stage: w11_director_set_brief | run_status: validation_failed | exit_code: 1 | derived_from: 20260525_1218_0cae13 | model: gemini-3.5-flash | image_generation_count: 0 | image_generation_backend: gpt-image-2
| invariant | status | detail |
|---|---|---|
| w7_inputs_present | PASS | {"missing": [], "prev_run": "20260525_1218_0cae13"} |
| floor_plan_inputs_resolved | PASS | {"fp_prompt_status": "ok", "fp_render_status": "ok", "fp_count": 11} |
| per_bg_relevant_numbered_elements_subset_of_fp | PASS | {"violating": []} |
| bg_to_fp_mapping_consistent_with_adapter | FAIL | {"violating": ["L05B01:expected=fp_l05_01:got=fp_rooftop_room_main", "L05B02:expected=fp_l05_01:got=fp_rooftop_room_main", "L05B03:expected=fp_l05_01:got=fp_rooftop_room_main", "L05B04:expected=fp_l05_01:got=fp_rooftop_room_main", "L05B05:expected=fp_l05_01:got=fp_rooftop_room_main"]} |
| every_plate_bg_has_brief_and_candidate | PASS | {"missing_per_bg": [], "missing_candidate": []} |
| final_plate_prompt_candidates_set_brief_grounded | PASS | {"status": "generated", "not_grounded": []} |
| no_human_decision_field | PASS | "no banned keys at this stage" |
| production_diff_zero | PASS | "git diff backend/app backend/alembic empty" |
| db_write_zero | PASS | "writes=0" |
| no_image_api_call | PASS | "no openai images / gemini_image_client / fal import" |
| image_generation_count_zero | PASS | "W11 stage emits zero PNGs by design" |
| group_id | fp_blocks | spatial_zones | camera_axes | conflicts | director_set_summary |
|---|---|---|---|---|---|
| L01|main | z_underbrush (#) | ax_path: z_underbrush → z_underbrush | Overgrown dusk forest path with dense bushes and dark muddy ground. | ||
| L02|main | z_alley (#) | ax_alley: z_alley → z_alley | Dark, grimy urban alley framed like a tunnel with a central utility pole. | ||
| L03|main | z_forensics (#) | ax_scene: z_forensics → z_forensics | Outdoor desaturated crime scene with yellow warning tapes and forensics equipment. | ||
| L04|main | fp_rooftop_yard_main(png=Y,prod_bgs=3) | z_yard (#1), z_bulkhead (#2) | ax_parapet_to_bulkhead: z_yard → z_bulkhead | ax_overhead: z_yard → z_yard | The plate prompt mentions shared spatial tone and layout alignment across daylight, dawn, and night variants. | Cracked concrete villa rooftop yard containing laundry line, water tank, and stair access bulkhead with iron door. |
| L05|main | fp_rooftop_room_main(png=Y,prod_bgs=8) | z_living (#1), z_bedroom (#3), z_kitchen (#2), z_bathroom (#4) | ax_living_to_kitchen: z_living → z_kitchen | ax_doorway_gaze: z_living → z_bedroom | ax_bedroom_interior: z_bedroom → z_bedroom | Production camera recommendations name bedroom variants L05B07/L05B08, while experiment backgrounds use L05B03/L05B04/L05B05. They map to the same bedroom structure. | Compact South Korean rooftop apartment with modular states including clean, ransacked, and bloody. |
| L06|main | z_road (#) | ax_road: z_road → z_road | Coastal asphalt road running beside a weathered guardrail and ocean horizon. | ||
| L07|main | z_shelter (#) | ax_shelter: z_shelter → z_shelter | Adapter metadata lists 'fp_l07_01' as a floor plan id, but no matching layout data was supplied in the floor_plans context. | Cold blue-white fluorescent-lit animal shelter interior with wire cages. | |
| L08|main | fp_l08_supermarket_exterior(png=Y,prod_bgs=2) | z_sidewalk (#2), z_street (#3) | ax_street_to_frontage: z_street → z_sidewalk | ax_under_awning: z_sidewalk → z_sidewalk | Production camera recommendations associate L08B01 with the street-side wide view, but the experimental background text uses L08B01 for the ceiling awning closeup. | Supermarket exterior with glass entrance doors, overhead awning, and adjacent roadway. |
| L09|main | fp_l09_store_interior(png=Y,prod_bgs=0) | z_aisles (#1), z_checkout_nook (#2) | ax_aisle: z_checkout_nook → z_aisles | Narrow, brightly lit supermarket product aisles boxed by shelves of red packaging. | |
| L10|main | fp_l10_admin_office(png=Y,prod_bgs=1) | z_office_floor (#1), z_workstation (#2) | ax_monitor_gaze: z_office_floor → z_workstation | Cramped administrative office containing security monitor workstation desks. | |
| L11|exterior | fp_villa_rooftop_stairs(png=Y,prod_bgs=1), fp_villa_yard(png=Y,prod_bgs=1) | z_landing (#2), z_yard_ext (#2) | ax_stairs: z_yard_ext → z_landing | ax_yard_siren: z_yard_ext → z_yard_ext | The single background plate entry L11B01 covers both the stair landing and the police yard context, bridging two distinct exterior layout plans. | Damp exterior concrete stairs and landing adjacent to a paved urban villa yard. |
| L12|main | z_stop (#) | ax_sea: z_stop → z_stop | Desolate coastal bus stop at night with a wood/metal bench facing the foggy sea. | ||
| L13|main | fp_police_office_main(png=Y,prod_bgs=2) | z_work (#1), z_duty (#2) | ax_desk_gaze: z_work → z_work | ax_duty_to_work: z_duty → z_work | Fluorescent-lit institutional police office containing desks, divider screens, and counter. | |
| L14|main | fp_police_station_front_main(png=Y,prod_bgs=1) | z_forecourt (#3), z_bike_parking (#2) | ax_forecourt_wide: z_forecourt → z_forecourt | Modern institutional concrete building facade with paved forecourt and glass double entrance. | |
| L15|main | z_cubicles (#) | ax_cubicles: z_cubicles → z_cubicles | Stale fluorescent-lit PC room with rows of quiet computer cubicles. | ||
| L16|main | z_quay (#) | ax_quay: z_quay → z_quay | Deserted coastal harbor quay edge with wet cobblestones and heavy sea fog. | ||
| L17|main | fp_deck_main(png=Y,prod_bgs=1) | z_deck (#1), z_cabin_ext (#2) | ax_deck_forward: z_deck → z_cabin_ext | Chipped and rusted deck of a small fishing boat under a twilight sky. | |
| L18|main | fp_wheelhouse_main(png=Y,prod_bgs=1) | z_wheelhouse (#1), z_aft_ext (#2) | ax_helm_view: z_aft_ext → z_wheelhouse | Cramped, dark fishing boat wheelhouse containing steering wheel, controls, and window views. | |
| L19|main | z_ocean (#) | ax_barrier: z_ocean → z_ocean | Vast open ocean with a towering vertical fog wall on the horizon. |
| bg_id | group | fp_id | relevant_# | camera_axis | matched_prod_camera | reconciliation_notes |
|---|---|---|---|---|---|---|
| L01B01 | L01|main | ax_path | null | No layout coordinates or camera specs are defined; camera tracking is grounded in screenplay kinetic action. | ||
| L02B01 | L02|main | ax_alley | null | No layout is present. Staged under local ambient streetlight to define background shadows. | ||
| L03B01 | L03|main | ax_scene | null | Staged without floor plan using news-footage aesthetic parameters. | ||
| L04B01 | L04|main | fp_rooftop_yard_main | 1,2,4 | ax_parapet_to_bulkhead | L04B01 | Matches L04B01 camera position near the parapet looking at the lit window. |
| L04B02 | L04|main | fp_rooftop_yard_main | 1,2,5,6,7 | ax_overhead | L04B02 | High oblique establishing layout of the roof yard. |
| L04B03 | L04|main | fp_rooftop_yard_main | 1,2,3 | ax_parapet_to_bulkhead | L04B03 | Staged from the center of the rooftop yard looking back at the bulkhead's closed door. |
| L05B01 | L05|main | fp_rooftop_room_main | 1,2,4,10,12,14,18,19 | ax_living_to_kitchen | L05B01 | Direct match with the clean main room layout. |
| L05B02 | L05|main | fp_rooftop_room_main | 1,2,10,15,18 | ax_living_to_kitchen | null | The production camera recommendation for L05B02 maps to a low bedroom floor evidence insert. To capture the actual daylight kitchen base layout, we reconcile by using the ax_living_to_kitchen axis at standing height. |
| L05B03 | L05|main | fp_rooftop_room_main | 1,3,8,13,20,25 | ax_doorway_gaze | null | The production camera recommendation for L05B03 faces the front entrance door. Since L05B03 requires viewing the ransacked bedroom layout from the door gap, we reconcile by mapping to the ax_doorway_gaze axis. |
| L05B04 | L05|main | fp_rooftop_room_main | 1,3,8,11,22 | ax_doorway_gaze | null | The production camera recommendation for L05B04 faces the living area window and dining sofa. For the blood-splattered bedroom floor view, we reconcile by using the ax_doorway_gaze axis at low-to-mid height. |
| L05B05 | L05|main | fp_rooftop_room_main | 3,11,20 | ax_bedroom_interior | null | Production camera recommendation for L05B05 faces from the living table toward the bedroom door. We reconcile by positioning the camera directly inside the bedroom on the ax_bedroom_interior axis to show the pristine state. |
| L06B01 | L06|main | ax_road | null | No layout CAD data or production recommendations exist for this coastal stretch. | ||
| L06B02 | L06|main | ax_road | null | Reconciles the sunny road geometry under cold night fog conditions. | ||
| L07B01 | L07|main | ax_shelter | null | The 'fp_l07_01' ID listed in background entry metadata is not present in provided floor plans; staging follows the screenplay's visual description. | ||
| L08B01 | L08|main | fp_l08_supermarket_exterior | 2,8,9,11 | ax_under_awning | null | The production camera recommendation for L08B01 is the wide crosswalk street view. However, L08B01 requires looking up at the ceiling CCTV camera under the awning (which matches the production recommendation for L08B02). We reconcile by using the ax_under_awning axis. |
| L08B02 | L08|main | fp_l08_supermarket_exterior | 2,3,7,13 | ax_street_to_frontage | null | Reconciling the production recommendations swap: L08B02 is routed to the wide street-front camera view (ax_street_to_frontage) to capture the busy evening neon street atmosphere. |
| L09B01 | L09|main | fp_l09_store_interior | 1,8,9 | ax_aisle | null | No production camera specs are defined for this interior; camera axis is modeled on the customer aisle loop. |
| L10B01 | L10|main | fp_l10_admin_office | 1,2,6,7 | ax_monitor_gaze | L10B01 | Matches L10B01 camera position looking over swivel chairs toward the workstation screens. |
| L11B01 | L11|exterior | fp_villa_yard | 2,7,12,13,18 | ax_yard_siren | L11B01 | L11B01 is shared across stairs landing and yard views. The camera matches the yard frontage position outside the vehicle gate. |
| L12B01 | L12|main | ax_sea | null | Desolate bus stop exterior modeled strictly on screenplay coordinates. | ||
| L13B01 | L13|main | fp_police_office_main | 1,9,14 | ax_desk_gaze | L13B01 | Matches L13B01 camera position facing across the detective main desk surface. |
| L13B02 | L13|main | fp_police_office_main | 1,2,9,18 | ax_duty_to_work | L13B02 | Matches L13B02 position looking diagonally from public counter to main work desk. |
| L14B01 | L14|main | fp_police_station_front_main | 3,6,8 | ax_forecourt_wide | L14B01 | Matches L14B01 diagonal camera view crossing the forecourt toward double doors. |
| L15B01 | L15|main | ax_cubicles | null | No layout reference exists; staging focuses on diagonal lanes of product partitions. | ||
| L16B01 | L16|main | ax_quay | null | Post-storm shoreline setup modeled on visual constraints. | ||
| L17B01 | L17|main | fp_deck_main | 1,3,8,9,10 | ax_deck_forward | L17B01 | Matches L17B01 camera position near the stern gate facing forward. |
| L18B01 | L18|main | fp_wheelhouse_main | 1,3,4,7,8 | ax_helm_view | L18B01 | Matches L18B01 camera position inside the rear door facing forward. |
| L19B01 | L19|main | ax_barrier | null | Staged entirely on open-sea horizon parameters. |
| bg_id | set_brief_grounded | anchors_used | final_plate_prompt_text |
|---|---|---|---|
| L01B01 | Y | underbrush path, overgrown, damp muddy path | A damp, muddy forest path receding into a cold blue-gray twilight haze behind the center midground. The environment is heavily overgrown with thick, dark bushes scraping the left and right edges, their wet leaves catching faint specular highlights from the low dusk light filtering through dense trees. |
| L02B01 | Y | utility pole, grimy alley walls, weak amber streetlight | A static wide view down a long stretch of damp, dark pavement toward a central rough utility pole. Grimy, damp urban alley walls angle inward, framing the space like a dark tunnel. A weak amber streetlight pools directly around the utility pole's base, contrasting with cold blue-black shadows along the alley edges. |
| L03B01 | Y | crime scene, stretched yellow police line tape, forensic equipment cases | A flat ground crime scene under desaturated, overcast flat daylight with cold gray highlights and a slight digital texture. Stretched yellow police line tape is visible behind, with its printed warning side facing the camera in broken strips, while open forensic equipment cases rest on the ground nearby. |
| L04B01 | Y | rooftop window, damp wall, blue predawn fog | Low-angle layout beside a damp, rough-textured wall of the rooftop structure, showing loose structural alignment and shared spatial tone with the night-time plate L04B03. Blue predawn fog swallows the exterior space, layering thin, cold bluish mist. Muted amber light leaks from the fogged glass of the window, forming a warm square, with the wet top edge of the wall guiding towards it. |
| L04B02 | Y | rooftop yard, stair bulkhead, water tank, laundry line, low parapet | High oblique overhead wide layout of an old, sun-bleached multi-family villa rooftop yard, bordered by a low parapet. The dry, cracked concrete surfaces contain a stair bulkhead, an AC unit, a water tank, and a laundry line, with crowded neighboring rooftops visible in the distance. Hard daytime sun washes the scene in a dry, pale beige-gray palette. |
| L04B03 | Y | entrance door, damp concrete, iron entrance door | Ankle-height layout of the villa rooftop yard at night, maintaining loose structural alignment and shared spatial tone with the daytime base plate L04B02. A closed iron entrance door looms in the upper-center background against a background of damp concrete. Severely underexposed cold blue-black night atmosphere is cut by a muted amber side light, casting a sharp-edged long shadow diagonally across the concrete scattered with dry leaves. |
| L05B01 | Y | spotless floor, sliding window, opened curtain | Interior layout of the rooftop room, maintaining loose structural alignment and shared spatial tone with the kitchen base L05B02. An unnaturally spotless floor occupies the center of the frame as empty space. In the background, the opened curtain is pulled apart to both sides of the sliding window, revealing pale glass. Washed dawn daylight filters into the room. |
| L05B02 | Y | kitchen counter and sink, cooktop, hazy sliding window | Interior layout of a modest rooftop apartment's kitchen area under standing eye-level framing. A damp kitchen counter and sink run diagonally across the lower-left foreground. On the cooktop, steam vents upward from a boiling pot. In the background, thin pale daylight from a hazy sliding window mixes with the kitchen steam, flattening the space, while a TV in the adjacent room casts a faint residual glow. |
| L05B03 | Y | ransacked bedroom, bedroom door gap, unsettled bed, scattered chair, red wall mark | View into the rooftop bedroom interior, showing loose structural alignment and shared layout continuity with the kitchen base L05B02. A partially open bedroom door gap frames the foreground, revealing a disturbed bedroom state under dusk-blue ambient light. An unsettled bed and a scattered chair are visible in the dim, cool room, with a rough red wall mark painted on the inner bedroom wall. |
| L05B04 | Y | bedroom floor, bloodstain, half-open door, window curtain | Low-to-mid height view peering through the half-open door of the bedroom, maintaining loose layout continuity and shared spatial tone with the kitchen base L05B02. A wet, dark red bloodstain spreads extensively across the bedroom floor, leading toward the window curtain at the end of the trail. Cold, night-blue darkness leaks from the window, broken by a faint amber spill from the adjacent room. |
| L05B05 | Y | pristine bedroom, neatly made bed, spotless mattress, window curtain | Eye-level wide layout of the rooftop bedroom, showing loose structural alignment and shared layout continuity with the blood-scene variant L05B04. The space is in a pristine, clean state: a neatly made bed with a spotless mattress and pillow sits against a bare and clean back wall. A calm window curtain hangs closed. Pervasive cold blue night light casts chilling shadows across the pristine floor, counterbalanced by a weak amber domestic glow from the doorway. |
| L06B01 | Y | coastal road, weathered guardrail, coastal horizon | A sunlit, dry, open coastal road stretching diagonally. A bright weathered guardrail runs horizontally as lateral streaks, backed by a hazy breezy coastal horizon under clear, slightly desaturated daylight to soften highlights for a clean open contrast. |
| L06B02 | Y | road edge, sea fog, night sea | A wet asphalt road edge running horizontally, preserving the structural layout of the coastal road from the sunlit base L06B01. Dense, cold, wind-blown sea fog provides a thin background separation from the night sea under cold blue night ambient light, replacing the clear daytime horizon. |
| L07B01 | Y | kennel rows, wire cages, metal doors, concrete walls | An animal shelter interior under cold blue-white fluorescent lighting. The background features a compressed, shallow depth-of-field view of oblique wire cages, heavy metal doors, and cold concrete walls, creating a soft, out-of-focus metallic blur. |
| L08B01 | Y | awning, CCTV camera, storefront window | Exterior of the storefront under an overhanging architectural awning, maintaining strict structural alignment with the base L08B02. The space is enveloped in cool, muted early morning shade instead of evening neon lights. A security CCTV camera is affixed to the underside of the awning ceiling, and a faint, warm amber glow spills outward from the mart's interior through the glass storefront window. |
| L08B02 | Y | storefront, neon sign, evening street | Exterior layout of a busy evening street next to a commercial storefront. A bright storefront with clean fluorescent lighting runs parallel along the right frame edge, while a glowing neon sign casts smeared amber-red light. A busy evening street streaks into a neon blur behind. |
| L09B01 | Y | product aisle, product displays, overhead lights | Interior of a supermarket aisle, boxed in by tight vertical lanes of product displays with rows of red packaging showing blurred front labels. The environment is illuminated by a stark mix of clean fluorescent white overhead lights and a deep dusk-blue spill from the distant entrance. |
| L10B01 | Y | admin desk, monitor, office door | A small administrative office interior. A shared admin desk holds a monitor, its screen displaying a dark, hard-to-read security camera feed. The environment is lit by a mix of dull, flat fluorescent ceiling lights and a cold blue glow radiating from the screen, with the office door located behind. |
| L11B01 | Y | stairwell landing, concrete wall | A narrow rooftop stairwell landing. A dark, stained, damp stairwell concrete wall flattens the landing space. Cold blue night light washes over the landing, while a weak amber glow from an unseen doorway grazes the side. |
| L12B01 | Y | bus stop bench, stationary bench, coastal fog | A desolate coastal bus stop at night. A stationary bench cuts horizontally through the lower frame next to an empty seaside road. A vast, blue-black moonless sea stretches into the background, partially veiled by low, drifting cold coastal fog. Thin dark vertical side posts of the bus stop shelter frame the space. |
| L13B01 | Y | evidence desk, scuffed desk, photographs | Low-angle layout of the detective office desk, maintaining loose layout continuity and shared spatial tone with the night duty office base L13B02. The worn front lip of the scuffed desk crosses the frame, with out-of-focus scattered photographs implied as a blurred strip of pale edges. Sterile blue-gray fluorescent lighting washes the room during the day as rows of vacated desk sides recede in the blur. |
| L13B02 | Y | duty desk, police duty desk, overhead lights | An institutional police duty office interior. The front edge of a solid police duty desk forms a dark horizontal strip along the bottom edge. The shallow background reveals a dim night-duty office environment, flattened by cold fluorescent overhead lights. |
| L14B01 | Y | frontage, glass doors, pavement | Exterior of an institutional concrete building frontage under cool desaturated daylight. Glass doors stand directly behind, with a faint amber interior spill visible through the glass. Empty concrete pavement recedes toward the entrance from the street. |
| L15B01 | Y | cubicle desk, cubicles, partition sides | Interior of a modern PC room under stale fluorescent white overhead lights. Rows of quiet cubicles and partition sides recede diagonally into the background, with a cold cyan monitor glow visible along the lower foreground edge. |
| L16B01 | Y | quay edge, cobblestones, sea fog | A deserted coastal harbor during post-storm dusk. Slick wet cobblestones of the harbor edge occupy the lower frame, with the quay line receding from the lower left toward the background. The entire space is enveloped in dense, heavy sea fog under cold blue-gray dusk lighting. |
| L17B01 | Y | outer rail deck, outer rail, wet deck, open sea | The deck of a small fishing boat under cold blue twilight. The layout features a chipped, rusted outer rail at the edge of the wet deck. A dark, wind-ruffled empty open sea stretches out in the rear background, faintly lit by a thin amber-red sunset trace on the horizon. |
| L18B01 | Y | helm console, steering wheel, front window | Interior of a cramped fishing boat wheelhouse. The space is heavily shadowed in cold blue-black tones, with a narrow, muted red glow from the setting sun bleeding through the dirty front window. The light casts directional shadows across the steering wheel and helm console, seen from the rear doorway. |
| L19B01 | Y | fog wall boundary, fog wall, sea surface | A vast open ocean at dusk. A towering dark fog wall rises in the middle-center background as an opaque vertical mass of churning mist. The dark, damp sea surface ripples in the low foreground, reflecting muted amber sunset streaks under a cold blue dusk sky. |
fp_prompt_path: /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/checkpoints/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/floor_plan_prompt/manifest.json
fp_render_path: /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/checkpoints/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/floor_plan_render/manifest.json
fp_prompt_status: ok |
fp_render_status: ok
| fp_id | numbered# | production_camera_bg_ids | png_exists | png_path |
|---|---|---|---|---|
| fp_rooftop_yard_main | 8 | L04B02,L04B03,L04B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_rooftop_yard_main.png |
| fp_rooftop_room_main | 30 | L05B01,L05B07,L05B08,L05B05,L05B06,L05B04,L05B02,L05B03 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_rooftop_room_main.png |
| fp_villa_rooftop_stairs | 12 | L11B02 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_villa_rooftop_stairs.png |
| fp_villa_yard | 18 | L11B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_villa_yard.png |
| fp_l08_supermarket_exterior | 21 | L08B01,L08B02 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_l08_supermarket_exterior.png |
| fp_l09_store_interior | 18 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_l09_store_interior.png | |
| fp_l10_admin_office | 15 | L10B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_l10_admin_office.png |
| fp_police_office_main | 25 | L13B02,L13B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_police_office_main.png |
| fp_police_station_front_main | 14 | L14B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_police_station_front_main.png |
| fp_deck_main | 17 | L17B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_deck_main.png |
| fp_wheelhouse_main | 18 | L18B01 | Y | /Users/manta/Documents/Projects/TheRoad-I1/projects/6cb862d9-590c-4dce-86e6-d10c2977db19/episodes/08ad2cd3-3e96-4d84-808f-869ee628473c/images/floor_plan/fp_wheelhouse_main.png |
{
"run_id": "20260525_1402_a32b1b",
"stage": "w11_director_set_brief",
"plan_version": "bps_w1",
"generated_at": "2026-05-25T14:02:19.916898+09:00",
"model": "gemini-3.5-flash",
"model_used": "gemini-3.5-flash",
"image_generation_count": 0,
"image_generation_backend": "gpt-image-2",
"args": {
"project_id": "6cb862d9-590c-4dce-86e6-d10c2977db19",
"episode_id": "08ad2cd3-3e96-4d84-808f-869ee628473c",
"output_root": "/Users/manta/Documents/Projects/TheRoad-I1/scripts_output/background_pipeline_slice_experiment",
"dry_run": false,
"generate": true,
"model": "gemini-3.5-flash",
"skip_db": false,
"stop_after": null,
"diag_print_imports": false,
"derive_render_plan_from": null,
"derive_generation_map_from": null,
"derive_image_payloads_from": null,
"derive_plate_prompts_from": null,
"derive_image_generation_from": null,
"generate_images": false,
"selected_bg_ids": null,
"weak_reference_mode": "edit_with_ref",
"derive_image_continuity_from": null,
"continuity_from": null,
"derive_director_set_brief_from": "scripts_output/background_pipeline_slice_experiment/20260525_1218_0cae13"
},
"derived_from": "20260525_1218_0cae13",
"outputs": [
"director_set_brief_plan.json",
"director_set_brief_compatibility_report.json"
],
"run_status": "validation_failed",
"exit_code": 1,
"failed_invariants": [
"bg_to_fp_mapping_consistent_with_adapter"
],
"set_brief_status": "generated"
}