W18A — floor_plan_base_layout_prompt_slice 20260526_1428_326979

stage: generated | run_status: succeeded | exit_code: 0 | model: gpt-5.5 | derived_from(W15e): 20260526_0657_1c143d | llm_api_call_count: 1 | image_api_call_count: 0 | vlm_api_call_count: 0

fp: fp_l05_01

base_fp_t2i_prompt_text (1493 chars)

Square 1024x1024 flat orthographic schematic floor plan on a white background, thick black walls, simple clean linework, no perspective, no photorealism, no lighting effects. Draw a compact apartment plan with pale filled spatial blocks: #1 living dining area as the main open central zone, #2 kitchen nook openly connected to #1 as a compact service nook, #3 private bedroom A as a fully enclosed room off #1, #4 private bedroom B as a fully enclosed room off #1, #5 bathroom as a compact fully enclosed room beside the entry, and #6 entry alcove as a small interior threshold flowing openly into #1. Draw openings as thick wall-break shapes with swing arcs or blue exterior edge bars: #7 front door at #6, #8 bedroom A door between #1 and #3, #9 bedroom B door between #1 and #4, #10 bathroom door between #6 and #5, #11 living sliding window with curtains on the exterior wall of #1, and #12 bedroom A sliding window with curtains on the exterior wall of #3. Draw stable persistent anchors as outlined symbols: #13 dining table centered within #1, #14 kitchen counter with sink and cooktop along the wall run in #2, #15 bed A along the wall in #3, #16 bed B along the wall in #4, and #17 television as a wall-mounted fixture facing #13 within #1. Use generic schematic labels only. Show only stable architectural layout and persistent anchors. Numbered-marker contract: do not renumber, omit, or invent markers; include exactly the referenced numbered markers and keep every number legible.

included_marker_legend (17 entries)

#labelbase_layer_decisionunit_idvisual_encoding
#1living dining areabase_structural_unitliving_diningpale filled open-zone block with centered area label
#2kitchen nookbase_structural_unitkitchen_nookpale filled compact open-zone block connected to the living dining area
#3private bedroom Abase_structural_unitprivate_bedroom_apale filled enclosed room block with thick surrounding walls
#4private bedroom Bbase_structural_unitprivate_bedroom_bpale filled enclosed room block with thick surrounding walls
#5bathroombase_structural_unitbathroompale filled compact enclosed service-room block
#6entry alcovebase_structural_unitentry_alcovepale filled small interior threshold block open to the living dining area
#7front doorbase_openingentry_alcovethick wall-break door symbol with swing arc
#8bedroom A doorbase_openingprivate_bedroom_ainterior door opening symbol with swing arc between living dining area and bedroom A
#9bedroom B doorbase_openingprivate_bedroom_binterior door opening symbol with swing arc between living dining area and bedroom B
#10bathroom doorbase_openingbathroominterior door opening symbol with swing arc between entry alcove and bathroom
#11living sliding window with curtainsbase_openingliving_diningexterior window opening with blue edge bar and simple curtain line
#12bedroom A sliding window with curtainsbase_openingprivate_bedroom_aexterior window opening with blue edge bar and simple curtain line
#13dining tablebase_persistent_furnitureliving_diningoutlined dining table symbol placed clear of open transitions
#14kitchen counter with sink and cooktopbase_persistent_fixturekitchen_nookfixed counter run with sink and cooktop symbols along a wall
#15bed Abase_persistent_furnitureprivate_bedroom_aoutlined bed symbol anchored along the room wall
#16bed Bbase_persistent_furnitureprivate_bedroom_boutlined bed symbol anchored along the room wall
#17televisionbase_persistent_fixtureliving_diningwall-mounted rectangular fixture symbol facing the dining table

excluded_transient_elements (6 entries)

#labelbase_layer_decisionunit_idexcluded_reasonoverlay_instruction_hint
#18curtain-side floor evidence zonestate_overlay_plot_cueprivate_bedroom_a
Event-driven floor surface cue that should not define the stable room layout.
Depict a localized temporary floor cue near the curtain-side portion of the private bedroom.
#19footprint trailstate_overlay_plot_cueprivate_bedroom_a
Event-driven floor trace that should be described only as runtime state.
Depict a temporary trail across the private bedroom floor leading toward its doorway.
#20wall red ring mark Astate_overlay_plot_cueprivate_bedroom_a
Event-driven wall surface mark that is not a persistent wall treatment.
Depict a temporary ring-like mark on the private bedroom wall above the bed area.
#21wall red ring mark Bstate_overlay_plot_cuebathroom
Event-driven wall surface mark that is not a persistent bathroom fixture.
Depict a temporary ring-like mark on the bathroom wall near the mirror and washbasin area.
#22toppled chair or fallen cushionstate_overlay_transient_objectliving_dining
Displaced object state caused by the scene condition rather than persistent furniture placement.
Depict a displaced loose object on the living dining floor near the dining table.
#23red floor stain zonestate_overlay_plot_cueprivate_bedroom_a
Event-driven floor surface cue that should not compete with base room geometry.
Depict a temporary floor stain zone beside the bed in the private bedroom.

bg_state_overlay_payload_by_bg (5 bgs)

bg_idtarget_unit_idsbase_markers_to_referencetransient_markers_to_describeprompt_appendix_hint
L05B01bathroom, living_dining, private_bedroom_a#1, #3, #5, #8, #10, #11, #12, #13, #15, #17#18, #19, #20, #21, #22, #23
Use the stable room anchors for camera framing, then add only the relevant temporary surface cues and displaced loose object as scene state.
L05B02kitchen_nook, living_dining#1, #2, #11, #13, #14, #17#22
Frame the open living dining and kitchen nook relationship using the persistent table, window, counter run, and wall fixture; add any relevant displaced loose object only when needed.
L05B03private_bedroom_a, living_dining, entry_alcove#1, #3, #6, #7, #8, #11, #12, #13, #15, #17#18, #19, #20, #22, #23
Use the open entry-to-living path and bedroom doorway as stable orientation anchors, then describe temporary floor or wall state only in the affected visible areas.
L05B04private_bedroom_a#3, #8, #12, #15#18, #19, #20, #23
Frame the private bedroom using the bed, door, and window as stable anchors, then add the room-specific temporary surface cues as overlay state.
L05B05private_bedroom_a, living_dining#1, #3, #8, #11, #12, #13, #15, #17#18, #19, #20, #22, #23
Use the bedroom-to-living relationship and persistent furniture anchors for continuity; apply temporary scene-state cues only in the background prompt.

base_fp_contract_notes

Keep open zones continuous where the entry, living dining area, and kitchen nook connect; do not add visual thresholds there. Preserve relative scale: living dining is primary, bedrooms are secondary enclosed rooms, bathroom and entry are compact, and the kitchen is a narrow service nook. Anchor fixed fixtures to walls or built-in runs, and keep persistent furniture inside rooms without letting it form new boundaries.

production_prompt_delta_recommendations (review-only)

Separate production prompting into a base layout prompt for stable architecture, openings, fixtures, and persistent anchoring furniture, plus a per-background overlay appendix for event-driven surface cues and displaced objects. Ensure numbered-marker contracts apply only to the active layer so temporary markers do not force base-plan geometry changes. Background prompts should consume the overlay payload by bound unit ids and describe transient state in natural language without requiring those markers in the base floor-plan image.

Invariants

invariantstatusdetail
inputs_presentPASS
{"missing_inputs": [], "by_fp_count": 1, "received_target_fp_ids": ["fp_l05_01"], "allowed_target_fp_ids": ["fp_l05_01"], "stage_status": "generated", "prev_run_id": "20260526_0657_1c143d", "model_used": "gpt-5.5"}
included_plus_excluded_partitions_all_candidate_numbersPASS
{"failures": [], "failure_count": 0, "allowed_included_decisions": ["base_opening", "base_persistent_fixture", "base_persistent_furniture", "base_structural_unit"], "allowed_excluded_decisions": ["exclude_from_base_unknown", "state_overlay_plot_cue", "state_overlay_transient_object"]}
base_prompt_excludes_overlay_marker_numbersPASS
{"failures": [], "failure_count": 0, "rule": "excluded marker #N must not appear as `#N` substring in base_fp_t2i_prompt_text"}
bg_state_overlay_covers_target_bgs_and_excluded_markersPASS
{"failures": [], "failure_count": 0}
production_diff_zero_db_write_zero_llm_count_as_expected_image_zero_vlm_zeroPASS
{"production_diff_empty": true, "db_write_count": 0, "image_import_seen": false, "image_api_call_count": 0, "vlm_api_call_count": 0, "llm_api_call_count": 1, "expected_llm_api_call_count": 1}
raw run_meta.json
{
  "run_id": "20260526_1428_326979",
  "stage": "w18a_floor_plan_base_layout_prompt_slice",
  "plan_version": "bps_w1",
  "generated_at": "2026-05-26T14:28:00.612056+09:00",
  "args": {
    "derive_base_layout_from": "scripts_output/floor_plan_topology_slice_experiment/20260526_0657_1c143d",
    "target_fp_ids": "fp_l05_01",
    "generate": true,
    "model": "gpt-5.5",
    "output_root": "/Users/manta/Documents/Projects/TheRoad-I1/scripts_output/floor_plan_base_layout_prompt_slice_experiment",
    "diag_print_imports": false
  },
  "derived_from": "20260526_0657_1c143d",
  "target_fp_ids": [
    "fp_l05_01"
  ],
  "invalid_targets": [],
  "model_used": "gpt-5.5",
  "expected_model": "gpt-5.5",
  "llm_api_call_count": 1,
  "expected_llm_api_call_count": 1,
  "image_api_call_count": 0,
  "vlm_api_call_count": 0,
  "outputs": [
    "base_layout_prompt.json",
    "base_layout_llm_input_for_review.json",
    "base_layout_compatibility_report.json"
  ],
  "run_status": "succeeded",
  "exit_code": 0,
  "failed_invariants": [],
  "stage_status": "generated"
}
raw llm_output.json
{
  "base_layout_prompt_by_fp": {
    "fp_l05_01": {
      "base_fp_t2i_prompt_text": "Square 1024x1024 flat orthographic schematic floor plan on a white background, thick black walls, simple clean linework, no perspective, no photorealism, no lighting effects. Draw a compact apartment plan with pale filled spatial blocks: #1 living dining area as the main open central zone, #2 kitchen nook openly connected to #1 as a compact service nook, #3 private bedroom A as a fully enclosed room off #1, #4 private bedroom B as a fully enclosed room off #1, #5 bathroom as a compact fully enclosed room beside the entry, and #6 entry alcove as a small interior threshold flowing openly into #1. Draw openings as thick wall-break shapes with swing arcs or blue exterior edge bars: #7 front door at #6, #8 bedroom A door between #1 and #3, #9 bedroom B door between #1 and #4, #10 bathroom door between #6 and #5, #11 living sliding window with curtains on the exterior wall of #1, and #12 bedroom A sliding window with curtains on the exterior wall of #3. Draw stable persistent anchors as outlined symbols: #13 dining table centered within #1, #14 kitchen counter with sink and cooktop along the wall run in #2, #15 bed A along the wall in #3, #16 bed B along the wall in #4, and #17 television as a wall-mounted fixture facing #13 within #1. Use generic schematic labels only. Show only stable architectural layout and persistent anchors. Numbered-marker contract: do not renumber, omit, or invent markers; include exactly the referenced numbered markers and keep every number legible.",
      "included_marker_legend": [
        {
          "marker_number": 1,
          "source_candidate_number": 1,
          "base_layer_decision": "base_structural_unit",
          "label": "living dining area",
          "unit_id": "living_dining",
          "visual_encoding": "pale filled open-zone block with centered area label",
          "must_be_legible": true
        },
        {
          "marker_number": 2,
          "source_candidate_number": 2,
          "base_layer_decision": "base_structural_unit",
          "label": "kitchen nook",
          "unit_id": "kitchen_nook",
          "visual_encoding": "pale filled compact open-zone block connected to the living dining area",
          "must_be_legible": true
        },
        {
          "marker_number": 3,
          "source_candidate_number": 3,
          "base_layer_decision": "base_structural_unit",
          "label": "private bedroom A",
          "unit_id": "private_bedroom_a",
          "visual_encoding": "pale filled enclosed room block with thick surrounding walls",
          "must_be_legible": true
        },
        {
          "marker_number": 4,
          "source_candidate_number": 4,
          "base_layer_decision": "base_structural_unit",
          "label": "private bedroom B",
          "unit_id": "private_bedroom_b",
          "visual_encoding": "pale filled enclosed room block with thick surrounding walls",
          "must_be_legible": true
        },
        {
          "marker_number": 5,
          "source_candidate_number": 5,
          "base_layer_decision": "base_structural_unit",
          "label": "bathroom",
          "unit_id": "bathroom",
          "visual_encoding": "pale filled compact enclosed service-room block",
          "must_be_legible": true
        },
        {
          "marker_number": 6,
          "source_candidate_number": 6,
          "base_layer_decision": "base_structural_unit",
          "label": "entry alcove",
          "unit_id": "entry_alcove",
          "visual_encoding": "pale filled small interior threshold block open to the living dining area",
          "must_be_legible": true
        },
        {
          "marker_number": 7,
          "source_candidate_number": 7,
          "base_layer_decision": "base_opening",
          "label": "front door",
          "unit_id": "entry_alcove",
          "visual_encoding": "thick wall-break door symbol with swing arc",
          "must_be_legible": true
        },
        {
          "marker_number": 8,
          "source_candidate_number": 8,
          "base_layer_decision": "base_opening",
          "label": "bedroom A door",
          "unit_id": "private_bedroom_a",
          "visual_encoding": "interior door opening symbol with swing arc between living dining area and bedroom A",
          "must_be_legible": true
        },
        {
          "marker_number": 9,
          "source_candidate_number": 9,
          "base_layer_decision": "base_opening",
          "label": "bedroom B door",
          "unit_id": "private_bedroom_b",
          "visual_encoding": "interior door opening symbol with swing arc between living dining area and bedroom B",
          "must_be_legible": true
        },
        {
          "marker_number": 10,
          "source_candidate_number": 10,
          "base_layer_decision": "base_opening",
          "label": "bathroom door",
          "unit_id": "bathroom",
          "visual_encoding": "interior door opening symbol with swing arc between entry alcove and bathroom",
          "must_be_legible": true
        },
        {
          "marker_number": 11,
          "source_candidate_number": 11,
          "base_layer_decision": "base_opening",
          "label": "living sliding window with curtains",
          "unit_id": "living_dining",
          "visual_encoding": "exterior window opening with blue edge bar and simple curtain line",
          "must_be_legible": true
        },
        {
          "marker_number": 12,
          "source_candidate_number": 12,
          "base_layer_decision": "base_opening",
          "label": "bedroom A sliding window with curtains",
          "unit_id": "private_bedroom_a",
          "visual_encoding": "exterior window opening with blue edge bar and simple curtain line",
          "must_be_legible": true
        },
        {
          "marker_number": 13,
          "source_candidate_number": 13,
          "base_layer_decision": "base_persistent_furniture",
          "label": "dining table",
          "unit_id": "living_dining",
          "visual_encoding": "outlined dining table symbol placed clear of open transitions",
          "must_be_legible": true
        },
        {
          "marker_number": 14,
          "source_candidate_number": 14,
          "base_layer_decision": "base_persistent_fixture",
          "label": "kitchen counter with sink and cooktop",
          "unit_id": "kitchen_nook",
          "visual_encoding": "fixed counter run with sink and cooktop symbols along a wall",
          "must_be_legible": true
        },
        {
          "marker_number": 15,
          "source_candidate_number": 15,
          "base_layer_decision": "base_persistent_furniture",
          "label": "bed A",
          "unit_id": "private_bedroom_a",
          "visual_encoding": "outlined bed symbol anchored along the room wall",
          "must_be_legible": true
        },
        {
          "marker_number": 16,
          "source_candidate_number": 16,
          "base_layer_decision": "base_persistent_furniture",
          "label": "bed B",
          "unit_id": "private_bedroom_b",
          "visual_encoding": "outlined bed symbol anchored along the room wall",
          "must_be_legible": true
        },
        {
          "marker_number": 17,
          "source_candidate_number": 17,
          "base_layer_decision": "base_persistent_fixture",
          "label": "television",
          "unit_id": "living_dining",
          "visual_encoding": "wall-mounted rectangular fixture symbol facing the dining table",
          "must_be_legible": true
        }
      ],
      "excluded_transient_elements": [
        {
          "marker_number": 18,
          "source_candidate_number": 18,
          "base_layer_decision": "state_overlay_plot_cue",
          "label": "curtain-side floor evidence zone",
          "unit_id": "private_bedroom_a",
          "excluded_reason": "Event-driven floor surface cue that should not define the stable room layout.",
          "overlay_instruction_hint": "Depict a localized temporary floor cue near the curtain-side portion of the private bedroom."
        },
        {
          "marker_number": 19,
          "source_candidate_number": 19,
          "base_layer_decision": "state_overlay_plot_cue",
          "label": "footprint trail",
          "unit_id": "private_bedroom_a",
          "excluded_reason": "Event-driven floor trace that should be described only as runtime state.",
          "overlay_instruction_hint": "Depict a temporary trail across the private bedroom floor leading toward its doorway."
        },
        {
          "marker_number": 20,
          "source_candidate_number": 20,
          "base_layer_decision": "state_overlay_plot_cue",
          "label": "wall red ring mark A",
          "unit_id": "private_bedroom_a",
          "excluded_reason": "Event-driven wall surface mark that is not a persistent wall treatment.",
          "overlay_instruction_hint": "Depict a temporary ring-like mark on the private bedroom wall above the bed area."
        },
        {
          "marker_number": 21,
          "source_candidate_number": 21,
          "base_layer_decision": "state_overlay_plot_cue",
          "label": "wall red ring mark B",
          "unit_id": "bathroom",
          "excluded_reason": "Event-driven wall surface mark that is not a persistent bathroom fixture.",
          "overlay_instruction_hint": "Depict a temporary ring-like mark on the bathroom wall near the mirror and washbasin area."
        },
        {
          "marker_number": 22,
          "source_candidate_number": 22,
          "base_layer_decision": "state_overlay_transient_object",
          "label": "toppled chair or fallen cushion",
          "unit_id": "living_dining",
          "excluded_reason": "Displaced object state caused by the scene condition rather than persistent furniture placement.",
          "overlay_instruction_hint": "Depict a displaced loose object on the living dining floor near the dining table."
        },
        {
          "marker_number": 23,
          "source_candidate_number": 23,
          "base_layer_decision": "state_overlay_plot_cue",
          "label": "red floor stain zone",
          "unit_id": "private_bedroom_a",
          "excluded_reason": "Event-driven floor surface cue that should not compete with base room geometry.",
          "overlay_instruction_hint": "Depict a temporary floor stain zone beside the bed in the private bedroom."
        }
      ],
      "bg_state_overlay_payload_by_bg": {
        "L05B01": {
          "bg_id": "L05B01",
          "fp_id": "fp_l05_01",
          "target_unit_ids": [
            "bathroom",
            "living_dining",
            "private_bedroom_a"
          ],
          "base_markers_to_reference": [
            1,
            3,
            5,
            8,
            10,
            11,
            12,
            13,
            15,
            17
          ],
          "transient_markers_to_describe": [
            18,
            19,
            20,
            21,
            22,
            23
          ],
          "prompt_appendix_hint": "Use the stable room anchors for camera framing, then add only the relevant temporary surface cues and displaced loose object as scene state."
        },
        "L05B02": {
          "bg_id": "L05B02",
          "fp_id": "fp_l05_01",
          "target_unit_ids": [
            "kitchen_nook",
            "living_dining"
          ],
          "base_markers_to_reference": [
            1,
            2,
            11,
            13,
            14,
            17
          ],
          "transient_markers_to_describe": [
            22
          ],
          "prompt_appendix_hint": "Frame the open living dining and kitchen nook relationship using the persistent table, window, counter run, and wall fixture; add any relevant displaced loose object only when needed."
        },
        "L05B03": {
          "bg_id": "L05B03",
          "fp_id": "fp_l05_01",
          "target_unit_ids": [
            "private_bedroom_a",
            "living_dining",
            "entry_alcove"
          ],
          "base_markers_to_reference": [
            1,
            3,
            6,
            7,
            8,
            11,
            12,
            13,
            15,
            17
          ],
          "transient_markers_to_describe": [
            18,
            19,
            20,
            22,
            23
          ],
          "prompt_appendix_hint": "Use the open entry-to-living path and bedroom doorway as stable orientation anchors, then describe temporary floor or wall state only in the affected visible areas."
        },
        "L05B04": {
          "bg_id": "L05B04",
          "fp_id": "fp_l05_01",
          "target_unit_ids": [
            "private_bedroom_a"
          ],
          "base_markers_to_reference": [
            3,
            8,
            12,
            15
          ],
          "transient_markers_to_describe": [
            18,
            19,
            20,
            23
          ],
          "prompt_appendix_hint": "Frame the private bedroom using the bed, door, and window as stable anchors, then add the room-specific temporary surface cues as overlay state."
        },
        "L05B05": {
          "bg_id": "L05B05",
          "fp_id": "fp_l05_01",
          "target_unit_ids": [
            "private_bedroom_a",
            "living_dining"
          ],
          "base_markers_to_reference": [
            1,
            3,
            8,
            11,
            12,
            13,
            15,
            17
          ],
          "transient_markers_to_describe": [
            18,
            19,
            20,
            22,
            23
          ],
          "prompt_appendix_hint": "Use the bedroom-to-living relationship and persistent furniture anchors for continuity; apply temporary scene-state cues only in the background prompt."
        }
      },
      "base_fp_contract_notes": "Keep open zones continuous where the entry, living dining area, and kitchen nook connect; do not add visual thresholds there. Preserve relative scale: living dining is primary, bedrooms are secondary enclosed rooms, bathroom and entry are compact, and the kitchen is a narrow service nook. Anchor fixed fixtures to walls or built-in runs, and keep persistent furniture inside rooms without letting it form new boundaries.",
      "production_prompt_delta_recommendations": "Separate production prompting into a base layout prompt for stable architecture, openings, fixtures, and persistent anchoring furniture, plus a per-background overlay appendix for event-driven surface cues and displaced objects. Ensure numbered-marker contracts apply only to the active layer so temporary markers do not force base-plan geometry changes. Background prompts should consume the overlay payload by bound unit ids and describe transient state in natural language without requiring those markers in the base floor-plan image."
    }
  }
}