stage: w12_floor_plan_generation_slice | run_status: succeeded | exit_code: 0 | derived_from(W11): 20260525_1408_82f02e | stage_a_source_mode: derived_from_w11_plus_w3_source | source_language_mode: not_available | model: gemini-3.5-flash | image_generation_count: 0 | image_generation_backend: gpt-image-2
| bg_id | fp_id | use # | ignore # | camera_axis | prior_bg_ref_role | render_prompt_appendix | final_prompt_assembly_preview |
|---|---|---|---|---|---|---|---|
| L01B01 | path_depth (w11_axis) | none | Dynamic layout of an overgrown path. Camera faces down the path toward the twilight haze. | A wide-angle, low eye-level view of a damp, muddy forest path receding into a cold blue-gray twilight haze in the center background. Overgrown dark green bushes scrape the left and right frame edges, their wet leaves catching specular highlights from the faint low dusk light filtering through dense, towering trees. Dynamic layout of an overgrown path. Camera faces down the path toward the twilight haze. | |||
| L02B01 | alley_corridor (w11_axis) | none | Dynamic layout of a narrow grimy alleyway at night. Camera frames the weak amber light pool around the central utility pole. | A static wide-angle shot looking down a long stretch of damp, dark pavement toward a central rough utility pole. Grimy, damp brick urban alley walls angle inward, framing the space like a dark tunnel. A weak amber streetlight pools directly around the utility pole's base, contrasting with cold blue-black shadows along the alley edges. Dynamic layout of a narrow grimy alleyway at night. Camera frames the weak amber light pool around the central utility pole. | |||
| L03B01 | forensic_core (w11_axis) | none | Dynamic staging of an outdoor crime scene. Camera captures forensic detail under flat desaturated daylight. | A flat ground-level wide shot of an outdoor crime scene under desaturated, overcast flat daylight. Stretched yellow police line tape is visible in the background in broken strips, with its printed warning side facing the camera, while open forensic equipment cases rest on the damp soil nearby under cold gray highlights. Dynamic staging of an outdoor crime scene. Camera captures forensic detail under flat desaturated daylight. | |||
| L04B01 | parapet_to_bulkhead (w11_axis) | none | Low-angle view beside a concrete wall, focusing on a glowing window of the structure. | A low-angle view beside a damp, rough-textured concrete wall of a villa rooftop structure. Dense, cold bluish predawn fog swallows the exterior space, layering thin mist. Muted amber light leaks from the fogged glass of a small window, forming a warm glowing square, with the wet top edge of the concrete wall guiding the eye toward it. Low-angle view beside a concrete wall, focusing on a glowing window of the structure. | |||
| L04B02 | parapet_to_bulkhead (w11_axis) | none | High oblique wide-angle establishing shot of the concrete rooftop yard. | A high oblique overhead wide-angle view of an old, sun-bleached villa concrete rooftop yard. The dry, cracked concrete surface contains a small stair bulkhead, a metal AC unit, a rounded water tank, and a laundry line with simple wooden posts. Crowded neighboring rooftops are visible in the far background under a dry, pale beige-gray daylight palette. High oblique wide-angle establishing shot of the concrete rooftop yard. | |||
| L04B03 | parapet_to_bulkhead (w11_axis) | none | Ankle-height night view of the rooftop yard, framing the entrance door. | An ankle-height wide view of the old villa rooftop yard at night. A closed iron entrance door on the concrete stair bulkhead looms in the upper-center background against a background of damp concrete. The severely underexposed, cold blue-black night atmosphere is cut by a muted amber side light, casting a sharp-edged long shadow diagonally across the concrete scattered with dry, dead leaves. Ankle-height night view of the rooftop yard, framing the entrance door. | |||
| L05B01 | fp_l05_01 | #1 living dining area, #10 living sliding window with curtains | #3 bedroom area, #20 bed or floor mattress, #22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion | entry_to_bedroom (w11_axis) | none | Layout uses living room #1 and window curtains #10. Hidden bedroom #3 and bed #20 are ignored. Focus on a clean, empty floor. | An eye-level wide shot from the living area of a compact rooftop apartment looking toward a clean, empty floor in the center. In the background, sliding window curtains are pulled apart to both sides of the window, revealing pale, clean glass. Washed dawn daylight filters into the room, creating a pale blue, spotless interior. Layout uses living room #1 and window curtains #10. Hidden bedroom #3 and bed #20 are ignored. Focus on a clean, empty floor. |
| L05B02 | fp_l05_01 | #1 living dining area, #2 kitchen nook, #10 living sliding window with curtains, #12 dining table, #18 kitchen counter with sink and cooktop | #3 bedroom area, #20 bed or floor mattress, #22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion | entry_to_bedroom (w11_axis) | weak_continuity | Referencing kitchen nook #2, counter #18, dining table #12, and sliding window #10. Keep bedroom elements #20, #25 ignored. | A standing eye-level view of a modest rooftop apartment's kitchen area. A damp kitchen counter and sink run diagonally across the lower-left foreground. On the cooktop, steam vents upward from a boiling pot. In the background, thin pale daylight from a hazy sliding window mixes with the kitchen steam, flattening the space, while a television in the adjacent room casts a faint residual glow. Referencing kitchen nook #2, counter #18, dining table #12, and sliding window #10. Keep bedroom elements #20, #25 ignored. |
| L05B03 | fp_l05_01 | #3 bedroom area, #8 bedroom door, #20 bed or floor mattress, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion | #22 body and red stain zone, #23 footprint trail | entry_to_bedroom (w11_axis) | weak_continuity | Referencing bedroom door #8, bedroom #3, bed #20, wall mark #25, and toppled chair #28. Keep blood stains #22 ignored. | A view into the rooftop bedroom interior through a half-open wooden door gap. The dim interior is filled with cool dusk-blue ambient light, revealing an unsettled bed, a scattered chair, and a rough red wall mark painted in a coarse circle on the inner bedroom wall. Referencing bedroom door #8, bedroom #3, bed #20, wall mark #25, and toppled chair #28. Keep blood stains #22 ignored. |
| L05B04 | fp_l05_01 | #3 bedroom area, #8 bedroom door, #22 body and red stain zone, #23 footprint trail | #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion | entry_to_bedroom (w11_axis) | same_room_state_transition | Referencing door #8 and bedroom #3 with spreading bloodstain #22 and footprint trail #23. Ransacked elements like toppled chair #28 are ignored. | A low-to-mid height view peering through the half-open door of a dark bedroom. A wet, dark red bloodstain spreads extensively across the wood floor, leading toward the window curtain at the far end of the room. Cold, night-blue darkness leaks from the window, broken by a faint amber spill from the adjacent room. Referencing door #8 and bedroom #3 with spreading bloodstain #22 and footprint trail #23. Ransacked elements like toppled chair #28 are ignored. |
| L05B05 | fp_l05_01 | #3 bedroom area, #8 bedroom door, #20 bed or floor mattress | #22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion | entry_to_bedroom (w11_axis) | same_room_state_transition | Referencing pristine bedroom #3, door #8, and neat bed #20. Blood stain #22, trail #23, wall mark #25, and toppled chair #28 are strictly ignored. | An eye-level wide layout of the rooftop bedroom in a pristine, clean state. A neatly made bed with a spotless mattress and pillow sits against a bare and clean back wall. A calm window curtain hangs closed over the window. Pervasive cold blue night light casts chilling shadows across the pristine floor, counterbalanced by a weak amber domestic glow from the doorway. Referencing pristine bedroom #3, door #8, and neat bed #20. Blood stain #22, trail #23, wall mark #25, and toppled chair #28 are strictly ignored. |
| L06B01 | road_diagonal (w11_axis) | none | Sunny coastal road stretching diagonally toward the horizon with a weathered guardrail. | A bright, sunlit wide view of a dry, open coastal road stretching diagonally. A weathered steel guardrail runs horizontally as lateral streaks, backed by a hazy, breezy coastal horizon under clear, slightly desaturated daylight. Sunny coastal road stretching diagonally toward the horizon with a weathered guardrail. | |||
| L06B02 | road_diagonal (w11_axis) | weak_continuity | Foggy night version of the coastal road. Horizontal road edge under thick sea fog. | A wet asphalt road edge running horizontally under cold, wind-blown sea fog. Dense night fog provides a thin background separation from the deep blue-black sea under cold night ambient light, replacing the clear daytime horizon. Foggy night version of the coastal road. Horizontal road edge under thick sea fog. | |||
| L07B01 | fp_l07_01 | #2 narrow corridor floor, #3 oblique wire cages, #4 heavy metal doors | kennel_recession (w11_axis) | none | Referencing narrow corridor floor #2, wire cages #3, and heavy doors #4. Narrow view under cold fluorescent lighting. | An eye-level narrow view of an animal shelter corridor under cold blue-white fluorescent lighting. Oblique wire cages, heavy metal doors, and cold concrete walls recede into a soft, out-of-focus metallic blur. Referencing narrow corridor floor #2, wire cages #3, and heavy doors #4. Narrow view under cold fluorescent lighting. | |
| L08B01 | awning_upward (w11_axis) | none | Exterior view of storefront under an architectural awning with mounted CCTV camera. | An exterior view of a commercial storefront under an overhanging architectural awning. The scene is enveloped in cool, muted early morning shade, with a security CCTV camera visible on the underside of the ceiling awning, and a faint, warm amber glow spilling outward from the mart's interior through the glass storefront window. Exterior view of storefront under an architectural awning with mounted CCTV camera. | |||
| L08B02 | awning_upward (w11_axis) | weak_continuity | Evening storefront with parallel fluorescent lighting and neon sign streak. | An exterior wide layout of a busy evening street next to a commercial storefront. A bright storefront with clean fluorescent lighting runs parallel along the right frame edge, while a glowing neon sign casts smeared amber-red light across the building front. A busy evening street streaks into a neon blur in the background. Evening storefront with parallel fluorescent lighting and neon sign streak. | |||
| L09B01 | aisle_diagonal (w11_axis) | none | Supermarket interior aisle framed diagonally with parallel displays. | An interior wide view of a supermarket aisle, boxed in by tight vertical lanes of product displays with rows of red packaging showing blurred labels. Stark white overhead fluorescent lights mix with a deep dusk-blue light spill from the distant entrance. Supermarket interior aisle framed diagonally with parallel displays. | |||
| L10B01 | monitor_axis (w11_axis) | none | Small admin office interior looking toward workstation monitors from the rear. | A small administrative office interior. A shared admin desk in the foreground holds a dark monitor displaying a hard-to-read security feed. The environment is illuminated by a mix of dull, flat fluorescent ceiling lights and a cold blue glow radiating from the screen, with the office door located in shadow behind. Small admin office interior looking toward workstation monitors from the rear. | |||
| L11B01 | fp_l11_01 | #2 rooftop landing area, #3 exterior stair flight, #5 half-open iron rooftop door | #6 damaged door latch, #7 foul-smell source zone | stair_rise (w11_axis) | none | Referencing concrete stairs #3, rooftop landing area #2, and door #5. Muted door details #6 and #7 are ignored. | A narrow rooftop stairwell landing. A dark, stained, damp concrete wall flattens the landing space. Cold blue night light washes over the landing steps, while a weak amber glow from an unseen doorway grazes the side. Referencing concrete stairs #3, rooftop landing area #2, and door #5. Muted door details #6 and #7 are ignored. |
| L12B01 | bench_to_ocean (w11_axis) | none | Desolate coastal bus stop at night with a simple horizontal bench looking past to a blue-black sea. | A desolate coastal bus stop at night. A stationary wooden bench cuts horizontally through the lower frame next to an empty seaside road. A vast, blue-black moonless sea stretches into the background, partially veiled by low, drifting cold coastal fog under thin dark vertical posts. Desolate coastal bus stop at night with a simple horizontal bench looking past to a blue-black sea. | |||
| L13B01 | desk_surface_axis (w11_axis) | none | Low-angle view focusing on the detective desk surface and scattered paper files. | A low-angle view of a detective office desk. The worn front lip of the scuffed desk crosses the frame, with out-of-focus scattered paper folders and crime photographs implied as a blurred strip of pale edges. Sterile blue-gray fluorescent lighting washes the room as rows of vacated desk sides recede in the blur. Low-angle view focusing on the detective desk surface and scattered paper files. | |||
| L13B02 | desk_surface_axis (w11_axis) | weak_continuity | Night view of the duty office, looking over the dark horizontal duty desk edge. | An institutional police duty office interior. The front edge of a solid police duty desk forms a dark horizontal strip along the bottom edge. The shallow background reveals a dim night-duty office environment, flattened by cold fluorescent overhead lights. Night view of the duty office, looking over the dark horizontal duty desk edge. | |||
| L14B01 | frontage_view (w11_axis) | none | Exterior building frontage view with double doors and paved forecourt under cool daylight. | An exterior wide shot of an institutional concrete building frontage under cool, desaturated daylight. Double glass doors stand directly behind, with a faint amber interior spill visible through the glass. Empty concrete pavement recedes toward the entrance from the street. Exterior building frontage view with double doors and paved forecourt under cool daylight. | |||
| L15B01 | cubicle_diagonal (w11_axis) | none | Modern PC room interior with diagonal rows of quiet cubicles. | An interior view of a modern PC room under stale fluorescent white overhead lights. Rows of quiet cubicles and partition sides recede diagonally into the background, with a cold cyan monitor glow visible along the lower foreground edge. Modern PC room interior with diagonal rows of quiet cubicles. | |||
| L16B01 | harbor_depth (w11_axis) | none | Deserted harbor edge showing cobblestones receding into heavy dusk sea fog. | A deserted coastal harbor during post-storm dusk. Slick wet cobblestones of the harbor edge occupy the lower frame, with the quay line receding from the lower left toward the background under dense, heavy sea fog and cold blue-gray dusk lighting. Deserted harbor edge showing cobblestones receding into heavy dusk sea fog. | |||
| L17B01 | deck_depth (w11_axis) | none | Fishing boat open deck at dusk, showing rusted rails and sunset line. | A wide view on the deck of a small fishing boat under cold blue twilight. The layout features a chipped, rusted outer rail at the edge of the wet deck, with a dark, empty open sea stretching in the background, faintly lit by a thin amber-red sunset trace on the horizon. Fishing boat open deck at dusk, showing rusted rails and sunset line. | |||
| L18B01 | doorway_to_helm (w11_axis) | none | Cramp wheelhouse interior from doorway, with red sunset glow bleeding in. | An interior view of a cramped fishing boat wheelhouse. The space is heavily shadowed in cold blue-black tones, with a narrow, muted red sunset glow bleeding through the dirty front window. The light casts directional shadows across the steering wheel and helm console, seen from the rear doorway. Cramp wheelhouse interior from doorway, with red sunset glow bleeding in. | |||
| L19B01 | fog_wall_axis (w11_axis) | none | Ocean horizon with looming fog wall rising in background under twilight. | A vast open ocean at dusk. A towering dark fog wall rises in the middle-center background as an opaque vertical mass of churning mist. The dark, damp sea surface ripples in the low foreground, reflecting muted amber sunset streaks under a cold blue dusk sky. Ocean horizon with looming fog wall rising in background under twilight. |
| fp_id | group_pointer | candidate_numbered_elements | candidate_camera_bg_ids | candidate_diagram_t2i_prompt | reconciliation vs production |
|---|---|---|---|---|---|
| fp_l05_01 | L05|main | #1(living_room), #2(kitchen_nook), #3(bedroom_area), #7(), #8(), #9(), #10(), #11(), #12(), #18(kitchen_nook), #20(bedroom_area), #22(), #23(), #24(), #25(), #28() | L05B01, L05B02, L05B03, L05B04, L05B05 | A schematic, flat 2D top-down floor plan of a compact South Korean rooftop apartment. The layout features a living and dining area in the center and west with pale yellow fill, a small kitchen nook in the northwest with pale green fill, a compact bathroom in the southeast with pale cyan fill, and a bedroom on the east side with pale blue fill. A narrow gray rooftop landing sits outside the front door on the south wall. All walls are represented by clean, single-weight black lines on a white background. No 3D effects, no shadows, no axonometric perspective, and no gradients are used. Key openings like swinging doors and sliding windows with hanging curtain symbols are shown, alongside numbered circle markers placed on key spatial zones, permanent furniture pieces, and story-critical state-transition marks. | Consolidated active backgrounds from the L05 group. Reconciled the camera recommendations to fit the specific states of the rooftop apartment (clean living room, steaming kitchen, ransacked bedroom, bloody crime scene, and clean-slate night bedroom) by utilizing the appropriate numbered elements. |
| fp_l07_01 | L07|main | #1(entrance), #2(kennel_rows), #3(kennel_rows), #4(entrance) | L07B01 | A schematic, flat 2D top-down floor plan of an institutional animal shelter corridor. The drawing is composed of clean, single-weight black outlines on a solid white background, with no 3D effects, gradients, shadows, or textures. The space shows a long, narrow central hallway floor with a pale gray fill, lined on both sides with oblique wire cage compartments filled with a pale blue-gray color, and heavy metal entry doors with simple swing symbols at the ends. Circular black numbered markers are placed directly over the key components of the path and fixtures. | No production floor plan existed for the animal shelter. A new custom floor plan is proposed featuring a narrow, clinical corridor layout with flanking wire cages and metal doors to match the script's visual environment. |
| fp_l11_01 | L11|exterior | #1(yard_space), #2(landing_area), #3(), #5(), #6(damaged_door_latch), #7(foul-smell_source_zone), #8() | L11B01 | A schematic, flat 2D top-down floor plan of an exterior concrete villa stairwell. The plan depicts a paved ground-level yard at the bottom with a pale beige fill, a concrete stair flight climbing diagonally with a pale gray fill, and a small square rooftop landing at the top with a pale blue-gray fill. A thick, single-weight black line defines the outer boundary walls and metal railings. An iron access door on the rooftop landing is shown with a clear partial door swing arc. Circular black numbered markers are used to label the stairs, the landing area, and the threshold doorway. No perspective, no shading, no 3D rendering elements. | Reconciled the production layout for the rooftop stairs to map onto the requested adapter ID 'fp_l11_01'. Unified the stairs, landing, and door elements to support the night sequence with cold blue washes. |
| group_id | spatial_zones | camera_axes |
|---|---|---|
| L01|main | path_depth: foreground → background_haze | |
| L02|main | alley_corridor: foreground → utility_pole_base | |
| L03|main | forensic_core: police_tape → investigation_floor | |
| L04|main | yard_area, bulkhead_area | parapet_to_bulkhead: yard_area → bulkhead_area |
| L05|main | living_room, kitchen_nook, bedroom_area | entry_to_bedroom: living_room → bedroom_area |
| L06|main | road_diagonal: foreground → horizon | |
| L07|main | kennel_recession: entrance → back_cages | |
| L08|main | sidewalk_awning, storefront_area | awning_upward: sidewalk_awning → storefront_area |
| L09|main | sales_floor | aisle_diagonal: sales_floor → refrigerated_cases |
| L10|main | workstation_zone, rear_standing | monitor_axis: rear_standing → workstation_zone |
| L11|exterior | landing_area, yard_space | stair_rise: yard_space → landing_area |
| L12|main | bench_to_ocean: bus_stop → foggy_ocean | |
| L13|main | work_area, duty_area | desk_surface_axis: duty_area → work_area |
| L14|main | forecourt | frontage_view: forecourt → main_double_entrance_doors |
| L15|main | cubicle_diagonal: foreground_edge → background_cubicles | |
| L16|main | harbor_depth: quay_edge → foggy_horizon | |
| L17|main | open_work_deck | deck_depth: open_work_deck → sliding_wheelhouse_door |
| L18|main | wheelhouse_cabin | doorway_to_helm: wheelhouse_cabin → helm_console_with_wheel |
| L19|main | fog_wall_axis: sea_surface → fog_wall_boundary |
| invariant | status | detail |
|---|---|---|
| inputs_present | PASS | {"missing": [], "prev_run": "20260525_1408_82f02e"} |
| candidate_floor_plans_cover_all_adapter_fps | PASS | {"missing_fp": [], "stage_status": "generated"} |
| candidate_camera_recs_cover_all_bgs_within_candidate_fps | PASS | {"violating": []} |
| per_bg_use_numbered_elements_subset_of_candidate | PASS | {"violating": []} |
| per_bg_ignore_numbered_elements_subset_of_candidate | PASS | {"violating": []} |
| per_bg_use_and_ignore_disjoint | PASS | {"violating": []} |
| per_bg_camera_axis_resolves | PASS | {"violating": [], "stage_status": "generated"} |
| render_prompt_appendix_nonempty_per_bg | PASS | {"short_for_bg": []} |
| no_human_decision_field | PASS | "no banned keys at this stage" |
| production_diff_zero | PASS | "git diff backend/app backend/alembic empty" |
| db_write_zero | PASS | "writes=0" |
| no_image_api_call | PASS | "no openai images / gemini_image_client / fal import" |
| image_generation_count_zero | PASS | "W12 stage emits zero PNGs by design" |
| fp_id | numbered_count | production_camera_bg_ids | png_exists |
|---|---|---|---|
| fp_rooftop_yard_main | 8 | L04B02, L04B03, L04B01 | Y |
| fp_rooftop_room_main | 30 | L05B01, L05B07, L05B08, L05B05, L05B06, L05B04, L05B02, L05B03 | Y |
| fp_villa_rooftop_stairs | 12 | L11B02 | Y |
| fp_villa_yard | 18 | L11B01 | Y |
| fp_l08_supermarket_exterior | 21 | L08B01, L08B02 | Y |
| fp_l09_store_interior | 18 | Y | |
| fp_l10_admin_office | 15 | L10B01 | Y |
| fp_police_office_main | 25 | L13B02, L13B01 | Y |
| fp_police_station_front_main | 14 | L14B01 | Y |
| fp_deck_main | 17 | L17B01 | Y |
| fp_wheelhouse_main | 18 | L18B01 | Y |
{
"run_id": "20260525_1520_7e51f2",
"stage": "w12_floor_plan_generation_slice",
"plan_version": "bps_w1",
"generated_at": "2026-05-25T15:20:41.622518+09:00",
"model": "gemini-3.5-flash",
"model_used": "gemini-3.5-flash",
"image_generation_count": 0,
"image_generation_backend": "gpt-image-2",
"args": {
"derive_floor_plan_candidate_from": "../scripts_output/background_pipeline_slice_experiment/20260525_1408_82f02e",
"output_root": "/Users/manta/Documents/Projects/TheRoad-I1/scripts_output/floor_plan_generation_slice_experiment",
"generate": true,
"model": "gemini-3.5-flash",
"diag_print_imports": false
},
"derived_from": "20260525_1408_82f02e",
"stage_a_source_mode": "derived_from_w11_plus_w3_source",
"source_language_mode": "not_available",
"outputs": [
"director_set_layout_brief.json",
"floor_plan_prompt_candidate.json",
"per_bg_render_reference_instruction.json",
"w12_compatibility_report.json"
],
"run_status": "succeeded",
"exit_code": 0,
"failed_invariants": [],
"stage_status": "generated"
}