{
  "status": "completed",
  "applicable_count": 1,
  "completed_count": 1,
  "failed_count": 0,
  "schema_version": 1,
  "config_hash": "f89d97e368673692",
  "data": {
    "floor_plans": {
      "fp_l01_dressing_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l01_dressing_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact early-1990s South Korean urban small-theater dressing room and its attached route toward the stage. Use clean single-weight black CAD-style outlines on a white or off-white background, geometric plan symbols only, and minimal text. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic treatment, rendered lighting, textured surfaces, or material rendering. Use one consistent flat pastel solid fill per zone: pale blue for the Private Zone dressing room, pale cyan for the Service Zone narrow backstage corridor, pale gray for the Utility Zone stage-side wing, pale beige for the Threshold Zone at the stage portal, and pale yellow for the small visible edge of the Shared Zone stage. The layout should show a compact rectangular dressing room on the west, a hinged door in its east wall leading into a narrow efficient corridor, an open passage from the corridor into the stage-side wing, and an open stage portal at the far east beside a fixed masking curtain. Inside the dressing room, draw a simple long rectangular seating bench against the south wall, one symbolic top-down straight chair, a narrow dressing counter against the north wall, a wall-mounted mirror aligned above it, and a built-in clothing rail with hooks along the west wall. Use a door leaf and swing arc for the hinged door and wall gaps with clean jamb lines for the open passages. Place a small circle containing a unique black number exactly once for each base element: 1 dressing room, 2 backstage corridor, 3 stage-side wing, 4 stage threshold, 5 dressing-room door, 6 wing passage, 7 stage opening, 8 seating bench, 9 straight chair, 10 wall mirror, 11 dressing counter, 12 clothing rail and hooks, 13 masking curtain. Generic zone names may appear as larger area labels, but include no other labels, captions, dimensions, legends, annotations, camera symbols, field-of-view cones, people, or transient event cues."
      },
      "fp_l04_auditorium": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l04_auditorium.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact early-1990s urban Korean small theater. Show a simple rectangular auditorium with a shallow stage at the north end, a central audience zone facing the stage, two orderly completed seating blocks, narrow left and right circulation aisles, a rear threshold at the south end, one rear audience entrance door with a standard door-swing arc, one side-stage access opening from the backstage direction, and a modest stage edge with a simple access-step symbol. Use layout conventions appropriate to a dense-city small performance venue of the period: intimate viewing distances, tightly spaced rows, restrained circulation width, analog-era performance use, and no modern stadium or multiplex geometry. Use single-weight black outlines on a white or off-white background, geometric plan symbols only. Apply one consistent flat pastel solid fill per area: stage performance zone pale rose, audience zone pale yellow, both circulation aisles pale cyan, and rear threshold zone pale beige. Larger generic area labels such as Stage Zone, Audience Zone, Circulation Zone, and Threshold Zone may appear inside the colored areas. Add small numbered circles with black numbers exactly once for base elements only: 1 stage area, 2 audience area, 3 rear threshold, 4 left audience aisle, 5 right audience aisle, 6 left seating block, 7 right seating block, 8 rear entrance door, 9 side-stage access opening, and 10 stage edge and access step. Draw seating as simple repeated top-down chair-row glyphs, doors as wall breaks with swing arcs, openings as clean wall gaps, and the stage step as parallel edge lines. Do not draw any marker numbered 11 or higher, and do not depict workers, construction materials, temporary seating, audience figures, performance chair, microphone, music stand, guitar, harmonica, amplifiers, stage-light states, candle, outage darkness, open-door event state, latecomer, or cassette insert. Do not draw camera icons, view cones, arrows, measurements, legends, or annotations other than permitted generic zone labels and the numbered circles. Strictly flat 2D only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered lighting, no textured surfaces, and no material rendering."
      },
      "fp_l06_shop_interior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l06_shop_interior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a narrow early-1980s urban Korean neighborhood electrical repair shop. The plan is a simple rectangular street-front unit with the south edge facing the street. Divide it into five clearly bounded areas using single flat pastel solid fills: number 1 Customer Zone in pale yellow across the central front half, number 2 Repair Service Zone in pale cyan at the rear, number 3 Storage Zone in pale gray along one long side wall, number 4 Seating Zone in pale blue at a front-side corner, and number 5 Entrance Threshold Zone in pale beige immediately inside the storefront door. Generic area names may appear as the only large text labels. Place number 6 at a single street entrance door on the south wall, drawn with a standard line and inward swing arc. Place number 7 at a wide storefront display window beside the door, drawn as double parallel lines within the wall. Place number 8 on a long rectangular repair workbench against the rear wall. Place number 9 once on an L-shaped equipment shelf bank running along one side wall and part of the rear corner. Show simple repeated rectangular equipment glyphs integrated into the shelves and place number 10 once for the shelved analog repair stock, suggesting period radios, table fans, and record players without logos or text. Place number 11 on a shallow fixed wall display rail along the opposite side wall. Place number 12 on a small rectangular table in the seating corner and number 13 on a worn sofa symbol drawn as a long rectangle with cushion divisions against the adjacent wall. Use a compact, crowded layout typical of a modest neighborhood repair business, with a narrow circulation aisle connecting the street entrance, workbench, shelves, and seating corner. Draw each visible base marker from 1 through 13 exactly once as a small white circle containing a black number. Do not draw markers 14, 15, 16, or 17 because they are transient overlay cues. Add only a small north arrow in one corner if desired. Use uniform single-weight black outlines on a white or off-white background, clean geometric CAD-plan symbols, and no decorative illustration. No text other than the five generic zone names, marker numbers, and optional north indicator. Strictly exclude 3D, isometric, perspective, axonometric treatment, visual depth, shadows, shading, gradients, blending, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, and material rendering."
      },
      "fp_l07_shop_front": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l07_shop_front.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact street-facing neighborhood repair shop frontage and its immediate exterior. Use clean single-weight black outlines on a white or off-white background, geometric plan symbols only, and generous uncluttered spacing. The shop occupies the north side as number 1, a compact rectangular interior frontage filled solid pale yellow. Along its south facade, place number 6 as one broad display window shown by double parallel wall lines across the west and center, and number 5 as a single hinged customer entrance at the east shown with a door leaf and swing arc. Place number 9 as a shallow built-in rectangular display shelf immediately behind the display window. Represent number 7 as a slim fixed signboard footprint centered along the facade line, with no wording. Directly outside the facade, draw number 2 as a narrow recessed threshold strip filled solid pale beige. South of it, draw number 3 as an east-west sidewalk filled solid pale gray. Along the sidewalk's south edge, draw number 8 as a narrow continuous curbside drainage gutter filled solid pale cyan, clearly indicating the fixed rainwater route. Beyond the gutter, draw number 4 as a compact roadside parking apron filled solid pale blue-gray, sized for one small period compact hatchback but leave it empty in this base diagram. Reflect a dense late-twentieth-century urban neighborhood convention: narrow shop bay, direct sidewalk access, broad merchandise window, simple doorway, minimal setback, and curbside parking. Draw one small white circle with a black number at each base element, using numbers 1 through 9 exactly once. Do not draw or number the transient used car, removed cover, or child safety seat associated with numbers 10, 11, and 12; those belong only to a separate state overlay. Use no text labels, captions, dimensions, legends, vehicle drawings, people, camera symbols, view cones, or event cues inside the plan. Use one consistent flat pastel solid fill per area with no blending. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no ambient occlusion, no photorealism, no rendering, no lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_campus_plaza": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_campus_plaza.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic floor plan diagram of an early-1980s urban university campus plaza in South Korea, focused only on persistent circulation geometry, gathering zones, fixed furniture, planting, steps, and the main building threshold. Use a clean architectural CAD-plan appearance with uniform single-weight black outlines on a white or off-white background and simple geometric plan symbols only. The central shared gathering plaza is a broad rectangular paved zone with a single flat pale-yellow fill. A wide main pedestrian approach enters from the south and expands into the plaza, using a single flat pale-beige fill. A narrower secondary approach joins diagonally from the east and uses the same pale-beige circulation fill. At the north edge, show shallow full-width entrance steps and a threshold strip in a single flat pale-cyan fill, leading to a centered double-leaf building entrance drawn with standard door-leaf and swing-arc symbols. Along the west side, place one simple planted island with a single flat pale-green fill and several fixed benches shown as narrow top-down rectangles facing the plaza. Use a single flat pale-gray fill for the building-edge or exterior utility boundary beyond the entrance. Reflect a practical period campus layout: generous pedestrian circulation, an open forecourt suitable for informal student gatherings, simple concrete-era geometry, and no modern digital kiosks or contemporary street furniture. Draw small circular markers with black numbers 1 through 7 exactly once: 1 in the central gathering plaza, 2 on the main south approach, 3 on the entrance steps and threshold, 4 at the main double entrance, 5 in the planted island, 6 beside the fixed benches, and 7 on the secondary east approach. Do not draw markers 8, 9, or 10 and do not depict students, promotional signs, megaphones, crowds, temporary stalls, movement trails, or any other event-state cue; those are separate overlays. Larger generic area text may be limited to Shared Zone, Threshold Zone, and Exterior Zone. No other text or annotations. A small north arrow with N may appear in one corner. Strictly flat orthographic plan only: no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered lighting, texture, or material rendering."
      },
      "fp_lecture_hall": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_lecture_hall.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a tiered university lecture hall arranged according to an early-1980s urban East Asian campus convention. Show a simple rectangular hall with the teaching end at the south and the upper rear at the north. Use clean single-weight black CAD-like outlines on a white or off-white background, geometric plan symbols only. Fill the tiered student seating zone with one solid pale yellow color, the front teaching zone with one solid pale cyan color, and all central and side circulation aisles with one consistent solid pale beige color. Show five schematic rising seating tiers as transverse bands, with fixed shared wooden desk-and-bench rows divided by a broad central stepped aisle and narrow west and east stepped side aisles. At the south end, show a shallow teaching platform, a long wall-mounted chalkboard, and a simple instructor lectern. Place two inward-swinging entrance doors on the north rear wall, one aligned with each side aisle. Place three window bays along the east wall using double parallel line symbols. Use standard top-down door swing arcs and simple rectangular furniture glyphs. Add a small circle containing each black number 1 through 13 exactly once, positioned on its corresponding structural area, opening, fixture, or persistent furniture element. Area names may appear only as the larger generic labels Student Zone, Teaching Zone, and Circulation Zone. A small north arrow may appear in one corner. Do not show people, bags, papers, instruments, classroom activity, camera icons, view cones, or event-state cues. No other labels or annotations. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering."
      },
      "fp_prominent_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_prominent_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic architectural floor plan of a compact early-1980s urban music-venue management office. Use clean single-weight black outlines on a white or off-white background, geometric plan symbols only, and crisp solid pastel zoning. The north half is a pale blue Private Zone containing number 1 and a rectangular management desk, number 5, slightly north of center; place a simple top-down management chair glyph, number 10, behind its north side. The central and southern visitor-facing portion is a pale yellow Shared Zone containing number 2. Along the east side near the entrance, create a narrow pale cyan Service Zone containing number 3, a built-in telephone counter, number 8, and a small period wired desk telephone symbol, number 9. At the southeast wall, add a pale beige Threshold Zone containing number 4 and one inward-swinging doorway shown by a standard line-and-arc symbol, number 7. Against the west wall, place a simple rectangular top-down symbol for an early analog cathode-ray television on a low stand, number 6, oriented toward the desk. Place each base element number exactly once inside a small white circle with a black outline and black numeral: 1 through 10 only. Do not draw numbers 11, 12, or 13, because the cash exchange, active television image, and lifted handset are transient overlay details. Area names may appear only as the generic labels Private Zone, Shared Zone, Service Zone, and Threshold Zone. No other words, legends, annotations, people, cash, broadcast imagery, telephone activity, camera icons, arrows, or field-of-view graphics. Use a standard top-down rectangle for the desk, a simple chair glyph, a built-in counter rectangle, a compact telephone glyph with visible cord, a television footprint, and a conventional door swing. Use one consistent solid pastel color per zone with no blending. Strictly flat 2D only: no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered lighting effects, textured surfaces, or material rendering."
      },
      "fp_dance_hall_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_dance_hall_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic architectural floor plan of an early-1980s urban dance club layout appropriate to South Korea. Show a simple rectangular main hall with a raised performance stage centered on the north wall, a broad central dance floor, anchored table banks along the west wall, east wall, and southwest corner, a continuous circulation route around the dance floor, a small entrance threshold on the south wall, a main inward-swinging entrance door, a stage-side service door at the northeast wall, a compact analog sound-control booth along the southeast portion of the south wall, paired symbolic stage speakers at the stage corners, and a narrow overhead stage-lighting bar represented only as a fixed plan symbol. Use period-appropriate spatial organization: a prominent stage sightline, dense open dancing space, perimeter seating, narrow but continuous circulation, and a rear control position. Use single-weight black outlines on a white or off-white background, geometric CAD-style symbols only. Fill each area with one consistent flat pastel solid color: Performance Zone in pale rose, Dance Zone in pale yellow, Seating Zone in pale blue, Circulation Zone in pale beige, Threshold Zone in pale gray, and Service Zone in pale cyan. Use simple top-down furniture and opening conventions: table banks as grouped rectangular table glyphs, doors as a line and swing arc, speakers as small outlined boxes, and the control booth as a plain built-in console rectangle. Place exactly one small white circle with a black number for each base element: 1 at the main hall envelope, 2 on the raised stage, 3 on the dance floor, 4 on the circulation route, 5 on the entrance threshold, 6 at the main entrance door, 7 at the stage service door, 8 on the west table bank, 9 on the east table bank, 10 on the southwest table bank, 11 on the analog sound-control booth, 12 beside the paired stage speakers, and 13 on the stage-lighting bar. Each number must appear exactly once. Generic area labels may read Main Hall, Performance Zone, Dance Zone, Seating Zone, Circulation Zone, Threshold Zone, and Service Zone; include no other text except an optional small north arrow. Do not draw people, occupied-seat cues, active light beams, light pools, movement trails, or any other event state. Do not draw markers 14 or 15 because they are transient overlay metadata. No camera icons, field-of-view cones, or camera arrows. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic imagery, rendered lighting effects, textured surfaces, material rendering, blending, or drop shadows."
      },
      "fp_student_tavern_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_student_tavern_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact early-1980s urban student tavern interior. Show one simple rectangular storefront room with a slightly cramped layout appropriate to a modest period student gathering place: a broad shared dining zone occupying the center and west side, a small cleared informal acoustic performance nook in the northeast corner, a narrow service zone along the north wall, and a compact entrance threshold at the southwest. Fill the shared dining zone with solid pale yellow, the performance nook with solid pale blue, the service zone with solid pale cyan, and the entrance threshold with solid pale beige; use one consistent flat color per area with no blending. Place a long rectangular gathering table east to west in the center, with simple top-down bench rectangles along the long sides and a few compact stool glyphs at the ends. Place a built-in rectangular service counter against the north wall. Put one inward-swinging entrance door in the south wall near the southwest corner, drawn with a line and swing arc, and a pair of street-facing windows farther east on the south wall, drawn as double parallel wall lines. Use single-weight black outlines on a white or off-white background, clean geometric CAD-like symbols, and minimal detail. Add small white circles with black numbers exactly once for these base elements only: 1 shared dining zone, 2 performance nook, 3 service zone, 4 entrance threshold, 5 entrance door, 6 street window pair, 7 gathering table, 8 bench and stool seating, 9 built-in service counter. Optional larger generic area text may identify Shared Zone, Performance Zone, Service Zone, and Threshold Zone; include no other text except an optional small north arrow. Do not draw markers 10, 11, or 12, and do not depict smoke, food, drink vessels, guitar, people, or any event-state objects because they belong to a separate overlay. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material effects."
      },
      "fp_beer_hall_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_beer_hall_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a single early-1980s urban beer hall interior. Use a narrow rectangular tenant-unit layout typical of a dense entertainment district: a public entrance and compact threshold at the south end, a large audience seating zone in the center, a low performance stage centered against the north wall, a narrow service zone and long counter along the east wall, and a clear circulation aisle linking the entrance, tables, stage, and service counter. Show tight but navigable rectangular audience-table groupings, including one corner table in the northwest corner with a direct stage view, a central table bank, and a side table bank along the west wall. Use simple top-down symbolic glyphs only: tables as plain rectangles with small chair rectangles, the counter as a long rectangle, the entrance and rear service door as wall openings with door-swing arcs, the sink and beer taps as standard simplified plan symbols, the wired microphone stand as a small plan symbol at stage front-center, and the pin-light rail as a simple fixed linear fixture across the stage frontage. Use single-weight black outlines on a white or off-white background and clean geometric CAD-like linework. Apply one consistent flat pastel solid fill to each area: Audience Zone pale yellow, Performance Zone pale rose, Service Zone pale cyan, Threshold Zone pale beige, and Circulation Zone pale gray. Area names may appear as the only larger text inside their zones. Place one small circle containing a unique black number exactly once for each base element: 1 Audience Zone, 2 Performance Zone, 3 Service Zone, 4 Threshold Zone, 5 public entrance door, 6 corner audience table, 7 central audience table bank, 8 side audience table bank, 9 service counter, 10 beer tap and sink station, 11 wired microphone stand, 12 pin-light rail, 13 rear service door, and 14 main circulation aisle. Do not draw numbers 15, 16, or 17, because the performer, patrons, and active illumination are transient overlay content. Include no people, beverages, loose instruments, performance action, light beams, light pools, camera icons, field-of-view cones, arrows other than an optional small north arrow, or other event-state cues. No text other than the short generic zone names, marker numbers, and an optional small N. Strictly flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered appearance, no lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_instrument_shop_main": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_instrument_shop_main.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact, narrow instrument shop arranged like a 1980s to early 1990s South Korean urban commercial-arcade unit. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric shapes only, and minimal text. The shop has a shallow entrance threshold at the south storefront, a central front-to-middle retail sales area, and a rear repair service area separated functionally by a sales counter while remaining visually connected. Use one consistent flat pastel fill per zone: pale yellow for the retail sales area, pale cyan for the repair service area, and pale beige for the entrance threshold. The only permitted area text is the generic zone labels 'Shared Zone', 'Service Zone', and 'Threshold Zone'. Show a glazed entrance door with a standard door-swing arc at the south center and an adjacent storefront display window represented by double parallel wall lines. Place a simple rectangular sales counter across the middle of the shop, dense wall-mounted guitar display racks along both long side walls of the retail area, a rectangular guitar repair workbench against the rear wall, and one simple top-down chair symbol beside the workbench. Represent guitars on the persistent display racks only as simplified flat plan glyphs suitable for a schematic, with no decorative detail. Reflect the compact frontage, narrow central aisle, dense wall display use, and rear manual-repair arrangement typical of an analog-era urban instrument shop. Add exactly one small circular marker with a black number at each persistent element: 1 retail sales area, 2 repair service area, 3 entrance threshold, 4 glazed entrance door, 5 storefront display window, 6 sales counter, 7 west wall guitar display, 8 east wall guitar display, 9 repair workbench, and 10 customer chair. Each number must appear exactly once. Do not draw markers 11, 12, 13, or 14, and do not draw the transient guitar case, damaged guitar, loose songbook, or adhesive repair cue; those belong only to a separate state overlay. Do not include any legend, object names, measurements, character figures, camera icons, field-of-view cones, arrows other than an optional small north arrow, or any text beyond the permitted generic zone labels and optional 'N'. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic imagery, rendering, lighting effects, textured surfaces, material rendering, color blending, or drop shadows."
      },
      "fp_house_yard_maru": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_house_yard_maru.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact late-twentieth-century urban house entrance courtyard. Use a clean CAD-plan appearance with single-weight black outlines on a white or off-white background, geometric plan symbols only, and minimal text. Arrange a small enclosed exterior yard at the center, an inward-opening hinged gate on the south boundary, and a short direct approach toward a raised wooden floor platform spanning the north side of the yard. Behind the platform, show a narrow room threshold and one compact private room. Place a simple double-line sliding-door symbol in the courtyard-facing room wall and a double-parallel-line window symbol beside it. Add a narrow shallow rainwater drainage groove along the east edge of the yard leading toward the gate. Reflect a modest period-appropriate regional domestic layout: limited frontage, inward-facing room openings, a compact yard, and a raised shared floor platform, without modern open-plan features. Use flat solid pastel fills consistently: Exterior Zone in pale gray for the yard, Shared Zone in pale yellow for the raised platform, Threshold Zone in pale beige for the gate passage and room threshold, Private Zone in pale blue for the room, and Utility Zone in pale cyan for the drainage strip. Area labels may appear only as the generic texts Exterior Zone, Shared Zone, Threshold Zone, Private Zone, and Utility Zone. Draw small numbered circles with black numerals 1 through 8 exactly once at their corresponding base elements: 1 yard, 2 gate, 3 raised floor platform, 4 room threshold, 5 private room, 6 sliding room door, 7 room window, and 8 drainage groove. Do not draw number 9 or the metal wash basin because it is a transient overlay object. Include no people, loose objects, event marks, camera symbols, field-of-view cones, arrows, captions, object names, or other annotations. Absolutely no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, or material rendering."
      },
      "fp_gwangseok_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_gwangseok_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan of one compact, modest urban bedroom appropriate to a 1980s-era Korean family dwelling. This must look like a clean CAD plan or simple room-layout sketch: single-weight black outlines on a white or off-white background, geometric plan symbols only. Absolutely no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering. Fill the main private bedroom area with one solid pale blue pastel and label it only with the generic area text “Private Zone.” Fill the narrow shoe-removal entrance threshold with one solid pale beige pastel and label it only “Threshold Zone.” Use no other area colors, gradients, blending, or drop shadows. Arrange a compact rectangular room with a narrow threshold and an inward-swinging door on the east wall, a single exterior window represented by double parallel wall lines on the west wall, and a simple curtain line along the interior side of that window. Place rectangular floor bedding with a pillow symbol in the north half of the room, reflecting a compact floor-oriented sleeping arrangement. Place a simple writing desk against the west wall below or immediately beside the window, with a tiny rectangular framed-photo glyph fixed on its top surface. Preserve narrow circulation between the entrance, bedding, and desk. Draw one small numbered circle for each base element, each number appearing exactly once: 1 in the main private bedroom area, 2 in the entrance threshold, 3 beside the door, 4 beside the window, 5 on the bedding, 6 on the desk, 7 on the framed-photo glyph, and 8 beside the curtain. Do not draw markers 9, 10, 11, or 12 and do not draw any bottles, wrappers, fallen guitar, sunlight beam, floor trail, or other transient scene-state cue; those belong to a separate overlay. Inside the diagram, allow only the two generic zone labels, the numbered circles 1 through 8, and an optional small north arrow. Add no furniture names, dimensions, legends, camera icons, field-of-view cones, arrows, annotations, or other text."
      },
      "fp_l24_corridor": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l24_corridor.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of an indoor club-room corridor and the immediate threshold of one target room. Use an early-1980s urban institutional circulation layout: a long narrow east-west corridor, repeated modest hinged club-room doors along the corridor walls, the target doorway centered on the north wall and swinging inward, a narrow threshold strip, a shallow visible edge of the room beyond it, a small rectangular room-number plaque fixed beside the target doorway, and a double-parallel-line window at the east corridor end. Use single-weight black outlines on a white or off-white background and simple geometric CAD-plan symbols only. Fill the shared corridor zone with one solid pale yellow, the target club-room interior edge with one solid pale blue, and the threshold zone with one solid pale beige; use each color consistently with no blending. Place small white circles with black numbered markers 1 through 9 exactly once at the corresponding areas, openings, and fixture. The plaque must remain a blank symbolic rectangle associated with marker 5; do not print the literal room number on it. Optional generic area text is limited to Shared Zone, Private Zone, and Threshold Zone. Door symbols must use a straight leaf and swing arc, and the window must use double parallel wall lines. Include no people, loose objects, event cues, camera icons, field-of-view cones, or directional camera arrows. No other text or annotations. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic imagery, rendered appearance, lighting effects, textured surfaces, or material rendering."
      },
      "fp_l25_room_207": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l25_room_207.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan diagram of a compact early-1980s urban institutional seminar room, approximately 33 square meters. Use a simple rectangular footprint with practical period-typical proportions, single-weight black CAD-style outlines, geometric plan symbols, and a clean white or off-white background. Divide the room into three clearly bounded flat-color areas: number 1, a pale yellow Shared Zone occupying the center and most of the room; number 2, a pale blue Presentation Zone along the east chalkboard wall; and number 3, a pale beige Threshold Zone in the southwest corner. Generic area labels Shared Zone, Presentation Zone, and Threshold Zone may appear in larger plain text within their respective fills. Place number 4 at a single inward-swinging corridor entrance door on the south wall near the southwest corner, drawn with a standard line-and-arc door symbol. Place number 5 at one broad exterior window bank centered in the north wall, drawn as double parallel lines within the wall. Place number 6 on a large rectangular seminar table centered in the Shared Zone, with its long axis east to west. Arrange seven simple top-down chair glyphs around the table, represented collectively by one unique marker, number 7. Place number 8 on a wide wall-mounted chalkboard centered on the east wall and facing the table. Draw only small white circles containing black numbers 1 through 8, with each number appearing exactly once. Do not draw numbers 9 or 10, any chalk writing, paper handouts, students, people, event cues, camera symbols, field-of-view cones, dimensions, room numbers, object labels, or other annotations. Keep all zone fills as single solid pastel colors with no blending. This must be a flat 2D plan view only, not a render: strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, or material rendering."
      },
      "fp_l28_cafe_interior": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l28_cafe_interior.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact early-1980s urban basement student folk cafe. Use a clean white or off-white background, single-weight black outlines, geometric plan symbols, and minimal drafting detail. This must be a simple 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no ambient occlusion, no photorealism, no rendering, no lighting effects, no textured surfaces, and no material rendering. Show a practical below-grade layout with a broad central audience seating area, a low rectangular performance stage against the north wall, a media corner at the north-west, and an entrance threshold at the south-east reached by a single descending stair from street level. Place an inward-swinging entrance door at the bottom of the stair. Use four compact rectangular cafe tables with simple top-down chair glyphs: a central gathering table, a front table directly facing the stage, a west side table, and a rear table. Place a boxy period CRT television as a simple top-down fixture in the north-west corner, oriented toward the central seating. Show one fixed stage-light position over the front of the stage and one manually aimed pin-spotlight fixture along the east side of the audience area; depict fixture locations only, with no beams or light effects. Apply single flat pastel solid fills consistently: audience shared zone pale yellow, performance stage zone pale dusty rose, entrance threshold and stair zone pale beige, and television corner pale blue. No gradients, blending, or drop shadows. Area names may appear only as short generic labels: Shared Zone, Performance Zone, Threshold Zone, and Media Zone. Add small white circular markers with black numbers exactly once for base elements 1 through 13: 1 audience seating area, 2 small performance stage, 3 entrance threshold, 4 television corner, 5 entrance door, 6 descending entrance stair, 7 CRT television, 8 central table and chair set, 9 front table and chair set, 10 west side table and chair set, 11 rear table and chair set, 12 fixed stage light, 13 manual pin spotlight. Do not draw markers 14 through 20 and do not depict their transient guitars, tabletop drinks, reserved sign, spotlight pools, active illumination, or nighttime darkness. Include no people, no camera symbols, no field-of-view cones, no event action, and no text other than the permitted generic zone labels, marker numbers, and an optional small north arrow."
      },
      "fp_l29_basement_entrance": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l29_basement_entrance.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact early-1980s Korean urban university-district basement cafe entrance. Show a narrow single-bay street frontage with number 1, a small rectangular exterior street apron filled solid pale gray and labeled only \"Exterior Zone\"; number 2, a recessed entrance threshold filled solid pale beige and labeled only \"Threshold Zone\"; number 3, a straight narrow stair flight descending toward the basement, filled solid pale blue and labeled only \"Circulation Zone\"; and a small lower landing area filled solid pale cyan and labeled only \"Basement Zone\". Place number 4 on the persistent street-facing side wall beside the threshold and upper stair section, number 5 at the lower basement entry opening, and number 6 beside a fixed handrail running along one side of the stairs. Represent stair treads as evenly spaced parallel plan lines, the lower opening with a conventional plan opening or simple door-swing arc, and the handrail as a thin geometric line. Use single-weight black outlines on a white or off-white background, simple CAD-like geometry, and one consistent flat pastel fill per zone. Draw each visible base-layer marker as one small circle containing a unique black number, exactly once: 1, 2, 3, 4, 5, and 6. Number 7 is a transient handmade event poster reserved for a separate background overlay: do not draw the poster, its writing, or marker 7 anywhere in this floor plan. Permit only the four generic zone labels and an optional small north arrow; include no venue name, poster wording, people, camera icon, field-of-view cone, or other annotation. Strictly flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered appearance, no lighting effects, no textures, and no material rendering."
      },
      "fp_cathedral_nave": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_cathedral_nave.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of an elongated urban cathedral nave adapted for an early-1980s historical music performance. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric shapes only. Show an axial layout typical of a Korean urban Catholic church of the period: a centered west entrance leading through a long nave and broad central aisle to a raised eastern chancel used as a stage, paired banks of fixed wooden pews, narrow north and south side aisles, short centered stage-access steps, and one prominent stained-glass window in the south wall with a clear diagonal sightline toward the stage. Use simple top-down symbols: pews as repeated narrow rectangles grouped into two banks, entrance doors as lines with door-swing arcs, the stained-glass window as double parallel lines within the wall, and stage steps as parallel strips. Apply single flat pastel fills consistently: central shared nave zone pale yellow, raised stage zone pale blue, both side circulation zones pale beige, and west entrance threshold pale gray. Larger generic area text may read Shared Zone, Stage Zone, Side Aisle, and Threshold Zone only. Place one small numbered circle exactly once for each base element: 1 in the central nave, 2 on the raised stage, 3 in the north side aisle, 4 in the south side aisle, 5 beside the grouped pew banks, 6 at the main entrance doors, 7 at the stained-glass window, and 8 at the stage-access steps. Do not draw markers 9 through 16 or any audience members, police, performers, instruments, screen, projected images, or colored light path; these are transient overlay content. Include no camera symbols, field-of-view cones, arrows, legends, object labels, dimensions, decorative captions, or other annotations. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering. Use flat solid colors only, with no blending or drop shadows."
      },
      "fp_l31_passenger_compartment": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l31_passenger_compartment.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic 2D architectural floor plan of a cropped passenger compartment in a conventional 1980s-era passenger railcar. Show an elongated rectangular carriage segment with thin side walls and end bulkheads, using clean single-weight black outlines on a white or off-white background and simple geometric CAD-plan symbols only. Divide the plan into consistent flat pastel zones: the passenger seating and facing four-seat bay as a pale yellow Shared Zone, the central circulation aisle as a pale beige Threshold Zone, narrow wall and carriage-shell strips as a pale gray Utility Zone, and window threshold strips as pale cyan. Use solid fills only, with no gradients or blending. Place two simple top-down two-person bench-seat rectangles beside the north side wall, one at the west and one at the east, facing each other across legroom to form a four-seat bay; divide each bench into two seat cushions. Run the central aisle east-west along the south side of the bay. Add a large double-parallel-line window centered in the north wall beside the bay, a second double-parallel-line window in the opposite south wall, an internal sliding-panel passage opening in the east bulkhead aligned with the aisle, and a narrow fixed overhead luggage-rack projection along the north wall above the seating bay. Reflect period-appropriate carriage geometry through compact facing seats, broad side windows, a narrow aisle, simple sliding passage panels, and fixed luggage storage, without modern digital displays or contemporary seating pods. Place exactly one small circled black number marker for each base element numbered 1 through 9, each number appearing once and only once: 1 passenger compartment segment, 2 facing four-seat bay, 3 central aisle, 4 west two-seat bench, 5 east two-seat bench, 6 bay-side window, 7 opposite-side window, 8 end passage opening, 9 overhead luggage rack. Do not draw markers 10, 11, or 12 because they are transient overlay elements. Minimal internal text only: generic zone labels Shared Zone, Threshold Zone, and Utility Zone may appear in larger plain lettering, plus an optional small north arrow. No other labels, legends, dimensions, annotations, people, books, scenery, camera icons, field-of-view cones, or arrows. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no ambient occlusion, no photorealism, no rendered lighting, no lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_l54_intercar_entry": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l54_intercar_entry.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic floor plan diagram of a narrow late-twentieth-century passenger-train inter-car vestibule. Use a clean architectural CAD-plan appearance with single-weight black outlines on a white or off-white background, geometric shapes only, and minimal interior text. Show a compact central vestibule between two longitudinal carriage thresholds, with narrow slivers of the adjoining carriage zones at the north and south ends. Place a recessed short run of narrow steps along the east side, terminating at a hinged exterior side doorway shown with a conventional door leaf and swing arc. Show one rectangular window as double parallel lines within the side door. Add a simple fixed metal handrail glyph beside the step well. Reflect period-appropriate carriage geometry: tight circulation, narrow thresholds, manually hinged doors, simple glazing, and no contemporary automatic door equipment or digital fixtures. Apply solid flat pastel area fills consistently: central vestibule and threshold circulation in pale beige, recessed step well in pale cyan, adjoining carriage interior slivers in pale yellow, and the gangway-edge utility strip in pale gray. Use no gradients and no blending. Place small white circles with black outlines and black numbers exactly once for base markers 1 through 7: 1 in the central vestibule, 2 on the step well, 3 at the side doorway, 4 at the door window, 5 at the north carriage threshold, 6 at the south gangway threshold, and 7 beside the fixed handrail. Do not draw markers 8 or 9, and do not draw a bottle, notebook, people, motion cues, scenery, weather, or other event-state objects. No labels other than the numbered circles. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered appearance, no lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_l33_gate_alley": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l33_gate_alley.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan diagram of an early-1980s affluent urban residential gate and street approach. Use a clean CAD-plan appearance with single-weight black outlines on a white or off-white background, geometric shapes only. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, or material rendering. Show a narrow east-west residential street along the south edge, a high continuous perimeter wall along the property boundary, and a wide electrically operated solid front gate centered in the wall. Immediately inside the gate, show a paved threshold apron leading to a broad lawn courtyard, with a straight simple path continuing north to a substantial two-storey detached house footprint. Show the principal entrance and one front window bay as standard plan openings on the south-facing house wall. Represent a projecting second-floor terrace as a clearly outlined plan projection on the courtyard-facing frontage, with a terrace access opening against the house. Place two simple fixed streetlamp plan symbols along the outer alley edge, one west and one east of the gate. Use period-appropriate geometry for a large private urban residence: strong privacy wall, generous setback, broad lawn, formal centered approach, and terrace facing the courtyard. Fill each zone with one solid flat pastel color used consistently: Street Zone in pale gray, Threshold Zone in pale beige, Courtyard Zone in pale green, Private Zone in pale blue, and the boundary wall in a distinct pale neutral gray. No gradients, blending, or drop shadows. Furniture and openings must use simple top-down architectural symbols; show the gate and doors with clear plan lines and opening conventions, and windows as double parallel wall lines. Add small circular black-number markers exactly once for base elements 1 through 13 only: 1 street approach, 2 high perimeter wall, 3 motorized front gate, 4 threshold apron, 5 lawn courtyard, 6 front approach path, 7 two-storey house footprint, 8 principal house entrance, 9 front window bay, 10 second-floor terrace projection, 11 terrace access opening, 12 west streetlamp, 13 east streetlamp. Do not draw markers 14, 15, or 16 and do not depict an open-gate state, lamp glow, wind movement, people, vehicles, movable objects, or other transient event cues. Minimal text only: the generic area labels Street Zone, Threshold Zone, Courtyard Zone, and Private Zone may appear inside their colored areas. Include a small north arrow with N in one corner. No other labels, legends, annotations, camera icons, field-of-view cones, or arrows."
      },
      "fp_l35_yard": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l35_yard.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024x1024 flat top-down schematic architectural floor plan diagram of a broad enclosed front yard and the yard-facing edge of an upscale two-storey detached urban house appropriate to South Korea in the 1980s. Show the street along the south edge, a high perimeter wall enclosing the property, a motorized sliding gate centered slightly toward one side, its simple gate track and motor housing, a paved entrance court immediately inside, a broad central lawn, and a narrow geometric walkway leading north to the house entrance. Place the rectangular house footprint along the north side of the lot, with its main facade facing south across the lawn. Indicate a projecting second-floor front terrace as a clearly bounded flat plan strip along the south facade, including a simple railing line, terrace access door, restrained upper window bank, ground-floor entrance door, and ground-floor window bank. Use region- and era-appropriate layout geometry: a private residence hidden behind a high street wall, a generous lawn revealed after entry, a formal yard-facing facade, and an upper terrace with a direct overlook across the gate approach.\n\nUse single-weight black outlines on a white or off-white background, geometric shapes only, like a clean architectural CAD plan or simple room-layout sketch. Apply one consistent flat pastel solid fill per area: broad lawn shared zone in pale yellow-green, paved threshold and gate approach in pale beige, walkway circulation zone in pale tan, house private/building zone in pale blue, terrace zone in pale lavender, and street plus boundary utility zone in pale gray. No gradients, no blending, and no drop shadows. Symbolize the sliding gate with a straight movable panel and track, doors with plan-view leaf and swing arc where applicable, and windows with double parallel lines in the facade wall.\n\nPlace small white circles with black numbered markers exactly once for the following base elements: 1 broad lawn yard, 2 gate approach court, 3 house footprint and facade, 4 second-floor front terrace, 5 high perimeter wall, 6 motorized sliding gate, 7 gate motor housing, 8 front walkway, 9 front entrance door, 10 ground-floor window bank, 11 terrace access door, 12 upper facade window bank, and 13 terrace railing. Do not write these element names inside the image. Optional larger generic area labels may be limited to Shared Zone, Private Zone, Threshold Zone, Terrace Zone, and Utility Zone. No other text or annotations; a small north arrow marked N in one corner is allowed. Do not draw people, vehicles, gestures, camera icons, field-of-view cones, optical afterimages, transient event cues, loose plot objects, or decorative landscaping that obscures the layout.\n\nStrictly flat 2D plan view only. Not 3D, not isometric, not perspective, not axonometric. No depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, material rendering, artistic scenery, or furniture shown in perspective."
      },
      "fp_l37_youngsook_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l37_youngsook_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic 2D architectural floor plan diagram of a comfortable early-1980s urban detached-house bedroom. Use clean single-weight black outlines on a white or off-white background, geometric plan symbols only, and a restrained CAD-plan appearance. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, or material rendering. Show a rectangular room divided visually by solid flat pastel area fills: private sleeping zone in pale blue along the east side, music and study zone in pale yellow across the north and west portions, and threshold and circulation zone in pale beige from the southwest entry through the uncluttered center. Use each color consistently with no gradients, blending, or drop shadows. Place an inward-swinging entry door with a standard line-and-arc symbol on the south wall near the southwest corner. Place one broad window as double parallel wall lines on the west wall. Put an upright piano as a simple top-down rectangle against the north wall, with a narrow rectangular piano bench directly in front of it and enough space for two seated learners. Put a neat single bed lengthwise against the east wall, drawn as a rectangle with one pillow shape at its north end. Place a simple bookshelf against the southeast wall near the foot of the bed. Place a rectangular writing desk against the west wall near the window, with a simple chair glyph immediately east of it. Preserve a broad, unobstructed circulation path from the entry door to the piano, desk, bed, and bookshelf. Reflect a spacious, orderly bedroom layout appropriate to a prosperous early-1980s urban two-storey home, using period-appropriate furniture geometry without modern digital equipment. Add small white circular markers with black numbers exactly once for base elements 1 through 11 only: 1 private sleeping zone, 2 music and study zone, 3 threshold and circulation zone, 4 entry door, 5 window, 6 upright piano, 7 piano bench, 8 bed, 9 bookshelf, 10 desk, 11 desk chair. Do not draw markers 12 or 13 and do not draw the transient guitar or fruit plate; they belong to a separate state overlay. Minimal text only: the generic area labels 'Private Zone', 'Music and Study Zone', and 'Threshold Zone' may appear in larger plain lettering inside their respective fills, plus a small north arrow marked 'N' in one corner. No other labels, annotations, camera icons, view cones, arrows, people, or decorative imagery."
      },
      "fp_l39_living_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l39_living_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic architectural floor plan diagram of a spacious living room level in a 1980s upper-middle-class urban Korean detached house. Show a large central shared living room, a compact entrance vestibule at the southeast, an entry-side wall suitable for slide projection, a kitchen access zone at the northeast, and stairward circulation along the east side. Use a period-appropriate circulation convention with the formal living room opening from the entrance, the kitchen reached through an interior doorway, and stairs leading toward private second-floor rooms. Include simple symbolic top-down glyphs for a sofa set, a low rectangular coffee table, a built-in kitchen counter, a hinged main entrance door with a swing arc, a kitchen doorway, a stair opening with straight stair lines, and a broad exterior window represented by double parallel wall lines. Use single-weight black outlines on a white or off-white background and geometric CAD-style shapes only. Apply one consistent flat pastel solid fill to each area: pale yellow for the Shared Zone living room, pale beige for the Threshold Zone entrance, pale cyan for the Service Zone kitchen access, and pale lavender for the Circulation Zone stairs. Short generic zone labels may appear inside those colored areas. Place one small circle containing a unique black number exactly once for each visible base element, using numbers 1 through 12 according to the numbered element list. Do not draw markers 13, 14, or 15 because they are transient overlay elements. Do not depict people, projected photographs, a projection beam, scissors, event action, or confrontation cues. Do not add camera icons, field-of-view cones, arrows, legends, object labels, or annotations other than permitted generic zone names and an optional small north arrow. Strictly flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered lighting, no texture, and no material rendering."
      },
      "fp_l41_recording_booth": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l41_recording_booth.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact urban recording suite appropriate to a 1980s South Korean analog music studio. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric shapes only, and strong spatial clarity. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered appearance, lighting effects, textured surfaces, or material rendering. Fill each area with one consistent flat pastel solid color: recording booth number 1 in pale blue, control room number 2 in pale yellow, and sound-lock vestibule number 3 in pale beige. Use no gradients, blending, or drop shadows. Arrange number 1 as the main rectangular booth, number 2 along its north side, and number 3 as a compact west-side threshold chamber. Show number 4 and number 5 as conventional door-leaf lines with simple swing arcs. Show number 6 as a broad internal studio observation window using double parallel lines in the shared wall between numbers 1 and 2. Inside the booth, draw numbers 7, 8, and 9 as simple top-down wired microphone-stand symbols, with two ensemble positions and one offset effect position. Draw number 10 as a long rectangular analog mixing console facing number 6, number 11 as a simple top-down operator chair, and number 12 as repeated fixed rectangular acoustic-panel glyphs along the booth perimeter; do not depict panel texture. The compact room proportions, internal observation window, sound-lock access, wired microphone arrangement, and analog console should communicate a practical period recording layout through geometry only. Place small circles containing unique black numbers 1 through 12 exactly once at their corresponding base elements. Do not draw markers 13, 14, or 15 and do not draw performers, sheet music, the supervisor, or the paper cup because they are transient overlay elements. Optional larger area text is limited to the generic labels Booth Zone, Control Zone, and Threshold Zone inside their colored areas. No other labels, captions, legends, annotations, camera icons, field-of-view cones, or arrows; only a small north arrow marked N may appear in one corner."
      },
      "fp_l46_basement_stairs": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l46_basement_stairs.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan of a cramped exterior stair serving a 1980s South Korean urban semi-basement office. Use period-appropriate low-rise geometry: a narrow alley threshold at the north edge, a very small paved upper approach, one straight confined stair flight descending south between retaining walls, a compact lower landing, and an inward-swinging office entrance door in the south wall. Add one street-facing semi-basement window beside the stairwell using a double parallel line symbol, a simple continuous metal handrail along one side of the stairs, and a small geometric drain symbol in the lower landing. Show stair treads as evenly spaced straight lines and the door with a standard line-and-swing-arc plan symbol. Use single-weight black outlines on a white or off-white background and simple geometric CAD-style glyphs only. Apply single flat pastel solid fills consistently: pale gray for the alley utility/exterior zone, pale beige for the upper approach and lower landing threshold zones, pale yellow for the stair circulation zone, and pale blue-gray for the building-side wall mass. Optional large area text is limited to the generic labels Utility Zone, Threshold Zone, and Circulation Zone. Place small circled black numeric markers exactly once for base elements 1 through 9: 1 at the alley threshold, 2 at the upper approach, 3 on the stair flight, 4 on the lower landing, 5 at the office door, 6 at the window, 7 at the handrail, 8 at the landing drain, and 9 at the stairwell retaining enclosure. Do not draw markers or objects 10, 11, or 12 because they are transient state-overlay elements. Include only an optional small north arrow with N in one corner; no camera icons, field-of-view cones, people, trucks, carried furniture, cassette equipment, narrative cues, or other annotations. Strictly flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered lighting, no texture, and no material rendering."
      },
      "fp_l47_flood_response_site": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l47_flood_response_site.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural site and floor plan diagram of a flood-response area beside a narrow 1980s dense urban alley. Use a clean white or off-white background, single-weight black outlines, simple geometric CAD-style symbols, and minimal text. Show a four-storey narrow-lot building footprint tight against the north edge of the alley, with a cutaway strip indicating the semi-basement office frontage behind the lower facade. Include an exterior recessed stair and areaway descending from the alley to a semi-basement entrance door; draw the door with a standard line-and-swing-arc plan symbol. Beside the stair, draw one low semi-basement window as a double parallel line in the facade. Reflect period-appropriate dense urban geometry through a narrow vehicle-access alley, minimal setback, compact frontage, and direct exterior access to the semi-basement. Apply single flat pastel fills consistently: Exterior Zone in pale gray for the alley, Private Zone in pale blue for the building and semi-basement office, Threshold Zone in pale beige for the descending stair and areaway, and Service Zone in pale cyan for the narrow drainage-work strip immediately outside the basement window. Generic area labels such as Exterior Zone, Private Zone, Threshold Zone, and Service Zone may appear in larger text; include no other written labels. Place exactly one small white circle with a black number on each base element: 1 on the alley response zone, 2 on the building footprint, 3 on the semi-basement office frontage, 4 on the exterior basement stair and areaway, 5 on the entrance door, and 6 on the low basement window. Do not draw numbers 7, 8, 9, or 10 and do not depict broken glass, floodwater, drainage hoses, pumps, an ambulance, people, blankets, debris, or any other event-state cue; those are separate overlays. Add only a small north arrow in one corner if desired. No camera icons, field-of-view cones, measurement text, legends, or annotation arrows. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, material rendering, blending, or drop shadows."
      },
      "fp_l48_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l48_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of an early-period urban semi-basement music office. Use clean single-weight black outlines on a white or off-white background, simple geometric plan symbols, and minimal drafting detail. The plan is one fairly spacious open room divided by function rather than full-height internal walls: Shared Zone in pale yellow across the west and center, Rehearsal Zone in pale blue at center-east, Conversation Zone in pale green at south-east, Storage Zone in pale gray at north-west, and Threshold Zone in pale beige at south-west. Use one consistent solid pastel fill per zone with no blending. Place a short exterior stair descending into a recessed south-west threshold, then a hinged entrance door shown with a standard door-swing arc. Place one high semi-basement window as double parallel lines in the north exterior wall. Arrange two plain rectangular office desks and symbolic chairs in the west-center shared zone, a long wall shelving bank along the north-west wall, an upright piano symbol against the north-east wall facing an open rehearsal area, and a rectangular analog audio equipment console along the east wall. Place a long rectangular sofa with cushion divisions against the south-east wall and a simple low rectangular table in front of it, maintaining a clear diagonal sightline from the sofa to the entrance. Reflect a practical 1980s urban semi-basement layout through compact circulation, wall-aligned furniture, analog music equipment, and a large multipurpose rehearsal floor. Draw small white circles with black numbers exactly once for base elements 1 through 15 only, positioned on their corresponding zones, structural units, opening symbols, fixtures, and persistent furniture. Do not draw markers 16, 17, 18, or 19 because they are state-overlay elements. Allow only the generic area labels Shared Zone, Rehearsal Zone, Conversation Zone, Storage Zone, and Threshold Zone, plus an optional small north arrow; include no other words or annotations. Use only top-down symbolic glyphs and flat solid color. No 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealistic appearance, rendered lighting, lighting effects, textured surfaces, or material rendering. Do not include people, food, newspapers, acoustic wall treatment, cassette recorders, stacked boxes, floodwater, loose papers, or other transient scene-state cues."
      },
      "fp_l49_flooded_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l49_flooded_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a fairly spacious 1980s urban semi-basement music office. Use a broad rectangular interior with a low street-facing north wall and an entrance reached by a descending exterior stair on the east. The drawing must look like a clean CAD plan or simple room-layout sketch, using geometric shapes, single-weight black outlines, and a white or off-white background. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material effects. Fill each zone with one solid flat pastel color only: number 1 Shared Zone in pale yellow, number 2 Threshold Zone in pale beige, number 3 Service Zone in pale cyan, number 4 Exterior Access in pale gray, and number 5 Window Well in pale lavender. Use no gradients, blending, or drop shadows. Show number 1 as the main open office and rehearsal room; number 2 as the small clear threshold immediately inside the east entrance; number 3 as a narrow storage and music-equipment strip along the west wall; number 4 as an exterior stair descending to a lower landing outside the east wall; and number 5 as a sunken exterior well outside the north wall. Place number 6 on a single inward-swinging entrance door at the east wall, drawn with a line and swing arc. Place number 7 on one low street-facing window centered toward the north wall, drawn as double parallel lines. Place number 8 on a top-down sofa rectangle with cushion divisions against the south wall, number 9 on a simple low rectangular table in front of it, number 10 on a rectangular work desk with simple chair glyphs in the southeast part of the room, number 11 on a bookcase rectangle against the west wall, number 12 on a symbolic top-down upright piano in the southwest corner, number 13 on a compact analog audio equipment cabinet along the west wall, and number 14 on a short section of fixed improvised acoustic wall lining along the west and south walls. Keep broad unobstructed circulation routes from the sofa and central room to both the entrance door and the low window. Draw every base element numbered 1 through 14 with one small circle containing its unique black number, each number appearing exactly once. Do not draw markers or imagery for transient numbers 15 through 20: rising floodwater, broken glazing, floating papers and clutter, displaced wooden stool, floating record album, and cassette recorder belong to a separate state overlay. Inside the drawing, allow only the generic area labels Shared Zone, Threshold Zone, Service Zone, Exterior Access, and Window Well, plus an optional small north arrow marked N. Add no furniture labels, event annotations, camera icons, field-of-view cones, arrows, people, or other text."
      },
      "fp_guest_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_guest_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic architectural floor plan diagram of an entire narrow late-20th-century coastal lodging guest room. Show a compact floor-sitting layout appropriate to the specified period and region: a rectangular private room with a low seated writing desk placed against the north end beneath a single sea-facing exterior window, an inward-swinging entrance door on the opposite south wall leading from a corridor, and a clear narrow circulation route between door and desk. Divide the plan into two distinct flat-color areas: the main Private Zone in solid pale blue and the small Threshold Zone and circulation strip in solid pale beige. Use single-weight black outlines on a white or off-white background, geometric CAD-like plan symbols only. Draw the door with a line and swing arc, the window as double parallel lines in the wall, the low desk as a simple shallow rectangle, the small desk lamp as a minimal top-down circular lamp glyph, and the wastebasket as a small simple plan symbol beside the desk. Place one small white circle with a black number exactly once for each base element: 1 in the main guest-room area, 2 in the entrance circulation strip, 3 at the entrance door, 4 at the sea-facing window, 5 on the low desk, 6 on the desk lamp, and 7 on the wastebasket. Short generic area text may read only Private Zone and Threshold Zone. A small north arrow is allowed in one corner. Do not draw numbers 8, 9, 10, or 11 and do not depict the photograph, pills, bottles, letter sheets, crumpled paper, people, emotional actions, nighttime illumination, or any other transient crisis-state cue; those belong to a separate overlay. No camera icon, field-of-view cone, arrows, measurements, captions, object labels, or other annotations. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered appearance, lighting effects, textured surfaces, material rendering, blending, or drop shadows."
      },
      "fp_owner_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_owner_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact owner's room in a modest late-20th-century lodging. Use a simple rectangular room with single-weight black CAD-style outlines on a white or off-white background. Fill the main private room floor with one solid pale blue pastel color and label it only with the generic area text “Private Zone.” Fill the clear entrance-to-center circulation strip with one solid pale beige pastel color and label it only “Threshold Zone.” Place an inward-swinging doorway in the south wall near the southeast corner, shown by a standard door leaf and swing arc. Place a persistent period-appropriate corded telephone station against the east wall immediately inside the doorway, shown as a simple top-down rectangular telephone glyph with a short cord line. Keep the central floor open and preserve direct circulation from the doorway into the room. Draw exactly four small numbered circles, each appearing once: number 1 in the main room floor area, number 2 at the doorway, number 3 beside the telephone station, and number 4 in the open circulation strip. Do not draw markers 5, 6, 7, or 8 and do not depict any collapsed person, child, pesticide bottles, telephone damage, scattered objects, emergency action, or other transient event cues. Use geometric plan symbols only and minimal text. A small north arrow with “N” may appear in one corner. No other labels, annotations, dimensions, camera icons, arrows, or field-of-view cones. Strictly flat 2D plan view only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no blending, no ambient occlusion, no photorealism, no rendered lighting, no textured surfaces, and no material rendering."
      },
      "fp_l59_emergency_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l59_emergency_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact emergency room in a modest late-1980s to early-1990s rural hospital. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric plan symbols only, and crisp solid fills. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering. Divide the rectangular room into four clearly bounded flat-color areas: Patient Care Zone in pale blue, Staff Service Zone in pale cyan, Visitor Zone in pale yellow, and Threshold Zone in pale beige. Use exactly one solid pastel color per area with no blending, gradients, or drop shadows. Arrange the patient-care zone centrally and toward the northeast, the narrow staff service zone along the east side and head of the bed, the visitor standing zone across the open south-central bedside area, and the threshold zone at the southwest entrance. Show a simple top-down medical bed glyph centered right with its head toward the east wall, an analog-era vital-sign monitor on a compact stand beside the head, a wall-mounted oxygen and suction panel behind the bed, a standard plan-symbol handwashing sink on the northwest wall, a built-in supply cabinet on the west wall, and a folded privacy screen parked at the southeast edge of the treatment area. Show one inward-swinging door with a line and swing arc in the southwest wall and one window as double parallel lines in the north wall. Keep clear circulation around the bed and enough open standing room for medical staff and visitors. The equipment geometry should suit medical technology available in the 1980s to early 1990s, avoiding modern flat-panel, wireless, or LED-based forms. Place one small black-numbered circle exactly once for each base element: 1 Patient Care Zone, 2 Staff Service Zone, 3 Visitor Zone, 4 Threshold Zone, 5 medical bed, 6 analog vital-sign monitor, 7 oxygen and suction panel, 8 sink, 9 built-in supply cabinet, 10 entrance door, 11 exterior window, and 12 folded privacy screen. Do not draw numbers 13 or 14, normal display traces, patient tubing, people, gestures, or any other transient state cue. No legend, captions, equipment names, camera icons, view cones, or annotations inside the drawing. Only the four short generic zone labels and an optional small north arrow marked N may appear as text."
      },
      "fp_l60_hospital_front_yard": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l60_hospital_front_yard.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a modest late-twentieth-century Korean rural hospital frontage and front yard. Show the hospital building footprint as a shallow horizontal block along the north edge, with a centered main entrance, one simple window to each side, a shallow exterior entrance threshold, a straight pedestrian path extending south, and a broad uncluttered central waiting yard. Use period-appropriate practical layout geometry: compact low-rise institutional frontage, direct access from yard to entrance, simple symmetrical facade openings, and no modern drop-off canopy or contemporary site technology. Fill each zone with one consistent flat pastel solid color: building zone pale blue, threshold zone pale beige, path zone pale cyan, shared waiting yard pale yellow, and peripheral exterior strips pale gray. Optional large generic area labels may read Building Zone, Threshold Zone, Path Zone, Waiting Zone, and Exterior Zone. Draw only simple geometric plan symbols using uniform single-weight black outlines on a white or off-white background. Depict the entrance with a standard door line and swing arc, and depict each window as double parallel lines interrupting the facade wall. Place a small circle containing a unique black number exactly once for each base element: 1 on the hospital frontage footprint, 2 at the main entrance, 3 on the entrance threshold, 4 on the approach path, 5 in the central waiting yard, 6 at the left facade window, and 7 at the right facade window. Do not draw number 8, any guitarist, any person, any guitar, or any other transient event cue; number 8 belongs only to a separate state overlay. Do not add camera icons, view cones, arrows other than an optional small north arrow, or descriptive annotations. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, blending, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, material rendering, decorative illustration, or furniture shown in perspective."
      },
      "fp_memorial_hall_theater": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_memorial_hall_theater.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic floor plan diagram of a late-1980s South Korean urban civic memorial-hall theater interior. Show a compact rectangular proscenium layout with the performance stage at the north end, symmetrical left and right stage wings, a broad auditorium to the south, three fixed seating banks facing north, a central aisle, two wall-side aisles, a centered rear double-door entrance, stage-wing access doors, and a small rear analog sound-control booth with a simple mixing-console glyph. Use period-appropriate public-hall geometry: a modest raised stage, a wide proscenium opening, tightly organized upholstered seating rows, narrow service wings, and direct rear circulation. Draw the front stage lighting bar as a simple narrow geometric fixture line immediately on the stage side of the proscenium. Use clean architectural CAD-plan conventions, single-weight black outlines, a white or off-white background, and simple geometric plan symbols only. Fill the performance stage with flat pale rose, the auditorium and seating area with flat pale yellow, both service wings with flat pale cyan, all aisles and entrance threshold areas with flat pale beige, and the sound-control area with flat pale gray. Use each color consistently with solid fills only. Generic larger area labels may read Performance Zone, Audience Zone, Service Zone, Threshold Zone, and Control Zone. Place one small circle containing a unique black number exactly once for each base-layer element: 1 on the stage, 2 on the left wing, 3 on the right wing, 4 on the auditorium floor, 5 on the central seating bank, 6 on the left seating bank, 7 on the right seating bank, 8 on the center aisle, 9 on the left side aisle, 10 on the right side aisle, 11 on the proscenium opening, 12 on the rear double door, 13 on the left wing access door, 14 on the right wing access door, 18 on the sound-control booth, 19 on the analog mixing console, and 20 on the front stage lighting bar. Depict seating as repeated simple top-down chair-row glyphs, doors with plan-view swing arcs, the proscenium as a clear wall opening, and the console as a plain rectangle. Do not draw numbers 15, 16, 17, 21, or 22 because they are transient concert-state overlay elements. Do not depict musicians, audience members, instruments, microphone stands, spotlight beams, concert activity, or any other event-state cues in this base diagram. Include no title, legend, camera icon, field-of-view cone, arrows, dimensions, or annotations; only generic zone labels, numbered circles, and an optional small north arrow are allowed. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered appearance, lighting effects, textured surfaces, material rendering, blending, or drop shadows."
      },
      "fp_l67_villa_living_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l67_villa_living_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a rectangular lakeside villa living room arranged for an informal late-twentieth-century music rehearsal. Use clean single-weight black CAD-like outlines on a white or off-white background, geometric plan symbols only, and minimal text. This must be a strictly flat 2D plan view: no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no ambient occlusion, no photorealism, no rendering, no lighting effects, no textured surfaces, and no material rendering. Fill the main Shared Zone with one solid pale yellow pastel, the small Threshold Zone with one solid pale beige pastel, and the Exterior Zone beyond the lake-facing wall with one solid pale gray pastel; use no blending or drop shadows. Show a practical rectangular room with a broad multi-panel window bank across the north wall, a compact inward-swinging entry door in the southwest wall, a long sofa along the west side, a low rectangular table in front of it, a keyboard on a simple stand in the northeast rehearsal area, and a compact drum-kit plan glyph on the east side. Represent the windows as double parallel wall lines, the door with a line and swing arc, the sofa as a long divided rectangle, the table as a plain rectangle, the keyboard as a narrow rectangular glyph, and the drum kit as simple top-down circles. The layout should reflect a modest period villa used by a group of amateur musicians: broad scenic glazing, an open central gathering floor, practical furniture, and instruments grouped at one end rather than a modern studio layout. Place exactly one small white circle with a black number on each base element: 1 in the shared living area, 2 at the lake-facing window bank, 3 at the entry door, 4 on the sofa, 5 on the keyboard, 6 on the drum kit, 7 in the exterior view zone, 8 in the entrance threshold area, and 9 on the low table. Do not draw markers 10, 11, 12, or 13 and do not draw any cassette recorder, drink containers, loose sheet music, or loose guitars, because those are transient state-overlay objects. Inside the diagram, allow only the larger generic area labels Shared Zone, Threshold Zone, and Exterior Zone, plus the numbered circles; include no other labels, legends, annotations, camera icons, field-of-view cones, or arrows."
      },
      "fp_l68_villa_bathroom": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l68_villa_bathroom.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic floor plan diagram of a compact enclosed villa bathroom appropriate to late twentieth-century South Korea. Show a simple narrow rectangular wet-room layout with practical fixture spacing: an inward-swinging entrance door on the south wall near the southwest corner, a floor-mounted toilet at the north end against the west wall, a small wall-mounted sink along the east wall near the entrance, a wall-mounted shower faucet and shower head on the north wall, a simple circular floor drain in the central wet-floor area, and one small high window represented by double parallel lines in the north wall. Use period-appropriate compact shared wet-room geometry rather than a modern separated shower enclosure. Fill the bathroom area with one flat pale cyan solid color and optionally place the generic area text “Service Zone” in large unobtrusive lettering. Draw walls, fixtures, and openings with clean single-weight black outlines on a white or off-white background. Use only simple geometric architectural plan symbols: toilet and sink as standard top-down plan glyphs, door as a line with a swing arc, window as double parallel wall lines, and shower fixtures as minimal symbols. Place one small circled black number at each persistent element exactly once: 1 for the bathroom area, 2 for the entrance door, 3 for the toilet, 4 for the sink, 5 for the shower faucet and head, 6 for the floor drain, and 7 for the high window. Include no people, loose objects, event cues, camera symbols, field-of-view cones, or text other than the optional generic zone name and numbered circles. Flat CAD-like diagram only: no 3D, no isometric, no perspective, no axonometric, no depth, no shadow, no shading, no gradient, no ambient occlusion, no photorealism, no rendered appearance, no lighting effects, no textured surfaces, and no material rendering."
      },
      "fp_record_company_president_office": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_record_company_president_office.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact late-1980s urban executive office. Use a clean CAD-plan appearance with single-weight black outlines on a white or off-white background, geometric plan symbols only, and minimal text. The office is a simple rectangle with a short threshold at the southwest corridor entrance, a shared sofa seating zone across the central and northwest area, an executive work zone in the east and northeast, and a compact cassette listening area along the south wall beside the seating group. Place a broad two-to-three-bay window bank along the north exterior wall. Show an inward-swinging corridor door on the southwest part of the south wall. In the work zone, draw a large rectangular executive desk oriented toward the entrance and seating group, a top-down office chair behind it, and built-in storage cabinets against the east wall. In the shared zone, draw two opposing long rectangular sofas with simple cushion divisions and a rectangular coffee table between them, allowing several seated visitors to gather closely. In the media zone, draw a low rectangular credenza with a simple inset cassette-deck glyph; do not draw the loose cassette tape because it is a transient overlay object. Use flat solid pastel fills consistently: pale blue for the Work Zone, pale yellow for the Shared Zone, pale cyan for the Media Zone, and pale beige for the Threshold Zone. The overall office enclosure may remain off-white around these colored sub-areas. Draw small white circles with unique black numbers exactly once for base-layer elements 1 through 14; do not draw number 15. Short generic area labels such as Work Zone, Shared Zone, Media Zone, and Threshold Zone may appear in larger plain text within their areas. Add no other labels, annotations, legends, dimensions, people, camera icons, viewing cones, or event cues. Furniture and openings must use conventional top-down symbols: sofas as divided rectangles, desk and coffee table as plain rectangles, chair as a simple plan glyph, door as a line with a swing arc, and windows as double parallel wall lines. Do not use 3D, isometric, perspective, axonometric projection, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, textured surfaces, or material rendering."
      },
      "fp_l76_backstage_passage": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l76_backstage_passage.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic architectural floor plan of a cramped late-1980s to early-1990s urban broadcast-studio backstage waiting passage. Use a clean CAD-like plan style with single-weight black outlines on a white or off-white background, geometric shapes only. Show a long, narrow central circulation area filled pale yellow and optionally labeled only with the generic area text “Passage Zone.” Along the west side, show several simple top-down rectangular analog equipment flight cases stacked in an irregular but persistent bank, occupying a pale cyan service zone. Along the east side near the stage end, show a tall rectangular wired analog sound-equipment rack and adjacent equipment cases as simple plan glyphs in the same pale cyan service-zone fill. Keep a visibly tight walking gap between the two equipment banks. At the north end, show a pale beige threshold zone with a curtained stage opening, using a clear opening symbol and simple paired curtain lines; beyond it show a small pale blue strip of the stage area, optionally labeled only “Stage Zone,” preserving a direct sightline from the passage. At the south end, show a plain backstage access opening into the passage. Reflect period-appropriate analog production geometry only: bulky wired audio racks and hard equipment cases, with no computers, flat screens, wireless devices, or contemporary digital consoles. Place one small white circle with a black number at each persistent element, each number appearing exactly once: 1 in the central passage area, 2 on the west equipment-case stack, 3 on the east analog equipment rack, 4 at the curtained stage opening, 5 in the visible stage-edge area, and 6 at the south backstage access opening. Do not add any other labels, notes, dimensions, people, instruments, temporary objects, sound indicators, camera icons, arrows, or field-of-view cones. A small north arrow with “N” may appear in one corner. Strictly flat solid pastel fills only, with no gradients, blending, textures, shadows, shading, depth, perspective, isometric view, axonometric view, 3D elements, ambient occlusion, photorealism, material rendering, lighting effects, or decorative illustration."
      },
      "fp_l74_theater": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l74_theater.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of an entire compact late-1980s urban theater interior. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric plan symbols only, and no decorative illustration. Strictly exclude 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting, lighting effects, textured surfaces, and material rendering. Orient north at the top and optionally place a small N arrow in one corner. Arrange a rectangular theater with a raised stage at the north end, a shallow backstage waiting area directly behind it, narrow left and right stage wings, and a large auditorium extending south. Use a period-appropriate compact performance-hall convention: a simple proscenium opening with a fixed curtain line, dense forward-facing fixed seats split into left and right banks by one straight center aisle, a central rear auditorium entrance, a separate backstage service door, and direct backstage access openings into both stage wings. Place a small built-in analog sound-control console at the rear side of the auditorium, a simple waiting bench against the backstage north wall, and built-in equipment shelving against the backstage east wall. Represent doors with swing arcs, access openings as clear wall breaks, seats as repeated simple top-down rectangles, the console and shelving as plain rectangles, and the curtain as a thin symbolic line. Apply one consistent flat pastel solid fill per zone: pale yellow for the auditorium shared zone, muted pale rose for the stage performance zone, pale blue for the backstage private zone, pale beige for both stage-wing threshold zones, and pale cyan for the rear sound-control service corner. No gradients, blending, or drop shadows. Generic zone labels such as Shared Zone, Stage Zone, Private Zone, Threshold Zone, and Service Zone may appear in larger text; include no other words. Draw one small circle containing a unique black number exactly once for each base-layer element numbered 1 through 16, positioned on its corresponding area, opening, fixture, or persistent furniture item. Do not draw numbers 17, 18, 19, or 20 and do not depict waiting musicians, audience members, placards, performers, instruments, excitement, darkness, or any other transient concert-state cue. Do not draw camera icons, field-of-view cones, arrows other than the optional north arrow, dimensions, legends, or prose annotations."
      },
      "fp_interview_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_interview_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a modest corporate interview room in an urban office from the late 1980s to early 1990s. Use a clean CAD-plan appearance with single-weight black outlines on a white or off-white background, geometric plan symbols only, and crisp orthogonal room geometry. Strictly no 3D, no isometric, no perspective, no axonometric, no depth, no shadows, no shading, no gradients, no ambient occlusion, no photorealism, no rendered lighting, no textured surfaces, and no material rendering. Show a rectangular room with three flat solid pastel functional areas: the north panel zone in pale blue, the central and south candidate zone in pale yellow, and a compact southwest threshold zone in pale beige. Use each color consistently with no blending. Larger generic area text may read only Panel Zone, Candidate Zone, and Threshold Zone. Place a long simple rectangular panel table across the north zone, with three separate top-down chair glyphs aligned behind its north side and facing south. Place one simple candidate chair centered south of the table and facing north, leaving a formal clear gap between chair and table. Put one inward-swinging entrance door in the south wall near the southwest corner, drawn with a line and door-swing arc. Put two separate windows in the east wall, each drawn as double parallel lines, one beside the panel zone and one beside the candidate zone. Reflect a restrained period office layout with practical spacing and no modern digital equipment. Add small circular markers with black numbers, each number appearing exactly once: 1 in the panel zone, 2 in the candidate zone, 3 in the threshold zone, 4 at the entrance door, 5 at the northern east-wall window, 6 at the southern east-wall window, 7 on the panel table, 8 on the left interviewer chair, 9 on the center interviewer chair, 10 on the right interviewer chair, and 11 on the candidate chair. Do not draw people, cameras, field-of-view cones, transient event cues, or any text other than the three generic zone names and the numbered circles. A small north arrow with N may appear in one corner."
      },
      "fp_l78_main_dining_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l78_main_dining_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of a compact urban soup restaurant appropriate to late-1980s or early-1990s South Korea. Show a narrow rectangular street-front unit with the storefront on the south side and the service area at the north rear. Use clean, single-weight black CAD-style outlines on a white or off-white background, geometric plan symbols only, and generous margins. Fill each zone with one consistent flat pastel solid color: number 1 Dining Zone in pale yellow, number 2 Threshold Zone in pale beige, number 3 Service Zone in pale cyan, and number 4 Circulation Zone in pale green. The plan must show number 5 as an inward-swinging customer door in the southeast part of the south wall, number 6 as two adjacent windows represented by double parallel wall lines to the west of the entrance, number 7 as a simple swinging service doorway at the northwest end of the dining-to-service partition, and number 8 as a pass-through opening centered above the service counter. Draw number 9 as a long narrow built-in service counter across the rear of the dining room, number 10 as a simple fixed cooking-range rectangle along the north wall, and number 11 as a standard top-down sink symbol in the northeast service corner. Draw four persistent rectangular table-and-chair groups: number 12 at center-left as the main table set, number 13 to its east as the neighboring table set, number 14 near the northwest dining area, and number 15 near the southwest storefront. Arrange the furniture closely but preserve number 4 as a readable north-south exit aisle leading to number 5. Furniture must use simple top-down symbolic glyphs: rectangular tabletops and separate small chair rectangles, with no objects placed on the tabletops. Place one small white circle with a black number for each base element numbered 1 through 15, each number unique and appearing exactly once. Do not draw markers 16, 17, or 18 because they are transient overlay elements. Allow only the generic area texts Dining Zone, Threshold Zone, Service Zone, and Circulation Zone inside their colored areas, plus an optional small north arrow marked N in one corner; include no other labels, captions, legends, annotations, people, bottles, dishes, debris, displaced furniture, or event cues. Strictly exclude 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendered lighting effects, textured surfaces, material rendering, decorative illustration, camera icons, field-of-view cones, and directional camera arrows."
      },
      "fp_l84_clinic_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l84_clinic_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan of one compact rural clinic room appropriate to the 1980s through early 1990s. Use a clean CAD-like plan with single-weight black outlines on a white or off-white background, geometric plan symbols only, and crisp orthogonal room geometry. Show a simple rectangular room divided into a large Treatment Area filled with solid pale cyan and a narrow Entrance Threshold Area along the east side filled with solid pale beige; these two short generic area names may appear as the only large text. Place a small circle containing black number 1 once in the treatment area and number 2 once in the threshold area. Put an inward-opening entrance door in the east wall near the southeast corner, shown with a standard door leaf and swing arc, and mark it once with circle number 3. Keep this doorway visibly open and preserve a direct diagonal sightline from the central treatment position to the doorway. Add a north-wall window using double parallel wall lines and mark it once with number 4; add a west-wall window in the same convention and mark it once with number 5. In the center, draw a plain rectangular consultation desk marked 6, a simple patient chair on its south side marked 7, and a clinician chair on its north side marked 8. Along the northwest side, draw a narrow examination cot as a top-down rectangle with a small pillow shape, marked 9. Against the north wall, draw a shallow built-in medicine cabinet marked 10. In the northeast corner, draw a compact fixed clinical sink with a standard plan symbol, marked 11. Arrange the desk and chairs in a practical period-appropriate layout with no modern digital equipment and enough circulation space between the treatment area and entrance. Every number must be a unique small black numeral inside a circle and must appear exactly once. Do not add people, medicine packets, papers, treatment actions, visitor figures, camera symbols, view cones, arrows, dimensions, captions, legends, or any text other than the two generic area names and an optional small north arrow. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, material rendering, color blending, or drop shadows. Use one flat solid pastel fill per zone with no variation."
      },
      "fp_l85_residence_yard": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l85_residence_yard.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024×1024 flat top-down schematic architectural floor plan diagram of a modest late-20th-century rural staff-residence yard. Use single-weight black outlines on a white or off-white background, clean CAD-like geometry, and simple symbolic plan glyphs only. The house edge occupies the north side, with a narrow yard-facing threshold strip, one exterior hinged door shown by a line and swing arc, and one adjacent window shown by double parallel lines in the wall. Place a low rectangular raised outdoor wooden platform directly beside the threshold but offset from the door swing. Keep the central and southern yard broad, open, and uncluttered to communicate a clear outward night-sky sightline. Use consistent flat pastel solid fills: the open shared yard is pale yellow, the private house-edge zone is pale blue, and the threshold strip is pale beige; render the platform as a simple pale tan rectangle. Put a small circled black number 1 once in the open yard, 2 once in the house-edge zone, 3 once in the threshold strip, 4 once on the raised platform, 5 once at the exterior door, and 6 once at the window. Do not draw markers 7, 8, or 9 and do not depict the temporary serving table, food, bottles, guitar, people, gathering activity, or any other event-state objects. Optional larger generic area text may read only Shared Zone, Private Zone, and Threshold Zone. No other text, annotations, dimensions, camera icons, view cones, or arrows, except an optional small north arrow. Strictly no 3D, isometric, perspective, axonometric, depth, shadow, shading, gradient, ambient occlusion, photorealism, rendered lighting, texture, material rendering, blending, or drop shadows."
      },
      "fp_l86_residence_room": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l86_residence_room.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 by 1024 flat top-down schematic architectural floor plan diagram of a compact early-period rural staff residence room. Use clean single-weight black outlines on a white or off-white background, geometric plan symbols only, and crisp CAD-like drafting. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering. Divide the compact rectangular room into three clearly bounded flat-color areas: a pale blue Private Zone occupying the rear half for sleeping, a pale yellow Shared Zone in the center and southeast for sitting and the table, and a pale beige Threshold Zone immediately inside the southwest entrance. Use one solid pastel fill per area with no blending, shading, or drop shadows. Reflect a modest late twentieth-century rural residence layout with floor-oriented living: place simple rectangular floor bedding with a small pillow glyph lengthwise against the north wall, a low rectangular table near the center, and a modest rectangular storage cabinet against the west wall. Place one inward-swinging entrance door in the south wall near the southwest corner, shown with a standard line and swing arc. Place one exterior window in the east wall beside the sleeping area, shown as double parallel lines within the wall. Draw exactly one small numbered circle for each base element: 1 in the Private Zone, 2 in the Shared Zone, 3 in the Threshold Zone, 4 at the entrance door, 5 at the exterior window, 6 on the low table, 7 on the floor bedding, and 8 on the storage cabinet. Each number must appear exactly once. Do not draw markers 9 or 10 and do not depict the handwritten note or sheet music because they are transient overlay objects. Minimal diagram text only: the generic area labels Private Zone, Shared Zone, and Threshold Zone may appear in larger plain lettering, plus an optional small north arrow. No other labels, annotations, camera icons, field-of-view cones, people, loose objects, or event cues."
      },
      "fp_l88_auditorium": {
        "status": "ok",
        "png_path": "/Users/manta/Documents/Projects/TheRoad-I1/projects/c7e3b2e7-c545-4516-93b2-62a51a74d794/episodes/7c902020-4451-4967-9eb6-1e53c2b9b717/images/floor_plan/fp_l88_auditorium.png",
        "attempts": 1,
        "ref_used": "text_only",
        "error": "",
        "t2i_prompt": "Create a square 1024 x 1024 flat top-down schematic floor plan diagram of a modest 1980s urban university auditorium and performance space. Use a clean architectural CAD-plan appearance with single-weight black outlines on a white or off-white background, simple geometric symbols, and minimal text. Strictly no 3D, isometric, perspective, axonometric, depth, shadows, shading, gradients, ambient occlusion, photorealism, rendering, lighting effects, textured surfaces, or material rendering. Show a rectangular proscenium auditorium layout typical of the period: a Shared Zone audience hall in the south and center with pale yellow solid fill, repeated simple top-down fixed-seat glyphs arranged in rows, and a straight central aisle; a Performance Zone at the north end with pale muted rose solid fill, a broad raised rectangular stage, a clear proscenium opening, and simple linear symbols for fixed overhead stage-light bars; a Service Zone behind and west of the stage with pale cyan solid fill, containing a compact backstage waiting room, a simple rectangular table, and several simple chair glyphs; and a Threshold Zone with pale beige solid fill forming the narrow stage-side passage and wing entrance where performers enter and exit. Use one flat pastel color per zone consistently, with no blending, shading, or drop shadows. Reflect a practical analog-era campus venue through compact backstage circulation, a broad frontal stage, fixed seating, and a single concentrated stage-wing route, but do not depict decorative architectural styling. Draw opening symbols conventionally: the proscenium as a broad wall opening, hinged doors with a line and swing arc, and passage openings as wall gaps. Place small white circles with unique black numbers exactly once for base-layer elements only: 1 auditorium seating zone, 2 performance stage, 3 backstage waiting area, 4 stage-wing entrance, 5 fixed seating rows, 6 proscenium opening, 7 backstage waiting table, 8 backstage waiting chairs, 9 backstage internal doorway, 10 overhead stage-light bars, and 11 central auditorium aisle. Do not draw markers 12 through 17 and do not depict the transient banner, audience occupants, activated bright-light state, crossing performers, drink service, guitar, or harmonica. Only the generic area labels Shared Zone, Performance Zone, Service Zone, and Threshold Zone may appear as larger text inside their colored areas. No other labels, legends, annotations, camera icons, field-of-view cones, or arrows; a small north arrow in one corner is allowed."
      }
    }
  },
  "step_id": "floor_plan_render",
  "run_id": "d4eeaf41-8677-4f46-93df-927d29c8d119",
  "resolved_model": "gpt",
  "updated_at": "2026-08-10T17:56:07.770961+00:00",
  "project_config_snapshot": {}
}