Full body shot, standing pose, plain neutral background. Head to toe visible.
Studio lighting, product photography style.

CRITICAL — This character's BODY is its identity:
- Reference image 1 shows the character's complete body. Keep it EXACTLY as shown:
  the same silhouette, proportions, limb lengths, head shape, face plate, surface
  color, material and finish, and every marking or emblem on it.
- Do NOT redesign, restyle, re-proportion, or re-colour the body.
- Do NOT add damage, wear, dents, rust or battle scars that are not already in
  reference image 1. Do NOT repair or clean damage that IS in it.
- The finished figure has exactly the head, torso and limbs that reference image 1
  has — the same count, in the same places. One head, one torso, one set of limbs.
- Draw exactly ONE figure, in ONE view. No alternate versions, no turnaround sheet,
  no front/side/back row, no variants side by side, no inset or corner thumbnail.

CRITICAL — What reference images 2, 3, ... actually are:
- Each shows an outfit displayed on a plain grey featureless display mannequin.
- That mannequin is a shop fixture, NOT a character and NOT this character.
- Take ONLY the clothing and accessories from it. The mannequin's own body, head,
  hands, feet and pose do not appear anywhere in the output.

CRITICAL — Fitting the outfit to THIS body:
- The garment was cut for the mannequin's human shape. This character is not that
  shape. Re-tailor each garment so it fits the body in reference image 1 — its
  proportions decide where seams, hems, sleeves and openings fall.
- Keep each garment's colour, pattern, fabric, material and trim exactly as shown.
  Change only its cut and drape so it sits on this body.
- Where a garment cannot cover a limb of this shape, leave that limb bare and
  exactly as it is in reference image 1.
- Where an item covers part of the body, the uncovered parts must still match
  reference image 1.
