{
  "status": "completed",
  "completed_count": 6,
  "applicable_count": 6,
  "failed_count": 0,
  "schema_version": 13,
  "config_hash": "b6486066ecf209cd",
  "data": {
    "scenes": [
      {
        "scene_index": 1,
        "heading": "#1. 정비소 안 – 저녁",
        "beat_title": "수리에 집중하는 민수",
        "representative_moment": "형광등 불빛 아래 낡은 자전거 체인을 정비하고 있는 C01의 상반신.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "From beside the workbench at chest height with a slight downward tilt, using a 35mm wide-angle lens, maintaining a compact observational medium composition.",
            "t2i_prompt": "Photorealistic cinematic still. Captured from beside the workbench at chest height, tilting slightly downward in a deviation from the standing eye-level background reference, using a 35mm wide-angle perspective. C01O01 in a navy worker uniform, an Asian middle-aged man, occupies the right half of the frame at a front three-quarter angle from the left. He is leaning over the P02 bicycle chain, looking down with his eyes fixed on it. His grease-marked fingertips meet the P02 bicycle chain near the center, with the pre-existing bicycle positioned behind him. The grease-marked workbench crosses the lower-left frame, supporting the pre-existing toolbox. A hanging fluorescent light near the upper frame edge casts restrained, slightly desaturated low-key illumination throughout the L01B02 narrow workshop interior, maintaining a consistent evening atmosphere with modest contrast. The entrance door stands in the background.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "source_facts": [
              "Shot description: Minsu's upper body touching the inverted bicycle chain under a hanging fluorescent light in a narrow workshop.",
              "Shot description: Grease-marked fingertips visible above the workbench with an open toolbox."
            ],
            "visual_inferences": [
              "fixed_element: The fluorescent light acts as the primary light source for the entire room, unifying the color palette with muted, desaturated tones.",
              "Minsu's posture reflects deep absorption in his manual work, not acknowledging the camera."
            ],
            "creative_decisions": [
              "Explicitly noted the camera height deviation (chest height) from the background reference (eye-level standing) to satisfy background binding rules.",
              "Positioned Minsu in the right half of the frame with the toolbox and workbench anchoring the lower left for a compact observational composition."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bicycle",
                "usage_kind": "anchor",
                "source_phrase": "with the pre-existing bicycle positioned behind him"
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "The entrance door stands in the background"
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "A hanging fluorescent light near the upper frame edge"
              },
              {
                "owned_token": "toolbox",
                "usage_kind": "anchor",
                "source_phrase": "supporting the pre-existing toolbox"
              },
              {
                "owned_token": "workbench",
                "usage_kind": "anchor",
                "source_phrase": "Captured from beside the workbench"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "c592ce7c21405e74",
              "owned_hash": "0d4417d43dc11d80",
              "camera_direction_hash": "6cec878f6f47ef1a",
              "owned_usage_hash": "54a880c27628d3b6",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bicycle",
                  "violating_phrase": "with the pre-existing bicycle positioned behind him",
                  "reason": "The pre-existing bicycle is referenced strictly as a spatial anchor behind the character, matching the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "The entrance door stands in the background",
                  "reason": "The entrance door is mentioned strictly as a background anchor, matching the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "A hanging fluorescent light near the upper frame edge casts",
                  "reason": "The fluorescent light is referenced as a lighting source and spatial anchor near the frame edge, matching the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "toolbox",
                  "violating_phrase": "supporting the pre-existing toolbox",
                  "reason": "The pre-existing toolbox is used strictly as a spatial anchor, matching the producer's echo.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "workbench",
                  "violating_phrase": "beside the workbench",
                  "reason": "The workbench is used as a spatial and perspective anchor without being redrawn, matching the producer's echo.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "L01",
          "P02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From beside the workbench at Minsu's chest height, frame him from a front three-quarter angle with a slight downward tilt, his upper body occupying the right half while his grease-marked fingertips meet the bicycle chain near center. The open toolbox and workbench remain visible across the lower left, creating a compact observational composition that holds still before the backward transition begins; Minsu stays absorbed in the chain rather than acknowledging the lens.",
            "lighting_mood": "The hanging fluorescent light gives the evening workshop restrained, slightly desaturated illumination with modest low-key contrast.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": null,
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "L01",
              "P02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L01B02",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bicycle",
              "door",
              "fluorescent light",
              "toolbox",
              "workbench"
            ],
            "camera_reference": {
              "camera_position": "near number 5 (street entrance), facing diagonally across number 1 (shared floor) toward number 6 (workbench) and number 3 (bicycle bay)",
              "camera_height": "eye-level standing, approximately 1.6m",
              "lens_hint": "35mm wide angle",
              "framing_notes": "Keep number 8 on the workbench and number 9 inverted beside it clearly visible, with number 7 overhead."
            },
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract); do not enumerate forbidden phrasings here",
              "camera_reference specifies the framing under which the background was painted — match camera_position, camera_height, and framing",
              "if deviating from the reference framing (push-in, angle shift, ECU), state the deviation explicitly so the compositor can account for the scale difference"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "workshop_fluorescent_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The narrow workshop interior is illuminated by a hanging fluorescent light. It casts a restrained, slightly desaturated low-key illumination throughout the space, maintaining a consistent evening atmosphere with modest contrast across all angles.",
                "applies_to_shots": [
                  1,
                  2
                ],
                "element_scope": "full",
                "source_facts": [
                  "좁은 정비소 천장에 매달린 형광등 불빛 (narrow workshop, hanging fluorescent light)",
                  "The hanging fluorescent light gives the evening workshop restrained, slightly desaturated illumination with modest low-key contrast."
                ],
                "visual_inferences": [
                  "The fluorescent light acts as the primary light source for the entire room, unifying the color palette with muted, desaturated tones regardless of the camera's position."
                ],
                "creative_decisions": [
                  "Emphasizing a gritty and practical industrial atmosphere through the subdued evening lighting to match the tension of the scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L01B02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "93495105942b3f59"
      },
      {
        "scene_index": 1,
        "heading": "#1. 정비소 안 – 저녁",
        "beat_title": "다급한 위급 상황 전달",
        "representative_moment": "어깨가 젖은 연희(C02)가 손전등(P03)을 쥔 채 정비소 문을 반쯤 열고 서서 시선 밖의 민수를 다급하게 바라본다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Waist-height wide angle shot deviating from the eye-level reference, capturing the full figure with diagonal depth.",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a yellow raincoat, an Asian young woman with natural black hair, stands in the middle-right midground, bracing the half-open workshop door in the middle-right background. Shot from a waist-height camera angle, deviating from the eye-level background reference, capturing her full figure at a three-quarter angle from the right, eyes fixed off-screen past the camera axis. One hand grips the door edge while the other holds a P03 flashlight near her opposite thigh, her wet shoulders catching the faint glare. The L01B01 space recedes diagonally behind her, illuminated by the hanging fluorescent light that casts restrained, slightly desaturated low-key lighting across the narrow aisle. In the side background, a workbench, an open toolbox, and an upside-down bicycle remain clearly visible in the dim evening atmosphere.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "source_facts": [
              "연희(20대), 노란 우비를 입고 손전등을 든 채로 문을 밀고 들어선다.",
              "어깨가 젖어 있다.",
              "Shot description: 어깨가 젖은 연희가 한 손에 손전등을 쥔 채 정비소 문을 반쯤 밀고 서 있는 전신"
            ],
            "visual_inferences": [
              "fixed_element: The narrow workshop interior is illuminated by a hanging fluorescent light.",
              "fixed_element: It casts a restrained, slightly desaturated low-key illumination.",
              "Waist-height camera deviation explicitly accommodated to capture the full figure while preserving background layout."
            ],
            "creative_decisions": [
              "Placed C02 in the middle-right midground holding the door in the middle-right background to strictly fulfill the spatial contract.",
              "Stated the waist-height deviation from the eye-level background reference clearly.",
              "Carried demographic traits (Asian young woman with natural black hair) exactly as provided in the entity stable traits."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "bicycle",
                "usage_kind": "anchor",
                "source_phrase": "an upside-down bicycle remain clearly visible"
              },
              {
                "owned_token": "door",
                "usage_kind": "redraw",
                "source_phrase": "bracing the half-open workshop door"
              },
              {
                "owned_token": "flashlight",
                "usage_kind": "redraw",
                "source_phrase": "holds a P03 flashlight near her opposite thigh"
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "illuminated by the hanging fluorescent light"
              },
              {
                "owned_token": "toolbox",
                "usage_kind": "anchor",
                "source_phrase": "an open toolbox"
              },
              {
                "owned_token": "workbench",
                "usage_kind": "anchor",
                "source_phrase": "a workbench, an open toolbox, and an upside-down bicycle remain clearly visible"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "dfca752d07cf9e7c",
              "owned_hash": "81b89183befe4573",
              "camera_direction_hash": "c7bebf84ed83ce77",
              "owned_usage_hash": "de3ce46b0919e45c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "bicycle",
                  "violating_phrase": "an upside-down bicycle remain clearly visible",
                  "reason": "The bicycle is mentioned only as a background reference element that remains visible in the dim atmosphere, which matches the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "bracing the half-open workshop door",
                  "reason": "The prompt depicts the door in a half-open state and being braced, which is a visual state change explicitly demanded by the shot_intent ('정비소 문을 반쯤 열고 서서'), satisfying the narrow exception criteria.",
                  "verdict": "allowed_visual_state_change"
                },
                {
                  "owned_object": "flashlight",
                  "violating_phrase": "holds a P03 flashlight near her opposite thigh",
                  "reason": "The phrase details the physical interaction geometry of the character holding the P03 flashlight near her thigh without modifying its design, matching the criteria for allowed prop contact.",
                  "verdict": "allowed_prop_contact"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "illuminated by the hanging fluorescent light",
                  "reason": "The fluorescent light is used solely as an environmental light source and spatial anchor, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "toolbox",
                  "violating_phrase": "an open toolbox",
                  "reason": "The open toolbox is listed as a passive background element to remain clearly visible, which functions as an anchor reference.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "workbench",
                  "violating_phrase": "a workbench, an open toolbox, and an upside-down bicycle remain clearly visible",
                  "reason": "The workbench is described as a static background element that remains visible in the scene, which serves as an anchor reference.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 1,
        "dependency_reason": "S1_Shot1의 정비소 내부 공간 조명과 저녁 분위기를 일관되게 유지하기 위해",
        "_shot_index": 2,
        "visible_entities": [
          "C02",
          "L01",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 1,
            "shot_index": 2
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "The diagonal retreat settles inside the workshop at waist height, holding Yeonhee's full figure in a three-quarter view within the half-open doorway; the increased camera distance is the principal change from the preceding close observation. She occupies the middle-right of the frame, one hand bracing the door and the flashlight held near her opposite thigh, while her urgent attention reaches past the camera axis toward Minsu inside the shop.",
            "lighting_mood": "The workshop's fluorescent illumination renders the yellow raincoat and wet shoulders in restrained, slightly desaturated evening color.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "target_kind": "background",
                  "target_id": "",
                  "label": "half-open workshop doorway",
                  "screen_zone": "middle_right",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                },
                {
                  "constraint_id": "fsc_002",
                  "target_kind": "character",
                  "target_id": "C02",
                  "label": "연희",
                  "screen_zone": "middle_right",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "L01",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L01B01",
            "reference_usage": "exact_background",
            "owned_objects": [
              "bicycle",
              "door",
              "flashlight",
              "fluorescent light",
              "toolbox",
              "workbench"
            ],
            "camera_reference": {
              "camera_position": "inside number 1 (shared floor), facing toward number 4 (threshold) and number 5 (street entrance), with number 6 (workbench) remaining in the side background",
              "camera_height": "eye-level standing, approximately 1.6m",
              "lens_hint": "35mm moderate wide angle",
              "framing_notes": "Emphasize the half-open entrance at number 10 and the flashlight at number 11 while preserving the ongoing repair setup at numbers 8 and 9."
            },
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract); do not enumerate forbidden phrasings here",
              "camera_reference specifies the framing under which the background was painted — match camera_position, camera_height, and framing",
              "if deviating from the reference framing (push-in, angle shift, ECU), state the deviation explicitly so the compositor can account for the scale difference"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "workshop_fluorescent_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The narrow workshop interior is illuminated by a hanging fluorescent light. It casts a restrained, slightly desaturated low-key illumination throughout the space, maintaining a consistent evening atmosphere with modest contrast across all angles.",
                "applies_to_shots": [
                  1,
                  2
                ],
                "element_scope": "full",
                "source_facts": [
                  "좁은 정비소 천장에 매달린 형광등 불빛 (narrow workshop, hanging fluorescent light)",
                  "The hanging fluorescent light gives the evening workshop restrained, slightly desaturated illumination with modest low-key contrast."
                ],
                "visual_inferences": [
                  "The fluorescent light acts as the primary light source for the entire room, unifying the color palette with muted, desaturated tones regardless of the camera's position."
                ],
                "creative_decisions": [
                  "Emphasizing a gritty and practical industrial atmosphere through the subdued evening lighting to match the tension of the scene."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 1,
                "shot_index": 1,
                "ref_usage": "atmosphere_reference",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L01B01",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "2b0744e836b5546b"
      },
      {
        "scene_index": 2,
        "heading": "#2. 갈래길 – 저녁",
        "beat_title": "사거리에 쓰러진 노인",
        "representative_moment": "어두운 사거리 젖은 바닥 한가운데에 지팡이를 떨어뜨린 채 쓰러져 있는 노인의 모습.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "Omniscient steep overhead angle, wide oblique composition, slightly desaturated and low-contrast lighting",
            "t2i_prompt": "Photorealistic cinematic still. Viewed steeply from high above in a wide oblique composition, C03O03 in a gray coat, an elderly Korean man in his 70s, lies motionless in the middle-center midground, surrounded by four branching roads extending toward the frame edges in the middle-center background. The figure is collapsed on one side in right profile upon the dark, wet asphalt, maintaining an unconscious, slack and limp posture with eyes closed, his cheek resting flat against the ground, displaying natural facial wrinkles and grayish hair. The side of his gray coat touching the roadway is visibly damp. A dropped wooden cane lies at a slight angle beside the body, clearly separated from his hands. The reflective ground shows the elongated spread of the light around the prone figure, illuminated by an uneven, desaturated evening glow from a flickering streetlight seen obliquely near one edge of the intersection, keeping the overall contrast low and gloomy.",
            "outfit_assignments": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "사거리 한가운데에 노인(70대)이 회색 외투 차림으로 눈을 감은 채 옆으로 누워 있다",
              "곁에 지팡이가 떨어져 있다",
              "젖은 바닥에 불빛이 길게 번져 있다"
            ],
            "visual_inferences": [
              "fixed_element old_man_unconscious_posture: C03 lies completely still on his side upon the wet asphalt, the side of the coat touching the ground visibly damp",
              "fixed_element wet_street_and_lighting: asphalt surface is dark and visibly wet, reflecting an uneven, desaturated evening glow",
              "Steep overhead perspective emphasizes the radial layout of the intersection and isolates the central figure"
            ],
            "creative_decisions": [
              "Wide framing captures both the vulnerability of the small figure and the vast, empty crossroads",
              "Slightly desaturated color grading with uneven light spread to establish a tense, gloomy atmosphere"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "660673796941579a",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "eb5c2e037a43e966",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": -1,
        "dependency_reason": "",
        "_shot_index": 1,
        "visible_entities": [
          "C03",
          "L02"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "From high above one side of the intersection, look steeply down in a wide oblique composition with the old man isolated near the center and the fallen cane offset beside him. The four roads branch toward separate frame edges around his small side-lying figure, and the crane pauses at its initial height before beginning its descent toward the alley.",
            "lighting_mood": "The flickering streetlight spreads uneven evening illumination across the wet ground, kept slightly desaturated and low in contrast.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "required_background_position",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "target_kind": "background",
                  "target_id": "",
                  "label": "four branching roads",
                  "screen_zone": "middle_center",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                },
                {
                  "constraint_id": "fsc_002",
                  "target_kind": "character",
                  "target_id": "C03",
                  "label": "노인",
                  "screen_zone": "middle_center",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C03",
              "L02"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": true,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "old_man_unconscious_posture",
                "element_type": "character_state",
                "character_name": "Old Man",
                "description": "An elderly Korean man in his 70s lies completely still on his side upon the wet asphalt. He is wearing a gray coat. His eyes are closed, and his cheek rests flat against the ground, maintaining a motionless, unconscious posture.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "사거리 한가운데에 노인(70대)이 회색 외투 차림으로 눈을 감은 채 옆으로 누워 있다",
                  "gaze=closed_eyes, state=unconscious",
                  "cheek down, body side-lying"
                ],
                "visual_inferences": [
                  "Korean demographic based on the contemporary Korean setting",
                  "The side of his gray coat touching the ground is visibly damp from the wet roadway"
                ],
                "creative_decisions": [
                  "A frail and vulnerable appearance to emphasize the gravity of his unconscious state"
                ],
                "confidence": "high"
              },
              {
                "element_id": "wet_street_and_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The asphalt surface of the intersection is dark and visibly wet, causing reflections on the ground. The ambient environment is illuminated by an uneven, desaturated evening glow coming from a flickering streetlight overhead.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "젖은 바닥에 불빛이 길게 번져 있다",
                  "flickering streetlight spreads uneven evening illumination across the wet ground",
                  "flickering streetlight's subdued evening illumination"
                ],
                "visual_inferences": [
                  "Glistening pools of water or damp patches on the asphalt reflecting the dim light"
                ],
                "creative_decisions": [
                  "Low-contrast and slightly desaturated color grading to establish a gloomy, tense atmosphere"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [],
            "forbidden_refs": [],
            "readiness_policy": "not_applicable",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "21638b64b0511a2f"
      },
      {
        "scene_index": 2,
        "heading": "#2. 갈래길 – 저녁",
        "beat_title": "의식 잃은 노인과 구조 시도",
        "representative_moment": "연희가 쓰러진 노인의 얼굴을 향해 손전등을 비추며 상태를 살핀다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "knee height observer oblique side angle, medium framing, subdued desaturated evening glow",
            "t2i_prompt": "Photorealistic cinematic still. C02O02 in a yellow raincoat, an Asian woman in her 20s with natural black hair, bends forward in the upper-left midground at a three-quarter angle from the left, her eyes looking toward the face of C03O03 in a gray coat, an elderly Asian man in his 70s with natural facial wrinkles and grayish hair, who lies unconscious in the lower-right foreground on the shared wet asphalt. C03O03 is in left profile, cheek flat against the wet ground, body side-lying with eyes closed, maintaining a motionless, slack and limp posture. C02O02's lowered hand grips P03, a portable flashlight, its lens pointing diagonally downward. The flashlight beam cuts a clear diagonal path, carefully illuminating C03O03's face against the dark, visibly wet surface of [L02: a dark wet intersection branching four ways]. The observer view is at knee height, establishing an oblique side angle that avoids frontal lens alignment, framing the two figures connected by the light across the glistening ground beneath a subdued, uneven, desaturated evening glow.",
            "outfit_assignments": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "연희가 손전등을 켜서 노인의 얼굴 쪽을 조심스럽게 비춘다",
              "사거리 한가운데에 노인(70대)이 회색 외투 차림으로 눈을 감은 채 옆으로 누워 있다",
              "gaze=closed_eyes, state=unconscious"
            ],
            "visual_inferences": [
              "fixed_element old_man_unconscious_posture: cheek flat against the ground, side-lying, motionless",
              "fixed_element wet_street_and_lighting: visibly wet asphalt causing reflections, uneven desaturated evening glow"
            ],
            "creative_decisions": [
              "Knee height oblique side angle to position the flashlight in the upper-left and the old man's face in the lower-right, establishing a diagonal connection without frontal alignment.",
              "Medium framing to capture both characters connected by the flashlight beam on the shared wet asphalt."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "65a475313a73b412",
              "owned_hash": "e3b0c44298fc1c14",
              "camera_direction_hash": "082f67373945d326",
              "owned_usage_hash": "4f53cda18c2baa0c",
              "validator": "scene_detail_owned_objects.v1",
              "violations": []
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 2,
        "dependency_reason": "exact_background ref_usage requiring the same room and consistent background elements as Scene 2 Shot 1",
        "_shot_index": 3,
        "visible_entities": [
          "C02",
          "C03",
          "L02",
          "P03"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 2,
            "shot_index": 3
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "medium",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At knee height beside Yeonhee, use a static oblique side angle that places her lowered hand and flashlight in the upper-left portion while the old man's face rests in the lower-right, with neither figure aligned frontally to the lens. Yeonhee bends toward him and watches where she directs the light, while the beam creates a clear diagonal connection to his closed face and leaves enough wet roadway visible to establish their shared space.",
            "lighting_mood": "The flashlight carefully illuminates the old man's face against the flickering streetlight's subdued evening illumination and slightly desaturated surroundings.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "target_kind": "character",
                  "target_id": "C02",
                  "label": "연희",
                  "screen_zone": "upper_left",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "노인의 얼굴"
                },
                {
                  "constraint_id": "fsc_002",
                  "target_kind": "character",
                  "target_id": "C03",
                  "label": "노인",
                  "screen_zone": "lower_right",
                  "depth_plane": "foreground",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C02",
              "C03",
              "L02",
              "P03"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "not_applicable",
            "bg_id": null,
            "reference_usage": "none",
            "owned_objects": [],
            "camera_reference": null,
            "close_framing_skips_background_ref": false,
            "constraints": [
              "no chain_bg is bound to this shot — describe the location freely without referencing a background image"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "old_man_unconscious_posture",
                "element_type": "character_state",
                "character_name": "Old Man",
                "description": "An elderly Korean man in his 70s lies completely still on his side upon the wet asphalt. He is wearing a gray coat. His eyes are closed, and his cheek rests flat against the ground, maintaining a motionless, unconscious posture.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "사거리 한가운데에 노인(70대)이 회색 외투 차림으로 눈을 감은 채 옆으로 누워 있다",
                  "gaze=closed_eyes, state=unconscious",
                  "cheek down, body side-lying"
                ],
                "visual_inferences": [
                  "Korean demographic based on the contemporary Korean setting",
                  "The side of his gray coat touching the ground is visibly damp from the wet roadway"
                ],
                "creative_decisions": [
                  "A frail and vulnerable appearance to emphasize the gravity of his unconscious state"
                ],
                "confidence": "high"
              },
              {
                "element_id": "wet_street_and_lighting",
                "element_type": "environment_state",
                "character_name": "",
                "description": "The asphalt surface of the intersection is dark and visibly wet, causing reflections on the ground. The ambient environment is illuminated by an uneven, desaturated evening glow coming from a flickering streetlight overhead.",
                "applies_to_shots": [
                  1,
                  3
                ],
                "element_scope": "full",
                "source_facts": [
                  "젖은 바닥에 불빛이 길게 번져 있다",
                  "flickering streetlight spreads uneven evening illumination across the wet ground",
                  "flickering streetlight's subdued evening illumination"
                ],
                "visual_inferences": [
                  "Glistening pools of water or damp patches on the asphalt reflecting the dim light"
                ],
                "creative_decisions": [
                  "Low-contrast and slightly desaturated color grading to establish a gloomy, tense atmosphere"
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 2,
                "shot_index": 1,
                "ref_usage": "exact_background",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "81c534e42c229361"
      },
      {
        "scene_index": 3,
        "heading": "#3. 정비소 안 – 밤",
        "beat_title": "정비소 안으로 옮겨진 노인과 그를 보살피는 민수",
        "representative_moment": "민수가 작업대가 치워진 정비소 바닥에 담요를 덮고 누워 있는 노인 곁에 쪼그려 앉아 그를 지켜보고 있다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "wide view from a low observer at knee height, restrained slightly desaturated low-key illumination",
            "t2i_prompt": "Photorealistic cinematic still. The displaced workbench is positioned in the middle-left background. C01O01 in a dark worker uniform, an Asian man in his 40s, balances in a low squat in the middle-right midground, looking toward the face of C03O03. C03O03 in a gray coat, an Asian elderly man, lies motionless in the lower-center midground. Captured by a low observer at knee height, the cleared floor occupies the lower frame. C01O01 appears at a three-quarter angle from the right, his heels firmly grounded and his torso slightly bowed forward, arms resting near his knees. C03O03 rests in right profile in an unconscious state, his face slack and eyes firmly closed. A thick blanket is draped over C03O03's torso and legs, concealing his body shape while leaving his head clearly visible. The overhead fluorescent light casts a restrained, slightly desaturated low-key illumination across the shared floor space, defining the figures' outlines against the dim ambient fill.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "작업대를 한쪽으로 밀어 자리를 냈다",
              "형광등 불빛 아래 노인이 담요를 덮고 눈을 감은 채 누워 있다",
              "민수가 노인 곁에 쪼그려 앉아 있다",
              "노인: profile_right, lying beneath the blanket, gaze=closed_eyes, state=unconscious",
              "민수: three_quarter_right, balanced in a low squat, gaze=looks_at_character→C03, state=alive"
            ],
            "visual_inferences": [
              "fixed_element old_man_unconscious_posture: limbs entirely still, facial expression slack",
              "fixed_element minsu_squatting_posture: heels firmly grounded, torso slightly bowed forward, arms resting near knees",
              "fixed_element displaced_workbench: pushed aside to create a spatial boundary",
              "fixed_element blanket_covering: draped over torso and legs, leaving head clearly visible"
            ],
            "creative_decisions": [
              "Wide framing from a low knee-height observer to establish the spatial relationship between the grounded figures and the surrounding floor.",
              "Restrained, slightly desaturated low-key lighting from the overhead fluorescent tube to convey a cold, tense night atmosphere."
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blanket",
                "usage_kind": "redraw",
                "source_phrase": "A thick blanket is draped over C03O03's torso and legs, concealing his body shape while leaving his head clearly visible."
              },
              {
                "owned_token": "door",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "flashlight",
                "usage_kind": "absent",
                "source_phrase": ""
              },
              {
                "owned_token": "floor",
                "usage_kind": "anchor",
                "source_phrase": "the cleared floor occupies the lower frame."
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "The overhead fluorescent light casts a restrained, slightly desaturated low-key illumination across the shared floor space"
              },
              {
                "owned_token": "workbench",
                "usage_kind": "anchor",
                "source_phrase": "The displaced workbench is positioned in the middle-left background."
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "5cdde2c8df52369c",
              "owned_hash": "c60b19e1d5a50d24",
              "camera_direction_hash": "e42ca7beb8ea5175",
              "owned_usage_hash": "18acf2ee400e10da",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "blanket",
                  "violating_phrase": "A thick blanket is draped over C03O03's torso and legs, concealing his body shape while leaving his head clearly visible.",
                  "reason": "The prompt describes the blanket draped over the elderly man, which is a visual state change explicitly required by the shot_intent description ('담요를 덮고 누워 있는 노인').",
                  "verdict": "allowed_visual_state_change"
                },
                {
                  "owned_object": "floor",
                  "violating_phrase": "the cleared floor occupies the lower frame.",
                  "reason": "The floor is referenced solely as a spatial and compositional anchor, matching the producer's declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "The overhead fluorescent light casts a restrained, slightly desaturated low-key illumination across the shared floor space",
                  "reason": "The fluorescent light is mentioned purely as an illumination source to establish the atmosphere without redrawing the fixture itself.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "workbench",
                  "violating_phrase": "The displaced workbench is positioned in the middle-left background.",
                  "reason": "The workbench is used only as a spatial background anchor to define the boundary, which aligns with the producer's echo.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 1,
        "dependency_reason": "exact_background",
        "_shot_index": 1,
        "visible_entities": [
          "C01",
          "C03",
          "L01",
          "P06"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 3,
            "shot_index": 1
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "At knee height and diagonally offset from the pair, let the dolly-in settle into a brief wide hold with the blanket-covered old man extending across the lower center and Minsu balanced in a low squat beside him. The displaced workbench stays along one frame edge as a spatial boundary, while Minsu occupies the opposite side and concentrates on the old man's closed face beneath the fluorescent light.",
            "lighting_mood": "The fluorescent illumination gives the night workshop a restrained, slightly desaturated low-key appearance while keeping both figures legible.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "target_kind": "background",
                  "target_id": "",
                  "label": "displaced workbench",
                  "screen_zone": "middle_left",
                  "depth_plane": "background",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                },
                {
                  "constraint_id": "fsc_002",
                  "target_kind": "character",
                  "target_id": "C01",
                  "label": "민수",
                  "screen_zone": "middle_right",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "노인의 얼굴"
                },
                {
                  "constraint_id": "fsc_003",
                  "target_kind": "character",
                  "target_id": "C03",
                  "label": "노인",
                  "screen_zone": "lower_center",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C03",
              "L01",
              "P06"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L01B03",
            "reference_usage": "exact_background",
            "owned_objects": [
              "blanket",
              "door",
              "flashlight",
              "floor",
              "fluorescent light",
              "workbench"
            ],
            "camera_reference": {
              "camera_position": "near number 5 (entrance), facing along number 1 (shared floor) toward number 12 (displaced workbench) and number 13 (blanket-covered patient) beneath number 7 (fluorescent fixture)",
              "camera_height": "eye-level standing, approximately 1.6m",
              "lens_hint": "28mm wide angle",
              "framing_notes": "Show the enlarged central floor clearly, with the doorway-side flashlight at number 11 and the patient at number 13 both readable."
            },
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract); do not enumerate forbidden phrasings here",
              "camera_reference specifies the framing under which the background was painted — match camera_position, camera_height, and framing",
              "if deviating from the reference framing (push-in, angle shift, ECU), state the deviation explicitly so the compositor can account for the scale difference"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "old_man_unconscious_posture",
                "element_type": "character_state",
                "character_name": "Old Man",
                "description": "An elderly Korean man lies completely motionless on the floor in an unconscious state. His eyes remain firmly closed, and his limbs are kept entirely still. He is positioned near the center of the cleared floor space.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "노인이 눈을 감은 채 누워 있다",
                  "lying beneath the blanket, gaze=closed_eyes, state=unconscious",
                  "limbs still"
                ],
                "visual_inferences": [
                  "His facial expression is slack and resting, showing no response to the surrounding environment."
                ],
                "creative_decisions": [
                  "Positioned low in the frame to emphasize his vulnerability and immobile state."
                ],
                "confidence": "high"
              },
              {
                "element_id": "minsu_squatting_posture",
                "element_type": "character_state",
                "character_name": "Minsu",
                "description": "A young Korean man maintains a low, balanced squatting posture on the floor right next to the old man. His heels are firmly grounded, his torso is slightly bowed forward, and his gaze is steadily directed downward at the unconscious man.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "민수가 노인 곁에 쪼그려 앉아 있다",
                  "balanced in a low squat",
                  "heels grounded, torso bowed",
                  "gaze=looks_at_character"
                ],
                "visual_inferences": [
                  "His arms are likely resting near his knees to support his crouched balance."
                ],
                "creative_decisions": [
                  "His folded, grounded posture visually connects him to the old man, indicating his protective watchfulness."
                ],
                "confidence": "high"
              },
              {
                "element_id": "blanket_covering",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A thick blanket is draped over the old man lying on the floor. It covers his torso and legs, concealing his body shape while leaving his head and face clearly visible.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "담요를 덮고",
                  "blanket-covered old man extending across the lower center"
                ],
                "visual_inferences": [
                  "The blanket looks slightly wrinkled and heavy, providing warmth in the cold environment."
                ],
                "creative_decisions": [
                  "The blanket acts as a visual anchor on the floor, contrasting with the mechanical clutter of the workshop."
                ],
                "confidence": "high"
              },
              {
                "element_id": "displaced_workbench",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A repair workbench is permanently pushed aside against the edge of the narrow workshop. This arrangement deliberately clears the central floor area, creating a spatial boundary for the characters resting on the ground.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "작업대를 한쪽으로 밀어 자리를 냈다",
                  "The displaced workbench stays along one frame edge as a spatial boundary"
                ],
                "visual_inferences": [
                  "The surface of the workbench holds scattered tools or bicycle parts."
                ],
                "creative_decisions": [
                  "Used as a framing device on the edge of the shot to emphasize the cramped nature of the workshop while justifying the open floor space."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 1,
                "shot_index": 1,
                "ref_usage": "exact_background",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L01B03",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "5a06b33bd8bc31f7"
      },
      {
        "scene_index": 3,
        "heading": "정비소 안 – 밤",
        "beat_title": "정전 속 연희와 민수",
        "representative_moment": "형광등이 꺼진 순간, 어둠 속에서 문밖을 살피는 C02와 바닥의 C03 곁을 지키는 C01의 실루엣이 희미하게 드러난다.",
        "t2i_variations": [
          {
            "variant_label": "var_1",
            "camera_effect": "steep oblique overhead wide view, low-key darkness",
            "t2i_prompt": "Photorealistic cinematic still. In a steep oblique overhead high angle wide view across the shared workshop room, C01O01 in a dark worker uniform, an Asian man in his 40s, squats in the middle-right midground looking toward the old man, while C02O02 in a yellow raincoat, a young Asian woman, stands in the upper-left background looking toward the alley through the door, and C03O03 in a gray coat, an elderly Asian man, lies motionless in the lower-center midground. The overhead fluorescent light has gone out, plunging the L01B04 space into restrained low-key darkness where the figures remain faintly legible against the dim ambient fill. C01O01 is seen at three-quarter angle from the left, heels firmly grounded and torso bowed, eyes fixed on C03O03. C03O03 is viewed with back to camera from this high angle, lying unconscious with limbs still and eyes closed, his body covered by a thick P06 blanket on the floor. C02O02 is positioned with back to camera, leaning toward the door opening, eyes looking off-screen into the night, her hand loosely gripping a P03 flashlight. A displaced workbench sits along the frame edge, framing the cleared central floor space. Focus is on the spatial tension among the faintly lit figures caught in the sudden blackout.",
            "outfit_assignments": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "source_facts": [
              "S3 action: The fluorescent light goes out.",
              "Shot description: abrupt darkness in the narrow workshop, figures faintly visible.",
              "old man lies on the floor, Minsu squatted beside him, Yeonhee at the doorway."
            ],
            "visual_inferences": [
              "fixed_element old_man_unconscious_posture: limbs still, eyes closed",
              "fixed_element minsu_squatting_posture: heels grounded, torso bowed",
              "fixed_element blanket_covering: thick blanket covers torso and legs",
              "low-key dim ambient fill emphasizing the sudden blackout state"
            ],
            "creative_decisions": [
              "steep oblique overhead wide framing to map out all three characters' spatial relationships across the shared room",
              "restrained shadow rendering to keep silhouettes readable despite the primary light source going dark"
            ],
            "confidence": "high",
            "applied_frame_spatial_constraint_ids": [
              "fsc_001",
              "fsc_002",
              "fsc_003"
            ],
            "reference_phrase_kinds": [
              "character",
              "background"
            ],
            "owned_object_usage": [
              {
                "owned_token": "blanket",
                "usage_kind": "redraw",
                "source_phrase": "covered by a thick P06 blanket on the floor"
              },
              {
                "owned_token": "door",
                "usage_kind": "anchor",
                "source_phrase": "looking toward the alley through the door"
              },
              {
                "owned_token": "fluorescent light",
                "usage_kind": "anchor",
                "source_phrase": "The overhead fluorescent light has gone out"
              },
              {
                "owned_token": "workbench",
                "usage_kind": "anchor",
                "source_phrase": "A displaced workbench sits along the frame edge"
              }
            ],
            "owned_validation": {
              "schema_version": 2,
              "t2i_prompt_hash": "14b5f028e3d40186",
              "owned_hash": "55f55016e10bbff9",
              "camera_direction_hash": "6f95f53428de14da",
              "owned_usage_hash": "97b0215ef4bd5219",
              "validator": "scene_detail_owned_objects.v1",
              "violations": [
                {
                  "owned_object": "blanket",
                  "violating_phrase": "covered by a thick P06 blanket on the floor",
                  "reason": "The prompt instructs to draw a new thick P06 blanket on C03, which is an owned object, matching the producer's redraw declaration. Deterministic prop-owned namespace reconciliation: visible prop P06 owns token blanket; prompt uses P06 in the source phrase.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "door",
                  "violating_phrase": "looking toward the alley through the door",
                  "reason": "The door is mentioned only as a spatial anchor for C02's action of looking and leaning, aligning with the producer's anchor declaration.",
                  "verdict": "anchor_reference"
                },
                {
                  "owned_object": "fluorescent light",
                  "violating_phrase": "The overhead fluorescent light has gone out",
                  "reason": "The light's state change (going out) is a key visual change structurally required by the shot_intent ('형광등이 꺼진 순간'), satisfying exception (1).",
                  "verdict": "allowed_visual_state_change"
                },
                {
                  "owned_object": "workbench",
                  "violating_phrase": "A displaced workbench sits along the frame edge",
                  "reason": "The workbench is mentioned solely as a compositional framing anchor along the frame edge, with no redrawing intended.",
                  "verdict": "anchor_reference"
                }
              ]
            }
          }
        ],
        "scene_type": "normal",
        "dependent_scene_index": 3,
        "dependency_reason": "exact_background - 이전 샷들에서 확립된 정비소 레이아웃(문, 작업대, 바닥)을 동일하게 유지하며 순간적인 정전 상태만 반영",
        "_shot_index": 5,
        "visible_entities": [
          "C01",
          "C02",
          "C03",
          "L01",
          "P03",
          "P06"
        ],
        "render_prompt_card": {
          "schema_version": 1,
          "shot_key": {
            "scene_index": 3,
            "shot_index": 5
          },
          "render_strategy": {
            "mode": "direct",
            "primary_subject": "",
            "framing_scale": "wide",
            "moment_lock": "single still moment from the selected shot only",
            "camera_direction": "Complete the crane withdrawal high near an interior corner and hold a steep oblique wide view across the entire narrow workshop: the old man lies low near center, Minsu remains folded beside him, and Yeonhee is separated at the doorway. At the instant the fluorescent light goes out, the changed lighting is the single emphasized axis; the three figures retain their established positions, with Minsu attending to the old man and Yeonhee looking out toward the alley.",
            "lighting_mood": "As the fluorescent light goes out, the workshop falls abruptly into restrained low-key darkness with all three figures only faintly legible.",
            "perception_mode": "direct",
            "spatial_consistency": {
              "camera_frame_rule": {
                "applies_when": "camera_direction expresses a vertical camera height or viewpoint position and the scene description includes frame-edge surfaces",
                "consistency_check_summary": "elements described inside the frame must be at vertical/depth positions consistent with the camera's height — low cameras place feet/lower-body in the lower frame, overhead cameras place head/shoulders in upper frame, hip-height cameras place torso in frame with head/feet implied beyond edges",
                "core_principles": [
                  "low cameras at ground/quay/floor level place feet and lower legs in the lower frame; chest-height frame-edge surfaces behind the subject are geometrically forbidden",
                  "overhead high angles from above place the top of head and shoulders in the upper-center frame; floor surfaces visible below feet at the lower frame edge are forbidden",
                  "hip-height side cameras place torso and arms in frame; head and feet are implied beyond frame edges, not both fully visible together",
                  "full body shots require either eye-level or high-angle framing where head and feet both fit; low cameras + full silhouette in one frame is forbidden"
                ],
                "forbidden_combinations": [
                  "low camera at ground/quay/floor level + frame-edge surface described at chest/waist height behind the subject",
                  "overhead high angle + feet visible at the lower frame edge with floor visible below them",
                  "hip-height side camera + full silhouette including head and feet visible in same frame",
                  "low angle looking up + ceiling and floor both fully visible in same frame"
                ],
                "recommended_phrasings": [
                  "low observer at ground level, shoes and lower legs occupying the lower frame, upper body extending toward the upper edge",
                  "overhead high angle from above, the top of head and shoulders fill the upper-center frame, the floor visible around them",
                  "at hip height beside the subject, torso and arms in frame, head and lower legs implied beyond frame edges",
                  "low angle looking up at the figure, ceiling lamps in the upper frame, the wall behind extending downward"
                ],
                "self_check_steps": [
                  "identify the camera position phrasing (height + angle)",
                  "list elements described inside the frame (foreground prop, body parts, background surfaces)",
                  "verify each element's vertical/depth placement is geometrically consistent with that camera position",
                  "if mismatch found, adjust frame-edge description to match camera position"
                ],
                "rationale_summary": "T2I 모델은 카메라 위치와 frame 안 요소 vertical 좌표 모순 시 절충 합성 — 인물이 가구에 박히거나 신체 일부가 잘리거나 prop 이 떠 있는 부자연스러운 결과"
              },
              "fg_bg_shared_anchor_rule": {
                "applies_when": "two characters share an interaction (dialogue / handing object / facing / co-watching) AND are described as foreground/background separated AND a shared surface or spatial anchor exists between them (bench / table / door / room)",
                "shared_anchor_required": "describe the shared surface or spatial anchor explicitly so both figures occupy the same physical space",
                "forbidden_phrasings": [
                  "fg/bg separation without naming the shared surface/space",
                  "isolated foreground hand reaching with another figure 'in the rear background' (no shared anchor named)",
                  "one figure 'in the foreground' and another 'in the back' without naming the room/surface they share"
                ],
                "recommended_keywords": [
                  "shared bench / shared table / shared surface",
                  "the same X they both occupy (X = bench, sofa, table, doorway, room)",
                  "across the X from each other",
                  "<prop> crosses the air between them (interaction prop visually links the two)",
                  "the <surface> sharing a single line of sight from the camera"
                ],
                "self_check_steps": [
                  "do the two characters share a single interaction (dialogue, handing, facing, co-watching)?",
                  "is one foreground and the other background-separated?",
                  "is the shared surface/space anchor explicitly named?",
                  "if not, add one of the recommended keywords"
                ],
                "rationale_summary": "fg/bg 분리만 묘사하면 모델이 두 인물을 다른 공간에 배치하거나 인터랙션이 끊긴 어색한 합성 — 공유 anchor 명시가 같은 물리적 공간 강제"
              },
              "primary_framing_rule": {
                "applies_when": "framing_scale ∈ {close, medium, wide, insert} from `shot_staging.framing_scale` enum (render_strategy.framing_scale, production SOT). LLM consumes the enum only; keyword classification is forbidden.",
                "close_framing_rules": {
                  "primary_subject_only_fully_visible": "the named primary subject (hand / face / object) is the only fully visible entity in the frame",
                  "other_entities_appearance_options": [
                    "partial visibility — shoulder slice / arm slice / sleeve / fingertips entering the frame edge",
                    "soft background — out-of-focus silhouette via shallow depth of field",
                    "absent — not rendered at all even if listed in visible_entities"
                  ],
                  "forbidden_combinations": [
                    "same character's full body and body-part close-up in the same frame (view mixing)",
                    "two characters both rendered as sharp close-up faces in the same frame"
                  ],
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "wide_medium_rules": {
                  "primary_and_secondary_both_visible": "primary subject + secondary entities all renderable",
                  "body_part_close_up_forbidden": "body-part close-up of any character is forbidden in wide/medium framing — close-up belongs in a separate shot",
                  "fg_bg_separation_requires_shared_anchor": "if two characters are rendered fg/bg separated, also apply fg_bg_shared_anchor_rule",
                  "subject_reference_policy_cross_ref": "see id_policy.subject_reference_policy (subject_reference_policy SOT — policy enum 에 따라 ID/outlook 사용)"
                },
                "self_check_steps": [
                  "read framing_scale enum from render_strategy.framing_scale (do NOT infer from camera_direction)",
                  "if close: verify only primary subject is fully visible; other entities are partial / soft bg / absent",
                  "verify same character's full body + body-part close-up are not combined",
                  "if close: verify two faces are not both rendered sharp"
                ],
                "rationale_summary": "한 shot 안 framing scale 가 일관되어야 모델이 단일 카메라 셔터로 해석. close/wide/medium 혼합은 multi-camera 합성으로 인식되어 인물 분열 / 부위 분리 / 시점 혼합 합성"
              },
              "rationale_summary": "Rule F/G/J 의 spatial consistency 룰 통합 — camera 위치 vs frame edge 모순, fg/bg 분리 시 공유 anchor 누락, framing scale 혼합. 3 sub-rule 모두 single t2i_prompt = single camera shutter 원칙의 spatial 측면."
            },
            "frame_spatial_contract": {
              "reason": "shared_space_relation",
              "constraints": [
                {
                  "constraint_id": "fsc_001",
                  "target_kind": "character",
                  "target_id": "C01",
                  "label": "민수",
                  "screen_zone": "middle_right",
                  "depth_plane": "midground",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "노인"
                },
                {
                  "constraint_id": "fsc_002",
                  "target_kind": "character",
                  "target_id": "C02",
                  "label": "연희",
                  "screen_zone": "upper_left",
                  "depth_plane": "background",
                  "gesture_action": "looks_toward",
                  "gesture_target_label": "골목"
                },
                {
                  "constraint_id": "fsc_003",
                  "target_kind": "character",
                  "target_id": "C03",
                  "label": "노인",
                  "screen_zone": "lower_center",
                  "depth_plane": "midground",
                  "gesture_action": "none",
                  "gesture_target_label": ""
                }
              ]
            },
            "constraints": [
              "one prompt captures one still moment",
              "do not combine full-body framing and body-part close-up in one frame",
              "camera position and frame-edge elements must be geometrically consistent — see render_strategy.spatial_consistency.camera_frame_rule",
              "two characters in fg/bg separation must share a named surface/space anchor — see render_strategy.spatial_consistency.fg_bg_shared_anchor_rule",
              "framing_scale binds entity rendering — close = primary subject only fully visible, wide/medium = no body-part close-up — see render_strategy.spatial_consistency.primary_framing_rule"
            ]
          },
          "id_policy": {
            "allowed_base_entity_ids": [
              "C01",
              "C02",
              "C03",
              "L01",
              "P03",
              "P06"
            ],
            "allowed_outlook_pairs": [
              {
                "character_id": "C01",
                "outlook_id": "O01"
              },
              {
                "character_id": "C02",
                "outlook_id": "O02"
              },
              {
                "character_id": "C03",
                "outlook_id": "O03"
              }
            ],
            "must_use_composite_character_ids": true,
            "common_noun_required_when": [
              "a reproduced face inside any declared reproduction surface",
              "unregistered extra"
            ],
            "id_use_required_when": [
              "a physical photo/poster/document/picture-frame/map/key prop appearing in the scene — use its P## ID and preserve canonical content from entity_canon"
            ],
            "demographic_fallback_required": true,
            "face_identifiability_rule": {
              "use_entity_id_when": [
                "face identifiable: front, profile, three-quarter, or eyes closed",
                "OTS framing with any visible face"
              ],
              "common_noun_required_when": [
                "back to camera with no visible face",
                "silhouette or blurred outline only",
                "OTS with only back of head/shoulder, face entirely hidden"
              ],
              "id_use_summary": "C##/C##O## allowed only when face is identifiable AND framing is not dominated by an isolated body part",
              "rationale_summary": "C## 사용 시 얼굴 ref 가 자동 결합 — 얼굴이 안 보이는 인물에 C## 부착하면 ref 와 본문 묘사가 충돌"
            },
            "reproduction_surface_rule": {
              "applies": false,
              "id_use": "forbidden — generic descriptor with demographic only",
              "rationale_summary": "C##O## 은 얼굴 reference 이미지를 원본 해상도로 inject 하므로 사진/화면/반사 표면 안 얼굴이 표면 밖 실물 크기로 합성됨. 이 rule 은 표면 안 얼굴 (face) 에만 적용 — 물리적 사진/액자/문서 prop 자체는 P## ID 보존 (Patch A)."
            },
            "demographic_descriptor_policy": {
              "required_on_first_appearance": true,
              "applies_to_id_forms": [
                "C##",
                "C##O##"
              ],
              "token_count_range": [
                1,
                2
              ],
              "components": {
                "ethnicity": [
                  "Asian",
                  "East Asian",
                  "South Asian",
                  "Southeast Asian",
                  "Black",
                  "Middle Eastern",
                  "Hispanic",
                  "Latina",
                  "Latino",
                  "Caucasian"
                ],
                "gender": [
                  "man",
                  "woman",
                  "figure"
                ],
                "age_band": [
                  "in his/her 20s",
                  "in his/her 30s",
                  "in his/her 40s",
                  "young",
                  "middle-aged",
                  "elderly"
                ],
                "role_hint_from_outfit": [
                  "in worker uniform",
                  "in fisher workwear",
                  "in detective coat",
                  "in business suit"
                ]
              },
              "format_template_a": "C##O## in <옷 1-3 단어>, <demographic descriptor>",
              "format_template_b": "C##O##, <demographic descriptor>, <자세 표현>",
              "source_priority": [
                "visual_world_rules.region",
                "visual_world_rules.era",
                "shot context outfit hint"
              ],
              "scenario_dependency_ban": "no work-specific proper nouns (character names, place names) — common nouns only",
              "regional_consistency": "한 작품 내 region 표기는 일관 — 선택된 세분 ethnicity (East Asian / Southeast Asian / South Asian / Caucasian / Black / Hispanic / Latina|o / Middle Eastern) 를 작품 단위 고정"
            },
            "subject_reference_policy": [],
            "constraints": [
              "ID format for visible subjects (C## bare, C##O## composite IDs, or common-noun descriptor) is determined per-subject by the id_policy per-subject policy array — see constraints[2] below",
              "do not use C##O## for a reproduced face inside any element flagged by id_policy.reproduction_surface_rule.applies (declared reproduction surface) — use a generic descriptor with demographic instead. NOTE: the physical photo/poster/document/picture-frame/map/key prop itself MUST use its P## ID — the generic-descriptor rule applies only to a face reproduction, not to the prop entity.",
              "per-subject identity reference policy is provided in id_policy.subject_reference_policy[] — apply each subject's policy when emitting references: (a) id_and_outlook_required ⇒ subject must use C##O## composite ID; (b) base_id_required ⇒ subject must use bare C## only (no outlook); (c) generic_descriptor_allowed ⇒ subject must NOT use C## or C##O##, render with a common/demographic descriptor only. omitted subjects default to id_and_outlook_required",
              "when an ID is required for a subject (policy = id_and_outlook_required or base_id_required) and a C##O## (or C##) is introduced for the first time in this t2i_prompt, append a 1-2 token demographic descriptor (ethnicity + age band, or ethnicity + role hint) consistent with visual_world_rules.region — never use scenario-specific proper nouns. does not apply to generic_descriptor_allowed subjects (no ID emitted)",
              "when an ID is required (policy = id_and_outlook_required or base_id_required), use the format `C##O## in <옷 1-3 단어>, <demographic descriptor>` or `C##O##, <demographic descriptor>, <자세 표현>` — main characters with face refs may include this descriptor too (image inject takes precedence). does not apply to generic_descriptor_allowed subjects — those use a common/demographic descriptor with no C##/C##O##"
            ]
          },
          "background_binding": {
            "mode": "background_ref_attached",
            "bg_id": "L01B04",
            "reference_usage": "exact_background",
            "owned_objects": [
              "blanket",
              "door",
              "fluorescent light",
              "workbench"
            ],
            "camera_reference": {
              "camera_position": "from the north end of number 1 (shared floor), facing back toward number 5 (entrance) while retaining number 12 (displaced workbench), number 13 (blanket-covered patient), and number 7 (fluorescent fixture) in frame",
              "camera_height": "eye-level standing, approximately 1.6m",
              "lens_hint": "28mm wide angle",
              "framing_notes": "Preserve the emergency layout from the preceding state but apply number 14 as a momentary fluorescent blackout; figures and fixed forms should remain barely legible."
            },
            "close_framing_skips_background_ref": false,
            "constraints": [
              "owned_objects lists all environment objects already drawn in the background reference — do not create new ones",
              "if focusing on an owned object, declare its reference-kind via the reference_phrase_kinds sidecar (producer contract); do not enumerate forbidden phrasings here",
              "camera_reference specifies the framing under which the background was painted — match camera_position, camera_height, and framing",
              "if deviating from the reference framing (push-in, angle shift, ECU), state the deviation explicitly so the compositor can account for the scale difference"
            ]
          },
          "continuity_elements_used": {
            "fixed_elements": [
              {
                "element_id": "old_man_unconscious_posture",
                "element_type": "character_state",
                "character_name": "Old Man",
                "description": "An elderly Korean man lies completely motionless on the floor in an unconscious state. His eyes remain firmly closed, and his limbs are kept entirely still. He is positioned near the center of the cleared floor space.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "노인이 눈을 감은 채 누워 있다",
                  "lying beneath the blanket, gaze=closed_eyes, state=unconscious",
                  "limbs still"
                ],
                "visual_inferences": [
                  "His facial expression is slack and resting, showing no response to the surrounding environment."
                ],
                "creative_decisions": [
                  "Positioned low in the frame to emphasize his vulnerability and immobile state."
                ],
                "confidence": "high"
              },
              {
                "element_id": "minsu_squatting_posture",
                "element_type": "character_state",
                "character_name": "Minsu",
                "description": "A young Korean man maintains a low, balanced squatting posture on the floor right next to the old man. His heels are firmly grounded, his torso is slightly bowed forward, and his gaze is steadily directed downward at the unconscious man.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "민수가 노인 곁에 쪼그려 앉아 있다",
                  "balanced in a low squat",
                  "heels grounded, torso bowed",
                  "gaze=looks_at_character"
                ],
                "visual_inferences": [
                  "His arms are likely resting near his knees to support his crouched balance."
                ],
                "creative_decisions": [
                  "His folded, grounded posture visually connects him to the old man, indicating his protective watchfulness."
                ],
                "confidence": "high"
              },
              {
                "element_id": "blanket_covering",
                "element_type": "persistent_prop",
                "character_name": "",
                "description": "A thick blanket is draped over the old man lying on the floor. It covers his torso and legs, concealing his body shape while leaving his head and face clearly visible.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "담요를 덮고",
                  "blanket-covered old man extending across the lower center"
                ],
                "visual_inferences": [
                  "The blanket looks slightly wrinkled and heavy, providing warmth in the cold environment."
                ],
                "creative_decisions": [
                  "The blanket acts as a visual anchor on the floor, contrasting with the mechanical clutter of the workshop."
                ],
                "confidence": "high"
              },
              {
                "element_id": "displaced_workbench",
                "element_type": "environment_state",
                "character_name": "",
                "description": "A repair workbench is permanently pushed aside against the edge of the narrow workshop. This arrangement deliberately clears the central floor area, creating a spatial boundary for the characters resting on the ground.",
                "applies_to_shots": [
                  1,
                  5
                ],
                "element_scope": "full",
                "source_facts": [
                  "작업대를 한쪽으로 밀어 자리를 냈다",
                  "The displaced workbench stays along one frame edge as a spatial boundary"
                ],
                "visual_inferences": [
                  "The surface of the workbench holds scattered tools or bicycle parts."
                ],
                "creative_decisions": [
                  "Used as a framing device on the edge of the shot to emphasize the cramped nature of the workshop while justifying the open floor space."
                ],
                "confidence": "high"
              }
            ],
            "previous_shot_refs": [
              {
                "scene_index": 3,
                "shot_index": 1,
                "ref_usage": "exact_background",
                "kind": "location"
              }
            ],
            "forward_zoom_targets": [],
            "cross_shot_id_substitution_rule": {
              "applies_when": "fixed_elements[i].character_name maps to a C## allowed in id_policy.allowed_base_entity_ids OR a C##O## in id_policy.allowed_outlook_pairs",
              "substitution": "replace the common-noun person reference inside fixed_elements[i].description (e.g. 'An Asian man' / 'a woman' / 'a figure') with the matched C## or C##O##",
              "double_description_forbidden": "do not describe the same character with both a C##/C##O## and a separate common-noun person reference in the same t2i_prompt — produces phantom extra figures",
              "preserve_pose_unchanged": "fixed_elements[i].description 의 자세/위치/상태 keyword 는 그대로 유지 — 인물 참조 토큰만 교체",
              "no_repeat_after_pose": "이미 t2i_prompt 안에서 같은 인물의 자세를 묘사했다면, 같은 fixed_element description 을 별도 문장으로 반복하지 마라",
              "rationale_summary": "fixed_element description 이 보통명사로 작성되었고 같은 인물의 C## 묘사가 t2i_prompt 에 따로 있으면 모델이 두 인물로 인식해 인원 수가 부풀려진다"
            },
            "ref_usage_constraints": {
              "zoom_in_detail": {
                "scope_summary": "same moment, same space, same primary subject; camera moved/zoomed onto a sub-region only",
                "forbidden_additions": [
                  "new persons not in the prior shot",
                  "new props not in the prior shot",
                  "new background elements not in the prior shot",
                  "new poses, gestures, or expressions not in the prior shot",
                  "different moments of action"
                ],
                "required_phrasings": [
                  "describe only the focused sub-region in concrete terms",
                  "explicitly state the same environment (lighting, background) is preserved",
                  "use continuity tokens such as 'the same figure', 'the same room', 'the same surface'"
                ],
                "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy applies per-subject; policy enum (id_and_outlook_required / base_id_required / generic_descriptor_allowed) determines C##/C##O## use",
                "rationale_summary": "zoom_in_detail = 앞 샷의 특정 영역을 확대한 '같은 사진'. 새 정보 추가 금지 — 현재 프레임이 보여주는 부분만 정확히 묘사"
              },
              "exact_background": {
                "scope_summary": "same room, possibly different moment or angle; background carries through, persons/actions are described fresh for this shot",
                "permitted_additions": [
                  "new persons, poses, expressions, actions for this shot's moment",
                  "different camera angle within the same room"
                ],
                "background_consistency_rule": "background elements established in the prior shot must remain consistent (no contradictory walls, doors, furniture)",
                "ignore_keep_handled_elsewhere": "ignore/keep directives are auto-applied via reference image processing — do not echo them inside t2i_prompt",
                "rationale_summary": "같은 공간, 새 순간 — 인물·동작은 이 샷의 instantaneous moment 로 묘사하되 배경은 prior shot 과 일관"
              },
              "atmosphere_reference": {
                "scope_summary": "different room/floor/angle entirely — only mood/tone is shared with the prior shot",
                "forbidden_imports": [
                  "furniture layout from the prior shot",
                  "wall positions from the prior shot",
                  "specific architectural features from the prior shot"
                ],
                "required_handling": "describe the new space's background directly in this shot; carry through only color tone or lighting mood (e.g. 'cool gray ambient' / 'dim warm pool')",
                "rationale_summary": "atmosphere_reference = 분위기 reference 만, 레이아웃 reference 아님. 가구·벽 배치를 끌어오면 모델이 두 공간을 한 공간으로 합성"
              }
            },
            "view_consistency": {
              "framing_scope_options": [
                "third_person",
                "close_up"
              ],
              "single_camera_rule": "one t2i_prompt = one camera position. third-person full body and close-up of the same character must not be combined in a single prompt.",
              "third_person_handling": "describe persons with full or partial body in frame; single-camera consistency forbids combining a partial close-up and the same character's full body in one prompt",
              "close_up_handling": "an isolated framed area of a single subject must not coexist with that subject's full-body description in the same prompt",
              "focus_on_is_focus_area_not_view_switch": "any framing-intent wording designates the area shown by the single camera position; it does not switch the view",
              "subject_reference_policy_cross_ref": "id_policy.subject_reference_policy — subjects with policy = 'base_id_required' or 'generic_descriptor_allowed' must not use outlook reference (C##O## form); additionally, subjects with policy = 'generic_descriptor_allowed' must not use bare C## either — render with a common/demographic descriptor only",
              "prop_orientation_rule": "props the character holds must face one direction only — toward camera OR toward character, not both. forbidden contradiction example: 'photo angled partly toward the camera' + 'eyes fixed on the photograph' (양방향 모순)",
              "mixing_forbidden": true,
              "rationale_summary": "single t2i_prompt = single camera shutter at 1/1000s. 시점 혼합은 모델이 두 카메라 합성으로 해석해 인물이 두 번 등장 또는 부위 분리"
            },
            "constraints": [
              "fixed_elements are continuity inputs derived from prior shots — treat them as binding context, not as source facts to be invented",
              "when fixed_elements[i].character_name maps to a C## in id_policy.allowed_base_entity_ids or a C##O## in id_policy.allowed_outlook_pairs, replace the common-noun person reference inside fixed_elements[i].description with that C##/C##O## and do not also write a separate common-noun reference for the same character in the same t2i_prompt",
              "previous_shot_refs with ref_usage='zoom_in_detail' must preserve the same moment, the same space, and the same lighting as the prior shot — no new persons, props, background elements, poses, or moments",
              "previous_shot_refs with ref_usage='exact_background' may freely describe this shot's persons, poses, and moment, but must keep background elements consistent with the prior shot's established room",
              "previous_shot_refs with ref_usage='atmosphere_reference' must describe a new space directly — do not import furniture layout or wall positions from the prior shot, only mood/tone",
              "one t2i_prompt = one camera position — third-person full body and close-up of the same character must not be combined in a single shot. any framing-intent wording designates the area shown by the single camera position, not a view switch (id_policy.subject_reference_policy applies per-subject)",
              "props held by characters face one direction only — toward camera OR toward character, never both"
            ]
          },
          "asset_requirements": {
            "required_refs": [
              {
                "kind": "character_outlook",
                "id": "C01O01",
                "policy": "required"
              },
              {
                "kind": "character_outlook",
                "id": "C02O02",
                "policy": "required"
              },
              {
                "kind": "background",
                "id": "L01B04",
                "policy": "required"
              }
            ],
            "forbidden_refs": [],
            "readiness_policy": "block_if_missing",
            "constraints": [
              "do not imply or describe a reference image that is not listed in required_refs (no phantom references)",
              "if a required character_outlook ref is missing, scene image generation must block before the image stage"
            ]
          },
          "render_contracts": [],
          "_card_metadata": {
            "lift_status": {
              "rule_a_lifted": true,
              "rule_c_lifted": true,
              "rule_e_lifted": false,
              "rule_h_lifted": true,
              "id_policy_composite_lifted": true,
              "id_policy_close_framing_face_lifted": true,
              "id_policy_reproduction_surface_lifted": true,
              "continuity_cross_shot_id_substitution_lifted": true,
              "continuity_ref_usage_constraints_lifted": true,
              "continuity_view_consistency_lifted": true,
              "continuity_constraints_extended": true,
              "spatial_camera_frame_lifted": true,
              "spatial_fg_bg_shared_anchor_lifted": true,
              "spatial_primary_framing_lifted": true,
              "spatial_constraints_extended": true
            },
            "rule_source": {
              "camera_rule": "A",
              "owned_rule": "C",
              "close_skip_rule": "E",
              "demographic_rule": "H",
              "composite_id_rule": "C## 사용 규칙 — 참조 이미지 연동 (v17:32-64)",
              "close_framing_face_rule": "극단 클로즈업 표현 (v17:66-85)",
              "reproduction_surface_rule": "사진·포스터·화면·거울 속 인물 규칙 (v17:133-146)",
              "cross_shot_id_substitution_rule": "v20/scene_detail/system.md#continuity-section",
              "ref_usage_rule": "v20/scene_detail/system.md#continuity-section",
              "view_consistency_rule": "v20/scene_detail/system.md#continuity-section",
              "camera_frame_rule": "v20/scene_detail/system.md#spatial-consistency",
              "fg_bg_shared_anchor_rule": "v20/scene_detail/system.md#spatial-consistency",
              "primary_framing_rule": "v20/scene_detail/system.md#spatial-consistency"
            }
          }
        },
        "render_prompt_card_hash": "1c01a31f6288eec5"
      }
    ],
    "consumed_bg_catalog_hash": "6db58b28bee54994",
    "consumed_shot_binding_hash": "87e2f8dbb4025583"
  },
  "step_id": "scene_detail",
  "run_id": "2a7f0f36-cc70-4809-a852-4bf3bfbc05cc",
  "resolved_model": "gemini-pro",
  "updated_at": "2026-08-24T18:36:32.681559+00:00",
  "project_config_snapshot": {}
}