W12 — floor_plan_generation_slice 20260525_1539_64af03

stage: w12_floor_plan_generation_slice | run_status: succeeded | exit_code: 0 | derived_from(W11): 20260525_1408_82f02e | stage_a_source_mode: derived_from_w11_plus_w3_source | source_language_mode: not_available | model: gemini-3.5-flash | image_generation_count: 0 | image_generation_backend: gpt-image-2

1. Per-bg render reference instruction (Stage C)

bg_idfp_iduse #ignore #camera_axisprior_bg_ref_rolerender_prompt_appendixfinal_prompt_assembly_preview
L01B01path_depth
(w11_axis)
none
Layout is determined dynamically without a floor plan. Camera points down the path from foreground to background_haze.
A wide-angle, low eye-level view of a damp, muddy forest path receding into a cold blue-gray twilight haze in the center background. Overgrown dark green bushes scrape the left and right frame edges, their wet leaves catching specular highlights from the faint low dusk light filtering through dense, towering trees.

Layout is determined dynamically without a floor plan. Camera points down the path from foreground to background_haze.
L02B01alley_corridor
(w11_axis)
none
Layout is determined dynamically without a floor plan. Camera frames the alley corridor from the foreground looking toward the utility pole base.
A static wide-angle shot looking down a long stretch of damp, dark pavement toward a central rough utility pole. Grimy, damp brick urban alley walls angle inward, framing the space like a dark tunnel. A weak amber streetlight pools directly around the utility pole's base, contrasting with cold blue-black shadows along the alley edges.

Layout is determined dynamically without a floor plan. Camera frames the alley corridor from the foreground looking toward the utility pole base.
L03B01forensic_core
(w11_axis)
none
Layout is determined dynamically without a floor plan. Camera frames the forensic core looking from the police tape toward the investigation floor.
A flat ground-level wide shot of an outdoor crime scene under desaturated, overcast flat daylight. Stretched yellow police line tape is visible in the background in broken strips, with its printed warning side facing the camera, while open forensic equipment cases rest on the damp soil nearby under cold gray highlights.

Layout is determined dynamically without a floor plan. Camera frames the forensic core looking from the police tape toward the investigation floor.
L04B01parapet_to_bulkhead
(w11_axis)
weak_continuity
Layout is determined dynamically without a floor plan. Camera looks from the yard area toward the bulkhead area. Continuity from prior background L04B03 is maintained.
A low-angle view beside a damp, rough-textured concrete wall of a villa rooftop structure. Dense, cold bluish predawn fog swallows the exterior space, layering thin mist. Muted amber light leaks from the fogged glass of a small window, forming a warm glowing square, with the wet top edge of the concrete wall guiding the eye toward it.

Layout is determined dynamically without a floor plan. Camera looks from the yard area toward the bulkhead area. Continuity from prior background L04B03 is maintained.
L04B02parapet_to_bulkhead
(w11_axis)
none
Layout is determined dynamically without a floor plan. Camera looks across the yard area toward the bulkhead area.
A high oblique overhead wide-angle view of an old, sun-bleached villa concrete rooftop yard. The dry, cracked concrete surface contains a small stair bulkhead, a metal AC unit, a rounded water tank, and a laundry line with simple wooden posts. Crowded neighboring rooftops are visible in the far background under a dry, pale beige-gray daylight palette.

Layout is determined dynamically without a floor plan. Camera looks across the yard area toward the bulkhead area.
L04B03parapet_to_bulkhead
(w11_axis)
weak_continuity
Layout is determined dynamically without a floor plan. Camera looks across the yard area toward the bulkhead area door.
An ankle-height wide view of the old villa rooftop yard at night. A closed iron entrance door on the concrete stair bulkhead looms in the upper-center background against a background of damp concrete. The severely underexposed, cold blue-black night atmosphere is cut by a muted amber side light, casting a sharp-edged long shadow diagonally across the concrete scattered with dry, dead leaves.

Layout is determined dynamically without a floor plan. Camera looks across the yard area toward the bulkhead area door.
L05B01fp_l05_01#1 living dining area, #10 living sliding window with curtains#8 bedroom door, #12 dining table, #15 television, #18 kitchen counter with sink and cooktop, #20 bed or floor mattress, #22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushionentry_to_bedroom
(w11_axis)
same_room_state_transition
Layout is based on floor plan fp_l05_01. Camera is aligned along the entry_to_bedroom axis, looking from the living dining area (1) with curtains (10) open. Elements like toppled furniture (28) are ignored.
An eye-level wide shot from the living area of a compact rooftop apartment looking toward a clean, empty floor in the center. In the background, sliding window curtains are pulled apart to both sides of the window, revealing pale, clean glass. Washed dawn daylight filters into the room, creating a pale blue, spotless interior.

Layout is based on floor plan fp_l05_01. Camera is aligned along the entry_to_bedroom axis, looking from the living dining area (1) with curtains (10) open. Elements like toppled furniture (28) are ignored.
L05B02fp_l05_01#1 living dining area, #2 kitchen nook, #10 living sliding window with curtains, #12 dining table, #15 television, #18 kitchen counter with sink and cooktop#20 bed or floor mattress, #22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushionentry_to_bedroom
(w11_axis)
none
Layout is based on floor plan fp_l05_01. Camera looks across kitchen nook (2) with counter (18) and dining area (1) toward window (10) and adjacent tv (15).
A standing eye-level view of a modest rooftop apartment's kitchen area. A damp kitchen counter and sink run diagonally across the lower-left foreground. On the cooktop, steam vents upward from a boiling pot. In the background, thin pale daylight from a hazy sliding window mixes with the kitchen steam, flattening the space, while a television in the adjacent room casts a faint residual glow.

Layout is based on floor plan fp_l05_01. Camera looks across kitchen nook (2) with counter (18) and dining area (1) toward window (10) and adjacent tv (15).
L05B03fp_l05_01#3 bedroom, #8 bedroom door, #20 bed or floor mattress, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushion#22 body and red stain zone, #23 footprint trailentry_to_bedroom
(w11_axis)
same_room_state_transition
Layout is based on floor plan fp_l05_01. Camera is along the entry_to_bedroom axis looking through bedroom door (8) into bedroom (3) at bed (20), scattered chair (28), and red circle (25).
A view into the rooftop bedroom interior through a half-open wooden door gap. The dim interior is filled with cool dusk-blue ambient light, revealing an unsettled bed, a scattered chair, and a rough red wall mark painted in a coarse circle on the inner bedroom wall.

Layout is based on floor plan fp_l05_01. Camera is along the entry_to_bedroom axis looking through bedroom door (8) into bedroom (3) at bed (20), scattered chair (28), and red circle (25).
L05B04fp_l05_01#3 bedroom, #8 bedroom door, #11 bedroom sliding window with curtains, #22 body and red stain zone, #23 footprint trail#20 bed or floor mattress, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushionentry_to_bedroom
(w11_axis)
same_room_state_transition
Layout is based on floor plan fp_l05_01. Looking through bedroom door (8) into bedroom (3) showing the bloodstain (22) and footprint trail (23) leading toward window (11).
A low-to-mid height view peering through the half-open door of a dark bedroom. A wet, dark red bloodstain spreads extensively across the wood floor, leading toward the window curtain at the far end of the room. Cold, night-blue darkness leaks from the window, broken by a faint amber spill from the adjacent room.

Layout is based on floor plan fp_l05_01. Looking through bedroom door (8) into bedroom (3) showing the bloodstain (22) and footprint trail (23) leading toward window (11).
L05B05fp_l05_01#3 bedroom, #8 bedroom door, #11 bedroom sliding window with curtains, #20 bed or floor mattress#22 body and red stain zone, #23 footprint trail, #25 red circular wall mark in bedroom, #28 toppled chair or fallen cushionentry_to_bedroom
(w11_axis)
same_room_state_transition
Layout is based on floor plan fp_l05_01. Looking through bedroom door (8) into pristine bedroom (3) with clean bed (20) and closed curtains (11).
An eye-level wide layout of the rooftop bedroom in a pristine, clean state. A neatly made bed with a spotless mattress and pillow sits against a bare and clean back wall. A calm window curtain hangs closed over the window. Pervasive cold blue night light casts chilling shadows across the pristine floor, counterbalanced by a weak amber domestic glow from the doorway.

Layout is based on floor plan fp_l05_01. Looking through bedroom door (8) into pristine bedroom (3) with clean bed (20) and closed curtains (11).
L06B01road_diagonal
(w11_axis)
none
Layout is determined dynamically without a floor plan. Camera captures the road diagonal.
A bright, sunlit wide view of a dry, open coastal road stretching diagonally. A weathered steel guardrail runs horizontally as lateral streaks, backed by a hazy, breezy coastal horizon under clear, slightly desaturated daylight.

Layout is determined dynamically without a floor plan. Camera captures the road diagonal.
L06B02road_diagonal
(w11_axis)
same_room_state_transition
Layout is determined dynamically. Camera captures the road diagonal under heavy fog, continuing style from L06B01.
A wet asphalt road edge running horizontally under cold, wind-blown sea fog. Dense night fog provides a thin background separation from the deep blue-black sea under cold night ambient light, replacing the clear daytime horizon.

Layout is determined dynamically. Camera captures the road diagonal under heavy fog, continuing style from L06B01.
L07B01fp_l07_01#1 shelter corridor area, #2 heavy metal entrance door, #3 rows of wire cages, #4 concrete side wallskennel_recession
(w11_axis)
none
Layout is based on floor plan fp_l07_01. Camera follows kennel_recession axis down corridor (1) showing wire cages (3) and metal doors (2) along concrete walls (4).
An eye-level narrow view of an animal shelter corridor under cold blue-white fluorescent lighting. Oblique wire cages, heavy metal doors, and cold concrete walls recede into a soft, out-of-focus metallic blur.

Layout is based on floor plan fp_l07_01. Camera follows kennel_recession axis down corridor (1) showing wire cages (3) and metal doors (2) along concrete walls (4).
L08B01awning_upward
(w11_axis)
weak_continuity
Layout is determined dynamically without a floor plan. Camera tilts upward toward awning canopy.
An exterior view of a commercial storefront under an overhanging architectural awning. The scene is enveloped in cool, muted early morning shade, with a security CCTV camera visible on the underside of the ceiling awning, and a faint, warm amber glow spilling outward from the mart's interior through the glass storefront window.

Layout is determined dynamically without a floor plan. Camera tilts upward toward awning canopy.
L08B02awning_upward
(w11_axis)
none
Layout is determined dynamically. Camera captures storefront area under the awning.
An exterior wide layout of a busy evening street next to a commercial storefront. A bright storefront with clean fluorescent lighting runs parallel along the right frame edge, while a glowing neon sign casts smeared amber-red light across the building front. A busy evening street streaks into a neon blur in the background.

Layout is determined dynamically. Camera captures storefront area under the awning.
L09B01aisle_diagonal
(w11_axis)
none
Layout is determined dynamically. Camera frames the sales floor along the aisle diagonal.
An interior wide view of a supermarket aisle, boxed in by tight vertical lanes of product displays with rows of red packaging showing blurred labels. Stark white overhead fluorescent lights mix with a deep dusk-blue light spill from the distant entrance.

Layout is determined dynamically. Camera frames the sales floor along the aisle diagonal.
L10B01monitor_axis
(w11_axis)
none
Layout is determined dynamically. Camera aligns along the monitor axis looking over workstations.
A small administrative office interior. A shared admin desk in the foreground holds a dark monitor displaying a hard-to-read security feed. The environment is illuminated by a mix of dull, flat fluorescent ceiling lights and a cold blue glow radiating from the screen, with the office door located in shadow behind.

Layout is determined dynamically. Camera aligns along the monitor axis looking over workstations.
L11B01fp_l11_01#2 rooftop landing area, #3 exterior stair flight, #5 iron rooftop door, #9 concrete wallstair_rise
(w11_axis)
none
Layout is based on floor plan fp_l11_01. Camera looks along the stair_rise axis up exterior stairs (3) toward landing (2) and rooftop door (5) next to wall (9).
A narrow rooftop stairwell landing. A dark, stained, damp concrete wall flattens the landing space. Cold blue night light washes over the landing steps, while a weak amber glow from an unseen doorway grazes the side.

Layout is based on floor plan fp_l11_01. Camera looks along the stair_rise axis up exterior stairs (3) toward landing (2) and rooftop door (5) next to wall (9).
L12B01bench_to_ocean
(w11_axis)
none
Layout is determined dynamically. Camera looks past the bench toward the ocean.
A desolate coastal bus stop at night. A stationary wooden bench cuts horizontally through the lower frame next to an empty seaside road. A vast, blue-black moonless sea stretches into the background, partially veiled by low, drifting cold coastal fog under thin dark vertical posts.

Layout is determined dynamically. Camera looks past the bench toward the ocean.
L13B01desk_surface_axis
(w11_axis)
same_room_state_transition
Layout is determined dynamically. Camera frames detective office desk from the duty area looking toward the work area.
A low-angle view of a detective office desk. The worn front lip of the scuffed desk crosses the frame, with out-of-focus scattered paper folders and crime photographs implied as a blurred strip of pale edges. Sterile blue-gray fluorescent lighting washes the room as rows of vacated desk sides recede in the blur.

Layout is determined dynamically. Camera frames detective office desk from the duty area looking toward the work area.
L13B02desk_surface_axis
(w11_axis)
none
Layout is determined dynamically. Camera frames the public duty area looking toward the main work area.
An institutional police duty office interior. The front edge of a solid police duty desk forms a dark horizontal strip along the bottom edge. The shallow background reveals a dim night-duty office environment, flattened by cold fluorescent overhead lights.

Layout is determined dynamically. Camera frames the public duty area looking toward the main work area.
L14B01frontage_view
(w11_axis)
none
Layout is determined dynamically. Camera looks across the paved forecourt toward the main double entrance doors.
An exterior wide shot of an institutional concrete building frontage under cool, desaturated daylight. Double glass doors stand directly behind, with a faint amber interior spill visible through the glass. Empty concrete pavement recedes toward the entrance from the street.

Layout is determined dynamically. Camera looks across the paved forecourt toward the main double entrance doors.
L15B01cubicle_diagonal
(w11_axis)
none
Layout is determined dynamically. Camera recedes down the partition rows from foreground_edge to background_cubicles.
An interior view of a modern PC room under stale fluorescent white overhead lights. Rows of quiet cubicles and partition sides recede diagonally into the background, with a cold cyan monitor glow visible along the lower foreground edge.

Layout is determined dynamically. Camera recedes down the partition rows from foreground_edge to background_cubicles.
L16B01harbor_depth
(w11_axis)
none
Layout is determined dynamically. Camera looks down the harbor depth axis from quay_edge toward foggy_horizon.
A deserted coastal harbor during post-storm dusk. Slick wet cobblestones of the harbor edge occupy the lower frame, with the quay line receding from the lower left toward the background under dense, heavy sea fog and cold blue-gray dusk lighting.

Layout is determined dynamically. Camera looks down the harbor depth axis from quay_edge toward foggy_horizon.
L17B01deck_depth
(w11_axis)
none
Layout is determined dynamically. Camera frames the open work deck looking toward the sliding wheelhouse door.
A wide view on the deck of a small fishing boat under cold blue twilight. The layout features a chipped, rusted outer rail at the edge of the wet deck, with a dark, empty open sea stretching in the background, faintly lit by a thin amber-red sunset trace on the horizon.

Layout is determined dynamically. Camera frames the open work deck looking toward the sliding wheelhouse door.
L18B01doorway_to_helm
(w11_axis)
none
Layout is determined dynamically. Camera peers from the rear doorway to helm.
An interior view of a cramped fishing boat wheelhouse. The space is heavily shadowed in cold blue-black tones, with a narrow, muted red sunset glow bleeding through the dirty front window. The light casts directional shadows across the steering wheel and helm console, seen from the rear doorway.

Layout is determined dynamically. Camera peers from the rear doorway to helm.
L19B01fog_wall_axis
(w11_axis)
none
Layout is determined dynamically. Camera looks across the sea surface to the fog wall boundary.
A towering dark fog wall rises in the middle-center background as an opaque vertical mass of churning mist. The dark, damp sea surface ripples in the low foreground, reflecting muted amber sunset streaks under a cold blue dusk sky.

Layout is determined dynamically. Camera looks across the sea surface to the fog wall boundary.

2. Floor-plan candidate (Stage B)

fp_idgroup_pointercandidate_numbered_elementscandidate_camera_bg_idscandidate_diagram_t2i_promptreconciliation vs production
fp_l05_01L05|main#1(living_room), #2(kitchen_nook), #3(bedroom_area), #7(living_room), #8(bedroom_area), #10(living_room), #11(bedroom_area), #12(living_room), #15(living_room), #18(kitchen_nook), #20(bedroom_area), #22(bedroom_area), #23(living_room), #25(bedroom_area), #28(living_room)L05B01, L05B02, L05B03, L05B04, L05B05
Flat top-down schematic 2D floor-plan of a compact modern South Korean rooftop apartment. Simple black outlines on a white background with pale pastel solid area fills. The plan shows a living dining area, a small connected kitchen nook along the north wall, a bedroom on the east side, a compact bathroom, and a small entry alcove. No 3D perspective, shading, or gradients.
Reconciled the production layout for E2E consistency. Unified numbered elements from the multi-state rooftop apartment to enable transitions across different background states from pristine to blood-stained.
fp_l07_01L07|main#1(), #2(), #3(), #4()L07B01
Flat top-down schematic 2D floor-plan of an institutional animal shelter corridor. Clean CAD drawing with simple black outlines on a white background with pale blue and gray pastel fills. Rows of wire cages line the corridor with heavy metal doors. No 3D perspective or shading.
Constructed a dedicated corridor plan for the animal shelter to match the required visual depth and cage layout.
fp_l11_01L11|exterior#2(landing_area), #3(yard_space), #5(landing_area), #9(landing_area)L11B01
Flat top-down schematic 2D floor-plan of an exterior concrete villa stair flight and landing. Clean CAD drawing with black outlines on white background and pale pastel fills. Concrete steps lead from a lower paved yard up to a rooftop landing with an iron door. No 3D perspective or shading.
Reconciled building exterior layout to focus on the landing, steps, and door threshold matching the narrative scene.

3. Group briefs carried from W11 (Stage A)

group_idspatial_zonescamera_axes
L01|mainpath_depth: foreground → background_haze
L02|mainalley_corridor: foreground → utility_pole_base
L03|mainforensic_core: police_tape → investigation_floor
L04|mainyard_area, bulkhead_areaparapet_to_bulkhead: yard_area → bulkhead_area
L05|mainliving_room, kitchen_nook, bedroom_areaentry_to_bedroom: living_room → bedroom_area
L06|mainroad_diagonal: foreground → horizon
L07|mainkennel_recession: entrance → back_cages
L08|mainsidewalk_awning, storefront_areaawning_upward: sidewalk_awning → storefront_area
L09|mainsales_flooraisle_diagonal: sales_floor → refrigerated_cases
L10|mainworkstation_zone, rear_standingmonitor_axis: rear_standing → workstation_zone
L11|exteriorlanding_area, yard_spacestair_rise: yard_space → landing_area
L12|mainbench_to_ocean: bus_stop → foggy_ocean
L13|mainwork_area, duty_areadesk_surface_axis: duty_area → work_area
L14|mainforecourtfrontage_view: forecourt → main_double_entrance_doors
L15|maincubicle_diagonal: foreground_edge → background_cubicles
L16|mainharbor_depth: quay_edge → foggy_horizon
L17|mainopen_work_deckdeck_depth: open_work_deck → sliding_wheelhouse_door
L18|mainwheelhouse_cabindoorway_to_helm: wheelhouse_cabin → helm_console_with_wheel
L19|mainfog_wall_axis: sea_surface → fog_wall_boundary

4. Invariants

invariantstatusdetail
inputs_presentPASS{"missing": [], "prev_run": "20260525_1408_82f02e"}
candidate_floor_plans_cover_all_adapter_fpsPASS{"missing_fp": [], "stage_status": "generated"}
candidate_camera_recs_cover_all_bgs_within_candidate_fpsPASS{"violating": []}
per_bg_use_numbered_elements_subset_of_candidatePASS{"violating": []}
per_bg_ignore_numbered_elements_subset_of_candidatePASS{"violating": []}
per_bg_use_and_ignore_disjointPASS{"violating": []}
per_bg_camera_axis_resolvesPASS{"violating": [], "stage_status": "generated"}
render_prompt_appendix_nonempty_per_bgPASS{"short_for_bg": []}
no_human_decision_fieldPASS"no banned keys at this stage"
production_diff_zeroPASS"git diff backend/app backend/alembic empty"
db_write_zeroPASS"writes=0"
no_image_api_callPASS"no openai images / gemini_image_client / fal import"
image_generation_count_zeroPASS"W12 stage emits zero PNGs by design"
Production baseline floor_plan_prompt JSON (collapsed)
fp_idnumbered_countproduction_camera_bg_idspng_exists
fp_rooftop_yard_main8L04B02, L04B03, L04B01Y
fp_rooftop_room_main30L05B01, L05B07, L05B08, L05B05, L05B06, L05B04, L05B02, L05B03Y
fp_villa_rooftop_stairs12L11B02Y
fp_villa_yard18L11B01Y
fp_l08_supermarket_exterior21L08B01, L08B02Y
fp_l09_store_interior18Y
fp_l10_admin_office15L10B01Y
fp_police_office_main25L13B02, L13B01Y
fp_police_station_front_main14L14B01Y
fp_deck_main17L17B01Y
fp_wheelhouse_main18L18B01Y
raw run_meta.json
{
  "run_id": "20260525_1539_64af03",
  "stage": "w12_floor_plan_generation_slice",
  "plan_version": "bps_w1",
  "generated_at": "2026-05-25T15:39:51.850618+09:00",
  "model": "gemini-3.5-flash",
  "model_used": "gemini-3.5-flash",
  "image_generation_count": 0,
  "image_generation_backend": "gpt-image-2",
  "args": {
    "derive_floor_plan_candidate_from": "../scripts_output/background_pipeline_slice_experiment/20260525_1408_82f02e",
    "output_root": "/Users/manta/Documents/Projects/TheRoad-I1/scripts_output/floor_plan_generation_slice_experiment",
    "generate": true,
    "model": "gemini-3.5-flash",
    "diag_print_imports": false
  },
  "derived_from": "20260525_1408_82f02e",
  "stage_a_source_mode": "derived_from_w11_plus_w3_source",
  "source_language_mode": "not_available",
  "outputs": [
    "director_set_layout_brief.json",
    "floor_plan_prompt_candidate.json",
    "per_bg_render_reference_instruction.json",
    "w12_compatibility_report.json"
  ],
  "run_status": "succeeded",
  "exit_code": 0,
  "failed_invariants": [],
  "stage_status": "generated"
}