low to let the vast, negative space of the fog-covered sea visually overwhelm the small, slumped figure in the midground.",
              "Applied a diffused cold blue-gray lighting with damp rock highlights to establish a profound sense of isolation and chilling humidity."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "3a2e936f56efd34a",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "a09a9d41867c8692",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "독립된 새 공간과 순간의 도입부 샷",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L16"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 26,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "A wide low camera holds from the wet harbor edge, roughly twenty-five meters from the rocks, facing the fog-covered sea with the empty port spread across the frame. 수리영 appears small in the lower right-midground, slumped on the rocks and looking out into the blank water, while the harbor’s negative space overwhelms her before any movement toward the boat begins.",
            "lighting_mood": "Post-storm blue-gray dusk is diffused by fog, with damp rock highlights and almost no warm light, creating a cold suspended silence.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L16"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "post_storm_thick_fog",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense, heavy sea fog completely blankets the environment during dusk. The ambient lighting is a diffused, cold blue-gray that flattens the background into a blank, damp expanse, muting all distant details.",
                "applies_to_shots": [
                  1,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "비는 그치고 안개가 자욱하다.",
                  "Post-storm blue-gray dusk is diffused by fog",
                  "Cold blue dusk and sea fog flatten the background"
                ],
                "visual_inferences": [
                  "The heavy fog obscures the horizon completely, blending the sea and sky into a uniform cold tone.",
                  "The overall environment feels highly humid and damp."
                ],
                "creative_decisions": [
                  "Enhancing the blue-gray tint to visually emphasize the isolation and cold atmosphere of the empty harbor."
                ],
                "confidence": "high"
              },
              {
                "element_id": "suriyoung_exhausted_damp_state",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The young woman exhibits a visibly damp and slightly disheveled appearance following a heavy rain shower, with moisture lingering on her hair and clothing. Her expression and overall demeanor consistently convey deep exhaustion, while her distant gaze remains fixed toward the foggy sea.",
                "applies_to_shots": [
                  1,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "소나기가 한차례 퍼 붓는가 싶더니",
                  "포구를 몇 시간째 돌아다니다 지친",
                  "gaze=distant",
                  "giving her face a tired, human warmth"
                ],
                "visual_inferences": [
                  "Her clothing and hair show clear signs of being wet from the recent storm.",
                  "Her physical presence lacks energy due to prolonged wandering, carrying a persistent sense of fatigue."
                ],
                "creative_decisions": [
                  "Applying a subtle damp sheen to her hair and face to ground her firmly in the post-rain weather conditions without specifying a single frozen posture."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "13bca8477ddfce72"
      },
      {
        "scene_index": 26,
        "heading": "S#26. 포구 / 해질 무렵",
        "beat_title": "배에 올라타며 음성 메시지를 남기는 수리영",
        "representative_moment": "배 위에 선 C01이 P03을 입가에 댄 채 안개 낀 바다를 응시한다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "chest-height observer view with a slight upward angle, medium framing",
            "t2i_prompt": "Photorealistic cinematic still. Observer view at chest height with a slight upward angle. C01O01 in a navy windbreaker, a Korean woman in her early 20s, stands framed just left of center at a three-quarter angle from the right, upper body visible. She exhibits a visibly damp and slightly disheveled appearance with moisture lingering on her hair and clothing, conveying deep exhaustion. She holds P03, a smartphone, raised close to her mouth in the lower-right of her face line. Her distant gaze is fixed past camera-right into the blank fog rather than toward the camera. Behind her shoulder, a dense, heavy sea fog completely blankets the horizonless environment. The ambient lighting is a diffused, cold blue-gray dusk that flattens the background into a blank, damp expanse, with a faint muted amber reflection from the dark, scuffed wooden boat deck below giving her face a tired, human warmth.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "수리영, 떠나기전, 바다를 바라보며 음성메시지를 남긴다.",
              "비는 그치고 안개가 자욱하다."
            ],
            "visual_inferences": [
              "fixed_element suriyoung_exhausted_damp_state: damp hair, exhausted expression",
              "fixed_element post_storm_thick_fog: cold blue-gray diffused light, horizonless sea",
              "Standing on the boat deck holding phone near mouth, gaze fixed off-screen"
            ],
            "creative_decisions": [
              "Chest-height medium framing from a slight upward angle to place the oppressive fog directly behind her shoulders.",
              "Contrasting the cold blue-gray ambient dusk with a subtle amber bounce light from the wooden deck to emphasize her exhaustion and lingering humanity."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d1097c679d63ae9a",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "525ec3a3e21271f0",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 26,
        "dependency_reason": "동일 씬 내 포구의 안개 낀 바다 배경, 시간대(해질 무렵) 및 인물의 비에 젖은 상태 연속성 유지",
        "_shot_index": 10,
        "visible_entities": [
          "C01",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 26,
            "shot_index": 10
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From the boat deck near the bow, the camera holds at chest height about 1.5 meters from 수리영, tightened into an upper-body observer view with a slight upward angle so the foggy sea hangs behind her shoulder. 수리영 sits/stands framed just left of center, her smartphone raised close to her mouth in the lower-right of her face line, while her gaze travels past camera-right into the blank fog rather than toward us.",
            "lighting_mood": "Cold blue dusk and sea fog flatten the background, with only a faint muted amber reflection from the deck giving her face a tired, human warmth.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "post_storm_thick_fog",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A dense, heavy sea fog completely blankets the environment during dusk. The ambient lighting is a diffused, cold blue-gray that flattens the background into a blank, damp expanse, muting all distant details.",
                "applies_to_shots": [
                  1,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "비는 그치고 안개가 자욱하다.",
                  "Post-storm blue-gray dusk is diffused by fog",
                  "Cold blue dusk and sea fog flatten the background"
                ],
                "visual_inferences": [
                  "The heavy fog obscures the horizon completely, blending the sea and sky into a uniform cold tone.",
                  "The overall environment feels highly humid and damp."
                ],
                "creative_decisions": [
                  "Enhancing the blue-gray tint to visually emphasize the isolation and cold atmosphere of the empty harbor."
                ],
                "confidence": "high"
              },
              {
                "element_id": "suriyoung_exhausted_damp_state",
                "element_type": "character_state",
                "character_name": "수리영",
                "description": "The young woman exhibits a visibly damp and slightly disheveled appearance following a heavy rain shower, with moisture lingering on her hair and clothing. Her expression and overall demeanor consistently convey deep exhaustion, while her distant gaze remains fixed toward the foggy sea.",
                "applies_to_shots": [
                  1,
                  10
                ],
                "element_scope": "full",
                "source_facts": [
                  "소나기가 한차례 퍼 붓는가 싶더니",
                  "포구를 몇 시간째 돌아다니다 지친",
                  "gaze=distant",
                  "giving her face a tired, human warmth"
                ],
                "visual_inferences": [
                  "Her clothing and hair show clear signs of being wet from the recent storm.",
                  "Her physical presence lacks energy due to prolonged wandering, carrying a persistent sense of fatigue."
                ],
                "creative_decisions": [
                  "Applying a subtle damp sheen to her hair and face to ground her firmly in the post-rain weather conditions without specifying a single frozen posture."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 26,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c2fa92258a1f4004"
      },
      {
        "scene_index": 27,
        "heading": "S#27. 옥탑방 안 / 해질 무렵",
        "beat_title": "수리영의 위험을 직감하고 초조해하는 혜수",
        "representative_moment": "어스름한 옥탑방 한가운데서 C02가 P03을 귀에 댄 채 굳은 표정으로 허공을 응시하고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level wide framing from the front-left, emphasizing isolating negative space and cold dusk tones",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark leather jacket, a Korean middle-aged woman in her 40s with neat black hair, standing slightly right of center in three-quarter left profile, holding the P03 smartphone pressed to her ear, gazing into the distance with a tense, anxious expression. Viewed from eye level, her full body from head to shoes is framed against the empty floor, emphasizing the isolating negative space of the room. The rooftop living room is enveloped in a cold, blue-grey dusk with a complete absence of warm artificial light. A closed, smeared window in the background softly glows with the fading evening sky, leaving the sparse, dusk-dark sofa and chair shrouded in dim, low-contrast shadows along the edges of the space.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "S#27 action: 혜수가 수리영의 녹음메시지를 확인하며 불안해한다.",
              "shot description: 혜수가 스마트폰을 귀에 댄 채 심각한 표정으로 서 있는 전신."
            ],
            "visual_inferences": [
              "fixed_element rooftop_room_environment: The rooftop living room is enveloped in a cold, blue-grey dusk, complete absence of warm artificial light, dim, low-contrast shadows.",
              "DP direction: eye-level camera ~4 meters front-left holding her full body within the wide, dim room, isolating her in negative space.",
              "C02 is in an anxious state, three-quarter left profile, gazing into the distance."
            ],
            "creative_decisions": [
              "Placed the character slightly right of center to emphasize the empty, shadowy floor and heighten the sense of psychological isolation.",
              "Used the faintly glowing smeared window to establish the dusk timing without introducing any warm light, keeping the palette strictly cold blue-grey.",
              "Included the dusk-dark sofa and chair in the background shadows to anchor the domestic space while keeping the focus on her tense posture."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bathroom door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bedroom door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "anchor",
                "source_phrase": "and chair shrouded in dim, low-contrast shadows"
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "framed photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "redraw",
                "source_phrase": "holding the P03 smartphone pressed to her ear"
              },
              {
                "owned_token": "sofa",
                "usage_kind": "anchor",
                "source_phrase": "sparse, dusk-dark sofa"
              },
              {
                "owned_token": "tea tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "closed, smeared window in the background softly glows"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "9439ffdad1a7942d",
              "owned_hash": "a43e0eea328f8a22",
              "camera_direction_hash": "3f5a0b4db3b162da",
              "owned_usage_hash": "c5af2462929052de",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "chair",
                  "violating_phrase": "and chair shrouded in dim, low-contrast shadows",
                  "reason": "The chair is mentioned as part of the ambient background enveloped in shadows, serving as an environmental anchor without any redraw instruction.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "smartphone",
                  "violating_phrase": "holding the P03 smartphone pressed to her ear",
                  "reason": "The prompt instructs the character to hold and use the smartphone, requiring it to be newly drawn and interacting with the character, which constitutes a redraw violation. Deterministic prop-owned namespace reconciliation: visible prop P03 owns token smartphone; prompt uses P03 in the source phrase.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "sofa",
                  "violating_phrase": "sparse, dusk-dark sofa",
                  "reason": "The sofa is mentioned as a background element shrouded in dim shadows, functioning as a passive environmental anchor.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "closed, smeared window in the background softly glows",
                  "reason": "The window in the background is described as softly glowing to set the mood of the environment, which functions as an anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 14,
        "dependency_reason": "S14_Shot4와 같은 옥탑방 내부(exact_background)에서 일어나는 장면으로, 배경과 공간의 연속성을 유지해야 함",
        "_shot_index": 1,
        "visible_entities": [
          "C02",
          "P03",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 27,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Inside the rooftop room living area, the eye-level camera stays about 4 meters front-left of 혜수, holding her full body within a wide, dim room before the later lateral move begins. 혜수 is placed slightly right of center with empty floor and dusk-dark furniture around her, the smartphone pressed to her ear as the room’s negative space makes the unanswered message feel heavier.",
            "lighting_mood": "Blue-grey dusk leaks through the room while practical warmth is nearly absent, leaving 혜수 in a low-contrast, anxious half-shadow.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "P03",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "bathroom door",
              "bedroom door",
              "chair",
              "coat rack",
              "cooktop",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "framed photo",
              "kitchen counter",
              "refrigerator",
              "shoe cabinet",
              "sink",
              "smartphone",
              "sofa",
              "tea tray",
              "wall shelf",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_room_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop living room is enveloped in a cold, blue-grey dusk. There is a complete absence of warm artificial light, leaving the sparse, dusk-dark furniture and the empty floor shrouded in dim, low-contrast shadows.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Blue-grey dusk leaks through the room while practical warmth is nearly absent",
                  "empty floor and dusk-dark furniture",
                  "Cold dusk fills the room",
                  "no comforting warm light"
                ],
                "visual_inferences": [
                  "The bleakness of the room is accentuated by the unlit, shadowy interior and the cold evening tint."
                ],
                "creative_decisions": [
                  "Strictly maintaining a blue-grey color palette with no warm tones to visually amplify the sense of isolation and anxiety."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 14,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "3b47c3ef6b0748f0"
      },
      {
        "scene_index": 27,
        "heading": "S#27. 옥탑방 안 / 해질 무렵",
        "beat_title": "수리영의 흔적과 불안한 직감",
        "representative_moment": "어두운 옥탑방 거실에서 혜수(C02)와 김형사(C05)가 거리를 두고 마주 서 있고, 뒷배경의 현관문이 바람에 흔들리며 열려 있는 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Wide, eye-level cinematic shot emphasizing spatial separation and the eerie background door movement",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a dark leather jacket, an Asian middle-aged woman, stands in the lower-left midground in right profile, facing C05O05 in a grey field jacket, an Asian man in his 30s, positioned in the lower-right midground in left profile, with the door visible in the upper-center background. Sharing the vacant empty floor between them, C02O02 stands with her hands lowered slightly, her eyes fixed on C05O05. C05O05 stands with his weight sunk on his heel, his eyes fixed back on her. The room is enveloped in a cold, blue-grey dusk with a complete absence of warm artificial light, the doorway frame outlined by a thin, dirty blue rim, leaving the sparse dusk-dark furniture shrouded in dim, low-contrast shadows.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "source_facts": [
              "S#27 action: 혜수 확인, 김형사 대화, 바람에 현관문 소리 덜커덩 덜커덩",
              "Shot description: 혜수(C02)와 김형사(C05)가 거실에 서 있고 뒤로 바람에 흔들린 현관문이 미세하게 벌어진 구도"
            ],
            "visual_inferences": [
              "fixed_element rooftop_room_environment: cold blue-grey dusk, complete absence of warm artificial light, empty floor",
              "The faintly opening door acts as the central background threat, anchoring the spatial tension"
            ],
            "creative_decisions": [
              "Wide eye-level framing to establish the spatial distance between the characters and emphasize the rattling door behind them",
              "Strictly maintaining a blue-grey color palette with no warm tones to visually amplify the sense of isolation and anxiety"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "TV",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bathroom door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "bedroom door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "coat rack",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "cooktop",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "curtain",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "dining table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "with the door visible in the upper-center background"
              },
              {
                "owned_token": "floor cushion",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "framed photo",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "kitchen counter",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "refrigerator",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shoe cabinet",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sink",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "smartphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "sofa",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "tea tray",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wall shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "f1bb4fca14111020",
              "owned_hash": "a43e0eea328f8a22",
              "camera_direction_hash": "91c9b392653b3da6",
              "owned_usage_hash": "f2867422ccade181",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "with the door visible in the upper-center background",
                  "reason": "The door is used as a background anchor and spatial reference, and its doorway frame is described under the scene's lighting, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 27,
        "dependency_reason": "동일한 옥탑방 공간의 배경(exact_background)과 이전 샷의 조명 및 분위기 연속성 유지",
        "_shot_index": 4,
        "visible_entities": [
          "C02",
          "C05",
          "L05"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 27,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From opposite the entrance, the camera holds eye-level about 3.5 meters away, widened enough to bind 혜수 and 김형사 in the midground while the entrance door sits readable behind them. The composition is almost frontal to the room rather than to the people: the figures occupy the lower left and lower right, and the faintly opening door behind them becomes the only moving axis.",
            "lighting_mood": "Cold dusk fills the room, with the doorway outlined by a thin, dirty blue rim and no comforting warm light to soften the rattle.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "wind-shaken entrance door",
                  "screen_zone": "upper_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "혜수",
                  "screen_zone": "lower_left",
                  "target_id": "C02",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_003",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "김형사",
                  "screen_zone": "lower_right",
                  "target_id": "C05",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "C05",
              "L05"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C05",
                "outlook_id": "O05"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L05B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "TV",
              "bathroom door",
              "bedroom door",
              "chair",
              "coat rack",
              "cooktop",
              "curtain",
              "dining table",
              "door",
              "floor cushion",
              "framed photo",
              "kitchen counter",
              "refrigerator",
              "shoe cabinet",
              "sink",
              "smartphone",
              "sofa",
              "tea tray",
              "wall shelf",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "rooftop_room_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The rooftop living room is enveloped in a cold, blue-grey dusk. There is a complete absence of warm artificial light, leaving the sparse, dusk-dark furniture and the empty floor shrouded in dim, low-contrast shadows.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "full",
                "source_facts": [
                  "Blue-grey dusk leaks through the room while practical warmth is nearly absent",
                  "empty floor and dusk-dark furniture",
                  "Cold dusk fills the room",
                  "no comforting warm light"
                ],
                "visual_inferences": [
                  "The bleakness of the room is accentuated by the unlit, shadowy interior and the cold evening tint."
                ],
                "creative_decisions": [
                  "Strictly maintaining a blue-grey color palette with no warm tones to visually amplify the sense of isolation and anxiety."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 27,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C05O05",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L05B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "39cfe5abc9f6a19e"
      },
      {
        "scene_index": 28,
        "heading": "바다 + 갑판 / 해질 무렵",
        "beat_title": "바다 한가운데라는 사실을 깨달은 인우의 충격",
        "representative_moment": "C01O01 thrusts P06 forward towards C03O03, who stares down at it in shock on the boat's deck.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide deck observer perspective in twilight",
            "t2i_prompt": "Photorealistic cinematic still. From a wide deck position near the outer rail at standing eye height, the camera looks across the shared deck. C01O01 in a navy windbreaker, a young Korean woman in her early 20s with black hair, a pale complexion, and deep-set eyes, is seated in the left-midground at a three-quarter angle from the right. She is caught in the still instant of thrusting P06, a creased paper map, forward across the air between them, her eyes fixed on C03O03. C03O03 in worn fisher workwear, a mid-20s Korean man with dark hair, a handsome facial structure, and calm eyes, is perched farther right on the same deck at a three-quarter angle from the left. His head is tilted slightly forward, his eyes directed steadily downward to fix his gaze on P06 held in his lower field of vision. P06 faces C03O03. [L17: Cold blue twilight lighting washes the small fishing boat, with a thin amber-red sunset trace faintly illuminating the deck textures, the chipped outer rail, and the damp edges of the map, while the dark, wind-ruffled empty open sea extends in the rear background.]",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#28 description: 인우한테 지도를 쓰윽 내미는 수리영. 갑판에 홀로 앉아있다.",
              "Shot 1 extract: 갑판에 앉은 수리영이 인우를 향해 종이 지도를 불쑥 내민 정지 순간",
              "DP framing: wide deck position near the outer rail at standing eye height, Suyeong is seated in the left-midground, Inwoo sits farther right"
            ],
            "visual_inferences": [
              "fixed_element inwoo_downward_gaze: Inwoo's head is tilted slightly forward, eyes directed steadily downward below lens level",
              "fixed_element fishing_boat_twilight_environment: cold blue twilight heavily dominates, thin amber-red sunset faintly illuminates textures",
              "prop_orientation_rule application: P06 map faces C03O03 entirely, overriding the DP's contradictory instruction to face both the character and camera"
            ],
            "creative_decisions": [
              "Using wide framing with fg/bg shared anchor (the same deck / across the air between them) to emphasize spatial tension",
              "Positioning the dark, empty open sea strictly in the rear background to convey isolation"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "prop",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "deck",
                "usage_kind": "anchor",
                "source_phrase": "shared deck"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "map",
                "usage_kind": "redraw",
                "source_phrase": "P06, a creased paper map"
              },
              {
                "owned_token": "mast",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "net",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rail",
                "usage_kind": "anchor",
                "source_phrase": "outer rail at standing eye height"
              },
              {
                "owned_token": "rope",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wheelhouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "7e98991ece937064",
              "owned_hash": "f401730157ccc686",
              "camera_direction_hash": "c0b2db465d3fb5b8",
              "owned_usage_hash": "12351a6f9cb13ba9",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "deck",
                  "violating_phrase": "looks across the shared deck",
                  "reason": "The deck is mentioned as a spatial and lighting anchor to establish character positions, which matches the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "map",
                  "violating_phrase": "thrusting P06, a creased paper map, forward",
                  "reason": "The prompt explicitly instructs to generate and position a physical paper map being thrust forward by a character, which constitutes a redraw violation. Deterministic prop-owned namespace reconciliation: visible prop P06 owns token map; prompt uses P06 in the source phrase.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "rail",
                  "violating_phrase": "outer rail at standing eye height",
                  "reason": "The rail is used solely as a spatial coordinate for the camera perspective and a lighting target, which matches the producer's 'anchor' declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "No prior visual dependency.",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "C03",
          "P06",
          "L17"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 28,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a wide deck position near the outer rail at standing eye height, the camera looks across the small fishing boat with the open sea behind 수리영 and 인우. 수리영 is seated in the left-midground, caught in the still instant of thrusting the paper map forward, while 인우 sits farther right within the same deck geography so the distance between her hand and his reaction stays tense.",
            "lighting_mood": "The deck is washed in cold blue twilight with a thin amber-red sunset line grazing the rail and map edges.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C03",
              "P06",
              "L17"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L17B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "crate",
              "deck",
              "door",
              "gate",
              "hatch",
              "lamp",
              "map",
              "mast",
              "net",
              "photograph",
              "rail",
              "rope",
              "table",
              "wheelhouse",
              "window",
              "windshield"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "fishing_boat_twilight_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The scene takes place on the deck of a small fishing boat surrounded by the open sea at dusk. The environment is heavily dominated by cold blue twilight lighting, which is starkly contrasted by a thin, amber-red sunset trace that faintly illuminates the boat's textures and the characters' surroundings.",
                "applies_to_shots": [
                  1,
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "deck washed in cold blue twilight with a thin amber-red sunset line",
                  "cold dusk key... muted red sunset trace cuts faintly",
                  "Cold sea-blue dusk dominates... faint red-orange afterglow",
                  "blurred dusk and boat texture"
                ],
                "visual_inferences": [
                  "The residual sunlight originates from a very low angle, catching the edges of the boat's structures while the rest of the setting falls into blue shadows."
                ],
                "creative_decisions": [
                  "Utilizing the contrasting cold blue and warning red lighting to visually amplify the psychological tension and danger of the revelation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "inwoo_downward_gaze",
                "element_type": "character_state",
                "character_name": "인우",
                "description": "The man's eyes are directed steadily downward, fixing his gaze below the level of the camera lens. This downward visual focus is maintained as he intently looks at an object held in his lower field of vision.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "gaze=down explicitly noted in both Shot 1 and Shot 4",
                  "eyes widened and fixed slightly below lens level"
                ],
                "visual_inferences": [
                  "His head may be slightly tilted forward to naturally accommodate his intense downward stare at the presented map or photograph."
                ],
                "creative_decisions": [
                  "Locking the character's eye line downward to emphasize his internal processing, confusion, and shock before he physically erupts into action."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L17B01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P06",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 28,
                "shot_indices": [
                  1
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P06",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "65c62ee39ffbe5bb"
      },
      {
        "scene_index": 28,
        "heading": "S#28. 바다 + 갑판 / 해질 무렵",
        "beat_title": "사진을 확인한 인우의 동공 지진",
        "representative_moment": "C03이 수리영이 내민 사진을 보고 당황한 채 시선을 아래로 고정한 정면 얼굴",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "clean frontal close-up at face height with cold blue dusk key and faint amber-red trace",
            "t2i_prompt": "Photorealistic cinematic still. C03O03, a Korean man in his mid-20s with dark hair, in a worn fisher workwear, captured in an isolated reaction in the middle-center foreground. The camera holds a clean frontal close-up at his face height. He is facing the camera, his jaw locked rigid, with his widened eyes directed steadily downward, fixing his gaze below the level of the camera lens. A cold dusk key catches the whites of his eyes, while a thin, amber-red sunset trace cuts faintly along one cheek. The space around him is heavily dominated by cold blue twilight lighting. The background behind him consists of [: out-of-focus dark damp deck textures and a blurred blue-grey sea dusk], intentionally keeping the surroundings soft.",
            "outfit_assignments": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "gaze=down explicitly noted in both Shot 1 and Shot 4",
              "eyes widened and fixed slightly below lens level",
              "Cold sea-blue dusk dominates... faint red-orange afterglow",
              "blurred dusk and boat texture"
            ],
            "visual_inferences": [
              "fixed_element inwoo_downward_gaze: C03O03's eyes are directed steadily downward, fixing his gaze below the level of the camera lens",
              "fixed_element fishing_boat_twilight_environment: environment is heavily dominated by cold blue twilight lighting with a thin, amber-red sunset trace",
              "jaw locked rigid to reflect sudden shock and tension"
            ],
            "creative_decisions": [
              "Used a clean frontal close-up to isolate C03O03's expression against the out-of-focus deck to strictly follow the skipped close framing rule",
              "Placed C03O03 in the middle-center foreground to satisfy frame spatial contract fsc_001",
              "Applied L02 instead of L01 for the frame-edge background block based on the deletion request"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "deck",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "map",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mast",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "net",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rail",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rope",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wheelhouse",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "d9d4b20a55317669",
              "owned_hash": "f401730157ccc686",
              "camera_direction_hash": "c311a3846335a95b",
              "owned_usage_hash": "a88d3513e5d04475",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 28,
        "dependency_reason": "continuity of twilight lighting and S28 location tone, though exact background is skipped for close-up",
        "_shot_index": 4,
        "visible_entities": [
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 28,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At 인우’s face height, the camera cuts into a clean frontal close-up tight enough to exclude most of the deck, holding his shock squarely without giving the photograph much space. His face occupies the center of the frame, eyes widened and fixed slightly below lens level, with only blurred dusk and boat texture behind him.",
            "lighting_mood": "A cold dusk key catches the whites of his eyes while a muted red sunset trace cuts faintly along one cheek, making the recognition feel dangerous.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "primary_subject_isolation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "인우 isolated reaction",
                  "screen_zone": "middle_center",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L17B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "fishing_boat_twilight_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The scene takes place on the deck of a small fishing boat surrounded by the open sea at dusk. The environment is heavily dominated by cold blue twilight lighting, which is starkly contrasted by a thin, amber-red sunset trace that faintly illuminates the boat's textures and the characters' surroundings.",
                "applies_to_shots": [
                  1,
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "deck washed in cold blue twilight with a thin amber-red sunset line",
                  "cold dusk key... muted red sunset trace cuts faintly",
                  "Cold sea-blue dusk dominates... faint red-orange afterglow",
                  "blurred dusk and boat texture"
                ],
                "visual_inferences": [
                  "The residual sunlight originates from a very low angle, catching the edges of the boat's structures while the rest of the setting falls into blue shadows."
                ],
                "creative_decisions": [
                  "Utilizing the contrasting cold blue and warning red lighting to visually amplify the psychological tension and danger of the revelation."
                ],
                "confidence": "high"
              },
              {
                "element_id": "inwoo_downward_gaze",
                "element_type": "character_state",
                "character_name": "인우",
                "description": "The man's eyes are directed steadily downward, fixing his gaze below the level of the camera lens. This downward visual focus is maintained as he intently looks at an object held in his lower field of vision.",
                "applies_to_shots": [
                  1,
                  4
                ],
                "element_scope": "close",
                "source_facts": [
                  "gaze=down explicitly noted in both Shot 1 and Shot 4",
                  "eyes widened and fixed slightly below lens level"
                ],
                "visual_inferences": [
                  "His head may be slightly tilted forward to naturally accommodate his intense downward stare at the presented map or photograph."
                ],
                "creative_decisions": [
                  "Locking the character's eye line downward to emphasize his internal processing, confusion, and shock before he physically erupts into action."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 28,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "d6620e512aaf0b40"
      },
      {
        "scene_index": 28,
        "heading": "S#28. 바다 + 갑판 / 해질 무렵",
        "beat_title": "조타실로 향하는 인우의 발작적 도피",
        "representative_moment": "C03가 갑판에서 몸을 반쯤 일으킨 채 조타실 쪽으로 고개를 확 돌린다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Low-to-waist-height wide framing with cold blue twilight and red-orange sunset contrast",
            "t2i_prompt": "Photorealistic cinematic still. C03O03 in worn fisher workwear, a Korean man in his 20s, is caught half-rising in the lower-left midground, looking toward the wheelhouse in the upper-right background. Positioned in right profile with one knee still bent against the wet deck, his head is snapped sharply off-screen toward the wheelhouse. The low-to-waist-height three-quarter perspective keeps his full body visible in the wide frame. A narrow deck walkway runs diagonally, bordered by a rusted side rail in the lower frame edge. Cold sea-blue dusk dominates the open sea environment, sharply contrasted by a thin amber-red afterglow catching the wheelhouse window like a warning signal.",
            "outfit_assignments": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#28 action: 인우, 발작적으로 일어나 조타실로 달려가 뱃머리를 돌리려 한다.",
              "shot description: 인우가 갑판에서 몸을 반쯤 일으킨 채 조타실 쪽으로 고개를 확 돌린 전신"
            ],
            "visual_inferences": [
              "fixed_element body_pose: half-rising, one knee still bent, head snapped toward wheelhouse",
              "fixed_element environment_state: cold blue twilight lighting contrasted by a thin, amber-red sunset trace on the boat's textures"
            ],
            "creative_decisions": [
              "Wide framing from a low angle to capture both the character's sudden upward movement and the spatial tension directed toward the wheelhouse.",
              "Using the deck and rusted side rail as compositional leading lines pointing diagonally toward the background wheelhouse."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "crate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "deck",
                "usage_kind": "anchor",
                "source_phrase": "wet deck"
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "gate",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "hatch",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "lamp",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "map",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "mast",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "net",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "rail",
                "usage_kind": "anchor",
                "source_phrase": "rusted side rail"
              },
              {
                "owned_token": "rope",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "table",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "wheelhouse",
                "usage_kind": "anchor",
                "source_phrase": "wheelhouse in the upper-right background"
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "wheelhouse window"
              },
              {
                "owned_token": "windshield",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "9e9531c1ad90d8b9",
              "owned_hash": "f401730157ccc686",
              "camera_direction_hash": "e2240ab7562dc18d",
              "owned_usage_hash": "367e74265511362a",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "deck",
                  "violating_phrase": "wet deck",
                  "reason": "The prompt mentions the deck as a spatial surface for the character's stance, acting as a background anchor and matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "rail",
                  "violating_phrase": "rusted side rail",
                  "reason": "The prompt refers to the rail as a framing boundary, which serves as a spatial anchor and matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "wheelhouse",
                  "violating_phrase": "wheelhouse in the upper-right background",
                  "reason": "The prompt references the wheelhouse as a directional target for the character's gaze, acting as a background anchor and matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "wheelhouse window",
                  "reason": "The prompt refers to the window as a surface catching light, serving as a lighting reference for the existing element and matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 28,
        "dependency_reason": "이전 샷의 공간(어선 갑판)과 시간대 조명(푸른 해질녘)을 그대로 유지하며, 인우의 새로운 발작적 도피 동작을 넓은 구도로 전환하여 연결함.",
        "_shot_index": 6,
        "visible_entities": [
          "C03",
          "L17"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 28,
            "shot_index": 6
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The camera begins from a low-to-waist-height three-quarter deck position several meters from 인우, widening within the tracking move to keep his full body and the wheelhouse direction in one frame. 인우 is caught half-rising in the lower-left midground, one knee still bent and head snapped sharply toward the upper-right background where the wheelhouse waits as his escape vector.",
            "lighting_mood": "Cold sea-blue dusk dominates, with the wheelhouse windows holding a faint red-orange afterglow like a warning signal.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "looks_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "wheelhouse",
                  "screen_zone": "upper_right",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "wheelhouse",
                  "label": "인우",
                  "screen_zone": "lower_left",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C03",
              "L17"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L17B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "crate",
              "deck",
              "door",
              "gate",
              "hatch",
              "lamp",
              "map",
              "mast",
              "net",
              "photograph",
              "rail",
              "rope",
              "table",
              "wheelhouse",
              "window",
              "windshield"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "fishing_boat_twilight_environment",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The scene takes place on the deck of a small fishing boat surrounded by the open sea at dusk. The environment is heavily dominated by cold blue twilight lighting, which is starkly contrasted by a thin, amber-red sunset trace that faintly illuminates the boat's textures and the characters' surroundings.",
                "applies_to_shots": [
                  1,
                  4,
                  6
                ],
                "element_scope": "full",
                "source_facts": [
                  "deck washed in cold blue twilight with a thin amber-red sunset line",
                  "cold dusk key... muted red sunset trace cuts faintly",
                  "Cold sea-blue dusk dominates... faint red-orange afterglow",
                  "blurred dusk and boat texture"
                ],
                "visual_inferences": [
                  "The residual sunlight originates from a very low angle, catching the edges of the boat's structures while the rest of the setting falls into blue shadows."
                ],
                "creative_decisions": [
                  "Utilizing the contrasting cold blue and warning red lighting to visually amplify the psychological tension and danger of the revelation."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 28,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L17B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "c8a0f11700a5c3c7"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "붉은 노을 속 조타실에서의 격렬한 대치",
        "representative_moment": "C01 firmly clamps her hands around C03's forearm at the helm console as red dusk light spills into the dark wheelhouse.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Wide eye-level view from the rear doorway, deep shadows and muted red directional light",
            "t2i_prompt": "Photorealistic cinematic still. A wide eye-level view from inside the shadowed rear door of the cramped wheelhouse, facing forward. C01O01 in a navy windbreaker, a Korean woman in her 20s, stands at three-quarter angle from the right, her two hands firmly clamped around the forearm of C03O03. C03O03 in worn fisher workwear, a Korean man in his 20s, stands at three-quarter angle from the left, his body braced at the shared helm console in the midground. C01O01 has her eyes fixed on C03O03, while C03O03 is looking off-screen. The cramped interior of the wheelhouse is heavily shadowed in cold blue-black tones, with a narrow, muted red glow from the setting sun bleeding through the dirty front window, casting an eerie, contrasting directional light across the dark wooden surfaces and the steering wheel.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#29 action: C01 frantically stops C03 from turning the boat.",
              "Shot description: C01 clutching C03's arm with two hands while C03 holds the helm."
            ],
            "visual_inferences": [
              "fixed_element wheelhouse_twilight_lighting: cramped interior shadowed in cold blue-black tones, slashed by muted red sunset through dirty glass.",
              "C03 leans his weight to stay braced at the controls against C01's pull."
            ],
            "creative_decisions": [
              "Wide framing from the rear doorway establishes the tight space as a claustrophobic physical trap.",
              "Directly incorporated the stark blue-black shadows against the narrow red rim light to escalate visual unease."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "captain chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "inside the shadowed rear door"
              },
              {
                "owned_token": "handset",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "anchor",
                "source_phrase": "braced at the shared helm console"
              },
              {
                "owned_token": "navigation display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "painted circle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio microphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "anchor",
                "source_phrase": "and the steering wheel"
              },
              {
                "owned_token": "storage bench",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "throttle lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "bleeding through the dirty front window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "8b885278a06f2793",
              "owned_hash": "30b0c26965899c20",
              "camera_direction_hash": "a66383a7cfe5ae1b",
              "owned_usage_hash": "381ec388075ba400",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "door",
                  "violating_phrase": "inside the shadowed rear door",
                  "reason": "The rear door is used as a spatial framing anchor to establish the camera's perspective, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "helm console",
                  "violating_phrase": "braced at the shared helm console",
                  "reason": "The helm console is mentioned purely as a physical reference for the character's position and pose, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "steering wheel",
                  "violating_phrase": "and the steering wheel",
                  "reason": "The steering wheel is mentioned as a surface receiving the ambient sunset light, acting as a passive spatial anchor, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "bleeding through the dirty front window",
                  "reason": "The front window is referenced as a light source to dictate the illumination direction, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "C03",
          "L18"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From inside the cramped wheelhouse near the rear doorway, the eye-level camera faces forward toward the helm from about 8 feet away, held slightly wider to include the narrow walls, helm, and red dusk bleeding through the windows. 수리영 and 인우 are locked in the midground at the wheel, her two hands clamped around his arm while his body stays braced toward the controls, compressing the room into a physical trap.",
            "lighting_mood": "The wheelhouse is mostly cold blue-black, slashed by muted red sunset through dirty glass that stains the struggle with ritual unease.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C03",
              "L18"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L18B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "captain chair",
              "door",
              "handset",
              "helm console",
              "navigation display",
              "painted circle",
              "photograph",
              "radio microphone",
              "shelf",
              "steering wheel",
              "storage bench",
              "throttle lever",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_twilight_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The cramped interior of the wheelhouse is heavily shadowed in cold blue-black tones. A narrow, muted red glow from the setting sun bleeds through the dirty windows, casting an eerie, contrasting directional light across the dark wooden surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  7,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "wheelhouse is mostly cold blue-black, slashed by muted red sunset through dirty glass",
                  "narrow red dusk glint... cold blue shadow",
                  "low ritual-like glow against cold blue-black wood",
                  "Cold interior shadow... muted red rim from the window"
                ],
                "visual_inferences": [
                  "The deep shadows and stark red light emphasize the confined space and escalating tension.",
                  "The dark wooden interior absorbs the cold light, making the red sunset stand out sharply."
                ],
                "creative_decisions": [
                  "Maintain consistent blue-black ambient shadows across all shots, punctuated by sharp red directional light to build visual unease."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L18B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "b1da0767c21be4b4"
      },
      {
        "beat_title": "사진 속 아이를 짚는 떨리는 손",
        "dependency_reason": "Shot 4 uses the same wheelhouse background continuity from S29 Shot1, but the frame is an insert focused on C01’s hand and P02 rather than a room-wide observation.",
        "dependent_scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "representative_moment": "C01의 떨리는 손가락이 P02 속 한국인 어린 여자아이의 얼굴을 짚는 순간.",
        "scene_index": 29,
        "scene_type": "normal",
        "t2i_variations": [
          {
            "applied_frame_spatial_constraint_ids": [
              "fsc_001"
            ],
            "camera_effect": "Chest-height insert beside the helm, angled downward onto the photograph, with shallow focus on the fingertip and printed face under cold blue shadow and a narrow muted red dusk glint.",
            "confidence": "high",
            "creative_decisions": [
              "Use a tight insert to isolate the evidentiary contact between C01’s fingertip and the printed girl’s face.",
              "Keep the wheelhouse present only through blurred helm-side edges and cold blue-black ambient shadow.",
              "Use the red dusk glint as a surface highlight on the paper rather than a bodily effect."
            ],
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "owned_object_usage": [
              {
                "owned_token": "captain chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "handset",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "anchor",
                "source_phrase": "The blurred top edge of the helm console"
              },
              {
                "owned_token": "navigation display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "painted circle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "anchor",
                "source_phrase": "the same P02 old black-and-white photograph"
              },
              {
                "owned_token": "radio microphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storage bench",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "throttle lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "dirty window glow"
              }
            ],
            "reference_phrase_kinds": [
              "character",
              "background",
              "prop"
            ],
            "source_facts": [
              "Shot description: 수리영의 떨리는 손가락이 낡은 사진 속 한국인 어린 여자아이의 얼굴을 짚은 클로즈업.",
              "Scene text: 수리영 says, “이 사진속의 얘가 우리 엄마예요.”",
              "Scene text identifies the photograph moment as she points to a child in the photograph."
            ],
            "t2i_prompt": "Photorealistic cinematic still: C01's pointing hand is in the lower-center foreground, reaches toward the young girl's face in the old photograph. At chest height beside the helm, the frame angles downward onto the same P02 old black-and-white photograph; C01 in a navy windbreaker, Korean woman in her early 20s, appears only through her trembling hand and cuff from the lower edge, her face and off-screen gaze outside the frame, alive and tense. The front printed surface of P02 faces the camera, a Korean young girl's tiny printed face directly under C01's fingertip, aged creases, rough paper grain, and damp mottled stains held sharp. [L18B01: cramped wheelhouse interior in cold blue-black shadow, dirty window glow grazing dark wood and blurred helm-side machinery.] The blurred top edge of the helm console sits behind the evidence surface, with a narrow muted red dusk glint across the paper and cold blue shadow around the frame edges.",
            "variant_label": "var_1",
            "visual_inferences": [
              "fixed_element wheelhouse_twilight_lighting: cramped wheelhouse in cold blue-black tones with muted red sunset through dirty windows.",
              "The camera excludes C01’s face because the staging isolates her hand and finger on the photograph.",
              "The printed young girl’s face is treated as a reproduced face on P02, so it is described only with a generic demographic descriptor."
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "3547f784fb8d278e",
              "owned_hash": "30b0c26965899c20",
              "camera_direction_hash": "7b077e3ec9aaabdf",
              "owned_usage_hash": "5fb63987be44f5a3",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "helm console",
                  "violating_phrase": "The blurred top edge of the helm console",
                  "reason": "The helm console is positioned in the background to establish composition, consistent with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "photograph",
                  "violating_phrase": "the same P02 old black-and-white photograph",
                  "reason": "The photograph is reference material under the character's hand, described for detail and context, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "dirty window glow",
                  "reason": "The window is only mentioned for its light glow in the background, matching the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "_shot_index": 4,
        "visible_entities": [
          "C01",
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 4
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Just beside the helm at chest height, the camera pushes tighter than the prior observation into an insert angled downward between the two bodies. 수리영’s trembling finger enters from the lower edge and presses the old photograph near the young girl’s face, with the creased paper texture and tiny printed features held sharp while the surrounding wheelhouse falls away.",
            "lighting_mood": "A narrow red dusk glint grazes the photograph while the rest falls into cold blue shadow, making the child’s printed face feel both factual and cursed.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "points_to_anchor",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "reaches_for",
                  "gesture_target_label": "young girl's face in the old photograph",
                  "label": "수리영's pointing hand",
                  "screen_zone": "lower_center",
                  "target_id": "C01",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "P02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [
              {
                "subject_id": "C01",
                "policy_type": "identity_reference",
                "policy": "base_id_required",
                "reason": "The frame isolates 수리영’s hand and finger rather than her face or full body, so an outlook-based identity reference would not align reliably."
              }
            ],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L18B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "captain chair",
              "door",
              "handset",
              "helm console",
              "navigation display",
              "painted circle",
              "photograph",
              "radio microphone",
              "shelf",
              "steering wheel",
              "storage bench",
              "throttle lever",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_twilight_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The cramped interior of the wheelhouse is heavily shadowed in cold blue-black tones. A narrow, muted red glow from the setting sun bleeds through the dirty windows, casting an eerie, contrasting directional light across the dark wooden surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  7,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "wheelhouse is mostly cold blue-black, slashed by muted red sunset through dirty glass",
                  "narrow red dusk glint... cold blue shadow",
                  "low ritual-like glow against cold blue-black wood",
                  "Cold interior shadow... muted red rim from the window"
                ],
                "visual_inferences": [
                  "The deep shadows and stark red light emphasize the confined space and escalating tension.",
                  "The dark wooden interior absorbs the cold light, making the red sunset stand out sharply."
                ],
                "creative_decisions": [
                  "Maintain consistent blue-black ambient shadows across all shots, punctuated by sharp red directional light to build visual unease."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 29,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character",
                "id": "C01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L18B01",
                "policy": "required"
              },
              {
                "kind": "prop",
                "id": "P02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [
            {
              "contract_id": "rc_001",
              "scope": {
                "scene_index": 29,
                "shot_indices": [
                  4
                ],
                "duration": "single_shot"
              },
              "targets": [
                {
                  "entity_id": "P02",
                  "role": "visual_target"
                }
              ],
              "requirements": [
                {
                  "dimension": "visual_identity",
                  "operation": "preserve",
                  "strength": "required",
                  "reference_policy": "use_entity_reference"
                }
              ]
            }
          ],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "e85fb905ae654b83"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "기괴한 붉은 표식의 발견",
        "representative_moment": "어두운 조타실 벽면에 붉은 안료로 기괴하게 그려진 수많은 원 형태들이 프레임 가득 들어온 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Eye-level shallow-focus insert",
            "t2i_prompt": "Photorealistic cinematic still. An eye-level, shallow-focus insert framing the dark wooden inner wall of the cramped wheelhouse. The camera focuses closely on the pre-existing P01, the grotesque painted circle and other uneven markings already present on the wooden surface. The coarse brush drags and dried, clotted textures of the crimson pigment are caught in a low ritual-like glow. A narrow, muted red dusk glint from the dirty window casts an eerie, contrasting directional light across a rusted vertical seam and the cold blue-black wood. The framing is close enough to show the tactile details of the existing markings but wide enough so the dark backing surface retains its scale. No figures are visible.",
            "outfit_assignments": [],
            "source_facts": [
              "Shot description: close-up of numerous red circular markings painted onto the dark wooden walls of the wheelhouse.",
              "DP instruction: crops all people out, turning the wall itself into the subject."
            ],
            "visual_inferences": [
              "fixed_element wheelhouse_twilight_lighting: heavily shadowed in cold blue-black tones, narrow muted red glow from window.",
              "fixed_element grotesque_red_wall_marks: thick crimson pigment, coarse brush drags, dried clotted textures.",
              "The lateral tracking camera motion is implied by the eye-level framing that holds the wall as the sole subject."
            ],
            "creative_decisions": [
              "Use an extreme shallow focus to highlight the rough texture of the wood and the clotted pigment.",
              "Contrast the cold blue-black shadows with the sharp red dusk glint to build visual unease without showing characters."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "captain chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "handset",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "navigation display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "painted circle",
                "usage_kind": "anchor",
                "source_phrase": "the pre-existing P01, the grotesque painted circle and other uneven markings already present on the wooden surface"
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio microphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storage bench",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "throttle lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "anchor",
                "source_phrase": "from the dirty window"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "c2298364e054ec9f",
              "owned_hash": "30b0c26965899c20",
              "camera_direction_hash": "bdea2496ead36a4b",
              "owned_usage_hash": "b51d1e4283f5b241",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "painted circle",
                  "violating_phrase": "the pre-existing P01, the grotesque painted circle and other uneven markings already present on the wooden surface",
                  "reason": "The prompt explicitly highlights the painted circle as pre-existing and already present, describing its fine texture details and lighting without requesting a redraw, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "window",
                  "violating_phrase": "from the dirty window",
                  "reason": "The window is referred to purely as a directional light source casting dusk glint, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 29,
        "dependency_reason": "Same room, maintaining the consistent wheelhouse environment established in the prior shots.",
        "_shot_index": 7,
        "visible_entities": [
          "P01",
          "L18"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 7
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "insert",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From a position just over and slightly behind where 인우 stands, the camera tracks laterally close to the inner wall but crops all people out, turning the wall itself into the subject. The grotesque red pigment circles slide across the frame at eye level in an uneasy, shallow-focus insert, close enough to show brush drag and dried clots but not so close that the dark wheelhouse surface loses scale.",
            "lighting_mood": "The red markings catch a low ritual-like glow against cold blue-black wood, with the lateral movement making the wall feel unstable without turning supernatural.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "P01",
              "L18"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L18B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "captain chair",
              "door",
              "handset",
              "helm console",
              "navigation display",
              "painted circle",
              "photograph",
              "radio microphone",
              "shelf",
              "steering wheel",
              "storage bench",
              "throttle lever",
              "window"
            ],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract)"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_twilight_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The cramped interior of the wheelhouse is heavily shadowed in cold blue-black tones. A narrow, muted red glow from the setting sun bleeds through the dirty windows, casting an eerie, contrasting directional light across the dark wooden surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  7,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "wheelhouse is mostly cold blue-black, slashed by muted red sunset through dirty glass",
                  "narrow red dusk glint... cold blue shadow",
                  "low ritual-like glow against cold blue-black wood",
                  "Cold interior shadow... muted red rim from the window"
                ],
                "visual_inferences": [
                  "The deep shadows and stark red light emphasize the confined space and escalating tension.",
                  "The dark wooden interior absorbs the cold light, making the red sunset stand out sharply."
                ],
                "creative_decisions": [
                  "Maintain consistent blue-black ambient shadows across all shots, punctuated by sharp red directional light to build visual unease."
                ],
                "confidence": "high"
              },
              {
                "element_id": "grotesque_red_wall_marks",
                "element_type": "environment_state",
                "character_name": "",
                "description": "Numerous unsettling circular symbols are painted onto the dark wooden walls of the wheelhouse using thick, crimson pigment. The markings display coarse brush drags and dried, clotted textures, giving them a primitive and ritualistic appearance against the cold background.",
                "applies_to_shots": [
                  7,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "grotesque red pigment circles slide across the frame... close enough to show brush drag and dried clots against cold blue-black wood",
                  "wall marks behind him"
                ],
                "visual_inferences": [
                  "The circles look crude and ominous, painted directly onto the rough wood of the cabin walls."
                ],
                "creative_decisions": [
                  "Render the red markings with a dried, textured, blood-like appearance to heighten the eerie tone of the environment."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 29,
                "shot_index": 4,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "background",
                "id": "L18B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "724cc4acd0f8f076"
      },
      {
        "scene_index": 29,
        "heading": "S#29. 조타실 / 해질 무렵",
        "beat_title": "수리영의 혼절과 인우의 통제",
        "representative_moment": "의식을 잃고 C03의 어깨에 쓰러진 C01과, 그를 서늘하게 내려다보는 C03.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "tight side angle at shoulder height",
            "t2i_prompt": "Photorealistic cinematic still. C01O01 in a navy windbreaker, a Korean woman in her 20s, slumps unconscious in the lower-left foreground at a three-quarter angle from the left, her eyes closed and her pale face partially collapsed out of strength. Her limp weight rests against the rigid shoulder of C03O03 in worn fisher workwear, a Korean man in his 20s, who occupies the middle-right midground in left profile. His eyes are fixed downward on her. The camera focuses closely on the spatial tension between his awake, dominant profile and her helpless state. Cold blue-black interior shadow holds both bodies, while a narrow, muted red rim light from an off-screen window catches C03O03's eye and [: a dark wooden frame-edge wall surface directly behind them, carrying coarse, dried crimson circular marks in the soft background].",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S#29 action: '의식이 혼미해지는 수리영. 수리영을 노려보는 인우의 어깨에 그대로 쓰러진다.'",
              "DP instruction: 'tight side angle at shoulder height... 인우’s side-profile eyes dominate the upper frame as he looks down coldly, while 수리영’s limp weight rests against his shoulder in the lower foreground'",
              "DP instruction: 'Cold interior shadow holds both bodies while a muted red rim... catches 인우’s eyes and the wall marks'"
            ],
            "visual_inferences": [
              "fixed_element wheelhouse_twilight_lighting: cold blue-black tones dominating the tight space, contrasted by a stark red sunset glint on the subjects.",
              "fixed_element grotesque_red_wall_marks: the crimson symbols are visible on the immediate wall surface behind them as a frame-edge element, reinforcing the ominous atmosphere.",
              "The close framing emphasizes the asymmetric power dynamic between the rigid, conscious C03 and the slumped, unconscious C01."
            ],
            "creative_decisions": [
              "Applied shallow depth of field to render the marked wall in the soft background, adhering to the skipped_close_framing background binding mode.",
              "Positioned the muted red rim light to specifically trace C03's profile and the immediate background marks, separating them from the cold ambient shadows.",
              "Used the L02 block to define the immediate frame-edge surface behind the subjects without relying on a missing full background reference."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "captain chair",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "handset",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "helm console",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "navigation display",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "painted circle",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "photograph",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "radio microphone",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "shelf",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "steering wheel",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "storage bench",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "throttle lever",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "window",
                "usage_kind": "absent",
                "source_phrase": ""
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "b242e76ee29092ed",
              "owned_hash": "30b0c26965899c20",
              "camera_direction_hash": "ad0ba272a456f629",
              "owned_usage_hash": "b1791a186efa24dd",
              "validator": "scene_detail_owned_objects.v1.close_skip",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 29,
        "dependency_reason": "같은 조타실 내부의 연속된 상황이므로 조명, 벽면의 붉은 표식 등 공간적 일관성 유지 필요",
        "_shot_index": 11,
        "visible_entities": [
          "C01",
          "C03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 29,
            "shot_index": 11
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "close",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Cut to a tight side angle at shoulder height about 3 feet from the pair, parallel to their bodies near the helm. 인우’s side-profile eyes dominate the upper frame as he looks down coldly, while 수리영’s limp weight rests against his shoulder in the lower foreground, her face partially collapsed out of strength rather than posed toward camera.",
            "lighting_mood": "Cold interior shadow holds both bodies while a muted red rim from the window catches 인우’s eyes and the wall marks behind him.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "수리영 leaning on 인우",
                  "screen_zone": "lower_left",
                  "target_id": "C01",
                  "target_kind": "character"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "인우 looking down",
                  "screen_zone": "middle_right",
                  "target_id": "C03",
                  "target_kind": "character"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "skipped_close_framing",
            "bg_id": "L18B01",
            "reference_usage": "skipped_close_framing",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": true,
            "constraints": [
              "this shot uses close framing — the background reference is intentionally omitted at composition time",
              "describe the close subject and its immediate surroundings without relying on the absent background reference",
              "use [L##: ...] block for frame-edge surface description"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "wheelhouse_twilight_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The cramped interior of the wheelhouse is heavily shadowed in cold blue-black tones. A narrow, muted red glow from the setting sun bleeds through the dirty windows, casting an eerie, contrasting directional light across the dark wooden surfaces.",
                "applies_to_shots": [
                  1,
                  4,
                  7,
                  11
                ],
                "element_scope": "full",
                "source_facts": [
                  "wheelhouse is mostly cold blue-black, slashed by muted red sunset through dirty glass",
                  "narrow red dusk glint... cold blue shadow",
                  "low ritual-like glow against cold blue-black wood",
                  "Cold interior shadow... muted red rim from the window"
                ],
                "visual_inferences": [
                  "The deep shadows and stark red light emphasize the confined space and escalating tension.",
                  "The dark wooden interior absorbs the cold light, making the red sunset stand out sharply."
                ],
                "creative_decisions": [
                  "Maintain consistent blue-black ambient shadows across all shots, punctuated by sharp red directional light to build visual unease."
                ],
                "confidence": "high"
              },
              {
                "element_id": "grotesque_red_wall_marks",
                "element_type": "environment_state",
                "character_name": "",
                "description": "Numerous unsettling circular symbols are painted onto the dark wooden walls of the wheelhouse using thick, crimson pigment. The markings display coarse brush drags and dried, clotted textures, giving them a primitive and ritualistic appearance against the cold background.",
                "applies_to_shots": [
                  7,
                  11
                ],
                "element_scope": "close",
                "source_facts": [
                  "grotesque red pigment circles slide across the frame... close enough to show brush drag and dried clots against cold blue-black wood",
                  "wall marks behind him"
                ],
                "visual_inferences": [
                  "The circles look crude and ominous, painted directly onto the rough wood of the cabin walls."
                ],
                "creative_decisions": [
                  "Render the red markings with a dried, textured, blood-like appearance to heighten the eerie tone of the environment."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 29,
                "shot_index": 1,
                "ref_usage": "",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C03O03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [
              {
                "kind": "background",
                "reason": "close framing skips chain_bg reference"
              }
            ],
            "readiness_policy": "skipped_by_policy",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": true,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "dce639127cfb0aa7"
      },
      {
        "scene_index": 30,
        "heading": "S#30. 바다 / 해질 무렵",
        "beat_title": "미지의 경계, 안개 속으로",
        "representative_moment": "소형 어선의 선수 반쪽이 거대한 어둠의 안개벽 속으로 삼켜지는 정지 순간.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "medium framing from bow height at water level, focusing on the wet prow against the cold blue dusk",
            "t2i_prompt": "Photorealistic cinematic still. A small fishing boat bow rests in the lower-center midground, its front half buried into the fog boundary, while [L19: a towering dark fog wall rises in the middle-center background, an opaque vertical mass of churning mist that entirely erases the horizon]. From bow height at water level just outside the fog edge, the camera focuses on the vessel's wet prow facing diagonally toward camera-left, captured in the exact moment it is half-swallowed by the heavy occult darkness. The dark, damp sea surface ripples in the low foreground, reflecting muted amber sunset streaks and the cold blue-black underside of the massive fog barrier. Cold blue dusk dominates the scene, with weak amber sunset light flattening against the wet wooden hull of the motionless boat.",
            "outfit_assignments": [],
            "source_facts": [
              "S#30 action: '서서히 안개 안으로 들어가는 인우의 배.'",
              "shot description: small fishing boat's prow half-buried into the massive dark fog wall"
            ],
            "visual_inferences": [
              "no characters are visible as the framing strictly focuses on the boat prow and the fog boundary",
              "the damp sea surface creates faint amber sunset reflections contrasting against the massive dark fog"
            ],
            "creative_decisions": [
              "placed the camera at water level to emphasize the towering and oppressive height of the fog wall",
              "used strong color contrast between the cold blue-black mist and the weak amber sunset to heighten the occult atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "30a4871da0997e32",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "681dc540560124db",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "none",
        "_shot_index": 2,
        "visible_entities": [
          "L19"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 30,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From bow height at water level, the camera holds completely still just outside the fog boundary, slightly off-center so the small fishing boat’s prow sits in the lower-middle frame with its front half disappearing into the dark wall. The composition feels like an arrested approach: cold water ripples in the foreground, the bow cuts diagonally inward, and the fog rises behind it as a vertical mass that nearly erases the horizon.",
            "lighting_mood": "Cold blue dusk dominates, with weak amber sunset reflections flattening against the wet bow while the fog absorbs most of the light into a heavy occult darkness.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "small fishing boat bow",
                  "screen_zone": "lower_center",
                  "target_id": "",
                  "target_kind": "background"
                },
                {
                  "constraint_id": "fsc_002",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": "",
                  "label": "towering dark fog wall",
                  "screen_zone": "middle_center",
                  "target_id": "",
                  "target_kind": "background"
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "L19"
            ],
            "allowed_outlook_pairs": [],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "5404767625883cf2"
      }
    ],
    "consumed_bg_catalog_hash": "48e7af980424d9f6",
    "consumed_shot_binding_hash": "6ac16164f71a4163"
  },
  "step_id": "scene_detail",
  "run_id": "1f1ae18a-83f2-4b33-b630-3753b323040d",
  "resolved_model": "gemini-pro",
  "updated_at": "2026-05-23T06:21:26.342239+00:00",
  "project_config_snapshot": {}
}